Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 15:16:34 Player: microsand Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (21) 105 Value Destroyed (429) 429 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (112) 112 TOTAL SCORE: 5446 Bonus ------- Follower Combat Kills 112 Cogmind --------- Core Integrity 0/1000 Matter 193/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Authchip [R/Combat] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transport Network Coupler Advanced Beam Rifle Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Hacking Suite System Shield Authchip [R/Combat] Authchip [Power] > --- WEAPON ----------- Advanced Beam Rifle Datajack > --- INVENTORY -------- Cooled Ion Engine Authchip [Weapon] Plasma Cannon [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Slots Evolved 10 | . . . . . 4 . . . 4 2 . Power 1 | . . . . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . . . . Utility 8 | . . . . . 3 . . . 3 2 . Weapon . | . . . . . . . . . . . . Parts Attached 36 | 7 1 1 . 3 3 5 7 2 3 4 . Power 5 | 1 . . . 1 . 1 1 . . 1 . Engine 4 | 1 . . . 1 . 1 . . . 1 . Core 1 | . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 8 | 2 . . . 2 2 . 1 . . 1 . Treads . | . . . . . . . . . . . . Leg 4 | 2 . . . 2 . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . Flight 3 | . . . . . 2 . 1 . . . . Utility 14 | 2 . . . . 1 1 4 2 2 2 . Device 3 | 1 . . . . . . 1 . . 1 . Storage 2 | 1 . . . . 1 . . . . . . Processor 5 | . . . . . . . 2 . 2 1 . Hackware 4 | . . . . . . 1 1 2 . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 9 | 2 1 1 . . . 3 1 . 1 . . Energy Gun 5 | 1 1 1 . . . 2 . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes 5 | . . . . . 1 3 . . . 1 . Corrupted Parts 2 | . . . . . . . . 2 . . . System Corruption 3 | . . . . . . . . 3 . . . Parts Lost 20 | . . 3 . 1 5 1 . . 1 9 . Power 2 | . . . . 1 . . . . . 1 . Propulsion 8 | . . 2 . . 2 . . . 1 3 . Utility 6 | . . . . . 1 1 . . . 4 . Weapon 4 | . . 1 . . 2 . . . . 1 . Highest Loss Streak 5 | . . 3 . 1 5 1 . . 1 5 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | . 2 3 4 6 7 4 4 4 3 3 3 Power . | . . . 1 1 2 1 1 1 1 . . Propulsion . | . . . . . . 1 . . . . . Utility . | . . . . . 1 1 1 2 1 1 1 Weapon 1 | . 2 3 3 3 3 . . . . 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 11 | . . . . 3 4 1 . . 1 . 2 Power 3 | . . . . 1 1 1 . . . . . Propulsion 3 | . . . . 2 1 . . . . . . Utility 2 | . . . . . . . . . 1 . 1 Weapon 2 | . . . . . 2 . . . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 72 | . 100 74 71 90 60 43 76 98 82 46 23 Engine 7 | . 14 14 14 10 6 . . . . . . Core 1 | . . . . . . . 4 9 6 1 . Leg 5 | . 28 3 . 21 13 . . . . . . Flight 6 | . . . . . 4 18 22 26 18 5 . Device 9 | . 14 14 14 14 9 3 3 8 5 3 . Storage 8 | . 14 14 14 14 10 9 5 . . . . Processor 5 | . . . . . . . 9 18 12 18 17 Hackware 6 | . . . . . . 1 13 18 26 13 5 Energy Gun 16 | . 16 28 28 28 14 7 10 7 3 . . Special Melee Weapon 1 | . . . . . . . 7 9 6 1 . Peak Build Rating 43 | 7 7 7 6 12 18 19 31 35 43 41 18 Average Rating 15 | 5 7 5 5 10 12 14 24 31 41 29 18 On Entrance 16 | . 7 7 5 6 12 12 19 31 35 41 18 Naked Turns . | . . . . . . . . . . . . Heaviest Build 21 | 14 15 15 15 20 21 6 10 9 14 9 . Greatest Support 30 | 20 20 20 3 30 30 10 15 15 15 10 3 Greatest Overweight (x) 4 | . . 4 4 4 1 . . 1 . 2 . Average Overweight (x) . | . . 3 4 . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 4 4 4 6 8 8 5 5 5 5 5 3 Average Carried 3 | . 