Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.14 @ 00:03:56 Player: Falconhoof Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (117) 585 Value Destroyed (4016) 4016 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (580) 580 TOTAL SCORE: 8101 Bonus ------- High Alert Combat Kills 347 Follower Combat Kills 33 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 95/300 Energy 100/100 System Corruption 25% Temperature Cool (-70) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Cryofiber Web > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Kinecellerator Graphene Brace Authchip [R/Combat] Relay Coupler [Brawler] (23) Relay Coupler [Duelist] (27) Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Medium Storage Unit Hardened Medium Armor Plating Graphene Brace > --- WEAPON ----------- Lightning Gun Particle Gun Flak Gun > --- INVENTORY -------- Ion Engine Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Cryofiber Web Kinecellerator Hardened Heavy Armor Plating Missile Launcher [Rating: 49] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 3 | . . . 2 . 1 . Weapon 1 | . . . . 1 . . Parts Attached 108 | 5 4 10 13 38 31 7 Power 17 | 1 1 1 2 6 5 1 Engine 13 | 1 . 1 2 5 4 . Core 4 | . 1 . . 1 1 1 Reactor . | . . . . . . . Propulsion 28 | 2 . 2 5 13 4 2 Treads . | . . . . . . . Leg 28 | 2 . 2 5 13 4 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | . 1 3 4 7 9 2 Device 14 | . . 3 1 4 6 . Storage 2 | . . . 1 . . 1 Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 8 | . 1 . 1 2 3 1 Artifact . | . . . . . . . Weapon 37 | 2 2 4 2 12 13 2 Energy Gun 16 | 2 . . 2 8 4 . Energy Cannon 4 | . . 1 . 3 . . Ballistic Gun 7 | . 1 2 . . 3 1 Ballistic Cannon 1 | . . . . 1 . . Launcher 7 | . 1 1 . . 4 1 Special Weapon 2 | . . . . . 2 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 1 . Corrupted Parts 1 | . . . . 1 . . System Corruption 1 | . . . . 1 . . Parts Lost 52 | . . 5 2 19 8 18 Power 9 | . . 1 . 2 3 3 Propulsion 16 | . . 2 1 8 . 5 Utility 12 | . . 1 1 4 1 5 Weapon 15 | . . 1 . 5 4 5 Highest Loss Streak 9 | . . 3 2 9 4 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 92 95 98 93 91 68 Engine 10 | . 6 13 11 8 12 . Leg 23 | . 28 27 21 23 22 15 Device 15 | . . 14 20 14 18 15 Storage 6 | . . . 11 9 7 14 Processor 4 | . . . 11 7 . . Protection 7 | . 20 12 1 4 6 2 Energy Gun 10 | . 18 . 7 16 12 . Energy Cannon 3 | . . . 11 6 . . Ballistic Gun 3 | . 1 13 . . 5 . Launcher 4 | . 8 11 3 . 1 13 Naked Turns . | . . . . . . . Heaviest Build 61 | 7 14 26 40 51 61 33 Greatest Support 56 | 20 20 20 35 54 56 40 Greatest Overweight (x) 9 | 1 . 1 3 9 2 1 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 10 Average Capacity 8 | 5 5 5 9 10 10 9 Most Carried 10 | 5 5 5 10 10 10 10 Average Carried 7 | 3 2 4 7 8 8 7 Final Capacity 10 | 5 5 5 10 10 10 5 Final Carried 10 | 1 4 4 10 9 10 5 Class Distribution -------------------- 34% | Scavenger-Mutant 25% | Scavenger-Tank 19% | Mutant 14% | Scavenger-Bomber 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Bomber | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1815 | 250 148 156 147 461 633 20 Remotely . | . . . . . . . Salvage Created 3824 | 44 224 182 667 1477 1159 71 Parts 240 | 1 16 10 49 77 83 4 Haulers Intercepted 6 | . 1 . 1 2 2 . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 93 | 1 11 4 18 28 26 5 Guns 38 | 1 2 4 2 14 15 . Cannons 27 | . . . 16 11 . . AOE 26 | . 9 . . 1 11 5 Classes Destroyed 14 | 1 3 . 2 7 1 . Worker 7 | . 1 . . . 6 . Builder 5 | . . . . 1 4 . Hauler 6 | . 1 . 1 2 2 . Recycler 4 | . . . . 2 2 . Mechanic 1 | . . . . 1 . . Operator 1 | . . . 1 . . . Swarmer 30 | . 6 . 6 6 9 3 Grunt 42 | 1 5 4 8 14 10 . Brawler 1 | . . . . 1 . . Sentry 9 | . . . 4 2 1 2 Specialist 3 | . . . . 3 . . Hunter 3 | . . . . 1 2 . Programmer 4 | . . . . . 4 . Heavy 1 | . . . . 1 . . Best Kill Streak 14 | 1 6 2 4 4 14 2 Combat Bots Only 6 | 1 6 2 3 4 6 2 Max Kills in Single Turn 5 | 1 2 1 1 2 5 2 Gunslinging 1 | . . . . . 1 . Exploded 3 | . 2 . . 1 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 720 | 2 46 42 56 191 165 218 Missed 207 | . 