Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 20:54:14 Player: Moddy Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (47) 235 Value Destroyed (1695) 1695 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1115) 1115 TOTAL SCORE: 8325 Bonus ------- Follower Combat Kills 615 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 202/300 Energy 80/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Salvage Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- Field Laser > --- INVENTORY (5) ---- Advanced Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Peak State ------------ > --- POWER ------------ Fission Core Light Neutrino Core Antimatter Reactor > --- PROPULSION ------- Advanced Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Experimental Heat Sink Improved Cooling System Large Storage Unit Advanced Salvage Targeting Computer Improved Utility Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Heavy Beamcaster Phase Cannon Heavy Plasma Cannon > --- INVENTORY -------- Advanced Treads Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Improved VSS Leg Terrain Scanner Improved Kinecellerator Improved Light Armor Plating Relay Coupler [Brawler] Heavy Beamcaster Heavy Beamcaster Advanced Assault Cannon Improved Datajack [Rating: 100] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Improved Utility Shielding Weapon Heavy Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Fac Slots Evolved 12 | . . . . 4 2 2 . 2 . . 2 Power 2 | . . . . . . 1 . . . . 1 Propulsion 3 | . . . . 2 1 . . . . . . Utility 6 | . . . . 2 1 1 . 1 . . 1 Weapon 1 | . . . . . . . . 1 . . . Parts Attached 78 | 6 3 . 3 19 1 5 8 9 3 7 14 Power 12 | 1 . . 1 1 . 3 . 1 1 1 3 Engine 5 | 1 . . 1 . . 1 . 1 . . 1 Core 5 | . . . . 1 . 2 . . . 1 1 Reactor 2 | . . . . . . . . . 1 . 1 Propulsion 25 | 2 . . 2 8 . . 3 5 . . 5 Treads 7 | . . . . . . . 2 5 . . . Leg 18 | 2 . . 2 8 . . 1 . . . 5 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 24 | 1 3 . . 7 1 1 1 1 2 4 3 Device 10 | . 2 . . 2 . 1 1 . 1 2 1 Storage 3 | 1 1 . . . 1 . . . . . . Processor 5 | . . . . 2 . . . 1 . 1 1 Hackware . | . . . . . . . . . . . . Protection 6 | . . . . 3 . . . . 1 1 1 Artifact . | . . . . . . . . . . . . Weapon 17 | 2 . . . 3 . 1 4 2 . 2 3 Energy Gun 6 | 2 . . . . . . . . . 1 3 Energy Cannon 6 | . . . . 3 . 1 . 1 . 1 . Ballistic Gun 3 | . . . . . . . 3 . . . . Ballistic Cannon 2 | . . . . . . . 1 1 . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 2 . Parts Lost 38 | . . . . 4 2 . 10 . . . 22 Power 8 | . . . . . 1 . 2 . . . 5 Propulsion 9 | . . . . 2 . . 5 . . . 2 Utility 12 | . . . . 1 . . 2 . . . 9 Weapon 9 | . . . . 1 1 . 1 . . . 6 Highest Loss Streak 18 | . . . . 2 2 . 7 . . . 18 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | 3 8 15 15 14 13 11 12 14 14 14 13 Power . | . 1 1 1 1 2 1 . . . 1 . Propulsion 4 | 1 3 6 6 4 5 5 3 5 4 4 5 Utility 4 | . 1 5 5 5 4 3 3 4 5 5 3 Weapon 2 | 1 1 2 2 2 2 2 3 3 3 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . . . 1 7 1 . . . . 2 4 Power 1 | . . . 1 . . . . . . . . Propulsion 3 | . . . . 3 . . . . . . . Utility 7 | . . . . 1 1 . . . . 2 3 Weapon 2 | . . . . 2 . . . . . . . Tool/Special 2 | . . . . 1 . . . . . . 1 Average Slot Usage (%) 96 | . 98 100 100 98 96 97 93 93 100 100 90 Engine 3 | . 14 14 14 5 . 5 4 . . . . Core 4 | . . . . 3 5 6 6 5 5 5 6 Reactor 2 | . . . . . . . . . 4 5 5 Treads 14 | . . . . . . . 