Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.17 @ 01:32:43 Player: bryce Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (117) 585 Value Destroyed (4483) 4483 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (717) 717 TOTAL SCORE: 10125 Bonus ------- Pacifist 200 Follower Combat Kills 217 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 291/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Makeshift System Shield > --- WEAPON (5) ------- Makeshift Sword Segregator > --- INVENTORY (10) --- Particle Reactor Layered Medium Armor Plating Field Laser Precision Beam Rifle Heavy Laser Heavy Laser Improved EM Pulse Cannon High-powered Shotgun Flak Gun Flak Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Titanium Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Layered Medium Armor Plating Medium Reflective Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Heavy Mace Greatsword > --- INVENTORY -------- Improved Medium Treads Field Laser Precision Beam Rifle Improved EM Pulse Cannon High-powered Shotgun Flak Gun Flak Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 . 2 . . . . Power 1 | . . . 1 . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 2 | . . . 1 1 . . . . . . Weapon 3 | . . 1 . . . 2 . . . . Parts Attached 123 | 5 2 15 18 21 22 10 18 6 . 6 Power 24 | 1 . 2 4 8 5 2 1 . . 1 Engine 13 | 1 . 2 2 3 2 2 1 . . . Core 11 | . . . 2 5 3 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 45 | 2 . 7 5 8 8 3 5 4 . 3 Treads 31 | 1 . 6 4 7 7 2 3 . . 1 Leg 13 | . . 1 1 1 1 1 2 4 . 2 Wheel 1 | 1 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | 1 1 2 3 3 4 4 4 . . . Device 3 | . 1 . 1 . . . 1 . . . Storage 6 | 1 . 1 . 1 1 2 . . . . Processor . | . . . . . . . . . . . Hackware 1 | . . . . . . . 1 . . . Protection 12 | . . 1 2 2 3 2 2 . . . Artifact . | . . . . . . . . . . . Weapon 32 | 1 1 4 6 2 5 1 8 2 . 2 Energy Gun 4 | . . 1 2 . . . . . . 1 Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 10 | 1 . 1 3 1 . . 3 1 . . Ballistic Cannon 7 | . . 2 . . 2 . 3 . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . 1 . 1 . 3 . . 1 . . Slashing Weapon 4 | . . . . . . 1 2 . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 2 . 2 . . . . . Corrupted Parts 3 | . . . . . 1 . 2 . . . System Corruption 17 | . . . . . 7 . 10 . . . Parts Lost 56 | . . 1 6 5 7 4 18 5 . 10 Power 9 | . . . 1 1 2 1 3 . . 1 Propulsion 17 | . . . 1 2 3 . 6 2 . 3 Utility 16 | . . 1 3 2 2 2 4 . . 2 Weapon 14 | . . . 1 . . 1 5 3 . 4 Highest Loss Streak 9 | . . 1 3 2 5 1 9 4 . 6 To Critical Strikes 2 | . . . . 1 . . 1 . . . Average Slot Usage (%) 83 | . 94 96 94 88 85 88 63 78 73 60 Engine 7 | . 14 11 11 6 4 3 8 . . . Core 3 | . . . 3 4 8 8 . . . 3 Treads 15 | . 14 22 22 20 19 20 7 . . 3 Leg 7 | . . 9 3 8 4 5 4 20 20 14 Device 2 | . 9 6 4 . . . . 6 6 1 Storage 13 | . 14 10 9 15 17 16 13 13 13 12 Protection 6 | . . 3 12 7 5 5 7 . . . Energy Gun 2 | . . 2 9 5 . . . . . 2 Ballistic Gun 5 | . 14 11 8 7 1 . 1 1 6 2 Ballistic Cannon 7 | . . 7 . . 10 13 14 13 . . Impact Weapon 6 | . 12 11 8 7 7 6 3 2 6 2 Slashing Weapon 1 | . . . . . . 5 . 13 13 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 81 | 10 13 29 41 74 54 81 76 41 31 31 Greatest Support 86 | 20 20 40 40 84 84 86 86 50 30 30 Greatest Overweight (x) 10 | 2 . 1 1 1 2 . 2 10 1 1 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 10 10 10 10 Most Carried 10 | 8 8 10 10 10 10 10 10 10 9 10 Average Carried 8 | 6 7 8 9 9 9 8 7 7 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 7 8 10 10 10 10 10 6 9 9 10 Class Distribution -------------------- 40% | Scavenger-Mutant 39% | Mutant 7% | Hacker-Mutant 5% | Gunner 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Matter Collected 2494 | 223 47 360 296 329 252 221 548 161 . 