Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.26 @ 13:45:32 Player: ALICE_MARGADROID_V-02 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (124) 620 Value Destroyed (2968) 2968 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (-118) -118 TOTAL SCORE: 7790 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 96 Met Data Miner 300 Friendly Fire -556 Cogmind --------- Core Integrity 0/700 Matter 125/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Microactuators Improved Propulsion Shielding Matter Neutralizer Rocket Array Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Airjet Cooled Airjet Cooled Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Matter Neutralizer Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Micro Fission Core Cooled Airjet Combat Airjet High-capacity Battery Seismic Detector Improved Propulsion Shielding Hardlight Generator Shield Generator Hacking Suite Authchip [Propulsion] Lightning Gun Lightning Gun Improved EM Pulse Cannon Enhanced Autogun Rocket Array [Rating: 62] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . Utility 2 | . . . . . 1 1 . . . . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 90 | 8 15 2 . 3 24 8 . 22 1 3 . 4 Power 11 | 2 1 . . 1 2 2 . 1 . 1 . 1 Engine 7 | 2 1 . . 1 2 . . . . . . 1 Core 4 | . . . . . . 2 . 1 . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 1 2 . . 12 2 . 6 . . . . Treads 9 | . . 2 . . 7 . . . . . . . Leg 3 | 2 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 13 | . . . . . 5 2 . 6 . . . . Flight . | . . . . . . . . . . . . . Utility 24 | 2 4 . . . 4 3 . 9 . . . 2 Device 11 | 1 1 . . . . 3 . 5 . . . 1 Storage 3 | 1 2 . . . . . . . . . . . Processor 2 | . . . . . 1 . . . . . . 1 Hackware 3 | . . . . . 1 . . 2 . . . . Protection 5 | . 1 . . . 2 . . 2 . . . . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 9 . . 2 6 1 . 6 1 2 . 1 Energy Gun 2 | . 2 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 14 | 2 4 . . 2 4 . . 1 1 . . . Ballistic Cannon 7 | . 2 . . . 2 . . 1 . 2 . . Launcher 5 | . 1 . . . . 1 . 3 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . . 4 . . . . Parts Lost 15 | . 2 2 . . 1 . . . . . . 10 Power 2 | . 1 . . . . . . . . . . 1 Propulsion 6 | . . 1 . . . . . . . . . 5 Utility 3 | . . 1 . . 1 . . . . . . 1 Weapon 4 | . 1 . . . . . . . . . . 3 Highest Loss Streak 9 | . 1 2 . . 1 . . . . . . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 4 9 14 14 14 14 14 15 14 15 14 15 8 Power . | . . 1 1 1 . 1 1 1 1 . . . Propulsion 2 | 3 2 1 1 2 3 2 2 1 2 2 2 . Utility 5 | . 3 4 4 4 4 6 8 7 7 7 7 4 Weapon 4 | . 3 7 8 7 4 4 3 4 5 5 6 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 34 | . 5 . 1 2 7 2 2 8 . . . 7 Power 3 | . . . . 1 1 . . 1 . . . . Propulsion 5 | . 2 . . . 3 . . . . . . . Utility 16 | . 1 . 1 . 1 2 1 6 . . . 4 Weapon 9 | . 2 . . 1 1 . 1 1 . . . 3 Tool/Special 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 96 | . 97 96 100 100 99 99 100 99 100 97 78 55 Engine 5 | . 13 14 14 14 9 . . . . . . . Core 3 | . . . . . . 6 7 7 7 5 7 2 Treads 9 | . . 12 28 28 30 . . . . . . . Leg 4 | . 28 15 . . . . . . . . . . Hover 18 | . . . . . 5 38 38 37 38 38 38 16 Device 6 | . 13 10 14 4 . 6 7 6 5 7 7 2 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 7 2 Processor 4 | . . . . . 