4 27 29 29 10 Leg 14 | . 28 28 28 35 38 33 26 1 . . 14 Device 14 | . 12 14 14 2 7 11 16 22 21 16 13 Storage 7 | . 14 14 14 9 14 13 7 5 5 5 4 Processor 4 | . . . . 8 7 6 2 4 5 4 6 Protection 8 | . . . . 14 7 6 9 5 6 12 11 Energy Gun 6 | . 28 28 28 5 5 . . . . 4 5 Energy Cannon 7 | . . . . 12 7 11 2 2 11 11 9 Ballistic Gun 1 | . . . . . . . 6 8 . . . Ballistic Cannon 1 | . . . . . . . 3 3 5 . . Peak Build Rating 100 | 6 8 8 9 32 33 43 48 65 74 92 100 Average Rating 55 | 4 7 8 8 24 32 42 41 62 70 86 90 On Entrance 33 | . 6 8 8 9 32 30 43 36 64 74 92 Naked Turns . | . . . . . . . . . . . . Heaviest Build 111 | 14 30 30 30 38 37 52 53 57 72 88 111 Greatest Support 130 | 20 20 20 20 62 72 72 72 130 130 130 130 Greatest Overweight (x) 9 | . 1 1 1 1 . . 4 . . . 9 Average Overweight (x) . | . . 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 7 15 15 15 15 15 14 15 15 15 15 15 Average Carried 13 | 3 8 15 15 14 13 11 12 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 15 12 13 15 15 15 4 Class Distribution -------------------- 32% | Mutant 28% | Skirmisher 19% | Tank 9% | Scavenger-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Skirmisher | -5/Factory Skirmisher | -5/Waste Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Fac Matter Collected 1264 | 180 182 . 92 189 . . 2 191 217 51 160 Remotely . | . . . . . . . . . . . . Salvage Created 1831 | . 260 . . 419 . . 127 277 . . 748 Parts 83 | . 11 . . 27 . . 6 12 . . 27 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Fac Combat Hostiles Destroyed 31 | . 4 . . 14 . . 2 1 . . 10 Melee 1 | . . . . . . . . 1 . . . Guns 11 | . 3 . . 4 . . . . . . 4 Cannons 16 | . . . . 10 . . 2 . . . 4 AOE 2 | . 1 . . . . . . . . . 1 Classes Destroyed 13 | . 4 . . 3 . . 1 3 . . 2 Worker 6 | . 1 . . 1 . . . 4 . . . Builder 4 | . 1 . . . . . . 2 . . 1 Recycler 1 | . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . . 1 Watcher 3 | . 2 . . 1 . . . . . . . Swarmer 8 | . . . . 8 . . . . . . . Grunt 12 | . 4 . . 4 . . . . . . 4 Duelist 1 | . . . . . . . . . . . 1 Sentry 2 | . . . . 1 . . . . . . 1 Specialist 4 | . . . . . . . 2 . . . 2 Hunter 1 | . . . . 1 . . . . . . . Programmer 3 | . . . . . . . . 1 . . 2 Best Kill Streak 5 | . 4 . . 5 . . 1 2 . . 3 Combat Bots Only 5 | . 2 . . 5 . . 1 1 . . 2 Max Kills in Single Turn 2 | . 2 . . 2 . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . 1 Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Fac Hostile Shots Fired 489 | . 20 . 11 132 36 . 86 8 . 3 193 Missed 136 | . 9 . 6 41 20 . 16 1 . 2 41 Hits 353 | . 11 . 5 91 16 . 70 7 . 1 152 Melee 12 | . . . . . . . . . . . 12 Projectile 341 | . 11 . 5 91 16 . 70 7 . 1 140 AOE 2 | . . . . 1 . . . . . . 1 Critical Strikes 11 | . . . . 1 . . . 1 . . 9 Actively Blocked 2 | . . . . . . . . . . . 2 Part Disruptions 11 | . . . . . . . 8 . . . 3 Actively Blocked 1 | . . . . . . . 1 . . . . Damage Taken 6835 | . 117 . 113 1193 135 . 1152 140 . 7 3978 Core 1538 | . 10 . 16 180 17 . 148 . . . 1167 Absorbed by Shields 402 | . . . . . . . . . . 6 396 Redirected to Shielding 200 | . . . . 45 3 . 77 14 . . 61 Regen/Repaired (Parts) 39 | . . . . . . . . . 39 . . Core Remaining (%) 89 | 100 . . 89 67 97 . 82 . . 100 . Volleys Fired 132 | . 15 . 6 43 . . 9 20 . . 39 Largest 3 | . 2 . 2 2 . . 2 2 . . 3 Hottest 256 | . 80 . 80 136 . . 128 150 . . 256 Shots Fired 272 | . 30 . 12 86 . . 17 24 . . 103 Gun 102 | . 30 . 12 16 . . 