2 3 4 6 6 4 4 4 3 3 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 7 | 1 4 3 6 7 5 3 5 3 4 3 3 Class Distribution -------------------- 63% | Mutant 18% | Hacker-Sprinter 11% | Scavenger-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -8/Recycling Hacker-Sprinter | -8/Scraptown Hacker-Sprinter | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Matter Collected 532 | 238 112 . . 35 . 49 . . . 98 . Remotely . | . . . . . . . . . . . . Salvage Created 529 | 78 206 51 . 84 . 110 . . . . . Parts 30 | 12 6 3 . 5 . 4 . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Combat Hostiles Destroyed 16 | . 4 3 . 4 . 5 . . . . . Guns 13 | . 4 3 . 4 . 2 . . . . . AOE 3 | . . . . . . 3 . . . . . Classes Destroyed 4 | 1 2 1 . . . . . . . . . Worker 1 | . 1 . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . Swarmer 9 | . . 3 . 3 . 3 . . . . . Grunt 7 | . 4 . . 1 . 2 . . . . . Best Kill Streak 4 | 2 4 3 . 3 . 3 . . . . . Combat Bots Only 3 | . 3 3 . 3 . 3 . . . . . Max Kills in Single Turn 2 | 1 1 1 . 1 . 2 . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Hostile Shots Fired 281 | . 35 23 . 28 34 17 2 . 21 119 2 Missed 111 | . 9 3 . 9 12 10 1 . 13 53 1 Hits 170 | . 26 20 . 19 22 7 1 . 8 66 1 Melee 1 | . . . . 1 . . . . . . . Projectile 169 | . 26 20 . 18 22 7 1 . 8 66 1 Critical Strikes 10 | . 1 . . 1 1 . . . . 7 . Damage Taken 2651 | . 351 168 . 183 322 135 21 . 84 1359 28 Core 1415 | . 37 67 . 19 158 83 21 . 29 973 28 Absorbed by Shields 15 | . . . . . . . . . . 15 . Core Remaining (%) 74 | 100 . . . 50 . . . 52 96 . . Volleys Fired 69 | 17 18 7 . 12 3 10 . . 2 . . Largest 2 | 2 2 2 . 2 2 2 . . 1 . . Hottest 117 | 70 70 100 . 100 70 117 . . 80 . . Shots Fired 127 | 33 36 13 . 24 5 14 . . 2 . . Gun 119 | 33 36 13 . 24 5 8 . . . . . Cannon 2 | . . . . . . . . . 2 . . Launcher 6 | . . . . . . 6 . . . . . Special . | . . . . . . . . . . . . Kinetic 38 | 17 18 . . . 3 . . . . . . Thermal 83 | 16 18 13 . 24 2 8 . . 2 . . Explosive 6 | . . . . . . 6 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | 7 11 14 . 4 3 7 . . . . . Robot Miss Streak 3 | 2 2 3 . 3 1 1 . . 1 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 88 | 23 28 8 . 13 4 10 2 . . . . Core Hits 41 | 7 12 3 . 8 1 7 . . . 3 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 7 | 2 5 . . . . . . . . . . Burn 7 | 2 5 . . . . . . . . . . Melee Attacks 2 | . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1306 | 227 302 101 . 184 37 382 . . . 73 . Guns 982 | 227 302 101 . 184 37 131 . . . . . Cannons . | . . . . . . . . . . . . Explosions 251 | . . . . . . 251 . . . . . Melee . | . . . . . . . . . . . . Ramming 73 | . . . . . . . . . . 73 . Kinetic 205 | 92 88 . . . 25 . . . . . . Thermal 777 | 135 214 101 . 184 12 131 . . . . . Explosive 251 | . . . . . . 251 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 2 . 3 3 Average Corruption 2 | . . . . . . . . 1 . 2 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 65 | . . . . . . 65 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 65 | . . . . . . 65 . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 68 | . . . . . . 37 . . . 31 . Shots 2 | . . . . . . 2 . . . . . Rammed 15 | . . . . . . . . . . 15 . Targets Rammed 15 | . . . . . . . . . . 15 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 376 | 120 376 224 . 312 69 138 . . 26 . . Average Temperature 127 | 44 196 118 . 158 37 70 . . 14 . . Received Heat Transfer 657 | . 