15 14 15 33 54 76 Damage Taken 7702 | 24 350 376 434 2960 1941 1617 Core 1283 | 12 40 82 74 363 214 498 Absorbed by Shields 72 | . . . . . 72 . Redirected to Shielding 100 | . . . . 100 . . Core Remaining (%) 64 | 95 . 46 81 34 . . Volleys Fired 278 | 1 33 36 36 79 81 12 Largest 3 | 2 2 1 2 3 3 2 Hottest 204 | 100 100 20 116 204 148 73 Shots Fired 518 | 2 42 36 61 186 172 19 Gun 359 | 2 31 36 25 104 157 4 Cannon 118 | . . . 36 82 . . Launcher 37 | . 11 . . . 11 15 Special 4 | . . . . . 4 . Kinetic 118 | . . 36 . 24 56 2 Thermal 275 | 2 31 . 61 131 50 . Explosive 37 | . 11 . . . 11 15 Electromagnetic 86 | . . . . 31 53 2 Robot Hit Streak 15 | 2 7 15 11 13 11 8 Robot Miss Streak 7 | . 4 2 2 7 4 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . 1 1 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 322 | 2 26 29 33 116 105 11 Core Hits 205 | 2 21 12 25 59 73 13 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | 1 3 . 1 6 3 . Burn 11 | 1 3 . 1 5 1 . Meltdown 1 | . . . . 1 . . Corrupt 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8687 | 24 855 242 621 2691 3662 592 Guns 3629 | 24 223 242 147 1376 1573 44 Cannons 1735 | . . . 474 1261 . . Explosions 3292 | . 632 . . 53 2089 518 Melee . | . . . . . . . Ramming 31 | . . . . 1 . 30 Kinetic 1276 | . . 242 . 393 611 30 Thermal 4110 | 24 223 . 621 1737 1505 . Explosive 2309 | . 632 . . . 1159 518 Electromagnetic 961 | . . . . 560 387 14 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 25 | . . . . 5 25 25 Average Corruption 14 | . . . . 4 14 25 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 75 | . . . . 8 51 16 Message Errors 16 | . . . . . 13 3 Matter Fused 17 | . . . . 1 10 6 Heat Flow Errors 6 | . . . . . 4 2 Energy Discharges 8 | . . . . 2 6 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 10 | . . . . 2 6 2 Data Loss (major) 5 | . . . . 2 3 . Misfires 3 | . . . . . 1 2 Alerts 2 | . . . . . 1 1 Weapon Failures 7 | . . . . 1 6 . Overload Shots . | . . . . . . . Overflow Damage 144 | . 18 . . 14 106 6 Projectiles 14 | . . . . 14 . . Explosions 130 | . 18 . . . 106 6 Melee . | . . . . . . . Knockbacks 8 | . . . . 8 . . Impact . | . . . . . . . Kinetic 7 | . . . . 7 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 339 | . 9 . . 36 117 177 Shots 13 | . 2 . . 1 3 7 Rammed 5 | . . . . 1 . 4 Targets Rammed 19 | . . 1 . 2 . 16 Kicked 14 | . . 1 . 1 . 12 Crushed . | . . . . . . . Highest Temperature 539 | 30 402 28 198 539 198 166 Average Temperature 108 | 17 138 11 50 145 77 88 Received Heat Transfer 2454 | 12 171 267 111 1134 255 504 Effects 14 | . 3 . . 11 . . Shutdowns 2 | . . . . 2 . . Energy Bleed 2 | . . . . 2 . . Interference 2 | . . . . 2 . . Matter Decay 2 | . 1 . . 1 . . Short Circuit 4 | . 2 . . 2 . . Damage (minor) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . 2 1 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 30 | . 3 . 3 13 11 . Heat Transferred 8338 | 148 888 . 1443 3877 1982 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . 1 3 . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Peak Influence 768 | 20 186 152 269 597 768 677 Initial 492 | . 13 72 . 66 238 492 Average 226 | 4 88 50 131 254 362 599 Maximum Alert Level 3 | . . . 1 2 3 2 Low Security (%) 54 | 100 100 100 76 37 19 . Level 1 26 | . . . 23 49 36 . Level 2 17 | . . . . 13 37 100 Level 3 1 | . . . . . 6 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 1 . 3 8 8 . Investigation 4 | . 1 . 2 . 1 . Extermination 3 | . . . . . 3 . Reinforcement 9 | . . . 1 6 2 . Assault 2 | . . . . 2 . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 11 | . . . 4 3 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 136 | 1 13 4 21 51 36 10 Peak Tracking Total 8 | 1 4 2 3 8 4 5 Tactical Retreats 7 | . . . 1 5 1 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 5 | . . . 1 . 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 22 | . 1 . 1 3 15 2 Max in Single Turn 8 | . 1 . 1 1 8 1 Garrison Access 1 | . . . . 1 . . Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled 3 | . . . . . 3 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 23 | . 3 1 8 4 6 1 Terminals 12 | . 2 . 