Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.22 @ 01:37:21 Player: gex Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (94) 470 Value Destroyed (2706) 2706 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1351) 1351 TOTAL SCORE: 8327 Bonus ------- High Alert Combat Kills 250 Follower Combat Kills 101 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 262/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Target Analyzer Reaction Control System Authchip [R/Combat] Authchip [R/Combat] Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Melee Analysis Suite Utility Shielding Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Katana Longsword +1 > --- INVENTORY -------- Improved Deuterium Engine Improved Terrain Scanner Target Analyzer Reaction Control System Authchip [R/Combat] Authchip [R/Combat] Rocket Launcher [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Utility Shielding Weapon Longsword +1 Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Longsword +1 Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac DSF Slots Evolved 6 | . . . . . 4 . . 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 . Utility 3 | . . . . . 2 . . 1 . Weapon . | . . . . . . . . . . Parts Attached 71 | 9 2 2 1 3 10 13 22 2 7 Power 12 | 2 . 1 . . 1 2 4 . 2 Engine 5 | 2 . . . . 1 . . . 2 Core 7 | . . 1 . . . 2 4 . . Reactor . | . . . . . . . . . . Propulsion 27 | 2 . 1 . . 4 9 6 1 4 Treads 1 | . . . . . . . . . 1 Leg 23 | 2 . 1 . . 4 9 6 1 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . . . . . . . 3 Utility 15 | 2 1 . . . 4 1 6 1 . Device 5 | 1 1 . . . 1 . 2 . . Storage 4 | 1 . . . . . . 3 . . Processor 1 | . . . . . . 1 . . . Hackware 2 | . . . . . 2 . . . . Protection 3 | . . . . . 1 . 1 1 . Artifact . | . . . . . . . . . . Weapon 17 | 3 1 . 1 3 1 1 6 . 1 Energy Gun 4 | 2 . . . 2 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . . 1 . . 1 5 . . Piercing Weapon 2 | . . . . 1 1 . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 22 | . . . . . . 1 4 . 17 Power 3 | . . . . . . . 1 . 2 Propulsion 9 | . . . . . . 1 . . 8 Utility 6 | . . . . . . . 2 . 4 Weapon 4 | . . . . . . . 1 . 3 Highest Loss Streak 17 | . . . . . . 1 1 . 17 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 94 100 100 99 98 97 96 100 75 Engine 2 | . 14 2 . . 7 1 . . 5 Core 8 | . . 11 14 14 1 7 8 7 . Leg 31 | . 28 28 28 28 34 34 35 38 21 Device 8 | . 8 14 14 14 4 7 3 . . Storage 11 | . 14 14 14 14 9 9 8 7 6 Processor 2 | . . . . . . 1 9 7 5 Hackware 4 | . . . . . 13 9 9 7 7 Protection 3 | . . . . . 9 9 3 15 11 Energy Gun 7 | . 17 14 14 13 . . . . . Launcher 5 | . 10 14 14 . . . . . . Slashing Weapon 8 | . . . . 14 9 13 15 15 11 Piercing Weapon 1 | . . . . . 9 3 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 29 | 14 16 16 16 16 19 19 17 24 29 Greatest Support 57 | 20 20 25 25 25 52 50 47 57 57 Greatest Overweight (x) 6 | 1 . . . . . . . . 6 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 20 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 8 7 Most Carried 8 | 4 7 8 8 8 8 8 8 6 8 Average Carried 7 | 1 4 7 7 7 7 7 7 5 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 7 8 8 8 7 8 7 5 5 Class Distribution -------------------- 43% | Mutant 29% | Scavenger-Mutant 8% | Hacker-Assassin 7% | Assassin 5% | Hacker-Mutant 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Hacker-Assassin | -8/Materials Scavenger-Assassin | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac DSF Matter Collected 1052 | 299 112 54 . . 177 149 226 . 