Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.18 @ 20:18:17 Player: F4LK5 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (1878) 1878 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 5488 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 432/700 Matter 58/300 Energy 1/150 System Corruption 5% Temperature Critical (739) Movement Flying (109) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ Improved Heat Sink Advanced Visual Processing Unit Transmission Jammer Advanced ECM Suite > --- WEAPON (3) ------- Beam Rifle Gauss Cannon Gauss Cannon > --- INVENTORY (5) ---- VTOL Module Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Precision Beam Rifle Advanced Assault Cannon > --- INVENTORY -------- VTOL Module Cesium-ion Thruster Improved Signal Interpreter Transport Network Coupler ECM Suite [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Targeting Computer Device ECM Suite Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 78 | 6 6 10 8 . . 6 21 21 Power 14 | 2 2 1 1 . . . 6 2 Engine 5 | 2 1 1 . . . . 1 . Core 9 | . 1 . 1 . . . 5 2 Reactor . | . . . . . . . . . Propulsion 32 | 2 . 3 4 . . 3 10 10 Treads . | . . . . . . . . . Leg 4 | . . . 4 . . . . . Wheel 2 | 2 . . . . . . . . Hover 5 | . . 1 . . . . . 4 Flight 21 | . . 2 . . . 3 10 6 Utility 14 | . 2 2 2 . . . 2 6 Device 10 | . . 2 1 . . . 2 5 Storage . | . . . . . . . . . Processor 3 | . 1 . 1 . . . . 1 Hackware . | . . . . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 18 | 2 2 4 1 . . 3 3 3 Energy Gun 7 | . . 3 1 . . . 3 . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 2 2 1 . . . 3 . . Ballistic Cannon 3 | . . . . . . . . 3 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 10 | . . 1 . . . . 6 3 Power 2 | . . . . . . . 1 1 Propulsion 6 | . . . . . . . 5 1 Utility 2 | . . 1 . . . . . 1 Weapon . | . . . . . . . . . Highest Loss Streak 3 | . . 1 . . . . 3 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 88 98 94 100 100 96 87 93 Engine 3 | . 10 12 1 . . . 3 . Core 8 | . 3 1 9 11 11 11 7 14 Leg 11 | . . . 25 33 33 4 . . Wheel 2 | . 28 4 . . . . . . Hover 3 | . . 11 2 . . . . 9 Flight 13 | . . 11 2 . . 27 31 18 Device 11 | . . 12 13 11 11 11 9 19 Processor 16 | . 9 14 16 22 22 22 18 9 Energy Gun 14 | . . 16 18 22 22 3 15 12 Ballistic Gun 5 | . 28 11 3 . . 15 2 . Ballistic Cannon 1 | . . . . . . . . 7 Naked Turns . | . . . . . . . . . Heaviest Build 33 | 9 16 16 16 15 15 15 16 33 Greatest Support 36 | 20 20 20 30 30 30 30 17 36 Greatest Overweight (x) 6 | 2 . 3 1 . . 3 4 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 4 5 5 5 Average Carried 4 | 3 3 4 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 3 5 4 4 4 5 4 4 Class Distribution -------------------- 44% | Scavenger-Mutant 27% | Mutant 12% | Scavenger-Sprinter 6% | Infiltrator-Skirmisher 4% | Infiltrator-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Infiltrator-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1374 | 205 224 134 118 . . 73 244 376 Remotely . | . . . . . . . . . Salvage Created 2708 | . 272 282 691 93 . 137 820 413 Parts 171 | . 18 16 34 3 . 19 58 23 Haulers Intercepted 2 | . . . 2 . . . . . Recyclers Shooed 3 | . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 49 | . 4 8 5 2 . 10 14 6 Guns 42 | . 4 8 5 2 . 10 11 2 Cannons 3 | . . . . . . . . 3 Classes Destroyed 13 | . 3 1 4 1 . . 3 1 Worker 2 | . . . 1 . . . . 1 Builder 8 | . 2 . 1 . . . 1 4 Tunneler 1 | . . . . . . . 1 . Hauler 2 | . . . 2 . . . . . Recycler 6 | . . . 4 . . . 1 1 Operator 2 | . . . 1 . . . 1 . Watcher 6 | . 2 . . . . . 3 1 Swarmer 16 | . . 2 . . . 