222 . . 42 162 27 . . 6 198 . Effects 3 | . 2 . . 1 . . . . . . . Interference 1 | . . . . 1 . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . 1 4 . 4 . 1 . . . . . Heat Transferred 2701 | 555 999 296 . 555 37 259 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Maximum Alert Level 1 | . . . . . . . . . . 1 . Low Security (%) 99 | 100 100 100 . 100 100 100 100 . 100 99 . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 205 | 5 90 57 . 72 12 181 66 . 80 205 . Initial 66 | . . 27 . . 12 . 66 . . 39 . Average 29 | 1 33 22 . 30 1 117 17 . 15 54 . Influence Increases 1042 | 20 120 70 . 199 . 221 7 . 135 270 . Destroy 0b10 Robot/C 400 | . 80 60 . 160 . 100 . . . . . Destroy 0b10 Robot/NC 25 | 20 5 . . . . . . . . . . Destroy Leader 80 | . 20 10 . 30 . 20 . . . . . Allied During Kill 9 | . . . . 9 . . . . . . . Successful Hack 7 | . . . . . . . 7 . . . . Disable Machine 30 | . . . . . . 15 . . 15 . . Destroy Structure 26 | . . . . . . 26 . . . . . Partial Spotted 75 | . . . . . . 60 . . . 15 . Lose Combat Pursuer 390 | . 15 . . . . . . . 120 255 . Influence Decreases 974 | 20 50 140 . 167 32 50 178 . 55 145 137 Entered New Map 286 | . . 43 . . 20 . 105 . . 41 77 Time Decay 541 | 20 50 67 . 127 12 40 30 . 45 90 60 Lost Part 64 | . . 30 . . . 10 . . 10 14 . Lost Ally 40 | . . . . 40 . . . . . . . Purge Threat 43 | . . . . . . . 43 . . . . Squads Dispatched 4 | . . . . . 1 2 . . . 1 . Investigation 1 | . . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . . . 1 1 . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Distress Signals 5 | . 1 . . . . 1 . . . 3 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 73 | . 7 3 . 8 3 8 1 . 11 29 3 Peak Tracking Total 17 | . 5 3 . 3 3 5 1 . 7 17 3 Tactical Retreats 9 | . 1 . . . . . . . 2 6 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Traps Triggered 2 | . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Machines Disabled 2 | . . . . . . 1 . . 1 . . Max in Single Turn 1 | . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Machines Accessed 15 | . 1 . 1 1 . 1 9 . 1 1 . Terminals 10 | . 1 . . 1 . 1 6 . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 2 . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 32 | . 2 . 4 4 . 3 17 . 1 1 . Successful 17 | . 1 . 4 . . . 11 . 1 . . Failed 15 | . 1 . . 4 . 3 6 . . 1 . Catastrophic 1 | . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 2 . . 4 . 2 9 . . 1 . Terminals 21 | . 2 . . 4 . 3 11 . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 4 . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 9 | . . . 4 . . . 5 . . . . Record 5 | . . . 4 . . . 1 . . . . Robot Analysis 1 | . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . 2 . . . . Release Object 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 2 . 1 . . Report Inventory 3 | . . . . . . . 2 . 1 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . . 4 . . . . Terminals 5 | . 1 . . . . . 4 . . . . Botnet 4 | . 1 . . . . . 3 . . . . Operators 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 1 . . 1 . 2 6 . . 1 . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . Highest-Rated Group 49 | . . . . 49 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 17 | . . . . 17 . . . . . . . Total Damage 262 | . . . . 262 . . . . . . . Kills 4 | . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Active Infowar (turns) 2349 | 95 190 181 792 184 . . 73 238 178 297 121 Optics 440 | . . . . . . . . . 