Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.23 @ 19:34:39 Player: lazy_engineer Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (43) 215 Value Destroyed (983) 983 Prototype IDs (54) 1080 Alien Tech Used (3) 600 Bonus (6600) 6600 TOTAL SCORE: 19378 Bonus ------- Triggered Max Security 2000 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Cogmind --------- Core Integrity 1201/1600 Matter 146/300 Energy 176/700 System Corruption 8% Temperature Cool (-176) Movement Flying (15) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Vortex Chain Reactor > --- PROPULSION (10) -- Cooled VTOL Module Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Impulse Thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY (10) ----- Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Experimental Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Focal Shield Force Field > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Advanced Signal Interpreter Advanced Transmission Jammer Improved Component Analysis Suite Heavy Rocket Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Impulse Thruster Cooled Field Propulsion Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Experimental Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Reaction Control System Advanced Phase Shifter Improved Focal Shield Force Field > --- WEAPON ----------- Heavy Rocket Launcher Heavy Hammer > --- INVENTORY -------- Advanced Signal Interpreter Advanced Transmission Jammer Improved Component Analysis Suite Improved Remote Datajack [Rating: 155] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Vortex Chain Reactor Propulsion Gravmag System Treads Light Treads Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Armor Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 2 2 . . . 2 . . . . 2 . . . . . . 2 2 . . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 8 | . . . . . 2 1 1 . . . . . . . . 1 . . . . . . 1 1 . . 1 Utility 8 | . . . . . 2 1 1 . . . 1 . . . . 1 . . . . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 146 | 6 8 2 . . 21 15 4 3 . 1 12 . 2 1 . 13 1 11 2 1 10 1 11 5 6 1 9 Power 15 | 1 1 . . . 3 1 1 . . . . . . . . 2 1 2 . . 1 . 1 . 1 . . Engine 11 | 1 1 . . . 3 1 1 . . . . . . . . 2 1 1 . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 . . Propulsion 38 | 2 . . . . 9 7 2 . . . . . 1 . . 6 . 3 . . 3 . 2 1 . . 2 Treads 7 | 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . 4 5 2 . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . 2 . . . . . . 1 . . 6 . 3 . . 3 . 2 1 . . 2 Utility 59 | 1 3 1 . . 5 3 1 1 . 1 6 . 1 1 . 4 . 5 2 . 4 1 8 4 3 . 4 Device 40 | . 2 . . . 3 1 1 . . 1 4 . 1 1 . 3 . 3 1 . 3 1 7 3 2 . 3 Storage 4 | 1 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Processor 8 | . . . . . 1 . . . . . 2 . . . . 1 . . 1 . 1 . 1 1 . . . Hackware 5 | . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . 1 Protection 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 34 | 2 4 1 . . 4 4 . 2 . . 6 . . . . 1 . 1 . 1 2 . . . 2 1 3 Energy Gun 5 | 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 1 . . . 3 1 . 1 . . 1 . . . . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 3 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Impact Weapon 8 | . . . . . . 2 . . . . 2 . . . . 1 . 1 . . . . . . 1 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 2 . . . . 1 . . . . 1 . 1 . . 4 . . . 1 . 2 Parts Lost 26 | . . 2 . . . . . 1 . 1 14 . . . 2 . . 1 . . 1 . . . . . 4 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . . . . . . . 5 . . . . . . 1 . . 1 . . . . . 1 Utility 12 | . . 1 . . . . . . . 1 6 . . . 2 . . . . . . . . . . . 2 Weapon 5 | . . 1 . . . . . 1 . . 2 . . . . . . . . . . . . . . . 1 Highest Loss Streak 13 | . . 2 . . . . . 1 . 1 13 . . . 2 . . 1 . . 1 . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 93 98 85 85 96 99 89 92 93 93 77 5 8 18 15 61 78 85 94 100 94 79 78 81 82 83 82 Engine 6 | . 13 14 14 14 8 7 6 6 6 6 4 . . . . 