Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.09 @ 21:58:06
Player: porter
Result: Destroyed by G-50 Soldier with Heavy Laser
Performance
-------------
Evolutions (1) 500
Regions Visited (5) 1000
Robots Destroyed (13) 65
Value Destroyed (415) 415
Prototype IDs (2) 40
Alien Tech Used (0) 0
Bonus (867) 867
TOTAL SCORE: 2887
Bonus
-------
Follower Combat Kills 277
Met Imprinter 300
Was Imprinted 300
Friendly Fire -10
Cogmind
---------
Core Integrity 0/400
Matter 291/300
Energy 100/100
System Corruption 7%
Temperature Cool (9)
Movement Core (200) Ox3
Location -6/Proximity Caves
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (4) ---
(None)
> --- UTILITY (2) ------
Medium Storage Unit
0b10 Decoder Chip [Generic]
> --- WEAPON (2) -------
(None)
> --- INVENTORY (10) ---
Heat Sink
Advanced Signal Interpreter
Advanced Terrain Scanner
Tactical Coordination Suite
Relay Coupler [Programmer] (86)
Bomb Factory No. 2
Phasing AFG
Peak State
------------
> --- POWER ------------
Light Ion Engine
> --- PROPULSION -------
Aluminum Leg
Aluminum Leg
Titanium Leg
> --- UTILITY ----------
Medium Storage Unit
Phasing AFG
> --- WEAPON -----------
Medium Laser
Gatling Laser
> --- INVENTORY --------
Ion Engine
Ion Engine
Light Treads
Compact Wheel
Heat Sink
Small Storage Unit
Improved Terrain Scanner
Small Laser
Flak Gun
Mining Laser
[Rating: 26]
Favorites
-----------
Power Light Ion Engine
Engine Light Ion Engine
Propulsion Aluminum Leg
Treads Light Treads
Leg Aluminum Leg
Utility Medium Storage Unit
Device Improved Terrain Scanner
Storage Medium Storage Unit
Processor 0b10 Decoder Chip [Generic]
Weapon Medium Laser
Energy Gun Medium Laser
Energy Cannon Advanced Beam Cannon
Ballistic Cannon Heavy Flak Cannon
Launcher Rocket Launcher
Special Weapon Mining Laser
Build | -11 -10 -9 -9 -7 -6
------- Run | Yrd Mat Mat Min Zio Pro
Slots Evolved 2 | . . 2 . . .
Power . | . . . . . .
Propulsion 2 | . . 2 . . .
Utility . | . . . . . .
Weapon . | . . . . . .
Parts Attached 38 | 5 2 2 15 4 10
Power 5 | 1 . . 2 . 2
Engine 5 | 1 . . 2 . 2
Core . | . . . . . .
Reactor . | . . . . . .
Propulsion 10 | 2 . 1 5 1 1
Treads 3 | . . . 2 . 1
Leg 7 | 2 . 1 3 1 .
Wheel . | . . . . . .
Hover . | . . . . . .
Flight . | . . . . . .
Utility 11 | 1 . . 3 2 5
Device 8 | . . . 2 2 4
Storage 2 | 1 . . 1 . .
Processor 1 | . . . . . 1
Hackware . | . . . . . .
Protection . | . . . . . .
Artifact . | . . . . . .
Weapon 12 | 1 2 1 5 1 2
Energy Gun 6 | 1 2 . 2 1 .
Energy Cannon 1 | . . 1 . . .
Ballistic Gun . | . . . . . .
Ballistic Cannon 2 | . . . . . 2
Launcher 1 | . . . 1 . .
Special Weapon 2 | . . . 2 . .
Impact Weapon . | . . . . . .
Slashing Weapon . | . . . . . .
Piercing Weapon . | . . . . . .
Special Melee Weapon . | . . . . . .
Unidentified Prototypes 2 | . . 1 . 1 .
Parts Lost 14 | . . . 6 . 8
Power 2 | . . . . . 2
Propulsion 7 | . . . 3 . 4
Utility . | . . . . . .