6 . . . 38 Cannon 170 | . . . . 70 . . 11 24 . . 65 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 24 | . . . . . . . 9 10 . . 5 Thermal 190 | . . . . 70 . . 8 14 . . 98 Explosive . | . . . . . . . . . . . . Electromagnetic 58 | . 30 . 12 16 . . . . . . . Robot Hit Streak 12 | . 4 . 6 10 . . 6 10 . . 12 Robot Miss Streak 5 | . 3 . 2 3 . . 1 2 . . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 157 | . 11 . 7 51 . . 13 16 . . 59 Core Hits 75 | . 10 . 2 26 . . 4 9 . . 24 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 6 | . . . . . . . . 1 . . 5 Burn 5 | . . . . . . . . . . . 5 Meltdown 1 | . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4381 | . 448 . 79 1091 . . 303 508 . . 1952 Guns 1111 | . 223 . 79 137 . . 87 . . . 585 Cannons 2963 | . . . . 892 . . 216 488 . . 1367 Explosions 225 | . 225 . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 82 | . . . . 62 . . . 20 . . . Kinetic 446 | . . . . . . . 169 138 . . 139 Thermal 3414 | . 225 . . 892 . . 134 350 . . 1813 Explosive . | . . . . . . . . . . . . Electromagnetic 439 | . 223 . 79 137 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 5 . . . 9 Average Corruption 6 | . . . . . . . 2 . . . 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 21 | . . . . . . . 1 . . . 20 Message Errors 7 | . . . . . . . . . . . 7 Matter Fused 5 | . . . . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 45 | . . . . 11 . . . . . . 34 Projectiles 40 | . . . . 6 . . . . . . 34 Explosions . | . . . . . . . . . . . . Melee 5 | . . . . 5 . . . . . . . Knockbacks 4 | . . . . . . . 1 1 . . 2 Impact . | . . . . . . . . . . . . Kinetic 4 | . . . . . . . 1 1 . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 4 | . . . . . . . . 4 . . . Targets Rammed 25 | . . . . 20 . . . 5 . . . Kicked 20 | . . . . 20 . . . . . . . Crushed 1 | . . . . . . . . 1 . . . Highest Temperature 924 | . 138 . . 585 . . . 48 . . 924 Average Temperature 178 | . 51 . . 158 . . . 22 . . 255 Received Heat Transfer 981 | . 66 . 18 309 48 . . . . . 540 Effects 31 | . . . . 9 . . . . . . 22 Shutdowns 5 | . . . . 2 . . . . . . 3 Energy Bleed 5 | . . . . 4 . . . . . . 1 Interference 1 | . . . . . . . . . . . 1 Matter Decay 3 | . . . . . . . . . . . 3 Short Circuit 5 | . . . . 1 . . . . . . 4 Damage (minor) 3 | . . . . 1 . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . 4 Damage (core) 5 | . . . . 1 . . . . . . 4 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 15 | . 1 . . 3 . . . 1 . . 10 Heat Transferred 5161 | . 300 . . 1591 . . 222 548 . . 2500 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Fac Maximum Alert Level 1 | . . . . 1 . . . . . 1 1 Low Security (%) 87 | 100 100 100 . 78 100 100 100 100 100 82 62 Level 1 12 | . . . . 21 . . . . . 17 37 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 356 | . 65 1 . 248 109 23 30 30 14 356 313 Initial 150 | . . 1 . . 109 23 . . . . 150 Average 74 | . 16 . . 117 84 7 9 2 . 127 192 Influence Increases 2027 | . 140 . . 563 . . 50 76 14 676 508 Destroy 0b10 Robot/C 980 | . 80 . . 380 . . 40 20 . 260 200 Destroy 0b10 Robot/NC 100 | . 20 . . 10 . . . 40 . 20 10 Destroy Leader 196 | . 14 . . 82 . . 10 10 . 40 40 Allied During Kill 209 | . . . . 13 . . . . . 192 4 Successful Hack 35 | . 5 . . . . . . . . 30 . Disable Machine 60 | . 15 . . 30 . . . . . . 15 Anti-Garrison Action 150 | . . . . . . . . . . . 150 Destroy Structure 207 | . 6 . . 