5 7 7 7 7 7 7 8 Hackware 5 | . . . . . 8 7 7 7 7 7 7 7 Protection 2 | . . . . 9 3 . . . 1 . . . Energy Gun 1 | . 13 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 4 7 5 . 2 Ballistic Gun 18 | . 9 28 28 28 21 22 21 17 15 11 . . Ballistic Cannon 1 | . 3 . . . 5 . . . . 1 2 5 Peak Build Rating 62 | 9 11 13 14 13 43 52 51 62 62 58 58 58 Average Rating 33 | 6 9 11 13 12 25 49 49 56 57 55 45 30 On Entrance 33 | . 9 11 13 13 13 43 50 51 59 57 58 58 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 48 | 14 33 32 32 39 42 37 37 48 48 47 47 47 Greatest Support 80 | 20 20 40 40 40 80 48 47 57 49 57 49 53 Greatest Overweight (x) 1 | 1 1 1 . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 8 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 4 9 14 14 14 14 14 14 14 15 14 15 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 15 14 15 14 15 15 15 15 15 15 15 5 Class Distribution -------------------- 46% | Gunner 38% | Mutant 7% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Matter Collected 4031 | 264 507 43 . 162 930 193 632 960 33 165 . 142 Remotely . | . . . . . . . . . . . . . Salvage Created 4218 | 163 531 . . 225 951 313 865 1055 52 26 . 37 Parts 232 | 11 33 . . 13 62 31 4 68 6 1 . 3 Haulers Intercepted 5 | . 1 . . . 3 . . 1 . . . . Recyclers Shooed 7 | . 2 . . . 2 . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 4 1 . 2 Prevented 1 | . . . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 73 | . 9 . . 7 17 10 5 17 4 2 . 2 Melee 2 | . . . . . . . . . . . . 2 Guns 33 | . 6 . . 7 12 . 1 6 . 1 . . Cannons 6 | . . . . . 5 . . 1 . . . . AOE 32 | . 3 . . . . 10 4 10 4 1 . . Classes Destroyed 17 | 2 7 . . . 4 . 1 1 . 1 . 1 Worker 10 | . 2 . . . 4 . . 4 . . . . Builder 5 | . . . . . 1 1 . 3 . . . . Tunneler 6 | 5 . . . . . . . 1 . . . . Hauler 5 | . 1 . . . 3 . . 1 . . . . Recycler 8 | 1 1 . . 1 . 1 . 4 . . . . Mechanic 1 | . 1 . . . . . . . . . . . Operator 4 | . 1 . . . 1 1 . 1 . . . . Drone 1 | . . . . . . . . . . . . 1 Watcher 10 | . 1 . . . 2 2 . 5 . . . . Swarmer 33 | . 3 . . 4 4 8 . 8 4 1 . 1 Grunt 20 | . 6 . . 3 7 2 . 2 . . . . Brawler 3 | . . . . . 2 . . 1 . . . . Duelist 2 | . . . . . 2 . . . . . . . Sentry 3 | . . . . . 2 . . 1 . . . . Programmer 5 | . . . . . . . . 5 . . . . Compactor 5 | . . . . . . . 5 . . . . . Thief 1 | . . . . . . . . . . 1 . . Surgeon 2 | . . . . . . . 2 . . . . . Best Kill Streak 7 | 5 3 . . 3 5 7 2 6 4 2 . 1 Combat Bots Only 6 | . 3 . . 3 4 6 2 4 4 2 . 1 Max Kills in Single Turn 4 | 1 3 . . 3 2 4 1 4 4 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 4 | . 3 . . . . 4 1 4 4 1 . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 450 | . 44 2 . 23 58 13 . 139 12 28 . 131 Missed 164 | . 6 . . 5 19 2 . 65 4 18 . 45 Hits 286 | . 38 2 . 18 39 11 . 74 8 10 . 86 Melee 9 | . . . . . 4 . . 1 . 4 . . Projectile 277 | . 38 2 . 18 35 11 . 73 8 6 . 86 AOE 4 | . . 4 . . . . . . . . . . Critical Strikes 6 | . . . . 2 2 . . 1 . . . 1 Damage Taken 4240 | . 525 154 . 241 620 183 51 775 120 119 . 1452 Core 881 | . 69 12 . 27 59 17 . 129 33 12 . 523 Absorbed by Shields 65 | . . . . . . . . 65 . . . . Redirected to Shielding 6 | . . . . . 6 . . . . . . . Regen/Repaired (Parts) 494 | . 30 . . . 39 . 24 401 . . . . Core Remaining (%) 81 | 100 . . . 