Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 15:07:24 Player: Mogwok Wargfriend Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (188) 940 Value Destroyed (5671) 5671 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 10051 Bonus ------- High Alert Combat Kills 120 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 49% Temperature Cool (0) Movement Rolling (95) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Titanium Leg Wheel > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (5) ---- Micro Nuclear Core Transmission Jammer Gauss Rifle Gauss Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Rifle > --- INVENTORY -------- Improved Deuterium Engine Titanium Leg Improved Titanium Leg Improved Heat Sink Advanced Targeting Computer Transmission Jammer Reactive Plating Precision Shock Rifle Heavy Laser Mini Grenade Launcher [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 4 | . . 1 . 1 2 . . . Weapon . | . . . . . . . . . Parts Attached 126 | 7 17 22 2 30 21 3 20 4 Power 13 | 1 3 2 . 2 3 . 1 1 Engine 9 | 1 3 2 . . 1 . 1 1 Core 4 | . . . . 2 2 . . . Reactor . | . . . . . . . . . Propulsion 40 | 2 7 6 . 8 8 1 7 1 Treads . | . . . . . . . . . Leg 37 | 2 7 6 . 8 8 1 5 . Wheel 3 | . . . . . . . 2 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 42 | 2 4 8 . 14 6 1 5 2 Device 17 | 1 3 2 . 6 1 . 3 1 Storage 5 | 1 . 1 . 2 1 . . . Processor 6 | . . . . 2 1 . 2 1 Hackware 2 | . 1 . . . 1 . . . Protection 12 | . . 5 . 4 2 1 . . Artifact . | . . . . . . . . . Weapon 31 | 2 3 6 2 6 4 1 7 . Energy Gun 26 | 1 3 6 1 6 4 . 5 . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . 3 . 3 3 . 2 . Parts Lost 46 | . 3 2 . 9 7 1 16 8 Power 2 | . . . . . . . 2 . Propulsion 17 | . . 1 . 4 4 . 6 2 Utility 18 | . 1 1 . 3 2 1 5 5 Weapon 9 | . 2 . . 2 1 . 3 1 Highest Loss Streak 6 | . 2 2 . 5 2 1 6 5 To Critical Strikes 1 | . . . . 1 . . . . Average Backups 8 | 3 7 7 7 9 9 9 9 9 Power . | . 1 1 1 1 1 1 . . Propulsion 1 | 1 1 . 1 1 1 2 1 . Utility 2 | . 1 2 2 2 3 3 2 1 Weapon 3 | 1 4 3 3 4 3 3 4 6 Tool/Special . | . . . . . . . . . Unused Backups 34 | . 7 5 1 6 5 . 3 7 Power 5 | . 2 1 . . 1 . . 1 Propulsion 8 | . 3 . . 3 1 . 1 . Utility 6 | . . 1 1 1 2 . . 1 Weapon 15 | . 2 3 . 2 1 . 2 5 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 99 98 100 95 95 97 88 74 Engine 6 | . 14 10 11 4 3 . . 6 Core 2 | . . . . 4 3 7 5 . Leg 29 | . 28 32 33 34 26 30 24 7 Device 9 | . 7 11 11 11 7 7 6 10 Storage 9 | . 14 11 11 9 7 7 7 6 Processor 6 | . . . . 5 15 15 14 11 Hackware 2 | . 6 . . . 6 7 4 . Protection 6 | . . 10 11 7 6 5 5 . Energy Gun 16 | . 18 21 16 17 14 9 13 . Peak Build Rating 48 | 7 10 17 17 35 45 48 48 28 Average Rating 26 | 5 8 14 15 30 40 45 40 24 On Entrance 21 | . 7 8 16 17 35 44 48 18 Naked Turns . | . . . . . . . . . Heaviest Build 35 | 14 15 23 23 31 35 34 34 25 Greatest Support 64 | 20 20 36 33 64 51 59 59 42 Greatest Overweight (x) 2 | 2 . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 10 9 Most Carried 10 | 5 8 8 8 10 10 10 10 10 Average Carried 8 | 4 7 7 7 9 9 9 9 9 Final Capacity 10 | 8 8 8 8 10 10 10 10 5 Final Carried 10 | 5 8 8 8 10 10 9 8 5 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Matter Collected 2293 | 288 313 305 10 443 374 . 496 64 Remotely . | . . . . . . . . . Salvage Created 8717 | 108 780 1564 14 2884 1588 580 1106 93 Parts 392 | 9 47 100 . 130 65 1 34 6 Haulers Intercepted 16 | . 1 6 . 6 1 . 2 . Recyclers Shooed 3 | . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Combat Hostiles Destroyed 122 | . 15 26 . 42 21 3 15 . Guns 111 | . 15 25 . 42 16 . 13 . AOE 3 | . . . . . . 3 . . Classes Destroyed 16 | 2 6 3 . 2 2 1 . . Worker 9 | . 2 . . 3 4 . . . Builder 4 | . . 1 . 1 1 . . 1 Tunneler 3 | 2 . 1 . . . . . . Hauler 16 | . 1 6 . 6 1 . 2 . Recycler 17 | 1 1 2 . 5 3 . 4 1 Mechanic 1 | . . . . . 1 . . . Operator 4 | . 1 . . 2 1 . . . Watcher 12 | . 2 5 . 4 1 . . . Swarmer 19 | . 3 7 . 7 . . 2 . Grunt 59 | . 12 9 . 24 7 . 7 . Brawler 2 | . . . . 2 . . . . Duelist 2 | . . 1 . . . . 1 . Sentry 21 | . . 9 . 7 3 . 2 . Hunter 8 | . . . . 2 5 . 1 . Programmer 8 | . . . . . 6 . 2 . Compactor 3 | . . . . . . 3 . . Best Kill Streak 8 | 2 6 8 . 8 6 2 4 2 Combat Bots Only 6 | . 3 3 . 6 3 2 3 . Max Kills in Single Turn 2 | 1 2 2 . 2 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . Exploded 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Hostile Shots Fired 1116 | . 80 134 . 279 270 1 339 13 Missed 400 | . 19 46 . 87 105 . 138 5 Hits 716 | . 61 88 . 192 165 1 201 8 Melee 18 | . . . . 3 . 1 14 . Projectile 698 | . 61 88 . 189 165 . 187 8 Critical Strikes 23 | . 2 4 . 5 4 1 7 . Damage Taken 9453 | . 668 1094 . 2724 1972 117 2271 607 Core 1353 | . 94 150 . 403 331 66 230 79 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 162 | . . . . . . . 162 . Regen/Repaired (Parts) 731 | . . 269 . 158 304 . . . Core Remaining (%) 62 | 100 62 . 62 26 . . . . Volleys Fired 593 | 6 75 92 12 179 115 18 96 . Largest 2 | 2 2 2 1 2 2 1 2 . Hottest 140 | 60 105 121 100 116 130 30 140 . Shots Fired 1130 | 12 143 183 12 357 228 18 177 . Gun 1097 | 12 143 183 . 357 225 . 177 . Cannon . | . . . . . . . . . Launcher 18 | . . . . . . 18 . . Special 15 | . . . 12 . 3 . . . Kinetic 52 | 6 46 . . . . . . . Thermal 1060 | 6 97 183 12 357 228 . 177 . Explosive 18 | . . . . . . 18 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 25 | 3 8 25 . 12 14 11 20 . Robot Miss Streak 9 | 1 4 8 . 9 5 1 4 . Penetration Max . | . . . . . . . . . Secondary Targets 17 | . 2 3 . 6 3 . 3 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 . Shots Hit Robots 722 | 8 87 118 . 229 151 14 111 4 Core Hits 312 | 4 36 60 . 103 58 13 37 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 48 | . . 7 . 13 15 . 13 . Burn 48 | . . 7 . 13 15 . 13 . Melee Attacks 43 | . . . . . . . 2 41 Impact . | . . . . . . . . . Slashing 43 | . . . . . . . 2 41 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . . 1 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15452 | 93 1204 1752 . 4329 3315 2118 2448 193 Guns 13012 | 93 1204 1752 . 4325 3237 . 2401 . Cannons . | . . . . . . . . . Explosions 2196 | . . . . . 78 2118 . . Melee 240 | . . . . . . . 47 193 Ramming 4 | . . . . 4 . . . . Kinetic 378 | 48 330 . . . . . . . Thermal 12634 | 45 874 1752 . 4325 3237 . 2401 . Explosive 2146 | . . . . . 28 2118 . . Electromagnetic 50 | . . . . . 50 . . . Impact . | . . . . . . . . . Slashing 240 | . . . . . . . 47 193 Piercing . | . . . . . . . . . Highest Corruption 49 | . . . . 5 5 5 33 49 Average Corruption 6 | . . . . 4 2 5 9 34 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 145 | . . . . 48 35 6 43 13 Message Errors 28 | . . . . 15 5 . 6 2 Matter Fused 34 | . . . . 4 12 2 13 3 Heat Flow Errors 13 | . . . . 4 1 1 4 3 Energy Discharges 11 | . . . . 2 5 . 3 1 Parts Rejected 6 | . . . . 3 1 1 1 . Parts Fused 4 | . . . . . 2 . 2 . Data Loss (minor) 25 | . . . . 