57 Remotely 357 | . 47 195 115 . . . . . . . Salvage Created 4912 | . . 1028 1080 646 603 538 679 338 . . Parts 219 | . . 52 43 32 18 38 21 15 . . Haulers Intercepted 10 | . . 4 3 . 3 . . . . . Recyclers Shooed 3 | . . . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 14 15 . 11 Prevented 4 | . . . . . . . 4 . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 91 | . . 15 18 12 9 12 18 7 . . Melee 27 | . . 1 5 4 3 7 3 4 . . Guns 22 | . . 6 8 6 1 . 1 . . . Cannons 23 | . . 4 . 1 1 4 11 2 . . Classes Destroyed 15 | . . 8 2 2 . 2 1 . . . Worker 3 | . . 1 . . . 2 . . . . Builder 2 | . . 1 . . . 1 . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 10 | . . 4 3 . 3 . . . . . Recycler 7 | . . 2 3 1 1 . . . . . Operator 1 | . . . . 1 . . . . . . Watcher 2 | . . 1 1 . . . . . . . Swarmer 10 | . . . 3 . . 3 4 . . . Grunt 44 | . . 10 11 5 2 3 10 3 . . Brawler 5 | . . . . . . . 3 2 . . Duelist 2 | . . 1 1 . . . . . . . Sentry 13 | . . 4 1 3 4 . 1 . . . Hunter 8 | . . . 2 1 . 3 . 2 . . Programmer 8 | . . . . 3 3 2 . . . . Behemoth 1 | . . . . . . 1 . . . . Best Kill Streak 8 | . . 5 5 4 2 8 4 3 . . Combat Bots Only 5 | . . 3 3 4 2 5 4 3 . . Max Kills in Single Turn 1 | . . 1 1 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . 1 1 1 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Hostile Shots Fired 1442 | . . 90 183 230 349 201 248 91 . 50 Missed 434 | . . 23 51 76 129 57 64 20 . 14 Damage Taken 11046 | . . 700 1568 1327 1461 1566 2834 886 . 704 Core 1345 | . . 98 119 105 164 116 512 120 . 111 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 3441 | . . 206 456 415 474 465 788 420 . 217 Core Remaining (%) 82 | 100 100 75 78 . 61 . . . . . Volleys Fired 289 | . . 66 67 43 27 25 49 6 . 6 Largest 2 | . . 1 1 1 1 1 2 2 . 1 Hottest 96 | . . 39 61 65 65 48 96 96 . 60 Shots Fired 309 | . . 66 67 43 28 25 61 12 . 7 Gun 183 | . . 54 67 35 6 . 14 . . 7 Cannon 126 | . . 12 . 8 22 25 47 12 . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 248 | . . 66 43 25 12 25 61 12 . 4 Thermal 58 | . . . 24 18 16 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . 3 Robot Hit Streak 31 | . . 10 31 14 26 16 18 9 . 17 Robot Miss Streak 4 | . . 2 2 4 2 2 1 1 . 1 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 440 | . . 72 89 51 58 55 76 32 . 7 Core Hits 167 | . . 26 27 38 17 21 25 11 . 2 Critical Kills 8 | . . 1 2 2 1 1 1 . . . Critical Parts Destroyed 27 | . . 6 8 2 3 2 5 1 . . Critical Strikes 55 | . . 7 13 4 7 9 9 6 . . Burn 3 | . . . 3 . . . . . . . Blast 8 | . . . . . 2 2 3 1 . . Smash 36 | . . 7 10 4 5 3 6 1 . . Sever 8 | . . . . . . 4 . 4 . . Melee Attacks 199 | . . 19 33 13 39 41 27 25 . 2 Impact 155 | . . 19 33 13 39 18 27 4 . 2 Slashing 44 | . . . . . . 23 . 21 . . Piercing . | . . . . . . . . . . . Sneak Attacks 21 | . . 3 3 2 4 4 5 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . 5 . 6 . . Damage Inflicted 12919 | . . 1326 2057 1352 2247 2427 2373 1027 . 110 Guns 2557 | . . 598 915 645 164 . 150 . . 85 Cannons 2738 | . . 186 . 214 525 437 1121 255 . . Explosions . | . . . . . . . . . . . Melee 7624 | . . 542 1142 493 1558 1990 1102 772 . 25 Ramming . | . . . . . . . . . . . Kinetic 4081 | . . 784 495 450 314 437 1271 255 . 75 Thermal 1204 | . . . 420 409 375 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . 10 Impact 5540 | . . 542 1142 493 1558 568 1102 110 . 25 Slashing 2084 | . . . . . . 1422 . 662 . . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . . . . 3 14 1 14 14 14 21 Average Corruption 9 | . . . . 1 10 1 10 14 14 14 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 131 | . . . . 9 36 . 51 23 5 7 Message Errors 28 | . . . . 2 8 . 10 5 . 3 Matter Fused 34 | . . . . 5 4 . 