10 4 . Grunt 21 | . 4 6 5 1 . . 2 3 Duelist 2 | . . . . 1 . . . 1 Sentry 7 | . . . . . . . 6 1 Hunter 2 | . . . . . . . 2 . Programmer 1 | . . . . . . . . 1 Best Kill Streak 7 | . 3 2 7 2 . 4 6 6 Combat Bots Only 5 | . 2 2 3 2 . 4 5 2 Max Kills in Single Turn 2 | . 1 1 1 1 . 2 2 2 Gunslinging 1 | . . . . . . 1 1 . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 1724 | . 216 184 73 . . 94 410 747 Core 461 | . 20 40 16 . . 18 99 268 Absorbed by Shields 101 | . . . . . . . 101 . Core Remaining (%) 87 | 100 . 76 . . . 91 82 . Volleys Fired 169 | . 24 17 29 4 . 14 53 28 Largest 3 | . 2 2 2 2 . 2 2 3 Hottest 165 | . 46 138 131 131 . 131 117 165 Shots Fired 338 | . 40 32 56 8 . 23 106 73 Gun 306 | . 40 32 56 8 . 23 106 41 Cannon 32 | . . . . . . . . 32 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 139 | . 40 10 10 . . 13 34 32 Thermal 199 | . . 22 46 8 . 10 72 41 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | . 13 17 21 7 . 6 16 13 Robot Miss Streak 3 | . 1 1 1 1 . 2 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . 2 . 1 . 1 1 . Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 . Shots Hit Robots 259 | . 33 28 43 6 . 16 80 53 Core Hits 106 | . 14 11 14 3 . 11 34 19 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 21 | . . 2 3 1 . 1 8 6 Burn 18 | . . 2 3 1 . 1 8 3 Blast 3 | . . . . . . . . 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4573 | . 473 512 866 112 . 208 1098 1304 Guns 3814 | . 451 512 862 112 . 208 1098 571 Cannons 622 | . . . . . . . . 622 Explosions 111 | . . . . . . . . 111 Melee . | . . . . . . . . . Ramming 26 | . 22 . 4 . . . . . Kinetic 1596 | . 451 141 124 . . 98 160 622 Thermal 2840 | . . 371 738 112 . 110 938 571 Explosive 111 | . . . . . . . . 111 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . . . . . 16 Message Errors 6 | . . . . . . . . 6 Matter Fused 4 | . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 23 | . . . . . . . . 23 Projectiles 15 | . . . . . . . . 15 Explosions 8 | . . . . . . . . 8 Melee . | . . . . . . . . . Knockbacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 53 | . 9 . . . . . . 44 Shots 1 | . . . . . . . . 1 Rammed 6 | . 5 . 1 . . . . . Targets Rammed 7 | . 5 . 2 . . . . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 725 | . 24 354 330 264 . 273 474 725 Average Temperature 161 | . 10 92 105 133 . 105 147 270 Received Heat Transfer 748 | . 150 87 54 . . . 154 303 Effects 58 | . . 1 . . . 1 11 45 Shutdowns 16 | . . . . . . . 6 10 Energy Bleed 8 | . . 1 . . . 1 3 3 Interference 8 | . . . . . . . . 8 Matter Decay 4 | . . . . . . . . 4 Short Circuit 4 | . . . . . . . . 4 Damage (minor) 6 | . . . . . . . . 6 Damage (major) 11 | . . . . . . . 2 9 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . . . . 3 1 Combat Hostiles 4 | . . . . . . . 3 1 Parts Melted 17 | . . 3 3 . . 1 6 4 Heat Transferred 7400 | . . 888 1628 296 . 296 2775 1517 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 617 | . 166 209 214 120 . 260 617 417 Initial 240 | . . 54 22 70 . . 85 240 Average 214 | . 88 163 120 96 . 155 370 337 Maximum Alert Level 2 | . . 1 1 . . 1 2 2 Low Security (%) 50 | 100 100 45 92 100 . 72 5 . Level 1 38 | . . 54 7 . . 27 53 84 Level 2 11 | . . . . . . . 40 15 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . 2 . . . 2 2 Investigation . | . . . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 5 | . . . 2 . . . 2 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . . . 1 . Communications Jammed 5 | . . . . . . . . 5 Distress Signals 5 | . . . . . . . . 5 Times Spotted 82 | . 8 7 9 2 . 11 26 19 Peak Tracking Total 5 | . 