10 4 2 7 2 Data Loss (major) 6 | . . . . 4 . . . 2 Misfires 12 | . . . . 5 4 . 3 . Alerts 1 | . . . . . . . 1 . Misdirections 2 | . . . . . . . 2 . Weapon Failures 3 | . . . . 1 1 . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 140 | . . . . . 85 . 22 33 Projectiles . | . . . . . . . . . Explosions 85 | . . . . . 85 . . . Melee 55 | . . . . . . . 22 33 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 171 | . . . . . 100 71 . . Shots 5 | . . . . . 1 4 . . Rammed . | . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . Kicked 2 | . . . . 2 . . . . Crushed . | . . . . . . . . . Highest Temperature 340 | . 246 211 . 340 184 90 293 257 Average Temperature 60 | . 61 38 . 54 30 56 95 117 Received Heat Transfer 2937 | . 306 420 . 1206 360 . 645 . Effects 5 | . . . . 3 . . 2 . Energy Bleed 1 | . . . . 1 . . . . Interference 3 | . . . . 1 . . 2 . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 8 | . . 1 . . 5 . 2 . Combat Hostiles 8 | . . 1 . . 5 . 2 . Parts Melted 93 | . 1 11 . 27 33 . 21 . Heat Transferred 28297 | 100 1947 4420 . 9731 6919 . 5180 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Maximum Alert Level 2 | . . 1 . 2 1 . . . Low Security (%) 66 | 100 100 54 100 13 65 100 100 100 Level 1 28 | . . 45 . 63 34 . . . Level 2 4 | . . . . 23 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 612 | 10 127 286 96 612 342 115 168 48 Initial 147 | . . 50 96 . 147 115 30 43 Average 148 | 1 33 188 9 329 163 76 40 15 Influence Increases 4265 | 15 467 869 20 1332 928 58 527 49 Destroy 0b10 Robot/C 2380 | . 300 520 . 840 420 . 300 . Destroy 0b10 Robot/NC 330 | 15 35 75 . 105 60 . 30 10 Destroy Leader 696 | . 86 162 . 210 154 . 84 . Allied During Kill 4 | . . . . 4 . . . . Successful Hack 188 | . 15 50 . 26 77 . 6 14 Disable Machine 300 | . 30 15 15 45 165 . 15 15 Destroy Structure 127 | . 1 2 5 12 37 58 2 10 Partial Spotted 30 | . . . . 30 . . . . Lose Combat Pursuer 210 | . . 45 . 60 15 . 90 . Influence Decreases 4265 | 15 348 741 267 1008 921 346 474 145 Entered New Map 679 | . . 69 151 . 177 216 13 53 Time Decay 2854 | 15 318 652 116 598 664 100 301 90 Lost Part 382 | . 30 20 . 90 70 10 160 2 Lost Ally 50 | . . . . 20 10 20 . . Purge Threat 300 | . . . . 300 . . . . Squads Dispatched 37 | . 5 1 . 8 13 . 10 . Investigation 8 | . 3 . . 3 1 . 1 . Extermination 9 | . . . . . 6 . 3 . Reinforcement 13 | . 2 1 . 4 3 . 3 . Assault . | . . . . . . . . . Garrison 7 | . . . . 1 3 . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . 2 1 . . . Haulers Reinforced 2 | . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Distress Signals 14 | . 3 2 . 7 . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 202 | . 24 42 . 61 29 6 36 4 Peak Tracking Total 7 | . 3 4 . 7 4 3 4 4 Tactical Retreats 11 | . . 2 . 4 1 . 4 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Traps Triggered 10 | . 3 . . 4 3 . . . Indirectly 1 | . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Machines Disabled 21 | . 2 2 1 3 11 . 1 1 Max in Single Turn 3 | . 1 1 1 1 3 . 1 1 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Machines Accessed 57 | . 6 14 . 13 17 . 4 3 Terminals 34 | . 5 10 . 8 6 . 3 2 Fabricators 3 | . . . . . 3 . . . Repair Stations 6 | . . 1 . 1 3 . . 1 Recycling Units 9 | . 1 2 . 2 4 . . . Scanalyzers 2 | . . 1 . 1 . . . . Garrison Access 3 | . . . . 1 1 . 1 . Total Hacks 188 | . 27 46 . 53 45 . 13 4 Successful 110 | . 16 30 . 35 23 . 5 1 Failed 76 | . 10 15 . 18 22 . 