Weapon 5 | . . . 3 . 2
Highest Loss Streak 7 | . . . 4 . 7
To Critical Strikes 1 | . . . . . 1
Average Slot Usage (%) 82 | . 77 73 67 87 80
Engine 11 | . 14 11 11 11 10
Leg 29 | . 28 33 21 32 29
Device 7 | . . . 2 11 4
Storage 11 | . 14 11 11 11 11
Energy Gun 18 | . 20 18 10 22 13
Ballistic Cannon 1 | . . . . . 7
Special Weapon 1 | . . . 7 . .
Peak Build Rating 26 | 5 6 9 10 26 25
Average Rating 14 | 4 5 6 6 17 21
On Entrance 7 | . 5 6 6 9 19
Naked Turns . | . . . . . .
Heaviest Build 32 | 11 14 14 19 20 32
Greatest Support 40 | 20 20 30 40 37 37
Greatest Overweight (x) 3 | 1 . . 1 . 3
Average Overweight (x) . | . . . . . .
Largest Inventory Capacity 10 | 8 8 8 10 10 10
Average Capacity 9 | 7 8 8 9 10 10
Most Carried 10 | 7 7 7 9 10 10
Average Carried 8 | 3 6 5 6 9 9
Final Capacity 10 | 8 8 8 10 10 10
Final Carried 10 | 7 6 7 8 10 8
Class Distribution
--------------------
66% | Scavenger-Mutant
28% | Mutant
4% | Derelict-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Mutant | -9/Mines
Scavenger-Mutant | -7/Zion
Mutant | -6/Proximity Caves
Resources | -11 -10 -9 -9 -7 -6
----------- Run | Yrd Mat Mat Min Zio Pro
Matter Collected 808 | 202 68 10 293 50 185
Remotely . | . . . . . .
Salvage Created 473 | . 96 101 91 . 185
Parts 20 | . 5 6 6 . 3
Haulers Intercepted . | . . . . . .
Recyclers Shooed . | . . . . . .
Parts Field Recycled . | . . . . . .
Retrieved Matter . | . . . . . .
Parts Self-Destructed 13 | . . . . . 13
Prevented 1 | . . . . . 1
Kills | -11 -10 -9 -9 -7 -6
------- Run | Yrd Mat Mat Min Zio Pro
Combat Hostiles Destroyed 16 | . 2 2 7 . 5
Guns 12 | . 2 2 6 . 2
Cannons 3 | . . . . . 3
AOE 1 | . . . 1 . .
Classes Destroyed 5 | . 1 . 2 . 2
Swarmer 6 | . . . 4 . 2
Grunt 5 | . 2 2 . . 1
Brawler 1 | . . . . . 1
Sentry 1 | . . . . . 1
Assembled 3 | . . . 3 . .
Best Kill Streak 4 | . 1 2 4 . 3
Combat Bots Only 4 | . 1 2 4 . 3
Max Kills in Single Turn 1 | . 1 1 1 . 1
Gunslinging . | . . . . . .
Exploded 1 | . . . 1 . .
Melee . | . . . . . .
Uniques/NPCs Destroyed . | . . . . . .
Combat | -11 -10 -9 -9 -7 -6
-------- Run | Yrd Mat Mat Min Zio Pro
Hostile Shots Fired 142 | . 8 8 36 . 90
Missed 48 | . 1 1 11 . 35
Damage Taken 1811 | . 78 105 675 . 953
Core 422 | . 10 18 147 . 247
Absorbed by Shields . | . . . . . .
Core Remaining (%) 98 | 100 96 . . . .
Volleys Fired 55 | . 10 7 21 . 17
Largest 2 | . 2 2 2 . 2
Hottest 200 | . 90 90 200 . 133
Shots Fired 96 | . 17 14 33 . 32
Gun 65 | . 17 14 19 . 15
Cannon 17 | . . . . . 17
Launcher 8 | . . . 8 . .
Special 6 | . . . 6 . .
Kinetic 17 | . . . . . 17
Thermal 57 | . 10 7 25 . 15
Explosive 8 | . . . 8 . .
Electromagnetic 14 | . 7 7 . . .
Robot Hit Streak 11 | . 6 6 2 . 11
Robot Miss Streak 7 | . 3 2 4 . 7
Penetration Max . | . . . . . .