5 10 9 5 5 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 5 5 5 5 4 4 4 4 4 Treads 6 | . 28 28 28 28 4 . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . 28 34 31 33 33 33 24 . . . . . . . . . . . . . . . . Flight 11 | . . . . . . 3 . . . . . . 2 5 5 33 36 35 36 36 35 36 36 38 39 39 35 Device 11 | . 8 2 . . 9 6 4 6 6 6 9 . . 6 3 11 15 19 26 26 25 22 19 20 30 30 30 Storage 5 | . 14 14 14 14 9 7 6 6 6 6 4 . . . . . . . . . . . . . . . . Processor 7 | . . . . . 9 7 6 6 6 6 5 5 5 5 5 7 10 10 10 15 15 15 18 18 8 8 8 Hackware 5 | . . . . . 8 15 20 20 20 20 15 . . . . . . 3 4 . . . . . . . . Protection 1 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Gun 3 | . 13 13 14 14 2 . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 6 | . 13 14 14 14 14 7 6 10 6 6 3 . . . . . . . . 5 . . . . . . . Impact Weapon 1 | . . . . . . 4 6 . . . 3 . . . . 2 5 5 5 5 4 . . . . 1 4 Peak Build Rating 155 | 6 7 7 7 7 38 52 54 58 58 59 66 5 19 24 24 72 72 97 99 104 123 110 125 137 152 141 155 Average Rating 56 | 5 6 6 6 7 32 48 51 56 58 58 53 5 8 20 13 59 72 88 97 103 105 103 115 132 137 138 149 On Entrance 57 | . 6 7 6 7 7 38 50 54 58 58 59 5 5 19 24 10 72 72 97 99 104 104 102 119 137 137 141 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 11 13 15 11 11 22 26 23 42 42 42 60 . 3 5 5 20 20 32 33 37 51 41 43 50 53 53 65 Greatest Support 112 | 40 40 40 40 40 112 42 42 42 42 42 42 3 5 5 7 44 44 45 43 43 43 42 49 56 56 56 65 Greatest Overweight (x) 3 | 3 . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 11 15 15 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 6 7 7 7 8 8 8 13 12 15 15 5 5 5 5 5 3 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 1 4 6 6 7 7 7 7 10 12 11 13 4 5 5 5 3 3 4 5 5 4 4 5 4 4 4 4 Final Capacity 15 | 8 8 8 8 8 8 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 6 6 7 7 8 8 8 12 12 15 5 5 5 5 5 3 3 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 37% | Mutant 25% | Scout 24% | Hacker-Mutant 6% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Sprinter | -5/Upper Caves Scout | -4/Factory Scout | -4/Waste Scout | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Ninja | -4/Warlord Scout | -3/Proximity Caves Scout | -3/Research Scout | -2/Research Scout | -2/Quarantine Scout | -2/Section 7 Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Matter Collected 2459 | 299 . 330 . . 319 61 . 334 . 17 . 80 . 159 . 63 . . 88 . 168 104 . 150 105 . 182 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1083 | 113 . 193 . . 478 100 . 130 . . 6 . . . . 63 . . . . . . . . . . . Parts 76 | 8 . 17 . . 27 7 . 14 . . . . . . . 3 . . . . . . . . . . . Haulers Intercepted 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 14 . . . . . 5 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Combat Hostiles Destroyed 27 | . . 8 . . 10 1 . 6 . . 2 . . . . . . . . . . . . . . . . Guns 25 | . . 8 . . 10 1 . 6 . . . . . . . . . . . . . . . . . . . AOE 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Classes Destroyed 10 | 3 . 2 . . 3 . . 1 . . 1 . . . . . . . . . . . . . . . . Worker 5 | 1 . 1 . . 1 . . . . . . . . . . 2 . . . . . . . . . . . Builder 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 4 | 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hauler 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 16 | . . 6 . . 4 . . 6 . . . . . . . . . . . . . . . . . . . Grunt 4 | . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Sentry 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 5 | 2 . 5 . . 4 2 . 3 . . 2 . . . . 4 . . . . . . . . . . . Combat Bots Only 5 | . . 5 . . 3 1 . 3 . . 2 . . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 . 2 . . 2 1 . 2 . . 1 . . . . 1 . . . . . . . . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Hostile Shots Fired 629 | . 4 38 . . 34 6 11 30 . 15 96 . . 6 33 17 . 12 . . 7 17 . 2 2 12 287 Missed 348 | . 1 8 . . 16 4 8 10 . 8 28 . . 2 11 9 . 6 . . 3 12 . 2 2 10 208 Damage Taken 4715 | . 33 408 . . 291 40 53 289 . 95 1284 . . 89 328 126 . 97 . . 134 102 . . . 