18 3 2 2 Heat Flow Errors 21 | . . . . 1 11 . 5 2 1 1 Energy Discharges 18 | . . . . 1 2 . 8 7 . . Parts Rejected 3 | . . . . . 2 . 1 . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 11 | . . . . . 3 . 2 4 2 . Data Loss (major) 6 | . . . . . 3 . 2 1 . . Misfires 4 | . . . . . 1 . 2 . . 1 Alerts 4 | . . . . . 2 . 2 . . . Misdirections 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1773 | . . 136 338 163 423 377 283 53 . . Projectiles 70 | . . . . 16 24 9 21 . . . Explosions . | . . . . . . . . . . . Melee 1703 | . . 136 338 147 399 368 262 53 . . Knockbacks 35 | . . 3 6 4 3 6 11 2 . . Impact 17 | . . 2 5 3 3 3 1 . . . Kinetic 16 | . . 1 . . . 3 10 2 . . Secondary 2 | . . . 1 1 . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 272 | . . 7 211 220 272 20 257 259 246 230 Average Temperature 73 | . . 4 63 62 97 8 56 55 137 129 Received Heat Transfer 4366 | . . 405 900 438 585 283 1257 342 . 156 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 30 | . . 6 9 1 5 1 2 6 . . Impact Corruptions 58 | . . 9 12 7 13 6 9 2 . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 9 | . . . 3 1 5 . . . . . Heat Transferred 2109 | . . . 999 592 518 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Peak Influence 338 | . . 316 283 190 162 338 . . . . Initial 66 | . . . 57 66 7 35 . . . . Average 100 | . . 148 136 71 57 137 . . . . Maximum Alert Level 1 | . . 1 1 . . 1 . . . . Low Security (%) 86 | 100 100 68 81 100 100 72 . . . . Level 1 13 | . . 31 18 . . 27 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . . 3 3 4 4 2 . . . 1 Investigation 4 | . . 1 2 1 . . . . . . Extermination 5 | . . . . 1 3 1 . . . . Reinforcement 7 | . . 2 1 2 1 1 . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Distress Signals 10 | . . 3 2 2 1 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 160 | . 2 21 33 25 15 28 16 8 . 12 Peak Tracking Total 9 | . 2 5 7 9 4 7 7 3 . 6 Tactical Retreats 12 | . . 1 . 1 . 9 . 1 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Traps Triggered 7 | . . 1 2 3 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Machines Disabled 3 | . . . . . 3 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Machines Accessed 13 | . . 3 3 1 2 . . . 4 . Terminals 6 | . . 3 1 . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . 2 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 45 | . . 5 5 2 3 . . . 30 . Successful 38 | . . 2 4 . 2 . . . 30 . Failed 7 | . . 3 1 2 1 . . . . . Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . . 5 1 . . . . . . . Terminals 9 | . . 5 1 . 3 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . 4 2 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 32 | . . . . . 2 . . . 30 . Record 11 | . . . . . . . . . 11 . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 2 | . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . Recycle Component 1 | . . . 1 . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . 2 1 . . . . . . . Terminals 3 | . . 2 1 . . . . . . . Assimilate 3 | . . 2 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . 1 2 1 1 . . . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 17 | . . . 17 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . 17 Total Damage 734 | . . . . . . . . . . 734 Kills 5 | . . . . . . . . . . 5 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Turns Passed 7630 | 84 265 974 1064 1240 896 646 1643 483 160 175 Spaces Moved 3451 | 54 163 454 449 613 373 297 668 213 85 82 Core 37 | 36 . . . . . . . 1 . . Treads 2642 | 18 163 454 449 484 373 297 404 . . . Legs 772 | . . . . 129 . . 