Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 10:31:20 Player: Yggdrasil Burnes Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (1041) 1041 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3056 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 2/100 System Corruption 0% Temperature Cool (9) Movement Flying (104) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aerolev Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Large Storage Unit Weight Redist. System Machine Analyzer > --- WEAPON (2) ------- Flak Cannon Katana > --- INVENTORY (15) --- Aerolev Unit Aerolev Unit Large Storage Unit Compact Battery (200) Visual Processing Unit Seismic Detector Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Structural Scanner > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Nuclear Core Aerolev Unit Aerolev Unit Aerolev Unit Improved Flight Unit Large Storage Unit Compact Battery Compact Matter Pod Machine Analyzer Visual Processing Unit Visual Processing Unit Seismic Detector Authchip [R/Combat] Heavy Assault Rifle Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 2 | . . . 2 . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 41 | 6 3 6 5 21 Power 5 | . 1 1 1 2 Engine 4 | . 1 1 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 3 . 1 2 12 Treads 2 | 2 . . . . Leg 8 | 1 . 1 2 4 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 7 | . . . . 7 Utility 6 | 1 2 1 . 2 Device 2 | . . 1 . 1 Storage 2 | 1 1 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 . 3 2 5 Energy Gun 3 | 2 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | . . . 2 2 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 2 . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 21 | . . . 6 15 Power 5 | . . . 1 4 Propulsion 9 | . . . 3 6 Utility 1 | . . . . 1 Weapon 6 | . . . 2 4 Highest Loss Streak 8 | . . . 6 8 To Critical Strikes . | . . . . . Average Backups 11 | 4 8 13 11 11 Power . | . 1 1 . . Propulsion 2 | 2 2 4 1 2 Utility 4 | . 1 3 5 6 Weapon 2 | 1 1 3 2 1 Tool/Special . | . . . . . Unused Backups 15 | . 2 . 1 12 Power . | . . . . . Propulsion 7 | . 2 . 1 4 Utility 7 | . . . . 7 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 89 99 74 79 Engine 12 | . 7 22 15 10 Treads 6 | . 28 2 . . Leg 12 | . . 19 18 12 Hover 1 | . . . . 2 Flight 4 | . . . . 12 Device 9 | . . 10 9 15 Storage 10 | . 14 11 9 9 Processor 7 | . 11 11 9 2 Energy Gun 11 | . 28 20 10 . Ballistic Gun 4 | . . . 2 9 Peak Build Rating 26 | 5 8 12 14 26 Average Rating 12 | 3 6 10 11 18 On Entrance 7 | . 5 8 12 11 Avg Prop Armor Cover (%) 10 | . . . 9 10 Naked Turns . | . . . . . Heaviest Build 37 | 9 27 32 35 37 Greatest Support 61 | 40 40 40 40 61 Greatest Overweight (x) 9 | . . 1 9 4 Average Overweight (x) . | . . . 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 10 15 15 15 Most Carried 15 | 7 12 15 15 15 Average Carried 11 | 5 8 13 11 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 12 15 12 7 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 888 | 180 110 90 84 424 Remotely . | . . . . . Salvage Created 1241 | . 154 386 176 525 Parts 67 | . 10 21 6 30 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 25 | . 3 7 3 12 Guns 23 | . 3 7 3 10 AOE 2 | . . . . 2 Classes Destroyed 9 | . 1 3 2 3 Worker 1 | . . . 1 . Builder 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 3 | . . 1 1 1 Swarmer 4 | . . . . 4 Grunt 12 | . 3 2 2 5 Brawler 2 | . . 2 . . Duelist 2 | . . . 1 1 Sentry 5 | . . 3 . 2 Best Kill Streak 5 | . 2 4 4 5 Combat Bots Only 4 | . 2 4 3 4 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 229 | . 18 40 37 134 Missed 58 | . 4 13 8 33 Hits 171 | . 14 27 29 101 Melee 17 | . . 3 6 8 Projectile 154 | . 14 24 23 93 Critical Strikes 8 | . . . 3 5 Damage Taken 2832 | . 188 412 568 1664 Core 683 | . 32 99 180 372 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 38 | . . . 38 . Core Remaining (%) 87 | 100 87 75 . . Volleys Fired 90 | . 9 18 20 43 Largest 2 | . 2 2 2 2 Hottest 106 | . 100 106 106 56 Shots Fired 152 | . 18 31 30 73 Gun 148 | . 18 31 30 69 Cannon 1 | . . . . 1 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 77 | . . . 8 69 Thermal 72 | . 18 31 22 1 Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 7 11 8 9 Robot Miss Streak 5 | . 1 1 5 4 Penetration Max . | . . . . . Secondary Targets 6 | . . 3 1 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 106 | . 13 27 20 46 Core Hits 67 | . 7 16 11 33 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 2 4 1 . Burn 7 | . 2 4 1 . Melee Attacks 3 | . . 3 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1762 | . 162 328 284 988 Guns 1445 | . 162 328 284 671 Cannons 26 | . . . . 26 Explosions 283 | . . . . 