Secondary Targets 2 | . . 1 1 . .
Max Gunslinging Chain 1 | . . 1 1 . .
Shots Hit Robots 51 | . 10 8 8 . 25
Core Hits 41 | . 4 4 8 . 25
Critical Kills . | . . . . . .
Critical Parts Destroyed . | . . . . . .
Critical Strikes 3 | . . 1 2 . .
Burn 2 | . . . 2 . .
Corrupt 1 | . . 1 . . .
Melee Attacks . | . . . . . .
Impact . | . . . . . .
Slashing . | . . . . . .
Piercing . | . . . . . .
Sneak Attacks . | . . . . . .
Combat Hostiles . | . . . . . .
Follow-up Attacks . | . . . . . .
Damage Inflicted 1002 | . 124 97 143 . 638
Guns 597 | . 124 94 99 . 280
Cannons 358 | . . . . . 358
Explosions 37 | . . . 37 . .
Melee . | . . . . . .
Ramming 10 | . . 3 7 . .
Kinetic 358 | . . . . . 358
Thermal 464 | . 60 25 99 . 280
Explosive 37 | . . . 37 . .
Electromagnetic 133 | . 64 69 . . .
Impact . | . . . . . .
Slashing . | . . . . . .
Piercing . | . . . . . .
Highest Corruption 11 | . . . 11 11 7
Average Corruption 10 | . . . 11 11 7
Corruption Purged . | . . . . . .
Corruption Blocked . | . . . . . .
Effects 22 | . . . 18 3 1
Message Errors 3 | . . . 3 . .
Matter Fused 5 | . . . 4 1 .
Heat Flow Errors 4 | . . . 2 1 1
Energy Discharges 4 | . . . 3 1 .
Parts Rejected 1 | . . . 1 . .
Parts Fused 1 | . . . 1 . .
Data Loss (minor) 2 | . . . 2 . .
Data Loss (major) 1 | . . . 1 . .
Weapon Failures 1 | . . . 1 . .
Overload Shots . | . . . . . .
Overflow Damage . | . . . . . .
Projectiles . | . . . . . .
Explosions . | . . . . . .
Melee . | . . . . . .
Knockbacks 4 | . . . . . 4
Impact . | . . . . . .
Kinetic 4 | . . . . . 4
Secondary . | . . . . . .
Self-Inflicted Damage 150 | . . . 150 . .
Shots 4 | . . . 4 . .
Rammed . | . . . . . .
Targets Rammed 2 | . . 1 1 . .
Kicked 2 | . . 1 1 . .
Crushed . | . . . . . .
Highest Temperature 419 | . 132 419 245 231 313
Average Temperature 96 | . 64 159 67 124 95
Received Heat Transfer 572 | . 42 75 26 . 429
Effects 2 | . . 1 . . 1
Energy Bleed 1 | . . . . . 1
Matter Decay 1 | . . 1 . . .
Siege Activations . | . . . . . .
Robots Corrupted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Fried . | . . . . . .
Impact Corruptions . | . . . . . .
Robots Melted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Melted 2 | . . . 1 . 1
Heat Transferred 1316 | . 173 74 444 . 625
Parts Sabotaged . | . . . . . .
Parts Stolen . | . . . . . .
Parts Stripped . | . . . . . .
Power Chain Reactions . | . . . . . .
Alert | -11 -10 -9 -9 -7 -6
------- Run | Yrd Mat Mat Min Zio Pro
Peak Influence 150 | . 95 134 150 . .
Initial 52 | . . 39 52 . .
Average 43 | . 41 77 39 . .
Maximum Alert Level . | . . . . . .
Low Security (%) 100 | 100 100 100 100 . .
Level 1 . | . . . . . .
Level 2 . | . . . . . .
Level 3 . | . . . . . .
Level 4 . | . . . . . .
Level 5 . | . . . . . .
High Security . | . . . . . .
Max Security . | . . . . . .
Squads Dispatched 2 | . 2 . . . .
Investigation 1 | . 1 . . . .
Extermination . | . . . . . .
Reinforcement 1 | . 1 . . . .
Assault . | . . . . . .