5 2 3 2 . 4 5 5 Tactical Retreats 8 | . . . . . . 1 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 4 | . 1 1 . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 3 | . . 1 . . . . . 2 Max in Single Turn 2 | . . 1 . . . . . 2 Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 20 | . 2 1 1 . . . 10 6 Terminals 17 | . 2 . . . . . 9 6 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 49 | . 7 1 2 . . . 24 15 Successful 33 | . 4 1 2 . . . 21 5 Failed 16 | . 3 . . . . . 3 10 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 42 | . 7 . . . . . 21 14 Terminals 45 | . 7 . . . . . 23 15 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 4 | . . 1 . . . . 2 1 Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 Maintenance Status 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 26 | . 4 . . . . . 18 4 Terminals 26 | . 4 . . . . . 18 4 Track 3 | . . . . . . . 3 . Assimilate 10 | . 2 . . . . . 6 2 Botnet 13 | . 2 . . . . . 9 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 12 | . 2 . . . . . 5 5 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 2 . . . Highest-Rated Group 41 | . . . . 41 41 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 3527 | 60 266 458 399 489 326 247 692 590 Spaces Moved 3607 | 57 210 320 237 394 272 490 858 769 Core 35 | 31 . 1 . . . . 2 1 Treads . | . . . . . . . . . Legs 875 | . . . 201 394 272 8 . . Wheels 290 | 26 210 54 . . . . . . Hover 632 | . . 263 36 . . . . 333 Flight 1775 | . . 2 . . . 482 856 435 Fastest Speed 26 | 50 80 80 120 120 120 34 26 26 Average Speed 72 | 79 80 114 120 120 120 35 38 57 Slowest Speed 350 | 150 80 200 190 120 120 290 280 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 4 53 70 20 85 78 88 67 20 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 4 | . . 1 . 2 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 34 | . . . . . . . . 34 Melee . | . . . . . . . . . Projectile 8 | . . . . . . . . 8 AOE 26 | . . . . . . . . 26 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 4212 | 69 269 383 295 402 271 538 1125 860 Wait 250 | . 13 18 10 5 . 20 167 17 Move 3593 | 56 209 319 236 393 271 483 857 769 Hop 3 | . . . . . . 3 . . Pick Up 52 | 7 6 9 3 . . 4 11 12 Fast Attach 26 | 2 1 4 3 . . 5 8 3 Attach 35 | 3 3 4 3 . . 1 9 12 Detach 6 | . . . 2 . . . 3 1 Swap 17 | 1 2 2 2 . . . 4 6 Drop 54 | . 6 10 5 . . 8 13 12 Fire 169 | . 24 17 29 4 . 14 53 28 Melee . | . . . . . . . . . Ram 6 | . 5 . 1 . . . . . Kick 1 | . . . 1 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: Mat / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered Mines 357 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 497 | -10/Mines | Learned location of Mines (-9) 562 | -10/Mines | Learned Materials trap positions 712 | -10/Mines | Discovered new exit (range 7) 763 | -10/Mines | Discovered new exit (range 9) 785 | -10/Mines | Entered Materials 785 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 786 | -9/Materials | Loaded intel: 14 trap records 1159 | -9/Materials | Build established: Scavenger-Mutant 1171 | -9/Materials | Discovered new exit (range 5) 1184 | -9/Materials | Entered Mines 1254 | -9/Mines | Identified exit to Materials 1667 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1667 | -9/Mines | Discovered new exit (range 5) 1673 | -9/Mines | Entered Exiles 1673 | -9/Exiles | Accompanied by 2 allies 1690 | -9/Exiles | Discovered new exit (range 15) 1703 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1708 | -9/Exiles | Met 8R-AWN 1729 | -9/Exiles | Met EX-HEX 1785 | -9/Exiles | Met EX-DEC 1809 | -9/Exiles | Visited The Gauntlet 1983 | -9/Exiles | Discovered new exit (range 15) 1999 | -9/Exiles | Entered Mines 2239 | -8/Mines | Discovered exit to Materials (range 5) 2246 | -8/Mines | Entered Materials 2246 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2613 | -8/Materials | Lost 3 parts (3n) 2846 | -8/Materials | Discovered new exit (range 8) 2890 | -8/Materials | Build established: Scavenger-Sprinter 2898 | -8/Materials | Discovered new exit (range 5) 2937 | -8/Materials | Discovered new exit (range 6) 2938 | -8/Materials | Entered Factory 2938 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3213 | -7/Factory | Discovered new exit (range 5) 3528 | -7/Factory | Self-destructed Last Messages --------------- 03519_ 4MIK1QCWUN /G7:UQA&V0LL| VHVQKFOWD 03519_ L-41 Fighter suffers critical hit (Burn). 03519_ Imp. Melee Analysis Suite melted. 03519_ L-41 Fighter destroyed. 03520_ Overheating: Imp. Heat Sink damaged (-12). 03520_ Critical hit (Burn: +37). 03521_ R-06 Scavenger collects Welding Torch. 03523_ Overheating: Mic. Nuclear Core damaged (-25). 03523_ Overheating: Beam Rifle damaged (-3). 03523_ Overheating: Transmission Jammer damaged (-3). 03523_ Overheating: Cesium-ion Thruster damaged (-2). 03524_ Overheating: Core damaged (-140). 03525_ Overheating: Cesium-ion Thruster damaged (-7). 03525_ R-06 Scavenger collects Welding Torch. 03526_ Power failure, Mic. Nuclear Core shutdown. 03526_ W-25 Informer distress signal jammed. 03527_ Overheating: Mic. Nuclear Core damaged (-17). 03527_ W-25 Informer distress signal jammed. 03527_ U-05 Engineer builds a Wall. 03528_ Overheating: Adv. Visual Processing Unit damaged (-10). Map ----- +----------------------------------------------------+ | ?? ? " ???""" """ ]]]????????????????????????????? | | ?? 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""" # # #???????????????????? | | """ # # #???????????????????? | | #? # #???????????????????? | | # ! #?######### #????????######?????? | | # !! #????????## #?????? #?????? | | ## # !! #??########%#???? #?????? | | # ####### !#?? #?????? | | + @r *# #?????? | | # ! g g #?????? | | # %k u# g #?????? | | # ### ######## u###############?????? | | # #?# #??????### ###???????????????????? | | # #?# #????????# #?????????????????????? | | # #?#+#????????#r#?????????????????????? | | ######### #? ????????# #?????????????????????? | | ????????# #? ????????# #?????????????????????? | | ????????# #?"""????????# #?????????????????????? | | ????????+ #?""""???????# ?????????????????????? | | ????????# #??""????????# ?????????????????????? | | ????????# #????????????/ ?????????????????????? | | ????????# #????????????# ?????????????????????? | | ????????# #????????????# ?????????????????????? | | ????????# #????????????? ?????????????????????? | | ????????# #????????????? ????????????????????? | | ????????# #????????????? ????????????????????? | | ????????# #????????????? ????????????????????? | | ????????# #????????????? ????????????????????? | | ????????# #????????????? ?????????????????????? | | ######### #????????????????????????????????????? | | #????????????????????????????????????? | | ##########+#####?????????????????????????????????? | | ??# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Airjet | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryBattleWell Manual? 0 Play Time 00:45:26 Cumulative 21.3 hours Start 2022.10.17 @ 21:53:41 End 2022.10.18 @ 20:18:17 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 60 Rogue 54 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 707f57e8-fcac-4386-9e8e-7aa37719f113