8 3 Catastrophic 19 | . 1 4 . 3 6 . 4 1 Database Lockouts 2 | . 1 1 . . . . . . Manual 104 | . 19 28 . 20 24 . 11 2 Terminals 98 | . 23 29 . 18 15 . 11 2 Fabricators 4 | . . . . . 4 . . . Repair Stations 28 | . . 11 . 4 11 . . 2 Recycling Units 25 | . 4 4 . 5 12 . . . Scanalyzers 27 | . . 2 . 25 . . . . Garrison Access 6 | . . . . 1 3 . 2 . Terminal Hacks 28 | . 9 8 . 6 2 . 3 . Record 1 | . 1 . . . . . . . Part Schematic 1 | . . 1 . . . . . . Robot Analysis 5 | . 4 1 . . . . . . Branch Access Points 2 | . . . . 2 . . . . Terminal Index 2 | . 1 1 . . . . . . Alert Level 3 | . . . . 2 1 . . . Unreport Threat 2 | . . . . 2 . . . . Locate Traps 5 | . . 2 . . 1 . 2 . Dispatch Records 1 | . . 1 . . . . . . Maintenance Status 3 | . 2 1 . . . . . . Transport Status 2 | . 1 . . . . . 1 . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . Network Status 2 | . . . . . 2 . . . Load Schematic 1 | . . . . . 1 . . . Repair Station Hacks 24 | . . 11 . 3 9 . . 1 Scan Component 14 | . . 6 . 2 5 . . 1 Repair 10 | . . 5 . 1 4 . . . Recycling Unit Hacks 5 | . 1 1 . 1 2 . . . Report Inventory 5 | . 1 1 . 1 2 . . . Scanalyzer 22 | . . 1 . 21 . . . . Insert Component 11 | . . 1 . 10 . . . . Analyze 11 | . . . . 11 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 27 | . 6 9 . 3 7 . 2 . Terminals 19 | . 5 7 . 2 3 . 2 . Assimilate 1 | . . . . . 1 . . . Botnet 13 | . 4 6 . 1 1 . 1 . Operators 5 | . 1 1 . 1 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 1 2 . 1 3 . . . Reject 7 | . 1 2 . 1 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Watchers 1 | . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 50 | . 6 13 . 10 14 . 4 3 Full Trace Events 4 | . . 1 . 1 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . 1 . 10 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 10 | . . 5 . 1 4 . . . Time 379 | . . 167 . 38 174 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 10 | . . . . 10 . . . . Part Schematics Acquired 10 | . . . . 10 . . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Total Allies 4 | . . . 2 . 1 1 . . Largest Group 2 | . . . 2 2 1 1 . . Highest-Rated Group 43 | . . . 43 43 26 31 . . Highest-Rated Ally 31 | . . . 31 31 26 31 . . Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . . 7 . 6 . . Total Damage 126 | . . . . 22 . 104 . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Active Infowar (turns) 4577 | 33 242 . . 224 2387 218 1279 194 Optics 3884 | . . . . . 2387 218 1279 . Sensors 418 | . . . . 224 . . . 194 Seismic 275 | 33 242 . . . . . . . Jamming 9 | . . . . . . . 9 . Robot Analysis Total 5 | . 4 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Turns Passed 12000 | 119 1288 2408 1141 2361 2528 218 1637 300 Spaces Moved 6910 | 69 739 1484 678 1247 1358 138 1041 156 Core 19 | 19 . . . . . . . . Treads . | . . . . . . . . . Legs 6594 | 50 739 1484 678 1247 1358 138 900 . Wheels 297 | . . . . . . . 141 156 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 126 100 93 Average Speed 122 | 106 120 120 120 123 128 126 122 99 Slowest Speed 200 | 190 120 120 120 130 130 130 200 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 Cave-ins Triggered 4 | . . . . . . . . 4 Exploration Rate (%) 58 | 6 86 98 100 86 40 74 20 13 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 14 | . . . 1 . . . . 13 Terrain Destroyed 133 | . . . 6 . 34 80 . 13 Melee 13 | . . . . . . . . 13 Projectile 6 | . . . 6 . . . . . AOE 114 | . . . . . 