22 297 121 Sensors 647 | . . . . . . . 73 238 178 158 . Seismic 1442 | 95 190 181 792 184 . . . . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Turns Passed 2929 | 190 190 181 792 302 135 88 195 253 185 297 121 Spaces Moved 3499 | 115 107 70 316 178 93 145 499 752 473 510 241 Core 914 | 12 . 60 316 24 . . . . . 261 241 Treads . | . . . . . . . . . . . . Legs 426 | 103 107 10 . 154 52 . . . . . . Wheels . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 . Flight 2157 | . . . . . 41 145 499 752 473 247 . Fastest Speed 32 | 50 120 120 250 130 37 37 32 32 32 37 50 Average Speed 71 | 112 120 231 250 139 91 37 34 32 32 44 50 Slowest Speed 250 | 120 120 250 250 250 130 37 37 110 37 150 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 17 | . . . . . 5 1 1 . 5 5 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 6 27 20 56 26 11 36 89 51 17 22 29 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . Scrap Searched 3 | . . . . 1 . . . 2 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 32 | . . . . . . 32 . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 32 | . . . . . . 32 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Total 3786 | 146 135 77 320 210 135 166 520 762 497 577 241 Wait 94 | . 7 . . 6 28 . 3 . 16 34 . Move 3457 | 114 106 69 315 177 83 142 496 751 462 501 241 Hop 15 | . . . . . 4 1 1 . 5 4 . Pick Up 53 | 8 3 . 4 8 6 3 9 3 5 4 . Fast Attach . | . . . . . . . . . . . . Attach 40 | 7 . 1 . 3 5 5 5 5 4 5 . Detach 4 | . . . . . 1 2 . . 1 . . Swap 4 | . 1 . . . 1 . 2 . . . . Drop 21 | . . . 1 4 4 3 2 3 2 2 . Fire 69 | 17 18 7 . 12 3 10 . . 2 . . Melee 2 | . . . . . . . 2 . . . . Ram 14 | . . . . . . . . . . 14 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . 13 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 191 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 11) 381 | -10/Materials | Entered Mines 391 | -10/Mines | Discovered new exit (range 3) 436 | -10/Mines | Lost 3 parts (2n1w) 437 | -10/Mines | Learned 2 Materials zone layouts 549 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 552 | -10/Mines | Discovered new exit (range 5) 562 | -10/Mines | Entered Exiles 634 | -10/Exiles | Met 8R-AWN 676 | -10/Exiles | Met EX-HEX 771 | -10/Exiles | Met EX-DEC 839 | -10/Exiles | Learned location of Zion (-6) 1317 | -10/Exiles | Discovered new exit (range 15) 1354 | -10/Exiles | Entered Mines 1481 | -9/Mines | Discovered new exit (range 6) 1656 | -9/Mines | Entered Materials 1656 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1657 | -8/Materials | Identified exit to Storage 1710 | -8/Materials | Build established: Scavenger-Mutant 1791 | -8/Materials | Entered Storage 1817 | -8/Storage | Lost 5 parts (2n1u2w) 1877 | -8/Storage | Used back door to open Recycling access 1877 | -8/Storage | Discovered new exit (range 5) 1879 | -8/Storage | Entered Recycling 1891 | -8/Recycling | Scanned before Scraplab entrance 2063 | -8/Recycling | Entered Scraplab 2073 | -8/Recycling | Discovered new exit (range 3) 2074 | -8/Recycling | Identified exit to Scraptown 2074 | -8/Recycling | Entered Scraptown 2195 | -8/Scraptown | Discovered new exit (range 5) 2208 | -8/Scraptown | Visited Spacefarers 2233 | -8/Scraptown | Visited Cyclists 2238 | -8/Scraptown | Visited IN-MT5's Study 2244 | -8/Scraptown | Visited TADAMA 2253 | -8/Scraptown | Build established: Hacker-Sprinter 2309 | -8/Scraptown | Identified exit to Factory 2314 | -8/Scraptown | System corruption cleaned by