57 1289 Core 1433 | . . 91 . . 14 6 . 42 . . 517 . . 44 260 34 . 16 . . 25 47 . . . . 337 Absorbed by Shields 610 | . . . . . . . . . . . 30 . . . . . . . . . 22 . . . . 20 538 Ignored by Resistances 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 Regen/Repaired (Parts) 433 | . . . . . 24 . 33 . . . . . . . . . . . . . 39 . . . . . 337 Core Remaining (%) 83 | 100 . . . 63 97 99 . . . 95 . . . . 17 . . . . . . 89 100 . . 100 75 Volleys Fired 106 | 13 . 21 . . 26 6 . 14 . . 5 . . . . . . . . . 2 . . . 5 . 14 Largest 2 | 2 . 2 . . 2 2 . 2 . . 2 . . . . . . . . . 1 . . . 1 . 1 Hottest 115 | 60 . 60 . . 60 94 . 50 . . 115 . . . . . . . . . 7 . . . 7 . 49 Shots Fired 184 | 26 . 39 . . 52 12 . 24 . . 10 . . . . . . . . . 2 . . . 5 . 14 Gun 148 | 26 . 39 . . 52 6 . 24 . . 1 . . . . . . . . . . . . . . . . Cannon 7 | . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . . Launcher 22 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . 14 Special 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 . . Kinetic 113 | 13 . 21 . . 48 6 . 24 . . 1 . . . . . . . . . . . . . . . . Thermal 18 | 13 . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . Explosive 22 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . 14 Electromagnetic 24 | . . 18 . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 8 . 9 . . 10 8 . 4 . . 4 . . . . . . . . . 2 . . . 3 . . Robot Miss Streak 4 | 1 . 2 . . 4 1 . 4 . . 2 . . . . . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 124 | 20 . 26 . . 37 9 . 18 . . 4 . . . . 4 . . . . 2 . . . 4 . . Core Hits 67 | 5 . 13 . . 20 6 . 12 . . 10 . . . . 1 . . . . . . . . . . . Critical Kills 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Melee Attacks 37 | . . . . . . 5 1 . . . 13 . . . . 6 . 4 . . . . . . 1 3 4 Impact 37 | . . . . . . 5 1 . . . 13 . . . . 6 . 4 . . . . . . 1 3 4 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2635 | 227 . 353 . . 787 242 . 323 . . 330 . . . . 373 . . . . . . . . . . . Guns 1716 | 227 . 326 . . 682 144 . 323 . . 14 . . . . . . . . . . . . . . . . Cannons 86 | . . . . . . 86 . . . . . . . . . . . . . . . . . . . . . Explosions 316 | . . . . . . . . . . . 316 . . . . . . . . . . . . . . . . Melee 373 | . . . . . . . . . . . . . . . . 373 . . . . . . . . . . . Ramming 144 | . . 27 . . 105 12 . . . . . . . . . . . . . . . . . . . . . Kinetic 1381 | 96 . 154 . . 650 144 . 323 . . 14 . . . . . . . . . . . . . . . . Thermal 163 | 131 . . . . 32 . . . . . . . . . . . . . . . . . . . . . . Explosive 316 | . . . . . . . . . . . 316 . . . . . . . . . . . . . . . . Electromagnetic 258 | . . 172 . . . 86 . . . . . . . . . . . . . . . . . . . . . Impact 373 | . . . . . . . . . . . . . . . . 373 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . 2 2 2 2 . . 5 7 7 7 7 . . . . . 8 Average Corruption 3 | . . . . . . . . . . . 1 2 2 1 . . 5 6 7 7 7 . . . . . 3 Corruption Purged 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 24 | . . . . . . . . . . . 4 . 1 7 . . 1 4 4 2 . . . . . . 1 Message Errors 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Matter Fused 10 | . . . . . . . . . . . . . 1 5 . . . 1 2 1 . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Discharges 5 | . . . . . . . . . . . 1 . . 2 . . . 1 . 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 263 | . . . . . 16 . . . . . . . . . . 245 . . . . . . . . . . 2 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee 261 | . . . . . 16 . . . . . . . . . . 245 . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . . . . 52 6 . . . . . . . . . . . . . . . . . . . . 45 Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Rammed 14 | . . 7 . 1 4 1 . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 14 | . . 7 . 1 4 1 . . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . . 99 . . 22 108 . . . 1 238 . . . . 46 . . . . 7 24 92 372 . . . Average Temperature 44 | . . 57 . . 9 63 . . . 1 83 . . . . 26 . . . . 3 7 35 80 . . . Received Heat Transfer 843 | . 18 102 . . 81 18 18 12 . 63 441 . . 