56 89 . . . . . . . Volleys Fired 310 | 15 52 1 . 19 67 15 29 89 1 17 . 5 Largest 3 | 2 2 2 . 2 3 3 3 3 1 3 . 1 Hottest 155 | 40 90 46 . 46 83 75 75 155 45 153 . 105 Shots Fired 653 | 30 99 2 . 38 189 31 51 164 1 43 . 5 Gun 518 | 30 96 2 . 38 150 24 33 108 . 37 . . Cannon 100 | . 2 . . . 36 . . 52 . 5 . 5 Launcher 35 | . 1 . . . 3 7 18 4 1 1 . . Special . | . . . . . . . . . . . . . Kinetic 522 | 30 64 2 . 38 186 24 33 108 . 37 . . Thermal 62 | . . . . . . . . 52 . 5 . 5 Explosive 35 | . 1 . . . 3 7 18 4 1 1 . . Electromagnetic 34 | . 34 . . . . . . . . . . . Robot Hit Streak 19 | 12 9 3 . 4 19 4 12 11 12 4 . 1 Robot Miss Streak 8 | 4 3 1 . 4 8 2 2 3 2 3 . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . Shots Hit Robots 387 | 16 64 2 . 26 114 14 35 85 1 26 . 4 Core Hits 222 | 7 23 3 . 14 51 24 32 53 7 6 . 2 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . . 2 . . . . Critical Strikes 6 | . . . . 1 3 . . 2 . . . . Destroy 4 | . . . . 1 1 . . 2 . . . . Blast 2 | . . . . . 2 . . . . . . . Melee Attacks 7 | . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . 7 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12750 | 199 1094 33 . 391 2107 919 3866 3235 237 530 . 139 Guns 5228 | 199 857 33 . 384 1662 202 434 1117 . 340 . . Cannons 1528 | . 20 . . . 439 . . 885 . 147 . 37 Explosions 5870 | . 202 . . . 6 717 3432 1233 237 43 . . Melee 102 | . . . . . . . . . . . . 102 Ramming 22 | . 15 . . 7 . . . . . . . . Kinetic 5386 | 199 576 33 . 384 2101 202 434 1117 . 340 . . Thermal 1448 | . 24 . . . . . . 1240 . 147 . 37 Explosive 5458 | . 178 . . . 6 717 3432 845 237 43 . . Electromagnetic 334 | . 301 . . . . . . 33 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 102 | . . . . . . . . . . . . 102 Highest Corruption 1 | . . . . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . . . . 1 1 1 1 1 Corruption Purged 1 | . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 12 | . . . . . . . . 6 1 2 . 3 Message Errors 3 | . . . . . . . . 1 1 1 . . Matter Fused 2 | . . . . . . . . 1 . . . 1 Heat Flow Errors 2 | . . . . . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 . . . . Alerts 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 225 | . 41 . . . 16 39 7 109 . 13 . . Projectiles 83 | . . . . . 16 . . 54 . 13 . . Explosions 142 | . 41 . . . . 39 7 55 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . . . 1 2 . . . . . . . Impact 1 | . . . . 1 . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 201 | . 30 . . . . 26 31 82 . 32 . . Shots 7 | . 1 . . . . 2 1 2 . 1 . . Rammed 1 | . . . . 1 . . . . . . . . Targets Rammed 7 | . 6 . . 1 . . . . . . . . Kicked 6 | . 6 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 546 | . 130 . . 72 227 112 136 261 . 325 . 546 Average Temperature 76 | . 40 . . 29 72 41 54 65 . 145 . 285 Received Heat Transfer 869 | . 228 . . 159 198 . 9 113 . 12 . 150 Effects 6 | . . . . . 2 . . . . . . 4 Interference 3 | . . . . . 2 . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . Heat Transferred 1373 | . 50 . . . . . . 1138 . 148 . 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Maximum Alert Level 2 | . . . . . . 1 . 2 . . . . Low Security (%) 76 | 100 100 100 . 100 100 79 100 32 . . . . Level 1 16 | . . . . . . 20 . 