35 Remotely . | . . . . . . . . . . Salvage Created 3585 | 91 248 130 . . 530 656 1685 . 245 Parts 218 | 5 29 6 . . 25 40 95 . 18 Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed 2 | . . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac DSF Combat Hostiles Destroyed 65 | . 9 2 . . 8 16 24 . 6 Melee 52 | . . . . . 8 16 24 . 4 Guns 3 | . 1 2 . . . . . . . AOE 10 | . 8 . . . . . . . 2 Classes Destroyed 17 | 2 4 1 . . 3 2 3 . 2 Worker 8 | . . . . . 2 . 6 . . Builder 3 | . 1 . . . . . 2 . . Tunneler 2 | 2 . . . . . . . . . Hauler 1 | . . . . . . . 1 . . Recycler 7 | 1 1 1 . . 1 . 3 . . Mechanic 1 | . . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . Watcher 6 | . 2 . . . . . 4 . . Swarmer 15 | . 6 . . . . 2 5 . 2 Cutter 2 | . . . . . . 2 . . . Grunt 28 | . 3 . . . 4 9 11 . 1 Brawler 2 | . . . . . 1 1 . . . Duelist 2 | . . . . . . 2 . . . Sentry 10 | . . 2 . . 2 . 6 . . Specialist 2 | . . . . . . . . . 2 Hunter 3 | . . . . . 1 . 2 . . Heavy 1 | . . . . . . . . . 1 Best Kill Streak 7 | 2 6 2 . . 4 5 7 . 6 Combat Bots Only 6 | . 6 2 . . 4 5 3 . 6 Max Kills in Single Turn 2 | 1 2 1 . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . . . . . . . 1 Melee 1 | . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac DSF Damage Taken 4043 | . 76 140 . . 251 631 705 . 2240 Core 1114 | . 16 12 . . 70 230 85 . 701 Absorbed by Shields 136 | . . . . . . 13 123 . . Redirected to Shielding 73 | . . . . . 11 6 8 . 48 Regen/Repaired (Parts) 134 | . 5 . . . . . 129 . . Core Remaining (%) 72 | 100 . . . 88 . . 30 . . Volleys Fired 38 | 7 13 14 . 1 . . . . 3 Largest 2 | 2 2 2 . 1 . . . . 1 Hottest 90 | 90 90 80 . 50 . . . . 33 Shots Fired 63 | 11 26 22 . 1 . . . . 3 Gun 42 | 11 16 14 . 1 . . . . . Cannon . | . . . . . . . . . . Launcher 21 | . 10 8 . . . . . . 3 Special . | . . . . . . . . . . Kinetic 3 | 3 . . . . . . . . . Thermal 39 | 8 16 14 . 1 . . . . . Explosive 21 | . 10 8 . . . . . . 3 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 17 | 9 5 13 . 14 . . . . 17 Robot Miss Streak 4 | . 4 1 . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 181 | 9 13 19 . 2 23 24 74 . 17 Core Hits 100 | 3 16 8 . 1 10 16 33 . 13 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | 2 . 2 . . 2 1 6 . . Burn 4 | 2 . 2 . . . . . . . Sever 9 | . . . . . 2 1 6 . . Melee Attacks 158 | . . . . 1 29 33 80 . 15 Impact . | . . . . . . . . . . Slashing 150 | . . . . 1 22 32 80 . 15 Piercing 8 | . . . . . 7 1 . . . Sneak Attacks 21 | . . . . 1 3 2 14 . 1 Combat Hostiles 3 | . . . . . . 2 . . 1 Follow-up Attacks 3 | . . . . . 1 . 1 . 1 Damage Inflicted 8392 | 112 669 288 . 84 1158 1158 4166 . 757 Guns 371 | 112 86 161 . 12 . . . . . Cannons . | . . . . . . . . . . Explosions 969 | . 563 118 . . . . . . 288 Melee 7023 | . . . . 72 1158 1158 4166 . 469 Ramming 29 | . 20 9 . . . . . . . Kinetic 41 | 41 . . . . . . . . . Thermal 330 | 71 86 161 . 12 . . . . . Explosive 969 | . 563 118 . . . . . . 288 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 6999 | . . . . 72 1134 1158 4166 . 469 Piercing 24 | . . . . . 24 . . . . Highest Corruption 1 | . . . . . 1 1 1 . . Average Corruption 1 | . . . . . 1 1 1 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 15 | . . . . . 2 5 8 . . Message Errors 2 | . . . . . . . 2 . . Matter Fused 4 | . . . . . 1 2 1 . . Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . 2 . . Data Loss (minor) 3 | . . . . . 1 1 1 . . Data Loss (major) 2 | . . . . . . 1 1 . . Alerts 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 777 | . 11 . . 