6 2 1 1 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . 1 . . . 1 . Recycling Units 3 | . . . 1 1 1 . Scanalyzers 3 | . . . 1 1 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 65 | . 9 1 28 11 13 3 Successful 38 | . 5 1 18 10 4 . Failed 27 | . 4 . 10 1 9 3 Catastrophic 7 | . . . 1 . 3 3 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 37 | . 7 . 21 5 1 3 Fabricators 1 | . . . . . 1 . Repair Stations 4 | . 2 . . . 2 . Recycling Units 5 | . . . 2 1 2 . Scanalyzers 15 | . . . 5 5 5 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 21 | . 4 1 11 4 1 . Record 4 | . . . 4 . . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 4 | . 1 . 3 . . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Patrol Status 1 | . . . 1 . . . Reinforcement Status 1 | . . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 3 | . . . 2 1 . . Report Inventory 2 | . . . 1 1 . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 12 | . . . 5 5 2 . Insert Component 6 | . . . 2 3 1 . Analyze 6 | . . . 3 2 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 16 | . 3 . 6 2 4 1 Full Trace Events 5 | . 1 . 2 . 1 1 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . 2 2 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 5 | . . . 2 2 1 . Part Schematics Acquired 5 | . . . 2 2 1 . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 2 | . . . . . 2 . parse_system 2 | . . . . . 2 . Relay Couplers Released 4 | . . . . 1 . 3 Machine Destruction 4 | . . . . 1 . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 45 | . . 45 45 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders 8 | . . . 8 . . . EXPLORE 8 | . . . 8 . . . Ally Attacks 10 | . . . 10 . . . Total Damage 105 | . . . 105 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 10 | . . . 10 . . . Drone Recoveries 10 | . . . 10 . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 6482 | 53 489 1067 1225 1663 1695 290 Spaces Moved 3166 | 73 330 626 526 622 852 137 Core 81 | 72 . . . 9 . . Treads . | . . . . . . . Legs 3085 | 1 330 626 526 613 852 137 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 130 120 120 130 Average Speed 160 | 55 120 156 183 204 143 154 Slowest Speed 500 | 120 120 190 330 500 260 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 3 | . . . . 1 1 1 Exploration Rate (%) 42 | 8 41 84 69 44 21 31 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 225 | . 55 . . 23 72 75 Melee . | . . . . . . . Projectile 19 | . . . . 19 . . AOE 206 | . 55 . . 4 72 75 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 4073 | 84 383 689 731 865 1125 196 Wait 292 | . 3 . 131 81 69 8 Move 3160 | 72 329 625 525 621 851 137 Hop . | . . . . . . . Pick Up 101 | 6 9 9 15 21 35 6 Fast Attach 14 | . . 3 1 10 . . Attach 84 | 5 4 7 9 24 28 7 Detach 23 | . . . 5 12 6 . Swap 10 | . . . 3 4 3 . Drop 50 | . 5 7 6 11 21 . Fire 278 | 1 33 36 36 79 81 12 Melee . | . . . . . . . Ram 5 | . . . . 1 . 4 Kick 14 | . . 1 . 1 . 12 Crush . | . . . . . . . Escape Stasis 10 | . . . . . . 10 Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous 31 | . . . . . 31 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 36 | -11/Scrapyard | Discovered new exit (range 8) 54 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 10) 543 | -10/Materials | Entered Mines 598 | -10/Mines | Lost 3 parts (1p1u1w) 701 | -10/Mines | Core integrity fell below 50% 980 | -10/Mines | Found the Drone Emporium 983 | -10/Mines | Learned Materials stockpile data 986 | -10/Mines | Found Prototype Device 987 | -10/Mines | Identified Sensor Drone Bay 1008 | -10/Mines | Build established: Scavenger-Mutant 1101 | -10/Mines | Discovered new exit (range 6) 1217 | -10/Mines | Discovered new exit (range 11) 1587 | -10/Mines | Discovered new exit (range 9) 1610 | -10/Mines | Entered Materials 1610 | -9/Materials | Accompanied by 2 allies 1610 | -9/Materials | Evolved 2 slots: Utility x2 1615 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1632 | -9/Materials | Discovered new exit (range 26) 2010 | -9/Materials | Discovered new exit (range 32) 2757 | -9/Materials | Discovered new exit (range 15) 2835 | -9/Materials | Entered another Materials area 2835 