34 80 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Total 9264 | 99 1005 1937 969 1721 1921 162 1223 227 Wait 1375 | 12 137 296 275 201 381 . 42 31 Move 6903 | 68 738 1483 677 1246 1358 137 1040 156 Hop . | . . . . . . . . . Pick Up 72 | 6 14 11 1 18 12 . 8 2 Fast Attach 76 | 6 2 10 . 26 15 2 11 4 Attach 32 | 1 2 5 . 8 9 1 6 . Detach 10 | . . . . 3 3 . 4 . Swap 58 | . 15 15 2 9 8 3 6 . Drop 107 | . 22 25 2 29 20 1 8 . Fire 593 | 6 75 92 12 179 115 18 96 . Melee 36 | . . . . . . . 2 34 Ram . | . . . . . . . . . Kick 2 | . . . . 2 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 15) 638 | -10/Materials | Discovered new exit (range 5) 690 | -10/Materials | Build established: Scavenger-Mutant 733 | -10/Materials | Central database locked down 1177 | -10/Materials | Discovered new exit (range 8) 1322 | -10/Materials | Discovered new exit (range 8) 1408 | -10/Materials | Entered another Materials area 1408 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1901 | -9/Materials | Discovered new exit (range 15) 2288 | -9/Materials | Discovered new exit (range 7) 3202 | -9/Materials | Discovered new exit (range 14) 3302 | -9/Materials | Discovered new exit (range 16) 3302 | -9/Materials | Central database locked down 3574 | -9/Materials | Repaired Imp. Aluminum Leg 3601 | -9/Materials | Repaired Aluminum Leg 3629 | -9/Materials | Repaired Lgt. Armor Plating 3661 | -9/Materials | Repaired Imp. Aluminum Leg 3713 | -9/Materials | Repaired Imp. Medium Laser 3816 | -9/Materials | Entered Mines 3878 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3886 | -9/Mines | Found Scrap Suit 4098 | -9/Mines | Discovered new exit (range 14) 4246 | -9/Mines | Learned 2 Materials zone layouts 4851 | -9/Mines | Discovered new exit (range 4) 4957 | -9/Mines | Entered Materials 4957 | -8/Materials | Accompanied by 2 allies 4957 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4962 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5303 | -8/Materials | Lost 5 parts (3n1u1w) 5690 | -8/Materials | Core integrity fell below 50% 5882 | -8/Materials | Repaired Carbon-fiber Leg 5922 | -8/Materials | Discovered new exit (range 3) 5925 | -8/Materials | Identified exit to Factory 6289 | -8/Materials | Garrison activated, responded to threat 6304 | -8/Materials | Discovered exit to Factory (range 15) 6769 | -8/Materials | Discovered exit to Factory (range 16) 7318 | -8/Materials | Entered Factory 7318 | -7/Factory | Evolved 2 slots: Utility x2 7840 | -7/Factory | Discovered new exit (range 20) 8202 | -7/Factory | Build established: Mutant 8435 | -7/Factory | Repaired Adv. Beam Rifle 8475 | -7/Factory | Repaired Titanium Leg 8514 | -7/Factory | Repaired Imp. Heat Sink 8650 | -7/Factory | Repaired Titanium Leg 8746 | -7/Factory | Garrison activated, responded to threat 9846 | -7/Factory | Sucked down chute 9846 | -7/Factory | Entered Waste 9847 | -7/Waste | Met a frightened Derelict 9877 | -7/Waste | Spotted C-40 Crusher 9884 | -7/Waste | Spotted C-40 Crusher 9911 | -7/Waste | Spotted C-40 Crusher 9911 | -7/Waste | Destroyed C-40 Crusher 9916 | -7/Waste | Spotted C-40 Crusher 9926 | -7/Waste | Destroyed C-40 Crusher 9971 | -7/Waste | Spotted C-40 Crusher 9981 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9982 | -7/Waste | Core integrity fell below 50% 10023 | -7/Waste | Destroyed C-40 Crusher 10029 | -7/Waste | Spotted C-40 Crusher 10050 | -7/Waste | Discovered new exit (range 11) 10061 | -7/Waste | Identified