Garrison . | . . . . . .
Intercept . | . . . . . .
Searches Triggered . | . . . . . .
Construction Impeded . | . . . . . .
Haulers Reinforced . | . . . . . .
Active Scanning Responses . | . . . . . .
Cargo Convoy Interrupts . | . . . . . .
Stealth | -11 -10 -9 -9 -7 -6
--------- Run | Yrd Mat Mat Min Zio Pro
Distress Signals 17 | . 1 . . . 16
Communications Jammed . | . . . . . .
Distress Signals . | . . . . . .
Times Spotted 34 | . 5 3 12 . 14
Peak Tracking Total 5 | . 4 2 5 . 4
Tactical Retreats 2 | . 1 . 1 . .
Traps | -11 -10 -9 -9 -7 -6
------- Run | Yrd Mat Mat Min Zio Pro
Traps Triggered . | . . . . . .
Indirectly . | . . . . . .
Trap Hack Attempts . | . . . . . .
Triggered . | . . . . . .
Disarmed . | . . . . . .
Reprogrammed . | . . . . . .
Reused . | . . . . . .
Traps Extracted . | . . . . . .
Installed . | . . . . . .
Triggered . | . . . . . .
Machines | -11 -10 -9 -9 -7 -6
---------- Run | Yrd Mat Mat Min Zio Pro
Machines Disabled 2 | . . 1 1 . .
Max in Single Turn 1 | . . 1 1 . .
Machines Repaired . | . . . . . .
Machines Dismantled . | . . . . . .
Machines Sabotaged . | . . . . . .
Overloaded Fab Kills . | . . . . . .
Hacking | -11 -10 -9 -9 -7 -6
--------- Run | Yrd Mat Mat Min Zio Pro
Machines Accessed 3 | . 2 1 . . .
Terminals 2 | . 2 . . . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers 1 | . . 1 . . .
Garrison Access . | . . . . . .
Total Hacks 7 | . 4 3 . . .
Successful 3 | . 1 2 . . .
Failed 4 | . 3 1 . . .
Catastrophic . | . . . . . .
Database Lockouts . | . . . . . .
Manual 3 | . . . . 3 .
Terminals 4 | . 4 . . . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers 3 | . . 3 . . .
Garrison Access . | . . . . . .
Terminal Hacks 1 | . 1 . . . .
Robot Analysis 1 | . 1 . . . .
Fabricator Hacks . | . . . . . .
Repair Station Hacks . | . . . . . .
Recycling Unit Hacks . | . . . . . .
Scanalyzer 2 | . . 2 . . .
Insert Component 1 | . . 1 . . .
Analyze 1 | . . 1 . . .
Garrison Access Hacks . | . . . . . .
Unauthorized Hacks . | . . . . . .
Terminals . | . . . . . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Data Cores Recovered . | . . . . . .
Used . | . . . . . .
Hacking Detections 2 | . 2 . . . .
Full Trace Events 1 | . 1 . . . .
Feedback Events . | . . . . . .
Feedback Blocked . | . . . . . .
Robot Schematics Acquired 3 | . . . . 3 .
Robots Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Robot Build Rating . | . . . . . .
Part Schematics Acquired 16 | . . 1 . 15 .
Parts Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Part Build Rating . | . . . . . .
Parts Repaired . | . . . . . .
Time . | . . . . . .
Parts Recycled . | . . . . . .
Recycled Matter . | . . . . . .
Retrieved Matter . | . . . . . .
Retrieved Components . | . . . . . .
Parts Scanalyzed 1 | . . 1 . . .
Part Schematics Acquired 1 | . . 1 . . .
Parts Damaged . | . . . . . .
Bothacking | -11 -10 -9 -9 -7 -6
------------ Run | Yrd Mat Mat Min Zio Pro
Used RIF Installer . | . . . . . .
Robots Hacked . | . . . . . .
Non-combat . | . . . . . .
Combat . | . . . . . .
Robot Hacks Applied . | . . . . . .
Relay Couplers Released . | . . . . . .
Fabnet Peak Effective % . | . . . . . .
Robots Rewired . | . . . . . .
Allies Hacked . | . . . . . .