9 . . . . . . . 18 . . . 12 51 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . 3 2 . . . . . . . . . 3 . . . . . . . . . . . Impact Corruptions 7 | . . . . . 1 . . . . . . . . . . 6 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 375 | 300 . . . . 75 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Peak Influence 1760 | 20 64 164 . . 307 196 24 . . . 208 22 38 . . 189 96 200 . . . . 194 123 1750 1720 1760 Initial 1100 | . 13 24 . . . 139 . . . . 59 22 11 . . 31 66 67 . . . . 131 108 24 1100 1100 Average 219 | 7 25 50 . . 82 151 20 . . . 73 17 19 . . 67 81 111 . . . . 142 95 1617 1642 1260 Maximum Alert Level 5 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 5 5 5 Low Security (%) 85 | 100 100 100 . 100 83 100 100 . . . 99 100 100 . . 100 100 90 . . . . 100 100 . . . Level 1 2 | . . . . . 16 . . . . . . . . . . . . 9 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 91 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 99 97 . Squads Dispatched 31 | . 1 . . . 3 2 2 . . . 1 . 1 . . 1 . 3 . . . . 1 2 6 . 8 Investigation 13 | . 1 . . . . 2 2 . . . . . 1 . . 1 . 1 . . . . 1 2 . . 2 Extermination 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Reinforcement 8 | . . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . 3 Assault 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Distress Signals 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 233 | . 3 8 . . 18 1 4 11 . 7 14 6 . 2 6 8 3 8 . . 13 15 3 10 17 11 65 Peak Tracking Total 23 | . 3 5 . . 6 1 4 4 . 3 8 6 . 1 5 5 3 8 . . 11 7 3 4 19 11 23 Tactical Retreats 37 | . . . . . 4 . . 3 . 5 2 . . 2 2 1 . 1 . . . 4 . 1 2 . 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Traps Triggered 9 | . 2 . . . . 2 . . . . 1 . . . . 1 . 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Machines Disabled 10 | . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 2 3 Max in Single Turn 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 1 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Machines Accessed 42 | . 3 . 1 . 6 3 6 1 4 . . . 2 . . 2 . 2 1 . 3 . 3 3 . . 2 Terminals 16 | . 2 . . . 3 1 3 . . . . . . . . . . 1 1 . . . 2 2 . . 1 Fabricators 5 | . . . . . . 1 1 . . . . . 2 . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 1 . . 1 Total Hacks 122 | . 8 . 1 . 16 5 21 1 33 . . . 4 . . 6 . 5 1 . 4 . 4 6 . . 7 Successful 79 | . 6 . 1 . 9 1 13 1 33 . . . 3 . . 2 . 3 1 . 4 . 1 1 . . . Failed 43 | . 2 . . . 7 4 8 . . . . . 1 . . 4 . 2 . . . . 3 5 . . 7 Catastrophic 11 | . . . . . . 2 1 . . . . . . . . 1 . 2 . . . . 1 3 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 8 . 1 . 10 4 12 . . . . . . . . 2 . 4 . . 1 . 2 2 . . 3 Terminals 40 | . 4 . . . 7 3 11 . . . . . . . . . . 3 1 . . . 3 4 . . 4 Fabricators 11 | . . . . . . 1 2 . . . . . 4 . . 4 . . . . . . . . . . . Repair Stations 8 | . . . . . 3 . 5 . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 4 . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . 3 . 3 . . . . . . . . . . 2 . . . . 1 2 . . 3 Terminal Hacks 51 | . 1 . 1 . 2 . 4 1 33 . . . . . . . . 3 1 . 4 . . 1 . . . Record 16 | . . . . . . . . . 11 . . . . . . . . 1 1 . 2 . . 1 . . . Part Schematic 15 | . . . . . . . 2 . 13 . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 2 . . . . . 3 . . 2 . . . . . . . . . . . Load Schematic 3 | . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . Build 4 | . . . . . . . 1 . . . . . 2 . . 1 . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . . . 3 1 2 . . . . . . . . . . . . . . . 1 . . . . Terminals 4 | . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . . . 4 2 5 . . . . . 2 . . 2 . 1 . . . . 3 3 . . 2 Full Trace Events 10 | . . . . . . . 2 . . . . . 1 . . 1 . 1 . . . . 1 2 . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 2 . 13 . . . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 314 | . . . . . . . 67 . . . . . 180 . . 67 . . . . . . . . . . . Total Part Build Rating 26 | . . . . . . . 4 . . . . . 22 . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Time 120 | . . . . . 