43 . . . . Level 2 7 | . . . . . . . . 23 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 559 | 15 118 8 . 141 196 278 88 559 . . . . Initial 88 | . . 8 . . 18 86 88 . . . . . Average 121 | 2 38 . . 53 52 76 24 279 . . . . Influence Increases 3520 | 30 332 . . 291 653 402 76 1181 90 170 . 295 Destroy 0b10 Robot/C 1420 | . 180 . . 220 340 200 . 360 80 20 . 20 Destroy 0b10 Robot/NC 255 | 30 35 . . 5 60 25 . 95 . . . 5 Destroy Leader 300 | . 44 . . 40 80 34 . 92 10 . . . Allied During Kill 11 | . . . . 11 . . . . . . . . Successful Hack 256 | . 26 . . . 25 30 . 175 . . . . Disable Machine 120 | . 30 . . . . . . 90 . . . . Destroy Structure 228 | . 17 . . . 28 38 61 84 . . . . Partial Spotted 135 | . . . . . . 60 15 60 . . . . Lose Combat Pursuer 795 | . . . . 15 120 15 . 225 . 150 . 270 Influence Decreases 3420 | 30 309 23 . 244 508 342 328 622 258 146 415 195 Entered New Map 1013 | . . 15 . . 29 106 164 . 208 76 415 . Time Decay 2113 | 30 299 8 . 216 400 236 52 602 50 70 . 150 Lost Part 65 | . 10 . . . 10 . . . . . . 45 Lost Ally 160 | . . . . 28 . . 112 20 . . . . Purge Threat 69 | . . . . . 69 . . . . . . . Squads Dispatched 28 | . 2 . . . 4 7 . 13 . 1 . 1 Investigation 9 | . . . . . . 2 . 7 . . . . Extermination 5 | . . . . . . 1 . 4 . . . . Reinforcement 8 | . 2 . . . 1 3 . 2 . . . . Assault 2 | . . . . . . . . . . 1 . 1 Garrison 4 | . . . . . 3 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Distress Signals 10 | . 2 . . 1 5 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 176 | . 20 2 . 12 35 14 6 45 4 11 . 27 Peak Tracking Total 10 | . 3 2 . 5 5 8 6 7 4 8 . 10 Tactical Retreats 29 | . . . . 1 4 1 . 9 . 4 . 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Traps Triggered 7 | . 1 . . . . 1 . 5 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Disabled 8 | . 2 . . . . . . 6 . . . . Max in Single Turn 4 | . 1 . . . . . . 4 . . . . Garrison Access 3 | . . . . . 1 . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Accessed 54 | . 5 . 1 . 10 8 . 26 . . 4 . Terminals 25 | . 3 . . . 6 3 . 13 . . . . Fabricators 6 | . . . . . . 1 . 5 . . . . Repair Stations 5 | . 1 . . . 1 . . 3 . . . . Recycling Units 4 | . 1 . . . 1 . . 2 . . . . Scanalyzers 5 | . . . . . 1 3 . 1 . . . . Garrison Access 4 | . . . . . 1 1 . 2 . . . . Total Hacks 183 | . 22 . 1 . 30 28 . 72 . . 30 . Successful 124 | . 13 . 1 . 20 17 . 43 . . 30 . Failed 59 | . 9 . . . 10 11 . 29 . . . . Catastrophic 7 | . . . . . 1 2 . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 51 | . 8 . . . 17 6 . 20 . . . . Terminals 74 | . 11 . . . 20 8 . 35 . . . . Fabricators 17 | . . . . . . 3 . 14 . . . . Repair Stations 22 | . 7 . . . 4 . . 11 . . . . Recycling Units 10 | . 4 . . . 2 . . 4 . . . . Scanalyzers 19 | . . . . . 2 15 . 2 . . . . Garrison Access 10 | . . . . . 2 2 . 6 . . . . Terminal Hacks 58 | . 4 . 1 . 8 2 . 13 . . 30 . Record 12 | . . . 1 . . . . . . . 11 . Part Schematic 9 | . . . . . . . . . . . 9 . Robot Schematic 7 | . . . . . . . . . . . 7 . Robot Analysis 3 | . . . . . 1 . . 2 . . . . Prototype ID Bank 6 | . 1 . . . . . . 2 . . 3 . Level Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 5 | . 1 . . . 1 1 . 2 . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . Hauler Manifests 3 | . . . . . 1 1 . 1 . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . Zone Layout 7 | . 1 . . . 3 . . 3 . . . . Fabricator Hacks 9 | . . . . . . 1 . 8 . . . . Load Schematic 5 | . . . . . . 1 . 4 . . . . Build 4 | . . . . . . . . 4 . . . . Repair Station Hacks 17 | . 5 . . . 2 . . 10 . . . . Scan Component 9 | . 3 . . . 1 . . 5 . . . . Repair 8 | . 2 . . . 1 . . 5 . . . . Recycling Unit Hacks 8 | . 2 . . . 2 . . 4 . . . . Process 1 | . . . . . . . . 1 . . . . Report Inventory 4 | . 1 . . . 1 . . 2 . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . Scanalyzer 16 | . . . . . 2 12 . 2 . . . . Insert Component 8 | . . . . . 1 6 . 1 . . . . Analyze 8 | . . . . . 1 6 . 1 . . . . Garrison Access Hacks 3 | . . . . . 1 . . 2 . . . . Seal Access 3 | . . . . . 1 . . 2 . . . . Unauthorized Hacks 13 | . 2 . . . 5 2 . 4 . . . . Terminals 8 | . 2 . . . 4 . . 2 . . . . Track 1 | . . . . . 1 . . . . . . . Botnet 5 | . 1 . . . 2 . . 2 . . . . Disrupt 1 | . . . . . 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . 2 . . . . Recompile 3 | . . . . . . 1 . 2 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Researchers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 . 1 . . . . Used 1 | . . . . . . 1 . . . . . . Hacking Detections 42 | . 5 . . . 8 8 . 21 . . . . Full Trace Events 5 | . . . . . . 1 . 4 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 5 . 1 . . 9 . Parts Built 6 | . . . . . . . . 6 . . . . Authchips 2 | . . . . . . . . 2 . . . . Time 278 | . . . . . . . . 278 . . . . Total Part Build Rating 33 | . . . . . . . . 33 . . . . Parts Repaired 8 | . 2 . . . 1 . . 5 . . . . Time 396 | . 76 . . . 32 . . 288 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 23 | . . . . . . . . 23 . . . . Retrieved Matter 23 | . . . . . . . . 23 . . . . Retrieved Components 12 | . 3 . . . 9 . . . . . . . Parts Scanalyzed 8 | . . . . . 1 6 . 1 . . . . Part Schematics Acquired 7 | . . . . . 1 5 . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total Allies 24 | . . . . 3 . . 20 . . . . 1 Largest Group 19 | . . . . 2 . . 19 1 . . . 1 Highest-Rated Group 465 | . . . . 45 . . 465 31 . . . 96 Highest-Rated Ally 96 | . . . . 31 . . 35 31 . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 154 | . . . . 18 . . 123 6 . . . 7 Total Damage 3296 | . . . . 257 . . 2854 43 . . . 142 Kills 10 | . . . . 4 . . 5 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Active Infowar (turns) 4515 | 53 1051 135 264 238 . 623 248 1463 82 143 52 163 Optics 52 | . . . . . . . . . . . . 52 Terrain 829 | 53 236 38 264 238 . . . . . . . . Seismic 3634 | . 815 97 . . . 623 248 1463 82 143 52 111 Robot Analysis Total 3 | . . . . . 1 . . 2 . . . . Derelict Logs Recovered 5 | . . . . 3 . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Turns Passed 7520 | 143 1082 189 264 810 1312 694 249 2117 102 143 52 363 Spaces Moved 7559 | 69 470 102 164 461 809 1117 367 2919 189 202 97 593 Core 258 | 8 . . . . . . . . . . . 250 Treads 1213 | . . 52 164 461 536 . . . . . . . Legs 581 | 61 470 50 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 5507 | . . . . . 273 1117 367 2919 189 202 97 343 Flight . | . . . . . . . . . . . . . Fastest Speed 35 | 50 120 160 160 160 48 46 46 35 47 35 47 41 Average Speed 73 | 114 152 174 160 160 122 47 46 45 47 41 47 53 Slowest Speed 240 | 120 190 190 160 160 240 48 46 49 47 47 47 150 Overloaded Moves 149 | . . . . . . . . 