264 212 85 82 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 120 190 120 Average Speed 177 | 129 160 160 171 170 180 160 212 184 190 178 Slowest Speed 550 | 160 160 240 240 240 320 160 320 550 190 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 4 23 47 38 16 55 11 86 36 74 6 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . . . 7 1 . 1 Spaces Dug 1 | . . . . . 1 . . . . . Terrain Destroyed 11 | . . . . . 3 3 3 2 . . Melee 1 | . . . . . 1 . . . . . Projectile 10 | . . . . . 2 3 3 2 . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Total 4313 | 67 167 606 615 742 506 378 782 267 84 99 Wait 139 | . . 26 16 29 24 5 18 21 . . Move 3441 | 53 162 453 448 612 372 296 667 212 84 82 Hop . | . . . . . . . . . . . Pick Up 64 | 9 2 11 14 8 11 3 1 3 . 2 Fast Attach 71 | 3 2 7 10 13 8 6 13 4 . 5 Attach 33 | 2 . 3 6 5 10 1 4 1 . 1 Detach 1 | . . . 1 . . . . . . . Swap 19 | . . 5 2 3 4 3 1 1 . . Drop 72 | . 1 16 18 16 11 7 2 . . 1 Fire 289 | . . 66 67 43 27 25 49 6 . 6 Melee 184 | . . 19 33 13 39 32 27 19 . 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 5) 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1303 | -9/Materials | Discovered new exit (range 13) 1324 | -9/Materials | Entered another Materials area 1324 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1628 | -8/Materials | Build established: Scavenger-Mutant 2222 | -8/Materials | Discovered new exit (range 16) 2337 | -8/Materials | Lost 3 parts (1n2u) 2388 | -8/Materials | Entered Factory 2388 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2891 | -7/Factory | Discovered new exit (range 8) 3519 | -7/Factory | Cargo convoy interrupted 3567 | -7/Factory | Discovered new exit (range 15) 3628 | -7/Factory | Entered Storage 3803 | -7/Storage | System corruption reached 10% 3823 | -7/Storage | Build established: Mutant 3825 | -7/Storage | Lost 5 parts (2p3n) 4432 | -7/Storage | Discovered new exit (range 16) 4524 | -7/Storage | Entered Factory 4524 | -6/Factory | Evolved 2 slots: Weapon x2 4864 | -6/Factory | Spotted B-75 Beast 4961 | -6/Factory | Destroyed B-75 Beast 5159 | -6/Factory | Discovered new exit (range 7) 5170 | -6/Factory | Entered Lower Caves 5265 | -6/Lower Caves | Build established: Scavenger-Mutant 5365 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5449 | -6/Lower Caves | Lost 8 parts (1p4n2u1w) 5902 | -6/Lower Caves | Learned location of 1 exit from Factory 6066 | -6/Lower Caves | System corruption reached 10% 6219 | -6/Lower Caves | Core integrity fell below 50% 6286 | -6/Lower Caves | Lost 9 parts (2p2n1u4w) 6596 | -6/Lower Caves | Build established: Gunner 6804 | -6/Lower Caves | Discovered new exit (range 7) 6813 | -6/Lower Caves | Entered another Lower Caves area 7026 | -6/Lower Caves | Build established: Hacker-Tank 7162 | -6/Lower Caves | Core integrity fell below 20% 7226 | -6/Lower Caves | Lost 4 parts (2n2w) 7261 | -6/Lower Caves | Discovered new exit (range 14) 7296 | -6/Lower Caves | Entered Data Miner 7296 | -6/Data Miner | Discovered new exit (range 6) 7333 | -6/Data Miner | Met Data Miner 7357 | -6/Data Miner | Build established: Hacker-Mutant 7384 | -6/Data Miner | Learned location of Section 7 (-2) 7384 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7414 | -6/Data Miner | Received God Mode back door access code from Data Miner 7456 | -6/Data Miner | Entered Proximity Caves 7493 | -5/Proximity Caves | Escorted by Enhanced Grunt 7506 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7561 | -5/Proximity Caves | Lost 6 parts (2n1u3w) 7631 | -5/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07620_ E-15 Imp destroyed. 07623_ Enhanced Grunt system terminally corrupted. 07623_ Unknown Power Core fries itself beyond repair. 07625_ Imp. Remote Datajack fries itself beyond repair. 07625_ Hvy. Riot Gun destroyed. 07625_ System corrupted by crushing effect (+3). 07626_ 7SVOEBLGXZVFXX