283 Melee . | . . . . . Ramming 8 | . . . . 8 Kinetic 796 | . . . 99 697 Thermal 675 | . 162 328 185 . Explosive 283 | . . . . 283 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . . . . 1 Projectiles . | . . . . . Explosions 1 | . . . . 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 28 | . . . . 28 Shots 1 | . . . . 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 353 | . 192 353 67 161 Average Temperature 77 | . 78 135 23 50 Received Heat Transfer 1035 | . 102 123 225 585 Effects 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 4 . . Heat Transferred 2405 | . 629 1221 555 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 . . Low Security (%) 99 | 100 100 95 100 100 Level 1 . | . . 4 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 207 | . 40 207 74 108 Initial 74 | . . 3 74 . Average 40 | . 7 95 22 53 Influence Increases 822 | . 70 257 96 399 Destroy 0b10 Robot/C 500 | . 60 140 60 240 Destroy 0b10 Robot/NC 30 | . . 5 10 15 Destroy Leader 126 | . 10 52 12 52 Successful Hack 14 | . . . 14 . Disable Machine 30 | . . . . 30 Destroy Structure 17 | . . . . 17 Lose Combat Pursuer 105 | . . 60 . 45 Influence Decreases 777 | . 60 90 273 354 Entered New Map 110 | . . 7 103 . Time Decay 459 | . 60 83 110 206 Lost Part 208 | . . . 60 148 Squads Dispatched 4 | . . . 1 3 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 3 14 6 23 Peak Tracking Total 7 | . 2 7 4 7 Tactical Retreats 4 | . . 3 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 6 | . 2 . 2 2 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 13 | . 4 . 5 4 Successful 8 | . 2 . 3 3 Failed 5 | . 2 . 2 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 4 | . 2 . . 2 Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 4 | . 2 . . 2 Process 1 | . 1 . . . Report Inventory 1 | . . . . 1 Retrieve Components 2 | . 1 . . 1 Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 2 . . 2 Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat . | . . . . . Combat 1 | . . 1 . . Robot Hacks Applied 2 | . . 2 . . parse_system 2 | . . 2 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 907 | . . 138 332 437 Structural 899 | . . 138 332 429 Machine Analysis 8 | . . . . 8 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1401 | 74 277 201 332 517 Spaces Moved 608 | 43 149 69 84 263 Core 22 | 9 . . 7 6 Treads 186 | 31 149 5 1 . Legs 236 | 3 . 64 76 93 Wheels . | . . . . . Hover . | . . . . . Flight 164 | . . . . 164 Fastest Speed 34 | 50 160 160 120 34 Average Speed 164 | 134 160 187 289 125 Slowest Speed 500 | 160 160 190 500 377 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 27 16 11 56 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 14 | . . . . 14 Melee . | . . . . . Projectile . | . . . . . AOE 14 | . . . . 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 872 | 57 171 106 146 392 Wait 60 | . . 2 26 32 Move 604 | 42 148 68 83 263 Hop . | . . . . . Pick Up 47 | 9 8 5 6 19 Fast Attach 10 | 3 1 . . 6 Attach 30 | 2 1 2 9 16 Detach 1 | . . . 1 . Swap 10 | 1 1 7 . 1 Drop 16 | . 3 1 1 11 Fire 90 | . 9 18 20 43 Melee 3 | . . 3 . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 5) 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 523 | -9/Materials | Discovered new exit (range 16) 553 | -9/Materials | Entered another Materials area 553 | -8/Materials | Evolved 2 slots: Propulsion x2 658 | -8/Materials | Lost 6 parts (1p3n2w) 693 | -8/Materials | Discovered new exit (range 16) 736 | -8/Materials | Repaired Lgt. Ion Engine 885 | -8/Materials | Entered Storage 1079 | -8/Storage | Core integrity fell below 50% 1211 | -8/Storage | Core integrity fell below 20% 1251 | -8/Storage | Lost 8 parts (2p3n3w) 1402 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01277_ Slug penetrates Wall. 01322_ Penetrated by Slug. 01336_ Slug penetrates Door. 01349_ K-01 Serf cleans the Compression Vault. 01357_ C-30 ARC bursts open, deploying its payload. 01357_ B-36 Bruiser unfolds itself. 01357_ G-47 Trooper unfolds itself. 01357_ K-01 Serf cleans the Compression Vault. 01361_ Penetrated by Slug. 01362_ Structural Scanner destroyed. 01365_ K-01 Serf cleans the Compression Vault. 01374_ Penetrated by Slug. 01374_ Lgt. Nuclear Core destroyed. 01374_ Critical hit (Burn: +37). 01381_ Acquired Katana. 01392_ Acquired Flak Cannon. 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Ion Engine | 5% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Risk Taker Challenges ------------ None Game ------ Seed LauncherFocalSpear Manual? 0 Play Time 00:23:20 Cumulative 2.6 hours Start 2026.04.16 @ 11:59:25 End 2026.04.17 @ 10:31:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fefdb1a-a1fa-4c1d-be9d-6ca8fccdc4c0