exit to Factory 10064 | -7/Waste | Entered Factory 10107 | -7/Factory | Discovered new exit (range 7) 10115 | -7/Factory | Identified exit to Storage 10797 | -7/Factory | Noticed a derelict Sapper rigging charges 11172 | -7/Factory | Garrison activated, responded to threat 11303 | -7/Factory | Core integrity fell below 20% 11342 | -7/Factory | Lost 6 parts (4n1u1w) 11386 | -7/Factory | System corruption reached 10% 11416 | -7/Factory | Lost 3 parts (1p1n1u) 11500 | -7/Factory | System corruption reached 30% 11530 | -7/Factory | Lost 5 parts (1p1n2u1w) 11701 | -7/Factory | Entered Storage 11917 | -7/Storage | Crushed by falling debris 11931 | -7/Storage | Crushed by falling debris 11962 | -7/Storage | Lost 3 parts (3u) 11984 | -7/Storage | Crushed by falling debris 11986 | -7/Storage | Crushed by falling debris 12001 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11961_ System corrupted: Heat flow error (+283). 11963_ R-06 Scavenger collects Lgt. Ion Engine. 11976_ System corrupted: Component data lost. 11984_ The unstable cave ceiling collapses. 11984_ Crushed by falling debris. 11984_ Imp. Signal Interpreter destroyed. 11984_ System corrupted by crushing effect (+1). 11984_ Mining Claw destroyed. 11984_ System corrupted by crushing effect (+3). 11984_ Com. Wheel destroyed. 11984_ System corrupted by crushing effect (+4). 11984_ Com. Wheel destroyed. 11984_ System corrupted by crushing effect (+3). 11986_ The unstable cave ceiling collapses. 11986_ Crushed by falling debris. 11991_ Sneak attack on K-01 Serf. 11991_ Destroyed Wheel. 11992_ K-01 Serf sends out distress signal. 11994_ System corrupted: Heat flow error (+148). 11998_ Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????##############?????????????????????????????? | | ??????# """"" #?????????????????????????????? | | ??????# """"" #??????#######????????????????? | | ??????# """"" #??????#"""""####?????????????? | | ??????# #?????##""T""#####????????????? | | ??????# #?????# ####??????????? | | ??????#######+######?????# " """#??????????? | | ########### #????????# T R"#??????????? | | # ########## ** " """#??????????? | | # @ * ####??????????? | | # ########## * #?????????????? | | ########### #????????#![sss #?????????????? | | ??????????##### #????????#[[s k #?????????????? | | ??????????????## #??????## #####+#+#?????????????? | | ????????????????##??????# ##???? ?????????????? | | ????????????????????????# #????? ????????????? | | ????????????????????????###????? ### ??????????? | | ????????????????????????###????? #???+#?????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ????????????????????????????????? #??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Hacked Hvy. Particle Gun | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Particle Gun | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 19% | -9/Materials Aluminum Leg | 24% | -9/Materials Lgt. Armor Plating | 62% | -9/Materials Imp. Aluminum Leg | 40% | -9/Materials Imp. Medium Laser | 71% | -9/Materials Carbon-fiber Leg | 12% | -8/Materials Adv. Beam Rifle | 29% | -7/Factory Titanium Leg | 3% | -7/Factory Imp. Heat Sink | 65% | -7/Factory Titanium Leg | 50% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed BraceHelicalCompanion Manual? 0 Play Time 01:33:27 Cumulative 219.1 hours Start 2025.06.15 @ 20:25:05 End 2025.06.16 @ 15:07:24 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24dc261e-8d2c-48f9-9216-0662fc5f51d3