9 . 88 . 52 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 58 41 51 95 56 27 95 56 45 45 70 85 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . . . 1 1 Known Exits Taken 2 | . . . . 1 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . . 1 1 1 1 . Scrap Searched 7 | . . . . 2 . . . . . 2 . 3 Spaces Dug 35 | . . . . . 15 . . 18 . . . 2 Terrain Destroyed 291 | . 15 . . . 24 38 62 87 28 31 . 6 Melee 2 | . . . . . . . . . . . . 2 Projectile 32 | . . . . . 1 . . 26 . 1 . 4 AOE 257 | . 15 . . . 23 38 62 61 28 30 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total 9066 | 98 733 111 166 498 1034 1259 417 3593 197 235 102 623 Wait 789 | . 151 1 . . 82 99 14 430 2 5 . 5 Move 7548 | 68 469 101 163 460 808 1117 366 2918 188 201 96 593 Hop . | . . . . . . . . . . . . . Pick Up 86 | 7 15 3 2 6 19 7 2 22 . 2 . 1 Fast Attach 56 | 7 7 . . 1 11 2 1 18 1 1 3 4 Attach 16 | . 1 2 . . 4 2 . 2 . 3 . 2 Detach 11 | . 3 . . . 2 1 . 2 . 2 . 1 Swap 93 | 1 16 1 . 3 13 9 2 41 4 3 . . Drop 107 | . 13 2 1 8 28 7 3 35 1 1 3 5 Fire 310 | 15 52 1 . 19 67 15 29 89 1 17 . 5 Melee 7 | . . . . . . . . . . . . 7 Ram . | . . . . . . . . . . . . . Kick 6 | . 6 . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . Escape Stasis 36 | . . . . . . . . 36 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 6 exits: Fac x4 / [*Low x2]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 327 | -10/Materials | Repaired Hvy. EM Pulse Gun 372 | -10/Materials | Repaired Broken EM Shotgun 764 | -10/Materials | Discovered new exit (range 4) 812 | -10/Materials | Discovered new exit (range 12) 1226 | -10/Materials | Entered Mines 1281 | -10/Mines | Assembled infested the area 1314 | -10/Mines | Met 8R-AWN 1408 | -10/Mines | Discovered new exit (range 5) 1415 | -10/Mines | Entered Exiles 1455 | -10/Exiles | Welcomed by 8R-AWN 1481 | -10/Exiles | Met EX-HEX 1526 | -10/Exiles | Met EX-BIN 1547 | -10/Exiles | Met EX-DEC 1555 | -10/Exiles | Learned location of Zion (-6) 1664 | -10/Exiles | Discovered new exit (range 11) 1679 | -10/Exiles | Entered Mines 1705 | -9/Mines | Learned 4 Materials zone layouts 1713 | -9/Mines | Learned Materials emergency access door positions 1728 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1801 | -9/Mines | Received a Mining Laser from a helpful Derelict 2090 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2180 | -9/Mines | Identified exit to Materials 2478 | -9/Mines | Discovered exit to Materials (range 7) 2489 | -9/Mines | Entered Materials 2489 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2490 | -8/Materials | Identified exit to Factory 2739 | -8/Materials | Garrison activated, responded to threat 2791 | -8/Materials | Build established: Tank 2853 | -8/Materials | Repaired Hvy. EM Pulse Gun 3341 | -8/Materials | Build established: Scavenger-Gunner 3801 | -8/Materials | Entered Factory 3801 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3893 | -7/Factory | Build established: Gunner 4139 | -7/Factory | Garrison activated, responded to threat 4392 | -7/Factory | Discovered new exit (range 5) 4495 | -7/Factory | Sucked down chute 4495 | -7/Factory | Entered Waste 4496 | -7/Waste | Met