C-Scrubber 2326 | -8/Scraptown | System corruption cleaned by C-Scrubber 2327 | -8/Scraptown | Entered Factory 2327 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 2505 | -6/Factory | Discovered new exit (range 18) 2512 | -6/Factory | Identified exit to Factory 2512 | -6/Factory | Entered another Factory area 2512 | -5/Factory | Evolved 2 slots: Utility x2 2641 | -5/Factory | Spotted B-75 Beast 2644 | -5/Factory | Lost 5 parts (1p3u1w) 2683 | -5/Factory | Core integrity fell below 50% 2714 | -5/Factory | Core integrity fell below 20% 2804 | -5/Factory | Discovered new exit (range 11) 2808 | -5/Factory | Identified exit to Upper Caves 2809 | -5/Factory | Entered Upper Caves 2820 | -5/Upper Caves | Learned 8 Factory zone layouts 2930 | -5/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 02781_ Slammed into K-01 Serf. 02785_ System corrupted: IFF burst signal emitted. 02791_ Slammed into R-10 Processor. 02804_ Critical hit (Burn: +37). 02804_ EXIT=FOUND 02805_ W-25 Informer sends out distress signal. 02806_ ALERT: Security rotation in progress. 02807_ Penetrated by Slug. 02808_ EXIT=IDENTIFIED: UPPER CAVES 02809_ Slammed into Y-64 Sentinel. LOCATION=UPPER CAVES GOAL=ESCAPE 02820_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 02825_ 2G-NYQ(k) breaks down the debris. 02826_ YL-OOE(k) breaks down the debris. 02827_ M1-JY6(k) breaks down the debris. 02896_ 2G-NYQ(k) breaks down the debris. 02930_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ???????? | | ??????????????????????????????????????? ???????? | | ???????????????????????????? ?????????? #??????? | | ???????????????????????????? ?????????? ##???? | | ???????????????????????????? ?????????? ???? | | ????????????????????????????? ??????????? ???? | | ????????????????????????????? ??????????# ???? | | ????????????????????????????? ?????????## ???? | | ?????????????????????????????# ?????????? # ???? | | ?????????????????????????????? #?????????? ???? | | ?????????????????????????????? ?###??????? #?? | | ????????????????#????????????? # ##??????? # ? | | ????????????????# ????????????? #???????# # ## | | ????????????????# ???????????? #????#### # # | | ??????? ???????# ???????????# # #?#### ### # | | ???????# ###### ?????????## ?## # # | | ???????? ???????## ?## # | | ??????????? #?????## # ### | | ??????????????# #???## ## ## # # | | ??????????????# #### # # # ## | | ???????????????# # # # ######### | | ????????????????# @ # # #????# | | ???????????????## ###### ### # #????# # | | ????????? ## ####?## ##?# ##????# | | ?????????? ### #??# ##?????# | | ??????? ## l ## #??####??????### | | ?????? ?????## # #??????????????? | | ??????????????# b Y # ##?????????????? | | ??????????????# ### #?????????????? | | ??????????????# ?????# #?????????????? | | ????????????? ??????### #?????????????? | | ???????????? ????????### #?????????????? | | ???????????# ???????????# ##?????????????? | | ???????????## ##???????????# ##??????????????? | | ????????????# ?????????????###???????????????? | | ????????????# ????????????????????????????????? | | ????????????# ????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 6 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorDimensionalLeg Manual? 0 Play Time 00:31:21 Cumulative 20.8 hours Start 2025.10.12 @ 14:44:38 End 2025.10.12 @ 15:16:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 28 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bd734e9-1e53-40ad-a48c-0c57017dead8