Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.28 @ 19:58:58 // Winter2019/RPGLIKE Player: PhenomPhear Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (604) 604 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2554 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 446/600 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- Hover Unit > --- UTILITY (1) ------ Light Armor Plating > --- WEAPON (1) ------- Grenade Launcher > --- INVENTORY (2) ---- High-capacity Matter Pod (200) Experimental Sensor Array Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Hover Unit > --- UTILITY ---------- Light Armor Plating > --- WEAPON ----------- Beam Cannon > --- INVENTORY -------- (None) [Rating: 3] Favorites ----------- Power None Propulsion Hover Unit Hover Unit Hover Unit Utility Light Armor Plating Protection Light Armor Plating Weapon Grenade Launcher Energy Cannon Beam Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 4 | . 4 . . . . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 1 | . 1 . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . 1 . . . . Flight . | . . . . . . Utility 1 | . 1 . . . . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 2 | . 2 . . . . Energy Gun . | . . . . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 72 | . 66 75 75 75 75 Hover 23 | . 21 25 25 25 25 Protection 24 | . 22 25 25 25 25 Energy Cannon 2 | . 7 . . . . Launcher 21 | . 15 25 25 25 25 Naked Turns 23 | . 23 . . . . Heaviest Build 6 | . 6 6 6 6 6 Greatest Support 6 | 3 6 6 6 6 6 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | . 1 1 1 2 2 Average Capacity . | . . 1 1 1 2 Most Carried 2 | . 1 1 1 2 2 Average Carried . | . . 1 1 1 2 Final Capacity 2 | . 1 1 1 2 2 Final Carried 2 | . 1 1 1 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 500 | 92 178 . 124 106 . Remotely . | . . . . . . Salvage Created 453 | . 56 . 374 23 . Parts 49 | . 18 3 19 9 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 23 | . 8 2 9 4 . Cannons 2 | . 2 . . . . AOE 21 | . 6 2 9 4 . Classes Destroyed 7 | . 3 . 4 . . Worker 2 | . 1 . 1 . . Hauler 1 | . . . 1 . . Recycler 2 | . . . 2 . . Watcher 2 | . . . 2 . . Swarmer 11 | . 5 . 2 4 . Grunt 11 | . 3 2 6 . . Brawler 1 | . . . 1 . . Best Kill Streak 15 | . 3 2 11 15 . Combat Bots Only 6 | . 3 2 6 4 . Max Kills in Single Turn 3 | . 3 1 3 2 . Gunslinging . | . . . . . . Exploded 3 | . 3 1 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 327 | . 81 41 153 52 . Core 249 | . 65 30 111 43 . Absorbed by Shields . | . . . . . . Redirected to Core 112 | . 41 7 52 12 . Core Remaining (%) 100 | 100 . 100 . . . Volleys Fired 32 | . 11 2 16 3 . Largest 1 | . 1 1 1 1 . Hottest 60 | . 60 30 30 30 . Shots Fired 32 | . 11 2 16 3 . Gun . | . . . . . . Cannon 5 | . 5 . . . . Launcher 27 | . 6 2 16 3 . Special . | . . . . . . Kinetic . | . . . . . . Thermal 5 | . 5 . . . . Explosive 27 | . 6 2 16 3 . Electromagnetic . | . . . . . . Robot Hit Streak 5 | . 5 4 5 1 . Robot Miss Streak 1 | . 1 . 1 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 21 | . 9 2 9 1 . Core Hits 40 | . 11 2 23 4 . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1849 | . 402 125 1134 188 . Guns . | . . . . . . Cannons 87 | . 87 . . . . Explosions 1762 | . 315 125 1134 188 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 87 | . 87 . . . . Explosive 1762 | . 315 125 1134 188 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 45 | . 13 . 32 . . Projectiles 13 | . 13 . . . . Explosions 32 | . . . 32 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 89 | . 1 23 48 17 . Shots 6 | . 1 1 3 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 90 | . 90 3 1 . . Average Temperature 38 | . 46 3 1 . . Received Heat Transfer 72 | . 21 9 42 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 185 | . 185 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 329 | . 220 150 329 287 . Average Influence 162 | . 106 146 162 231 . Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 54 | 100 80 100 75 7 . Level 1 45 | . 19 . 24 92 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 9 2 13 4 . Peak Tracking Total 6 | . 4 2 6 4 . Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 2 . . . . Successful . | . . . . . . Failed 2 | . 2 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . 2 . . . 1 Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 40 | . . . . 40 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 65 | . . . . 65 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 636 | 10 209 38 105 207 67 Spaces Moved 925 | 20 296 51 122 326 110 Core 71 | 20 51 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 854 | . 245 51 122 326 110 Flight . | . . . . . . Fastest Speed 50 | 50 50 60 60 60 60 Average Speed 59 | 50 58 60 60 60 60 Slowest Speed 100 | 50 100 60 60 60 60 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 59 12 22 61 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 157 | . 