3 . . . 6 14 134 44 Lose Combat Pursuer 90 | . . . . 45 . . . . . . 45 Influence Decreases 1971 | . 135 5 . 323 191 49 50 75 15 368 760 Entered New Map 320 | . . 4 . . 131 26 . . 1 . 158 Time Decay 1151 | . 135 1 . 243 40 23 . 75 14 278 342 Lost Part 330 | . . . . 40 20 . 50 . . . 220 Lost Ally 170 | . . . . 40 . . . . . 90 40 Squads Dispatched 12 | . 1 . . 1 . . 1 1 . 1 7 Investigation . | . . . . . . . . . . . . Extermination 3 | . . . . . . . . 1 . 1 1 Reinforcement 6 | . 1 . . 1 . . 1 . . . 3 Assault 2 | . . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Fac Distress Signals 4 | . 1 . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 78 | . 9 . 2 30 1 . 5 3 . 3 25 Peak Tracking Total 9 | . 3 . 2 9 1 . 3 1 . 2 7 Tactical Retreats 7 | . . . . 2 . . 2 . . . 3 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Fac Traps Triggered 3 | . . . . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Fac Machines Disabled 5 | . 1 . . 2 . . . . . . 2 Max in Single Turn 1 | . 1 . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Fac Machines Accessed 13 | . 5 . . 1 1 1 . 1 . 4 . Terminals 8 | . 3 . . 1 . 1 . . . 3 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 32 | . 14 . . 4 2 1 . 3 . 8 . Successful 11 | . 6 . . . . 1 . 2 . 2 . Failed 21 | . 8 . . 4 2 . . 1 . 6 . Catastrophic 5 | . 1 . . . 1 . . . . 3 . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 20 | . 9 . . 4 . 1 . . . 6 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . 5 . . . 2 . . 3 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . Terminal Hacks 6 | . 4 . . . . 1 . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . Zone Layout 2 | . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . 2 . . . Process 1 | . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . 1 . . . Retrieve Components 2 | . 2 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 4 . . 1 1 . . 1 . 4 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Fac Total Allies 22 | . . 2 . . . . . . 20 . . Largest Group 20 | . . 2 2 2 . . . . 20 8 2 Highest-Rated Group 766 | . . 42 42 42 . . . . 766 269 92 Highest-Rated Ally 50 | . . 31 31 31 . . . . 50 50 46 Total Orders . | . . . . . . . . . . . . Ally Attacks 87 | . . . 9 14 . . . . 1 54 9 Total Damage 2745 | . . . 190 275 . . . . 212 1773 295 Kills 26 | . . . 2 5 . . . . 1 18 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Fac Active Infowar (turns) 2107 | . 408 . . 188 . . 94 861 448 108 . Optics 188 | . . . . 188 . . . . . . . Terrain 1824 | . 408 . . . . . . 860 448 108 . ECM 1249 | . . . . . . . 94 861 294 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Fac Turns Passed 4500 | 68 506 83 109 594 96 107 153 861 448 706 769 Spaces Moved 2248 | 50 256 30 46 283 75 80 64 386 261 393 324 Core 18 | 11 . . . . . . . . . . 7 Treads 1198 | . . . . . . . 2 386 261 393 156 Legs 1032 | 39 256 30 46 283 75 80 62 . . . 161 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 120 122 122 122 145 161 165 50 Average Speed 158 | 104 170 190 190 125 122 122 169 160 164 165 181 Slowest Speed 500 | 120 190 190 190 193 122 122 400 170 165 165 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 22 | 4 43 8 5 31 3 3 59 8 90 11 7 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 32 | . 6 . . 1 . . . 3 . . 22 Melee . | . . . . . . . . . . . . Projectile 26 | . . . . 1 . . . 3 . . 22 AOE 6 | . 