Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.28 @ 15:42:29 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1736) 1736 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (379) 379 TOTAL SCORE: 4510 Bonus ------- Follower Combat Kills 379 Cogmind --------- Core Integrity 492/550 Matter 280/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Light Armor Plating Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Katana > --- INVENTORY (15) --- Wheel Flight Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Sensor Array Sensor Array Improved Signal Interpreter Hacking Suite System Shield Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Wheel Flight Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Sensor Array Sensor Array Signal Interpreter Hacking Suite System Shield Improved Assault Rifle Improved Assault Rifle [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Light Armor Plating Device Shield Generator Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 42 | 5 7 7 12 8 3 Power 4 | 1 . . 2 1 . Engine 3 | 1 . . 2 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 17 | 2 1 3 4 4 3 Treads 15 | 2 1 1 4 4 3 Leg . | . . . . . . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 10 | 1 2 3 3 1 . Device 3 | . 1 1 1 . . Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 3 | . . 1 1 1 . Artifact . | . . . . . . Weapon 11 | 1 4 1 3 2 . Energy Gun 2 | . 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 2 1 3 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 12 | . 2 2 5 3 . Power 2 | . . 1 . 1 . Propulsion 5 | . . 1 3 1 . Utility 2 | . . . 1 1 . Weapon 3 | . 2 . 1 . . Highest Loss Streak 2 | . 1 1 2 2 . To Critical Strikes . | . . . . . . Average Backups 11 | 2 7 11 14 14 15 Power . | . 1 1 . . . Propulsion 6 | . 4 5 7 8 8 Utility 2 | . . 2 2 3 5 Weapon 2 | 1 . 3 4 3 2 Tool/Special . | . . . . . . Unused Backups 17 | . 1 . 2 2 12 Power . | . . . . . . Propulsion 8 | . 1 . . 1 6 Utility 5 | . . . . . 5 Weapon 4 | . . . 2 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 97 78 86 86 100 Engine 7 | . 14 5 7 1 . Treads 27 | . 28 21 28 27 36 Device 8 | . 4 16 10 8 . Storage 14 | . 22 11 9 9 9 Hackware 2 | . . . 2 9 9 Protection 5 | . . 2 10 9 18 Energy Gun 3 | . 8 . . . . Ballistic Gun 17 | . 18 22 17 14 9 Slashing Weapon 1 | . . . . 3 9 Peak Build Rating 23 | 5 10 13 20 23 23 Average Rating 12 | 3 7 10 15 19 22 On Entrance 11 | . 5 10 10 20 22 Naked Turns . | . . . . . . Heaviest Build 41 | 9 21 29 41 36 36 Greatest Support 83 | 40 40 40 80 83 83 Greatest Overweight (x) 1 | . 1 . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 12 | 6 9 13 15 15 15 Most Carried 15 | 5 10 15 15 15 15 Average Carried 11 | 3 7 11 14 14 15 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 5 10 15 15 15 15 Class Distribution -------------------- 64% | Scavenger-Mutant 31% | Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Matter Collected 1504 | 177 229 209 570 309 10 Remotely . | . . . . . . Salvage Created 2331 | . 716 343 834 378 60 Parts 125 | . 25 25 51 21 3 Haulers Intercepted 5 | . 2 . 2 1 . Recyclers Shooed 9 | . 4 4 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Combat Hostiles Destroyed 45 | . 11 11 17 5 1 Melee 1 | . . . . . 1 Guns 44 | . 11 11 17 5 . Classes Destroyed 11 | . 7 1 3 . . Worker 1 | . 1 . . . . Builder 5 | . . . 4 1 . Tunneler 1 | . . . 1 . . Hauler 5 | . 2 . 2 1 . Recycler 3 | . 2 1 . . . Operator 3 | . 1 . 1 1 . Watcher 4 | . 1 . 1 2 . Swarmer 13 | . 3 6 4 . . Grunt 25 | . 8 4 9 4 . Duelist 1 | . . . 1 . . Sentry 6 | . . 1 3 1 1 Best Kill Streak 8 | . 5 6 8 5 1 Combat Bots Only 6 | . 4 3 6 4 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Hostile Shots Fired 255 | . 82 58 74 41 . Missed 57 | . 18 12 15 12 . Damage Taken 2119 | . 759 392 582 373 13 Core 338 | . 182 98 35 23 . Absorbed by Shields 362 | . . 63 211 88 . Core Remaining (%) 67 | 100 27 75 . . . Volleys Fired 227 | . 