32 . 88 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Total Allies 6 | . . . . . . . . . . . . 1 . . . . . . . . 5 . . . . . . Largest Group 5 | . . . . . . . . . . . . 1 . . . . . . . . 5 . . . . . . Highest-Rated Group 319 | . . . . . . . . . . . . 31 . . . . . . . . 319 . . . . . . Highest-Rated Ally 68 | . . . . . . . . . . . . 31 . . . . . . . . 68 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . . . 11 . . . . . . . . 5 . . . . . . Total Damage 433 | . . . . . . . . . . . . 189 . . . . . . . . 244 . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Robot Analysis Total 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 1 . 3 . . . 1 . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . . . . . . . . . . . 3 7 . . . Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Emergency Access 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Turns Passed 8623 | 163 340 1012 351 96 1002 465 439 430 32 211 652 77 247 472 30 127 30 106 177 55 533 199 137 524 176 35 505 Spaces Moved 12090 | 66 192 582 204 45 649 552 422 942 84 426 385 134 161 785 87 321 115 347 344 91 1439 630 290 963 395 183 1256 Core 227 | 6 . . . . . . . . . . 54 134 33 . . . . . . . . . . . . . . Treads 1176 | 60 192 582 204 45 93 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3313 | . . . . . 556 552 422 942 84 426 331 . . . . . . . . . . . . . . . . Flight 7374 | . . . . . . . . . . . . . 128 785 87 321 115 347 344 91 1439 630 290 963 395 183 1256 Fastest Speed 12 | 50 160 160 160 160 48 38 38 38 38 38 38 50 35 35 32 22 22 21 21 21 17 17 14 12 12 12 12 Average Speed 41 | 156 160 160 160 160 64 41 38 38 38 38 64 50 38 35 34 24 22 21 21 21 28 17 15 12 12 12 13 Slowest Speed 200 | 200 160 160 160 160 160 52 38 38 38 38 158 50 50 35 35 35 22 28 21 21 91 17 18 14 12 12 15 Overloaded Moves 39 | . . . . . . . . . . . 10 . . . 29 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . . . . . . 1 . . . . 7 . . 4 3 2 21 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 38 98 59 11 45 18 8 94 71 66 7 74 4 70 21 12 84 13 57 15 95 84 8 27 50 17 36 Regions Visited 27 Branch Regions 14 Pre-discovered Areas 6 | . 1 2 . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . 1 . . . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 . 1 1 1 . . . 1 1 . . . 1 1 1 . 1 1 1 1 . Scrap Searched 19 | . . 1 . . . . . 2 . 5 . . . 3 1 . . . 3 2 . 2 . . . . . Spaces Dug 47 | . . . . . . 5 1 . . . 10 . . . . 2 . 4 . . . . . . . . 25 Terrain Destroyed 155 | . . . . . . 5 1 . . . 111 . . . . 2 . 4 . . . . . . . . 32 Melee 22 | . . . . . . 5 1 . . . 10 . . . . 2 . 4 . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . AOE 132 | . . . . . . . . . . . 100 . . . . . . . . . . . . . . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Total 15429 | 97 222 619 229 69 1182 766 697 989 83 474 754 143 345 981 86 352 118 367 447 125 1564 721 377 1363 518 188 1553 Wait 2900 | 9 20 7 25 24 454 175 269 25 . 44 333 8 183 196 . 13 3 . 100 34 37 90 74 394 108 1 274 Move 11997 | 65 191 581 203 44 648 551 421 941 83 425 385 133 160 784 86 319 114 346 343 90 1425 629 288 956 388 179 1219 Hop 28 | . . . . . . . . . . . . . . . . 1 . . . . 6 . . 2 3 1 15 Pick Up 49 | 4 2 1 1 . 10 4 1 5 . 4 . 1 . . . . . 1 . . 2 . 1 1 1 2 8 Fast Attach 92 | 6 6 . . . 13 9 2 . . . 4 . 2 1 . 11 1 9 2 1 7 . 7 5 3 . 3 Attach 29 | . 1 1 . . 4 1 1 1 . 1 2 . . . . 2 . 1 . . 2 1 . . 3 1 7 Detach 17 | . 1 . . . 2 . . . . . . . . . . . . 3 1 . 5 1 . . 2 . 2 Swap 27 | . 1 1 . . 4 5 1 2 . . 6 . . . . . . 1 . . 1 . 4 . . . 1 Drop 68 | . . . . . 17 9 1 1 . . 5 1 . . . . . 2 1 . 14 . 2 4 4 1 6 Fire 106 | 13 . 21 . . 26 6 . 14 . . 5 . . . . . . . . . 2 . . . 5 . 14 Melee 37 | . . . . . . 5 1 . . . 13 . . . . 6 . 4 . . . . . . 1 3 4 Ram 6 | . . . . . 4 1 . . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Rewire 64 | . . . . . . . . . . . . . . . . . . . . . 63 . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: [*Fac] / *Low x2 / Ext x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res x2) -4/Waste -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Quarantine -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 16) 164 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 11) 504 | -10/Materials | Entered Mines 514 | -10/Mines | Met a Derelict bent on vengeance 595 | -10/Mines | Learned location of Storage (-7) 793 | -10/Mines | Found a hidden stash of uninstalled traps 1150 | -10/Mines | Learned location of Zion (-7) 1333 | -10/Mines | Discovered new exit (range 6) 1416 | -10/Mines | Discovered new exit (range 6) 1509 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1509 | -10/Mines | Discovered new exit (range 5) 1516 | -10/Mines | Entered Exiles 1555 | -10/Exiles | Met 8R-AWN 1582 | -10/Exiles | Met EX-HEX 1630 | -10/Exiles | Met EX-BIN 1648 | -10/Exiles | Aligned with FarCom system 1649 | -10/Exiles | Given EX-Vault access code 1688 | -10/Exiles | Opened EX-Vault 1694 | -10/Exiles | Found Modified TNC 1724 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1754 | -10/Exiles | Exiles lab attacked by MAIN.C 1853 | -10/Exiles | Discovered new exit (range 11) 1867 | -10/Exiles | Left Exiles lab with Modified TNC 1867 | -10/Exiles | Entered Mines 1899 | -9/Mines | Discovered new exit (range 4) 1963 | -9/Mines | Entered Materials 1963 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2333 | -8/Materials | Repaired Imp. Ion Engine 2460 | -8/Materials | Build established: Scout 2921 | -8/Materials | Discovered new exit (range 16) 2938 | -8/Materials | Build established: Mutant 2965 | -8/Materials | Entered Factory 2965 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3274 | -7/Factory | Build established: Hacker-Mutant 3410 | -7/Factory | Discovered new exit (range 15) 3430 | -7/Factory | Entered another Factory area 3430 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3454 | -6/Factory | Identified exit to Lower Caves 3454 | -6/Factory | Identified exit to Extension 3518 | -6/Factory | Discovered new exit (range 8) 3591 | -6/Factory | Repaired Gravmag System 3636 | -6/Factory | Repaired Gravmag System 3855 | -6/Factory | Fabricated Cld. Deuterium Engine (x1) 3869 | -6/Factory | Entered Lower Caves 4241 | -6/Lower Caves | Learned location of Extension (-6) 4294 | -6/Lower Caves | Discovered new exit (range 6) 4295 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4299 | -6/Lower Caves | Entered Data Miner 4299 | -6/Data Miner | Discovered new exit (range 6) 4307 | -6/Data Miner | Met Data Miner 4316 | -6/Data Miner | Learned location of Section 7 (-2) 4316 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4322 | -6/Data Miner | Received God Mode back door access code from Data Miner 4331 | -6/Data Miner | Entered Proximity Caves 4411 | -5/Proximity Caves | Spotted B-75 Beast 4510 | -5/Proximity Caves | Learned Factory terminal intel 4512 | -5/Proximity Caves | Learned Factory stockpile data 4534 | -5/Proximity Caves | Discovered new exit (range 5) 4542 | -5/Proximity Caves | Entered Factory 4542 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4543 | -5/Factory | Identified exit to Upper Caves 4545 | -5/Factory | Loaded intel: 26 terminal locations 5170 | -5/Factory | Core integrity fell below 50% 5194 | -5/Factory | Sucked down chute 5194 | -5/Factory | Entered Waste 5195 | -5/Waste | Met a frightened Derelict 5198 | -5/Waste | Lost 13 parts (1p4n6u2w) 5219 | -5/Waste | Spotted C-40 Crusher 5219 | -5/Waste | Spotted C-40 Crusher 5226 | -5/Waste | Spotted C-40 Crusher 5250 | -5/Waste | Spotted C-40 Crusher 5254 | -5/Waste | Spotted C-40 Crusher 5262 | -5/Waste | Spotted C-40 Crusher 5263 | -5/Waste | Discovered new exit (range 16) 5271 | -5/Waste | Entered Factory 5293 | -5/Factory | Incoming investigation squad redirected 5401 | -5/Factory | Build established: Mutant 5409 | -5/Factory | Fabricated Cld. VTOL Module (x1) 5429 | -5/Factory | Discovered exit to Upper Caves (range 3) 5487 | -5/Factory | Fabricated Adv. Phase