6 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Fac Total 2919 | 65 295 56 56 426 80 89 94 601 282 454 421 Wait 283 | . 8 27 . 16 . 4 . 161 . 38 29 Move 2238 | 49 255 29 45 282 74 79 63 386 260 392 324 Hop . | . . . . . . . . . . . . Pick Up 98 | 10 13 . 1 25 3 1 9 12 8 9 7 Fast Attach . | . . . . . . . . . . . . Attach 47 | 6 1 . . 10 2 4 6 6 . 1 11 Detach 1 | . . . . 1 . . . . . . . Swap 45 | . 2 . 3 13 . 1 5 7 3 6 5 Drop 42 | . 1 . 1 16 1 . 2 4 8 8 1 Fire 132 | . 15 . 6 43 . . 9 20 . . 39 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 20 | . . . . 20 . . . . . . . Crush 5 | . . . . . . . . 5 . . . Escape Stasis 5 | . . . . . . . . . . . 5 Rewire 3 | . . . . . . . . . 3 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Fac] / Gar) -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 575 | -10/Materials | Entered Mines 641 | -10/Mines | Discovered new exit (range 4) 658 | -10/Mines | Entered Subcaves 658 | -10/Subcaves | Accompanied by 2 allies 663 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 692 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 747 | -10/Subcaves | Discovered new exit (range 9) 767 | -10/Subcaves | Entered Materials 767 | -8/Materials | Accompanied by 2 allies 767 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1290 | -8/Materials | Discovered new exit (range 14) 1361 | -8/Materials | Entered Factory 1361 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1432 | -7/Factory | Discovered new exit (range 13) 1457 | -7/Factory | Entered another Factory area 1457 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1564 | -6/Factory | Identified exit to DSF 1564 | -6/Factory | Entered DSF 1614 | -6/DSF | Build established: Scavenger-Mutant 1628 | -6/DSF | Additional patrols routed to DSF 1669 | -6/DSF | Discovered new exit (range 13) 1717 | -6/DSF | Entered Factory 1717 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1743 | -5/Factory | Lost 7 parts (2p4n1u) 2169 | -5/Factory | Build established: Skirmisher 2578 | -5/Factory | Sucked down chute 2578 | -5/Factory | Entered Waste 2579 | -5/Waste | Joined by Warlord forces that had cleared the area 2758 | -5/Waste | A Compactor rumbled back to life 2758 | -5/Waste | Allies destroyed C-40 Crusher 3001 | -5/Waste | Discovered new exit (range 15) 3026 | -5/Waste | Entered Factory 3026 | -5/Factory | Accompanied by 8 allies 3361 | -5/Factory | Identified exit to Garrison 3394 | -5/Factory | Discovered new exit (range 6) 3433 | -5/Factory | Build established: Tank 3645 | -5/Factory | Lost 4 allies 3732 | -5/Factory | Entered another Factory area 3732 | -4/Factory | Accompanied by 2 allies 3732 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3733 | -4/Factory | Garrison activated, responded to threat 4333 | -4/Factory | Build established: Scavenger-Tank 4460 | -4/Factory | Core integrity fell below 50% 4473 | -4/Factory | Core integrity fell below 20% 4501 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Adv. Assault Cannon destroyed. Broken Arm. Leg severed. L-61 Swordsman destroyed. Overheating: Imp. Target Analyzer damaged (-12). Overheating: Core damaged (-149). Hvy. Beamcaster destroyed. Overheating: Imp. Target Analyzer damaged (-6). Hvy. Beamcaster broken. Overheating: Short circuit. Acquired 59 matter. System corrupted: Substantial component data lost. Acquired Lgt. Ion Engine. Broken Hvy. Beamcaster destroyed. Lgt. Ion Engine destroyed. T8DQ YXRWCEETD :IWFYA G%FV