91 40 63 33 . Largest 2 | . 2 2 2 2 . Hottest 70 | . 70 43 48 46 . Shots Fired 441 | . 171 80 124 66 . Gun 441 | . 171 80 124 66 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 370 | . 100 80 124 66 . Thermal 71 | . 71 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 49 | . 17 14 12 49 . Robot Miss Streak 6 | . 4 3 6 2 . Penetration Max . | . . . . . . Secondary Targets 4 | . . . 2 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 320 | . 113 57 86 63 1 Core Hits 131 | . 38 23 48 21 1 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . Critical Strikes 4 | . 3 . 1 . . Burn 2 | . 2 . . . . Destroy 2 | . 1 . 1 . . Melee Attacks 5 | . . . . 4 1 Impact . | . . . . . . Slashing 5 | . . . . 4 1 Piercing . | . . . . . . Sneak Attacks 3 | . . . . 2 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 4296 | . 1171 663 1307 1098 57 Guns 4013 | . 1157 663 1277 916 . Cannons . | . . . . . . Explosions . | . . . . . . Melee 212 | . . . . 155 57 Ramming 71 | . 14 . 30 27 . Kinetic 3400 | . 544 663 1277 916 . Thermal 613 | . 613 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 212 | . . . . 155 57 Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 35 | . . . . 35 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 35 | . . . . 35 . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 12 | . 3 . 4 5 . Targets Rammed 17 | . 4 . 8 5 . Kicked . | . . . . . . Crushed 5 | . 1 . 4 . . Highest Temperature 393 | . 393 . 29 3 . Average Temperature 75 | . 104 . 9 3 . Received Heat Transfer 865 | . 342 101 265 157 . Effects 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 4 . . . . Heat Transferred 1961 | . 1961 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 98 | 100 100 92 100 97 100 Level 1 1 | . . 7 . 2 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 214 | . 115 214 189 209 139 Initial 81 | . . . 79 59 81 Average 77 | . 30 112 109 98 87 Influence Increases 1928 | . 326 394 494 606 108 Destroy 0b10 Robot/C 1120 | . 220 220 340 300 40 Destroy 0b10 Robot/NC 115 | . 35 5 45 30 . Destroy Leader 278 | . 56 50 76 96 . Allied During Kill 128 | . . . . 120 8 Successful Hack 30 | . . 14 16 . . Select Force Hacks 120 | . . 30 . 30 60 Disable Machine 15 | . . . . 15 . Destroy Structure 2 | . . . 2 . . Lose Combat Pursuer 120 | . 15 75 15 15 . Influence Decreases 1466 | . 326 204 430 456 50 Time Decay 1206 | . 306 184 380 286 50 Lost Part 120 | . 20 20 50 30 . Lost Ally 140 | . . . . 140 . Squads Dispatched 7 | . 1 2 2 2 . Investigation 3 | . . 2 . 1 . Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Distress Signals 4 | . . 1 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 27 20 23 19 1 Peak Tracking Total 4 | . 4 4 4 4 1 Tactical Retreats 4 | . 1 1 1 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Traps Triggered 4 | . 1 1 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Machines Accessed 10 | . . 4 3 1 2 Terminals 5 | . . 3 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 1 . 1 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 24 | . . 11 10 1 2 Successful 13 | . . 4 6 1 2 Failed 11 | . . 7 4 . . Catastrophic 2 | . . 1 1 . . Database Lockouts . | . . . . . . Manual 15 | . . 7 4 2 2 Terminals 19 | . . 10 9 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 1 . 1 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 5 | . . 2 3 . . Branch Access Points 2 | . . 1 1 . . Zone Layout 3 | . . 1 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 7 | . . 2 2 1 2 Terminals 3 | . . 1 2 . . Botnet 3 | . . 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 1 . 1 2 Tunnel 4 | . . 1 . 1 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 3 2 . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 3 Highest-Rated Group 173 | . . . . 173 61 Highest-Rated Ally 29 | . . . . 29 29 Total Orders . | . . . . . . Ally Attacks 57 | . . . . 