Hacks Repelled . | . . . . . .
Allies | -11 -10 -9 -9 -7 -6
-------- Run | Yrd Mat Mat Min Zio Pro
Total Allies 4 | . . . . 4 .
Largest Group 4 | . . . . 4 4
Highest-Rated Group 156 | . . . . 156 156
Highest-Rated Ally 41 | . . . . 41 41
Total Orders . | . . . . . .
Ally Attacks 36 | . . . . . 36
Total Damage 878 | . . . . . 878
Kills 7 | . . . . . 7
Allies Corrupted 1 | . . . . . 1
Allies Melted 1 | . . . . . 1
Intel | -11 -10 -9 -9 -7 -6
------- Run | Yrd Mat Mat Min Zio Pro
Robot Analysis Total 1 | . 1 . . . .
Derelict Logs Recovered 2 | . . . 1 . 1
Drone Launches . | . . . . . .
Drone Recoveries . | . . . . . .
Exploration | -11 -10 -9 -9 -7 -6
------------- Run | Yrd Mat Mat Min Zio Pro
Turns Passed 4276 | 66 227 180 654 2502 647
Spaces Moved 2665 | 48 128 125 392 1537 435
Core 19 | 9 . . . . 10
Treads 45 | . . . 39 . 6
Legs 2601 | 39 128 125 353 1537 419
Wheels . | . . . . . .
Hover . | . . . . . .
Flight . | . . . . . .
Fastest Speed 50 | 50 120 120 120 120 123
Average Speed 125 | 108 120 120 141 122 126
Slowest Speed 240 | 190 120 120 190 123 240
Overloaded Moves . | . . . . . .
Propulsion Burnouts . | . . . . . .
Robots Hopped . | . . . . . .
Cave-ins Triggered 1 | . . . 1 . .
Exploration Rate (%) 45 | 4 30 23 85 91 42
Regions Visited 5
Branch Regions 3
Pre-discovered Areas 3 | . . . 1 2 .
Known Exits Taken . | . . . . . .
Unknown Exits Taken 5 | 1 1 1 1 1 .
Scrap Searched 8 | . . . 1 2 5
Spaces Dug 69 | . . . 69 . .
Terrain Destroyed 96 | . . . 96 . .
Melee . | . . . . . .
Projectile 6 | . . . 6 . .
AOE 90 | . . . 90 . .
Terrain Rammed . | . . . . . .
Walls Destroyed . | . . . . . .
Machines Disabled . | . . . . . .
Actions | -11 -10 -9 -9 -7 -6
--------- Run | Yrd Mat Mat Min Zio Pro
Total 3480 | 59 185 142 442 2154 498
Wait 673 | . 43 1 6 598 25
Move 2660 | 47 127 124 391 1536 435
Hop . | . . . . . .
Pick Up 29 | 7 1 4 5 9 3
Fast Attach 10 | 5 . . 4 . 1
Attach 21 | . 2 2 7 3 7
Detach 8 | . 1 . 3 . 4
Swap 7 | . . . 4 1 2
Drop 15 | . 1 3 . 7 4
Fire 55 | . 10 7 21 . 17
Melee . | . . . . . .
Ram . | . . . . . .
Kick 2 | . . 1 1 . .
Crush . | . . . . . .
Escape Stasis . | . . . . . .
Rewire . | . . . . . .
Trap . | . . . . . .