32 87 10 637 . . Projectiles . | . . . . . . . . . . Explosions 11 | . 11 . . . . . . . . Melee 766 | . . . . 32 87 10 637 . . Knockbacks 1 | . 1 . . . . . . . . Impact 1 | . 1 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 71 | . 39 . . . . . . . 32 Shots 3 | . 2 . . . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed 4 | . 2 2 . . . . . . . Kicked 4 | . 2 2 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 255 | 120 72 255 . 14 3 . 87 . . Average Temperature 64 | 62 29 100 . 10 3 . 37 . . Received Heat Transfer 1008 | . 12 99 . . 90 177 324 . 306 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1259 | 346 247 629 . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac DSF Peak Influence 676 | 15 290 70 . . 280 573 676 185 130 Initial 240 | . 8 59 . . . 159 240 185 115 Average 251 | 7 170 46 . . 114 367 489 185 101 Maximum Alert Level 2 | . 1 . . . 1 2 2 . . Low Security (%) 48 | 100 58 100 . 100 79 8 . 100 100 Level 1 22 | . 41 . . . 20 54 24 . . Level 2 29 | . . . . . . 37 75 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 . . . 1 . 5 . 2 Investigation 3 | . 1 . . . . . 2 . . Extermination . | . . . . . . . . . . Reinforcement 5 | . . . . . . . 3 . 2 Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac DSF Distress Signals 6 | . . . . . 1 . 5 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . 14 2 . . 14 15 36 . 13 Peak Tracking Total 9 | . 3 2 . . 4 3 4 . 9 Tactical Retreats 3 | . . . . . . 1 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac DSF Traps Triggered 11 | . 2 1 . . 2 6 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac DSF Machines Disabled 1 | . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac DSF Machines Accessed 22 | . 2 1 5 1 3 1 8 1 . Terminals 11 | . 1 . . 1 2 1 5 1 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . . . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 104 | . 7 1 50 3 9 1 31 2 . Successful 91 | . 5 1 50 3 8 1 22 1 . Failed 13 | . 2 . . . 1 . 9 1 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 2 . . . . . . Terminals 34 | . 4 . . 3 7 1 17 2 . Fabricators . | . . . . . . . . . . Repair Stations 10 | . 3 . . . . . 7 . . Recycling Units . | . . . . . . . . . . Scanalyzers 7 | . . . . . . . 7 . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 74 | . 3 1 50 3 6 1 9 1 . Record 59 | . 3 . 49 3 1 . 3 . . Prototype ID Bank 1 | . . . . . . . 1 . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . Alert Level 2 | . . . . . 1 . 1 . . Locate Traps 2 | . . . . . 1 . 1 . . Disarm Traps 1 | . . . . . . . 1 . . Security Status 1 | . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . . . Registered Components 1 | . . . . . . . 1 . . Zone Layout 2 | . . . . . 1 . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . . 6 . . Scan Component 4 | . 1 . . . . . 3 . . Repair 4 | . 1 . . . . . 3 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . . . . . . 7 . . Insert Component 4 | . . . . . . . 4 . . Analyze 3 | . . . . . . . 3 . . Garrison Access Hacks 2 | . . . . . 2 . . . . Unlock Access 1 | . . . . . 1 . . . . Coupler Status 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 2 . . 1 1 1 7 1 . Full Trace Events 2 | . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . 3 . . Time 116 | . 38 . . . . . 78 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . Part Schematics Acquired 3 | . . . . . . . 3 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac DSF Total Allies 5 | . . . . 5 . . . . . Largest Group 5 | . . . . 5 5 . . . . Highest-Rated Group 85 | . . . . 