Shifter (x2) 5518 | -5/Factory | Entered Upper Caves 5519 | -5/Upper Caves | Encountered a Warlord checkpoint 5521 | -5/Upper Caves | Learned location of 2 exits from Factory 5680 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5989 | -5/Upper Caves | Discovered new exit (range 4) 5990 | -5/Upper Caves | Entered another Upper Caves area 6010 | -5/Upper Caves | Core integrity fell below 20% 6018 | -5/Upper Caves | Discovered new exit (range 7) 6020 | -5/Upper Caves | Entered Factory 6020 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6021 | -4/Factory | Identified exit to Research 6147 | -4/Factory | Sucked down chute 6147 | -4/Factory | Entered Waste 6151 | -4/Waste | Spotted C-40 Crusher 6156 | -4/Waste | Spotted C-40 Crusher 6162 | -4/Waste | EMP discharged 6165 | -4/Waste | Spotted C-40 Crusher 6165 | -4/Waste | Discovered new exit (range 11) 6165 | -4/Waste | Spotted C-40 Crusher 6177 | -4/Waste | Entered Factory 6190 | -4/Factory | Found Quantum Capacitor 6273 | -4/Factory | Identified exit to Upper Caves 6273 | -4/Factory | Identified exit to Armory 6283 | -4/Factory | Entered Upper Caves 6444 | -4/Upper Caves | Discovered new exit (range 13) 6460 | -4/Upper Caves | Entered another Upper Caves area 6462 | -4/Upper Caves | Learned Research terminal intel 6465 | -4/Upper Caves | Discovered new exit (range 8) 6473 | -4/Upper Caves | Learned location of Testing (-3) 6488 | -4/Upper Caves | Build established: Ninja 6515 | -4/Upper Caves | Entered Warlord 6524 | -4/Warlord | System corruption cleaned by Quarantine Array 6610 | -4/Warlord | Met Warlord 6635 | -4/Warlord | Warlord's base attacked by MAIN.C 6864 | -4/Warlord | Opened Warlord's prototype stash 6872 | -4/Warlord | Found Prototype Reactor 6872 | -4/Warlord | Identified Vortex Chain Reactor 6878 | -4/Warlord | Found Prototype Device 6878 | -4/Warlord | Identified System Purifier 6880 | -4/Warlord | Found Prototype Processor 6880 | -4/Warlord | Identified Exp. Target Analyzer 6985 | -4/Warlord | Warlord forces counterattacked 7000 | -4/Warlord | Spotted Striker 7011 | -4/Warlord | Spotted Executioner 7044 | -4/Warlord | Opened side exit 7047 | -4/Warlord | Spotted Striker 7047 | -4/Warlord | Spotted Striker 7047 | -4/Warlord | Discovered new exit (range 9) 7048 | -4/Warlord | Entered Proximity Caves 7063 | -3/Proximity Caves | Lost 11 allies 7242 | -3/Proximity Caves | Discovered exit to Research (range 15) 7247 | -3/Proximity Caves | Entered Research 7247 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7248 | -3/Research | Loaded intel: 22 terminal locations 7291 | -3/Research | Incoming investigation squad redirected 7360 | -3/Research | Discovered new exit (range 13) 7384 | -3/Research | Entered another Research area 7384 | -2/Research | Warlord forces began assault on 0b10 7384 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7387 | -2/Research | Build established: Scout 7494 | -2/Research | Research machine network offline 7741 | -2/Research | Borebot progress halted 7841 | -2/Research | Spotted Striker 7849 | -2/Research | Borebot progress halted 7850 | -2/Research | Spotted Striker 7899 | -2/Research | Spotted B-90 Cyclops 7899 | -2/Research | Discovered new exit (range 17) 7908 | -2/Research | Entered Quarantine 7909 | -2/Quarantine | Maximum security lockdown engaged 7910 | -2/Quarantine | Spotted Alpha 7 7925 | -2/Quarantine | Found Alien Artifact 7925 | -2/Quarantine | Identified Phase Armor 8074 | -2/Quarantine | Spotted Fortress 8084 | -2/Quarantine | Discovered new exit (range 6) 8084 | -2/Quarantine | Entered Section 7 8085 | -2/Section 7 | Maximum security lockdown engaged 8096 | -2/Section 7 | Spotted B-90 Cyclops 8105 | -2/Section 7 | Discovered new exit (range 24) 8107 | -2/Section 7 | Found Alien Artifact 8117 | -2/Section 7 | Found Alien Artifact 8119 | -2/Section 7 | Entered Access 8119 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8119 | -1/Access | Identified Integrity Redistributor 8119 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-62) 8120 | -1/Access | Identified Integrated Dissipator 8120 | -1/Access | Installed Integrated Dissipator, increased core heat dissipation (+20) 8408 | -1/Access | First assault squad dispatched 8521 | -1/Access | Spotted B-99 Colossus 8521 | -1/Access | Spotted B-99 Colossus 8572 | -1/Access | Incoming investigation squad redirected 8619 | -1/Access | Discovered new exit (range 10) 8624 | *** | Escaped! Last Messages --------------- 08598_ U-05 Engineer builds a Wall. 08602_ Imp. Reaction Control System destroyed. 