Miscellaneous . | . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials
-9/Mines (discovered 3 exits: [*Mat x2] / *Zio)
-7/Zion
-6/Proximity Caves
History
---------
Turn | Location | Event
6 | -11/Scrapyard | Discovered new exit (range 13)
67 | -11/Scrapyard | Entered Materials
278 | -10/Materials | Discovered new exit (range 14)
294 | -10/Materials | Entered another Materials area
294 | -9/Materials | Evolved 2 slots: Propulsion x2
315 | -9/Materials | Build established: Mutant
458 | -9/Materials | Discovered new exit (range 9)
474 | -9/Materials | Entered Mines
522 | -9/Mines | Discovered new exit (range 9)
639 | -9/Mines | Assembled infested the area
658 | -9/Mines | Received a Rocket Launcher from a helpful Derelict
694 | -9/Mines | Crushed by falling debris
694 | -9/Mines | System corruption reached 10%
725 | -9/Mines | Lost 4 parts (2n2w)
1111 | -9/Mines | Learned location of Zion (-7)
1116 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place
1122 | -9/Mines | Discovered new exit (range 10)
1128 | -9/Mines | Entered Zion
1173 | -7/Zion | System corruption cleaned by Quarantine Array
1279 | -7/Zion | Found Prototype Device
1280 | -7/Zion | Identified Phasing AFG
1303 | -7/Zion | Build established: Scavenger-Mutant
1698 | -7/Zion | Met Imprinter
1956 | -7/Zion | Found Relay Coupler [Programmer]
2042 | -7/Zion | Received a visual enhancement algorithm
2480 | -7/Zion | Imprinted
2482 | -7/Zion | Declared Zion's savior
3550 | -7/Zion | Discovered new exit (range 16)
3593 | -7/Zion | Found Prototype Device
3630 | -7/Zion | Entered Proximity Caves
3630 | -6/Proximity Caves | Accompanied by 4 allies
3982 | -6/Proximity Caves | Spotted B-75 Beast
4011 | -6/Proximity Caves | Allies destroyed B-75 Beast
4176 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
4176 | -6/Proximity Caves | Core integrity fell below 50%
4270 | -6/Proximity Caves | Core integrity fell below 20%
4277 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser
Last Messages
---------------
04202_ VTOL Module fries itself beyond repair.
04202_ Acquired 42 matter.
04205_ Acquired Lgt. Treads.
04206_ Gatling Laser destroyed.
04230_ Ion Engine destroyed.
04236_ B-48 Gladiator suffers critical hit (Burn).
04251_ Critical hit (Smash).
04251_ Hvy. Flak Cannon destroyed.
04251_ Lgt. Ion Engine destroyed.
04251_ Aluminum Leg destroyed.
04251_ System corrupted by crushing effect (+1).
04251_ System corrupted by crushing effect (+4).
04251_ System corrupted by crushing effect (+2).
04253_ Critical hit (Burn: +37).
04255_ System corrupted: Heat flow error (+125).
04257_ Titanium Leg destroyed.
04259_ Critical hit (Burn: +37).
04265_ Lgt. Treads destroyed.
04267_ Critical hit (Burn: +37).
04269_ B-48 Gladiator destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 38
Energy Generation 10
Energy Capacity 250
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Range 20
Terrain Scan Density 10
Evasion (%) 55
Recoil Reduction 2
Item Schematics
-----------------
Ion Engine | -9/Materials | Scanalyzed
Hvy. Machine Gun | -7/Zion | Archive
Imp. Carbon-fiber Leg | -7/Zion | Archive
Enh. Gauss Cannon | -7/Zion | Archive
Antigrav System | -7/Zion | Archive
Flak Gun | -7/Zion | Archive
Plasma Rifle | -7/Zion | Archive
Hvy. Ion Cannon | -7/Zion | Archive
Fusion Compressor | -7/Zion | Archive
Greatsword | -7/Zion | Archive
Magnetic Acceleration Cannon | -7/Zion | Archive
Gravmag System | -7/Zion | Archive
Arm. Leg | -7/Zion | Archive
Weapon Cycler | -7/Zion | Archive
Kinecellerator | -7/Zion | Archive
Imp. Thermal Generator | -7/Zion | Archive
Robot Schematics
------------------
A-02 Transporter | -7/Zion | Archive
L-41 Fighter | -7/Zion | Archive
R-06 Scavenger | -7/Zion | Archive
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Robot Respite
The One
Challenges
------------
None
Game
------
Seed PlatingMicrowarpSpecial
Manual? 0
Play Time 00:42:45
Cumulative 8.2 hours
Start 2024.12.09 @ 21:12:24
End 2024.12.09 @ 21:58:06
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 11
Rogue 5
Adventurer 6
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 10
Gallery% 16
Achievement% 17
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 1
Font 32/SmallcapsGlow
Map View 77x35
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 75aa137c-87e8-4e2d-80da-a1f55797e448