85 85 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders 1 | . . . . 1 . . . . . FOLLOW 1 | . . . . 1 . . . . . Ally Attacks 49 | . . . . . 49 . . . . Total Damage 640 | . . . . . 640 . . . . Kills 5 | . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac DSF Turns Passed 4720 | 113 442 651 835 350 325 585 1220 8 191 Spaces Moved 3266 | 66 257 502 694 267 211 409 747 6 107 Core 16 | 11 . . . . . . . . 5 Treads 2 | . . . . . . . . . 2 Legs 3245 | 55 257 502 694 267 211 409 747 6 97 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . . . . . . . 3 Fastest Speed 50 | 50 120 120 120 120 120 120 110 114 50 Average Speed 119 | 116 120 120 120 120 121 121 115 114 129 Slowest Speed 355 | 190 120 120 120 120 122 125 120 114 355 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 6 34 70 92 62 22 50 57 . 77 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 87 | . 63 8 . . . . . . 16 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 87 | . 63 8 . . . . . . 16 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac DSF Total 3887 | 91 363 530 696 295 258 469 1037 7 141 Wait 261 | . 84 1 . 18 3 . 155 . . Move 3257 | 65 256 501 693 266 210 408 746 5 107 Hop . | . . . . . . . . . . Pick Up 60 | 9 6 5 1 1 7 2 21 . 8 Fast Attach 14 | . . . . 3 1 8 2 . . Attach 30 | 8 1 . . . 5 . 9 2 5 Detach 2 | 1 . . . 1 . . . . . Swap 27 | 1 1 2 1 . 4 5 11 . 2 Drop 49 | . . 5 1 4 6 11 20 . 2 Fire 38 | 7 13 14 . 1 . . . . 3 Melee 140 | . . . . 1 22 30 73 . 14 Ram . | . . . . . . . . . . Kick 4 | . 2 2 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 114 | -11/Junkyard | Entered Materials 232 | -10/Materials | Repaired Imp. Terrain Scanner 311 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 11) 556 | -10/Materials | Entered Mines 593 | -10/Mines | Learned 2 Materials zone layouts 608 | -10/Mines | Discovered new exit (range 14) 662 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 792 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 793 | -10/Mines | Discovered new exit (range 5) 1207 | -10/Mines | Entered Exiles 1229 | -10/Exiles | Discovered new exit (range 15) 1243 | -10/Exiles | Met 8R-AWN 1266 | -10/Exiles | Met EX-HEX 1320 | -10/Exiles | Met EX-DEC 1335 | -10/Exiles | Learned location of Zion (-6) 1391 | -10/Exiles | Discovered new exit (range 12) 1496 | -10/Exiles | Visited The Gauntlet 1788 | -10/Exiles | Met EX-BIN 1819 | -10/Exiles | Aligned with FarCom system 1821 | -10/Exiles | Given EX-Vault access code 1889 | -10/Exiles | Opened EX-Vault 1904 | -10/Exiles | Found Longsword +1 1947 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2042 | -10/Exiles | Left Exiles lab with Longsword +1 2042 | -10/Exiles | Entered Mines 2049 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2087 | -9/Mines | Learned location of 1 exit from Materials 2122 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2148 | -9/Mines | Learned 4 Materials zone layouts 2246 | -9/Mines | Discovered new exit (range 8) 2338 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2342 | -9/Mines | Build established: Assassin 2358 | -9/Mines | Learned 8 Materials zone layouts 2365 | -9/Mines | Discovered new exit (range 8) 2392 | -9/Mines | Entered Materials 2392 | -8/Materials | Accompanied by 5 allies 2392 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2393 | -8/Materials | Identified exit to Factory 2397 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2534 | -8/Materials | Garrison activated, responded to threat 2579 | -8/Materials | Identified exit to Garrison 2717 | -8/Materials | Entered Garrison 2968 | -8/Garrison | Triggered checkpoint 3020 | -8/Garrison | Triggered checkpoint 3081 | -8/Garrison | Triggered checkpoint 3146 | -8/Garrison | Triggered checkpoint 3154 | -8/Garrison | Core integrity fell below 50% 3201 | -8/Garrison | Discovered new exit (range 15) 3302 | -8/Garrison | Entered Materials 3484 | -8/Materials | Build established: Scavenger-Mutant 3921 | -8/Materials | Repaired Sml. Storage Unit 3959 | -8/Materials | Repaired Utility Shielding 4360 | -8/Materials | Discovered exit to Factory (range 16) 4442 | -8/Materials | Repaired Aluminum Leg 4522 | -8/Materials | Entered Factory 4522 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4530 | -7/Factory | Identified exit to DSF 4530 | -7/Factory | Entered DSF 4571 | -7/DSF | Additional patrols routed to DSF 4681 | -7/DSF | Core integrity fell below 50% 4706 | -7/DSF | Core integrity fell below 20% 4721 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04696_ Arm. Treads destroyed. 04696_ S-27 Virus destroyed. 04696_ VTOL Module destroyed. 04698_ S-27 Virus destroyed. 04701_ Acquired 24 matter. 04706_ VTOL Module destroyed. 04706_ G-47 Trooper destroyed. 04707_ Acquired 1 matter. 04710_ Imp. Deuterium Engine destroyed. 04710_ Sneak attack on X-57 Shotgunner. 04710_ X-57 Shotgunner destroyed. 04712_ Longsword +1 destroyed. 04712_ Utility Shielding destroyed. 04712_ Sml. Storage Unit destroyed. 04715_ A-02 Transporter destroyed. 04715_ X-57 Shotgunner destroyed. 04717_ G-47 Trooper destroyed. 04719_ Rocket Launcher destroyed. 04720_ Acquired Autogun. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????# #??????????????????????? | | ??????????????????### ##?????????????????????? | | ???????????????????!! ?????????????????????? | | ???????????????????!! ??????????? ?????????? | | ????????????????????! ??????????? ?????????? | | ??????????????????### ###????????# ?????????? | | ??????????????????#** !!#???????? ?????????? | | ??????????????????#** !!#???????? ?????????? | | ?????????????#????#** !!????????? ?????????? | | ????##########"##### a #?####???## ###??????? | | ????# ## # !!## % #?[[[#? ## !!#??????? | | ????# ## ! #a g*=##[[[# ## !!#??????? | | ???#"!! ^ % %@ ^^ !!#??????? | | ????#!! % * =s [!!! !!#??????? | | ???#"!! =% =*!=%!%= ^^ %!!#??????? | | ???## ## ! a ]%%##!!!# ## [[#??????? | | ????# ## ! # !!##?!!!#?? ## [????????? | | ????### #### # #### ###?###??### ##???????? | | ?????# !!#??#????!! !!#??????#** #???????? | | ?????# !!#??????#!! !!#??????#** #???????? | | ?????# !!#??????#!! !!#??????#** #???????? | | ?????## ###??????### "##??????### ##???????? | | ?????# !!#??????# #??????# *#???????? | | ?????# !!#??????# #??????# *#???????? | | ?????## ########## ########## ##???????? | | ????### ###!!#!!!### ###***# ### ###??????? | | ????#"" ##!!#!!!### ###***# ## ""###????? | | ??""""" """""#???? | | ??"##"" ""##"#???? | | ????#"""""##!!# # ^ # # ##"""""#??????? | | ????#"""""######### ^ #########"""""#??????? | | ????####"##???????##"######???????##"####??????? | | ???????#"#?????????###?????????????#"#?????????? | | ???????""??????????????????????????#""?????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV The More The Merrier Challenges ------------ None Game ------ Seed SniperBladeDiverter Manual? 0 Play Time 01:33:30 Cumulative 10.6 hours Start 2024.02.17 @ 21:28:33 End 2024.02.22 @ 01:37:21 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 4 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 443726ff-424a-447d-9536-187e1a328f5f