08602_ Destroyed Imp. Reaction Control System. 08609_ Wave Collapse Detector explodes. 08609_ P-80 Master destroyed. 08612_ Acquired 55 matter. 08612_ P-80 Master destroyed. 08612_ Slug penetrates P-80 Master. 08612_ Slug penetrates Wall. 08612_ Penetrated by Slug. 08612_ Slug penetrates Wall. 08612_ Acquired 47 matter. 08613_ Penetrated by Slug. 08613_ Acquired 68 matter. 08618_ Micro-nuke Launcher destroyed. 08619_ EXIT=FOUND 08619_ ALERT: Significant disruption in Zone 9F, assault force dispatched. 08621_ Main Access Shell breached. 08623_ WH U#XIXQBEOR,ZUDIQNOA [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | #?#?## # # # #??#?? ? ##### | | ??? ######## # #?##? ? ? ##### | | ???? ##?#??## ############???? ? ? ##### | | #?#### #???#### #?#####??#???#?? ? ##### | | ? ## ##?#?#?# #?##?#??#??#??#? ??? ##### | | ## ###??### #?##??#?#?####? ??? #?### | | " ? ## ###??#?# #####??##???#?# ?? ##### | | ? ## ###?#### ######?###??##?#?####+########## | | ??? # ####### ################### % | | ? # gsgpp % =%* % *######### | | #"% sg= s s w H ######### | | ? # ###+######################## ######### | | # #### ? ??####?##?####?## ########?# | | ???# #### ? ???######?##?#### ########## | | # #?## ###?###??####?# ########## | | ? # #### ! ##?##?######### ########## | | ##??# #??# ##########?#### ########## | | ##??# #### ##?###????###?# ########## | | ###?# #?###################?##?#####?# ########## | | ##### ###?#####?#################?#### ####?##### | | #?######################"####### ########## | | ########?# """" " ########?# | | ########## """ " ########## | | ########## " """""" " ########## | | " " " ########## | | p " "@ " " ########## | | p "" " "" " ########## | | p """ " " " ########## | | ########"" """" """""" " % ########## | | # " """" ? """" "" ########## | | # |%!#= """" ? """"T"" #?######## | | # !!!!####################" ##### h########## | | ![=###?#??####### # ###?# ########## | | =* ############## ##### ########## | | = =#?## """""""""" ## ##### # | | [=#??# """"T"""" " # # | | ##?# """ # + = | | #### """ # # ! | | ### " " " # # != | | """" """ """ # # # !] | | " / # """ """ # # # | | # """ "##" " " # ! # # | | # """ ##?# h # # # | | # " #### # # # | | # ##?#"+###/########+######/### # | | # ####" # [ | | # ###"" ########## | | ####+#######"" !########+### #?#??#???? | | ???# ###??##"Y ##??? # ####????#? | | ##?# #?#?###"" ##? # #####????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 450 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Power Amplification 50 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 150 Resistance: KI 25 Phase Shifting 15 Evasion (%) 92 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Cld. Deuterium Engine | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Railgun | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Cld. Deuterium Engine | x1 | -6/Factory Cld. VTOL Module | x1 | -5/Factory Adv. Phase Shifter | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Phase Armor Integrity Redistributor Integrated Dissipator Achievements -------------- A Powerful Ally? Alien Tech Charge!!! Epsilon Run Explorer Nope Reappropriation Rockin' Loadout Challenges ------------ None Game ------ Seed EtherialKineticRifle Manual? 0 Play Time 02:52:41 Cumulative 69.7 hours Start 2025.01.23 @ 14:23:22 End 2025.01.23 @ 19:34:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab275d98-d8d2-471b-a92c-b7d7c89a50df