a frightened Derelict 4503 | -7/Waste | Spotted C-40 Crusher 4505 | -7/Waste | Spotted C-40 Crusher 4537 | -7/Waste | Spotted C-40 Crusher 4538 | -7/Waste | Spotted C-40 Crusher 4557 | -7/Waste | Spotted C-40 Crusher 4561 | -7/Waste | Warlord forces began an assault 4585 | -7/Waste | Spotted C-40 Crusher 4600 | -7/Waste | Destroyed C-40 Crusher 4608 | -7/Waste | Destroyed C-40 Crusher 4647 | -7/Waste | Destroyed C-40 Crusher 4649 | -7/Waste | Destroyed C-40 Crusher 4676 | -7/Waste | Lost 13 allies 4680 | -7/Waste | Destroyed C-40 Crusher 4683 | -7/Waste | Discovered new exit (range 16) 4744 | -7/Waste | Entered Factory 4744 | -7/Factory | Accompanied by 1 ally 4822 | -7/Factory | Repaired Matter Neutralizer 4988 | -7/Factory | Found Prototype Launcher 4988 | -7/Factory | Identified Rocket Array 5056 | -7/Factory | Repaired Cmb. Airjet 5242 | -7/Factory | Fabricated Mic. Fission Core (x2) 5380 | -7/Factory | Fabricated Shield Leg? 5392 | -7/Factory | Discovered new exit (range 4) 5539 | -7/Factory | Repaired Enh. Autogun 5621 | -7/Factory | Fabricated Cmb. Airjet? 5703 | -7/Factory | Fabricated Rocket Array? 5809 | -7/Factory | Repaired Cld. Airjet 5920 | -7/Factory | Repaired Broken Cld. Airjet 6089 | -7/Factory | Discovered new exit (range 9) 6346 | -7/Factory | Identified exit to Factory 6861 | -7/Factory | Entered Lower Caves 6958 | -7/Lower Caves | Encountered a Warlord checkpoint 6961 | -7/Lower Caves | Discovered new exit (range 6) 6963 | -7/Lower Caves | Entered another Lower Caves area 7008 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7025 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7028 | -7/Lower Caves | Learned Factory stockpile data 7088 | -7/Lower Caves | Discovered new exit (range 12) 7106 | -7/Lower Caves | Entered Data Miner 7108 | -7/Data Miner | Discovered new exit (range 6) 7117 | -7/Data Miner | Met Data Miner 7126 | -7/Data Miner | Learned location of Section 7 (-2) 7126 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7134 | -7/Data Miner | Received God Mode back door access code from Data Miner 7158 | -7/Data Miner | Entered Proximity Caves 7191 | -6/Proximity Caves | Learned location of Extension (-4) 7241 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7243 | -6/Proximity Caves | Spotted B-75 Beast 7289 | -6/Proximity Caves | Core integrity fell below 50% 7297 | -6/Proximity Caves | Escorted by Enhanced Grunt 7321 | -6/Proximity Caves | Lost 9 parts (1p5n1u2w) 7409 | -6/Proximity Caves | Spotter reported a threat 7464 | -6/Proximity Caves | Spotter reported a threat 7481 | -6/Proximity Caves | Spotter reported a threat 7498 | -6/Proximity Caves | Core integrity fell below 20% 7512 | -6/Proximity Caves | Discovered exit to Factory (range 16) 7521 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07391_ Acquired Microactuators. 07395_ Drone sends a signal. 07409_ ALERT: Unidentified potential threat approaching Complex 0b10. 07453_ System corrupted: Matter fused (-9). 07462_ N-01 Spotter is scanning... 07464_ N-01 Spotter sends a signal. 07464_ ALERT: Unidentified potential threat approaching Complex 0b10. 07466_ N-01 Spotter destroyed. 07468_ Acquired 15 matter. 07469_ Acquired Adv. Visual Processing Unit. 07471_ Lgt. Ion Engine fries itself beyond repair. 