47 18 72 20 . Melee . | . . . . . . Projectile . | . . . . . . AOE 157 | . 47 18 72 20 . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 973 | 19 318 55 137 334 110 Wait 4 | . 1 . . 3 . Move 920 | 19 295 50 121 325 110 Hop . | . . . . . . Pick Up 3 | . 1 . . 2 . Fast Attach 4 | . 4 . . . . Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop 2 | . 1 . . 1 . Fire 32 | . 11 2 16 3 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 8 | . 5 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 11 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Discovered new exit (range 15) 135 | -10/Materials | Discovered new exit (range 7) 189 | -10/Materials | Discovered new exit (range 3) 207 | -10/Materials | Discovered new exit (range 13) 220 | -10/Materials | Entered Mines 222 | -10/Mines | Reached level 2 240 | -10/Mines | Discovered new exit (range 14) 258 | -10/Mines | Entered Materials 260 | -9/Materials | Reached level 3 301 | -9/Materials | Build established: Mutant 347 | -9/Materials | Discovered new exit (range 10) 363 | -9/Materials | Entered Mines 365 | -9/Mines | Reached level 4 396 | -9/Mines | Learned Materials security intel 401 | -9/Mines | Learned location of Storage (-7) 445 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 476 | -9/Mines | Discovered new exit (range 12) 504 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 508 | -9/Mines | Found Prototype Device 548 | -9/Mines | Discovered new exit (range 10) 564 | -9/Mines | Discovered new exit (range 6) 570 | -9/Mines | Entered Exiles 586 | -9/Exiles | Met 8R-AWN 596 | -9/Exiles | Met EX-HEX 612 | -9/Exiles | Met EX-BIN 619 | -9/Exiles | Reached level 5 619 | -9/Exiles | Aligned with FarCom system 620 | -9/Exiles | Given EX-Vault access code 634 | -9/Exiles | Opened EX-Vault 637 | -9/Exiles | Self-destructed Last Messages --------------- be much safer for us to move around anywhere in the complex. Want in on the action? Just step right into the FarCom Aligner and I'll do the rest. Now, I'll admit there could be side effects, but if you're willing to participate in the trials you can have one of our prototypes. How's that for a sweet deal? 00614_ EX-BIN: "Please do it. The faster we get more data and tweak this thing to perfection, the faster I can get back to my spacelab designs." 00619_ Reached level 5. 00620_ FarCom alignment achieved. EX-BIN: All done! Way to be a champ, here's the access code as promised: \\EJRE. Only take ONE, mind you, and sorry we don't have much left to pick from. A bunch of our other prototypes were already given to Derelicts out handling other tasks for us. I haven't taken inventory for a while and I'm not sure what's in there now, but if there are more than one of the same prototype you can choose to take all of those and it just counts as your one! 00634_ Connecting with EX-Vault Access... 00634_ Current location identified: Exiles Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????#########???????????????????? | | ?????????????????????# ! #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# @! #???????????????????? | | ?????????????????????# X#???????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????#X #????????????????????? | | ?????????????????????## #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #???###??????????????? | | ??????????????????????# #??"""""?????????????? | | ??????????????????????# ## """?????????????? | | ??????????????????????# X""?????????????? | | ??????????????????????# ## """?????????????? | | ?????????????????###??# #??"""""?????????????? | | ????????????????"""""?# #???#?#??????????????? | | ????????????????""" ## #????????????????????? | | ??????????????#""X" #????????????????????? | | ??????????????#" #????????????????????? | | ??????????????#" ## #????????????????????? | | ??????????????#""""""?# #?#########??????????? | | ???????????????#"###??# #?#"""""""#??????????? | | ??????????????????????# #?#"""""""#??????????? | | ??????????????????????# #?#"""""""#??????????? | | ?????????????????????## ###"" """"#??????????? | | ?????????????????????#" """"#??????????? | | ?????????????????????#" """#??????????? | | ?????????????????????#" """#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Levels Raised 4 | . . 1 1 1 1 XP Earned 9030 | 3000 1000 750 2630 1300 350 XP Spent 750 | . 250 . . 500 . Upgrades 2 | . 1 . . 1 . Inventory Capacity 2 | . 1 . . 1 . Protomatter Created 175 | . 71 69 35 . . Integrity Restored 122 | . 67 55 . . . Core 95 | . 61 34 . . . Parts 27 | . 6 21 . . . Protomatter Decayed 33 | . 18 . . 15 . Game ------ Seed AccelerationResetCasing Manual? 0 Play Time 00:06:51 Cumulative 1036.3 hours Start 2020.04.28 @ 19:51:21 End 2020.04.28 @ 19:58:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 627 Rogue 627 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0 Lore% 89 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 73089ab1-5b9e-4331-b7a9-1a92fed77e44