55 2 Total Damage 679 | . . . . 643 36 Kills 12 | . . . . 11 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Active Infowar (turns) 554 | . . . 192 362 . Sensors 554 | . . . 192 362 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Turns Passed 3328 | 93 1136 455 894 636 114 Spaces Moved 1469 | 54 494 192 386 277 66 Core 4 | 4 . . . . . Treads 1465 | 50 494 192 386 277 66 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 165 | 151 170 160 168 160 160 Slowest Speed 240 | 160 240 160 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 5 48 26 30 39 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . . 1 . 1 2 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Total 1943 | 63 631 271 509 394 75 Wait 120 | . 21 17 24 58 . Move 1464 | 53 493 191 385 276 66 Hop . | . . . . . . Pick Up 33 | 5 10 8 6 3 1 Fast Attach 25 | 5 3 4 9 4 . Attach 8 | . 2 2 4 . . Detach 3 | . 1 1 1 . . Swap 18 | . 2 3 4 6 3 Drop 23 | . 4 5 5 5 4 Fire 227 | . 91 40 63 33 . Melee 5 | . . . . 4 1 Ram . | . . . . . . Kick . | . . . . . . Crush 17 | . 4 . 8 5 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 6) 847 | -10/Materials | Core integrity fell below 50% 1152 | -10/Materials | Discovered new exit (range 14) 1196 | -10/Materials | Build established: Scavenger-Mutant 1230 | -10/Materials | Entered another Materials area 1230 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1447 | -9/Materials | Identified exit to Mines 1672 | -9/Materials | Discovered new exit (range 4) 1685 | -9/Materials | Entered another Materials area 1685 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1697 | -8/Materials | Identified exit to Storage 2178 | -8/Materials | Discovered new exit (range 10) 2579 | -8/Materials | Entered Storage 2866 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3160 | -8/Storage | Lost 4 allies 3210 | -8/Storage | Used back door to open Recycling access 3210 | -8/Storage | Discovered new exit (range 4) 3215 | -8/Storage | Entered Recycling 3215 | -8/Recycling | Accompanied by 3 allies 3329 | -8/Recycling | Self-destructed Last Messages --------------- GOAL=ESCAPE 03233_ Dropped Signal Interpreter. 03233_ Acquired Imp. Signal Interpreter. 03253_ Sneak attack on Y-45 Defender. 03253_ Y-45 Defender destroyed. 03257_ Dropped Lgt. Treads. 03258_ Acquired 10 matter. 03271_ R-06 Scavenger collects Imp. Ion Engine. 03275_ R-06 Scavenger collects Lgt. Treads. 03279_ R-06 Scavenger collects Heat Sink. 03282_ Y-45 Defender springs to life. 03283_ Y-45 Defender destroyed. 03294_ Dropped Lgt. Treads. <x2> 03314_ Connecting with Recycling Unit... 03314_ Current location identified: Recycling >>Force(Tunnel) DISCOVERED[-5/Archives] 03324_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-2/Quarantine] Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????#+##+########Y##?????????? | | ????# ?????????? | | ????# ????????? | | ????# ????????? | | ??###@ r ????????? | | ??#"" ########???????????????? | | ??#"Y #??????????????????????? | | ??#""r#??????????????????????? | | ??###g#??????????????????????? | | ????#g###????????????????????? | | ????#g ###??????????????????? | | ????# ""#??????????????????? | | ????#r Y"#??????????????????? | | ????# ""#??????????????????? | | ????# ###??????????????????? | | ????# #?????###+########???? | | ????# ####? ??? | | ????# ##%## ??? | | ????# [!= ??? | | ????# = ##?????????? | | ????# #??????????? | | ????# #??????????? | | ????# #??????????? | | ????# ########+##??????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersalRiotExtractor Manual? 0 Play Time 00:16:45 Cumulative 322.7 hours Start 2025.02.28 @ 15:22:42 End 2025.02.28 @ 15:42:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 258 Adventurer 0 Explorer 0 Win Type - Total 15 Types 3/2/5/2/0/0/1/1/0/1 Lore% 89 Gallery% 70 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae94cd64-c077-4f27-ab3f-e7e805df9773