07479_ N-01 Spotter sends out distress signal. 07479_ N-01 Spotter is scanning... 07481_ ALERT: Unidentified potential threat approaching Complex 0b10. 07510_ Searching scrap... 07510_ Found Imp. Utility Shielding. 07510_ Found 60 Matter. 07512_ EXIT=FOUND: FACTORY 07513_ System corrupted: Substantial component data lost. 07513_ Spear destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????####???????? #?????????????????? | | ##???########## ####### #?????????????????? | | ##??# %! #??????????????????? | | ##?# ######## $ #??????????????????? | | #?# #??????## ##### #?????????????????? | | #### #??##???# #?????????????????????????? | | ##### #??# ### #?????????????????????????? | | #??# ##??# #?????????????????????????? | | #??# #??# ##????????????????????????? | | #??# #??## ####?????????????????????? | | #??# ##???# ##????????????????????? | | # ### ##????# ##???????????????????? | | #### ##????## ### #???????????????????? | | ##?# #####?# #?## #???????????????????? | | ##??# #?# ?## #???????????????????? | | ????## #?## ## ## #???????????????????? | | ###### ## #??# ?# @ ##???????????????????? | | # ## ## #??# ##????????????????????? | | ## #??## < s#?????????????????????? | | #?# # ##???## s ?????????????????????? | | ### # ######## ????????????????????? | | ## ## ???????????????????? | | #?## #? ???????????????????? | | ## #??# ?? ??????????????????? | | ### ## #?? ???#?????????????????? | | #? ## #? #?# ss ?????????????????????? | | ## #####?? #?#s ?????????????????????? | | ##? #??????? ? ## ????????????????????? | | ??## ???????? #?# ????????????????????? | | ??? # ??????### ??## ????????????????????? | | ?? ## ???????###???# ????????????????????? | | ? ?## #?????????????? ???????????????????? | | #??####?????????????? ???????????????????? | | #???????????????????? ???????????????????? | | #???????????????????? ???????????????????? | | #???????????????????? ?????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 58 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Cld. Airjet | -7/Factory | Scanalyzed Cmb. Airjet | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Hcp. Battery | -7/Factory | Scanalyzed EM Pulse Cannon | -7/Factory | Scanalyzed Rocket Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hvy. Mass Driver | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Robot Schematics ------------------ C-35 Carver | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free Fabricated ------------ Mic. Fission Core | x2 | -7/Factory | Preloaded Shield Leg | x1 | -7/Factory | Preloaded Cmb. Airjet | x2 | -7/Factory | Authchip Rocket Array | x1 | -7/Factory | Authchip Repaired ---------- Hvy. EM Pulse Gun | 70% | -10/Materials EM Shotgun | 70% | -10/Materials | Broken Hvy. EM Pulse Gun | 22% | -8/Materials Matter Neutralizer | 8% | -7/Factory Cmb. Airjet | 52% | -7/Factory Enh. Autogun | 21% | -7/Factory Cld. Airjet | 26% | -7/Factory Cld. Airjet | 90% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticMediumSlayer Manual? 0 Play Time 01:46:12 Cumulative 243.1 hours Start 2025.09.23 @ 17:54:40 End 2025.09.26 @ 13:45:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 71 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 11f60637-25d1-4532-90d7-6d8d0e806ca5