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3135 | -8/Materials | Build established: Scavenger-Bomber 3633 | -8/Materials | Lost 9 parts (2p3n1u3w) 3992 | -8/Materials | Discovered new exit (range 16) 4245 | -8/Materials | Build established: Scavenger-Gunner 4253 | -8/Materials | Crushed by falling debris 4387 | -8/Materials | Discovered new exit (range 4) 4394 | -8/Materials | Core integrity fell below 50% 4435 | -8/Materials | First assault squad dispatched 4464 | -8/Materials | Lost 7 parts (3n2u2w) 4498 | -8/Materials | Entered Factory 4498 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4568 | -7/Factory | Discovered new exit (range 5) 4766 | -7/Factory | Build established: Scavenger-Tank 5439 | -7/Factory | Garrison activated, responded to threat 5463 | -7/Factory | Crushed by falling debris 5463 | -7/Factory | System corruption reached 10% 5494 | -7/Factory | Lost 4 parts (1p1u2w) 5571 | -7/Factory | Garrison activated, responded to threat 6192 | -7/Factory | Identified exit to Garrison 6193 | -7/Factory | Entered Garrison 6240 | -7/Garrison | Lost 7 parts (2p2n1u2w) 6247 | -7/Garrison | Crushed by falling debris 6320 | -7/Garrison | Triggered checkpoint 6369 | -7/Garrison | Garrison Relay disabled 6452 | -7/Garrison | Triggered checkpoint 6468 | -7/Garrison | Core integrity fell below 50% 6481 | -7/Garrison | Core integrity fell below 20% 6483 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Garrison Door activated. Kicked Y-54 Guardian out of the way. Kicked Y-54 Guardian. Kicked Y-54 Guardian out of the way. Kicked Y-54 Guardian. Med. Storage Unit destroyed. Kicked Y-54 Guardian. Autogun destroyed. Imp. Titanium Leg destroyed. Kicked Y-54 Guardian. Critical hit (Burn: +37). Prc. Grenade Launcher destroyed. Kicked Y-54 Guardian. System corrupted: Matter fused (-9). Imp. Titanium Leg destroyed. Lgt. Nuclear Core destroyed. Slammed into Y-54 Guardian. Sml. Matter Pod destroyed. Coolant Injector destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????????????## ??# ## ""# | | ??????????????????????????# ???# # # !"# | | ?????????????????????????? ???### ## !"# | | ?????????????????????????? ???# !"# | | ??????????????????????????# ???## !"# | | ??????????????????????????# #???### # ""# | | ??????????????????????????# ##### #"!!!!!!"""# | | ??????????????????????????# #""""""""""# | | ??????????????????????????# ##### ############# | | ??????????????????????????# #???### #??????????? | | ????????????????????????########### ############# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# ###################### | | ????????????????????????# #?????????????????# | | ????????????????????????# #?????????????????# | | ????????????????????????# #?????????????????### | | ????????????????????????# #???????????????????## | | ??????????????????####??# #????????????????????? | | ??????????????????# ?# #????????????????????? | | ?????????????###### ## Y #????????????????????? | | ?????????????# ! #????????????????????? | | ????????? !!| #????????????????????? | | ????????? #????????????????????? | | ??????????#### ## ##@Y #????????????????????? | | ?????????????#????# ?#ggg#????????????????????? | | ???????????????? ?? ???????????????????? | | ?????????????? ? #??????????????????? | | ?????????????" ? #??????????????????? | | ?????????????" ? #??????????????????? | | ?????????????# ## ? ## ###??????????????????? | | ?????????????# ?# ?# #????????????????????? | | ?????????????# ?? ? ????????????????????? | | ?????????????????? ?? ????????????????????? | | ????????????????? ?? #????????????????????? | | ?????????????????##""???# ##????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 65 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Authchip Count 2 Item Schematics ----------------- Mak. Leg | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ThrusterLatentDissipator Manual? 0 Play Time 01:40:51 Cumulative 120.7 hours Start 2024.03.13 @ 20:08:39 End 2024.03.14 @ 00:03:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 19% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a31d097e-f8cf-43cb-b93f-cebdfc198a20