Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.16 @ 03:30:46 // Winter2019/RPGLIKE Player: Toaster Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (195) 975 Value Destroyed (7308) 7308 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1027) 1027 TOTAL SCORE: 14550 Bonus ------- High Alert Combat Kills 635 Follower Combat Kills 92 Met Data Miner 300 Cogmind --------- Core Integrity 0/2400 Matter 300/300 Energy 160/160 System Corruption 13% Temperature Hot (250) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Hover Unit > --- UTILITY (6) ------ Armor Integrity Analyzer Advanced ECM Suite > --- WEAPON (6) ------- Flail Maul Phasing Sabre Heavy Pick > --- INVENTORY (2) ---- System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Fission Core > --- PROPULSION ------- Improved Gravmag System Gravmag Array Antigrav System > --- UTILITY ---------- Weight Redist. System Armor Integrity Analyzer Advanced ECM Suite Phase Shifter Layered Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Flail Flail Maul Maul Phasing Sabre Heavy Pick > --- INVENTORY -------- Light Nuclear Core System Restoration Module [Rating: 73] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Propulsion Cesium-ion Thruster Wheel Wheel Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Weight Redist. System Device Weight Redist. System Processor Improved Melee Analysis Suite Protection Improved Light Armor Plating Weapon Maul Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Maul Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 14 | 1 4 . . 1 1 3 1 1 . . 1 1 Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . 1 . . . 1 . . . . . . 1 Utility 5 | . 1 . . . . 2 1 1 . . . . Weapon 5 | 1 2 . . 1 . 1 . . . . . . Parts Attached 73 | 4 15 1 11 2 2 5 11 1 4 . 9 8 Power 9 | 1 1 1 1 . . . 1 . . . 2 2 Engine 2 | 1 . . 1 . . . . . . . . . Core 7 | . 1 1 . . . . 1 . . . 2 2 Reactor . | . . . . . . . . . . . . . Propulsion 14 | 1 3 . 4 . 1 . 3 . . . . 2 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | 1 1 . . . . . . . . . . . Hover 6 | . . . 2 . . . 2 . . . . 2 Flight 6 | . 2 . 2 . 1 . 1 . . . . . Utility 29 | . 3 . 4 1 . 4 4 1 4 . 6 2 Device 14 | . 1 . 2 . . 1 2 . 1 . 5 2 Storage . | . . . . . . . . . . . . . Processor 5 | . 1 . 1 1 . 1 1 . . . . . Hackware . | . . . . . . . . . . . . . Protection 10 | . 1 . 1 . . 2 1 1 3 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 21 | 2 8 . 2 1 1 1 3 . . . 1 2 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . Ballistic Cannon 3 | . 3 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 11 | . 4 . 2 1 . 1 2 . . . . 1 Slashing Weapon 2 | . . . . . 1 . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . 10 Parts Lost 16 | . . . . . . 1 1 . 1 . 3 10 Power 2 | . . . . . . . . . . . 1 1 Propulsion 3 | . . . . . . . . . . . . 3 Utility 10 | . . . . . . 1 1 . 1 . 2 5 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 6 | . . . . . . 1 1 . 1 . 1 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 100 94 98 100 99 91 93 90 93 91 87 Engine 2 | . 3 . 6 10 9 7 1 . . . . . Core 5 | . 11 11 4 . . . 4 6 6 6 7 10 Wheel 1 | . 18 . . . . . . . . . . . Hover 6 | . . . 2 . . . 7 12 12 12 11 12 Flight 7 | . . 22 15 20 22 23 5 . . . . . Device 14 | . 10 11 11 10 9 9 14 18 17 12 16 18 Processor 9 | . 8 . 5 8 9 7 12 12 12 12 11 5 Protection 3 | . . 11 3 . . 3 4 3 4 12 4 3 Ballistic Cannon 3 | . 28 . . . . . . . . . . . Impact Weapon 28 | . 2 44 44 50 45 38 28 25 25 25 24 22 Slashing Weapon 6 | . . . . . 2 7 10 12 12 12 6 5 Piercing Weapon 1 | . . . . . . . . . . . 5 5 Peak Build Rating 73 | 4 12 12 16 20 28 37 56 59 60 60 64 73 Average Rating 38 | 2 8 12 12 19 22 32 48 57 57 60 59 60 On Entrance 32 | . 4 12 12 16 20 28 37 56 59 60 60 63 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 52 | 5 14 14 17 19 21 30 28 30 36 36 41 52 Greatest Support 62 | 10 26 14 23 21 26 31 46 46 46 46 46 62 Greatest Overweight (x) 1 | . 1 . 1 . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 2 | 1 1 1 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . 1 1 1 2 2 2 2 2 2 2 2 2 Most Carried 2 | . 1 1 2 2 2 2 2 2 2 2 2 2 Average Carried 1 | . . . 1 1 1 1 1 1 1 2 1 1 Final Capacity 2 | 1 1 1 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . 1 1 2 1 2 2 1 1 2 2 2 1 Class Distribution -------------------- 39% | Gladiator 22% | Sprinter 16% | Derelict-Gladiator 11% | Scavenger-Gladiator 6% | Gunner 3% | Mutant Dominant Class ---------------- Gunner | -10/Materials Scavenger-Gladiator | -10/Mines Gladiator | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Sprinter | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Derelict-Gladiator | -5/Proximity Caves Derelict-Gladiator | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Matter Collected 1314 | 240 447 97 115 20 . 70 110 10 14 . 106 85 Remotely . | . . . . . . . . . . . . . Salvage Created 6692 | . 377 263 686 221 . 928 1273 370 332 . 1198 1044 Parts 232 | . 38 8 20 6 . 38 31 17 7 . 34 33 Haulers Intercepted 6 | . 2 . 2 . . . 1 . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . 36 . 12 . . 16 . Prevented 28 | . . . . . . 2 . 5 6 . 15 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 164 | . 13 6 18 9 . 24 23 15 7 . 32 17 Melee 102 | . . 5 6 9 . 20 18 11 4 . 18 11 Guns 2 | . 2 . . . . . . . . . . . Cannons 11 | . 11 . . . . . . . . . . . Classes Destroyed 19 | . 8 2 2 1 . 3 2 . . . . 1 Worker 3 | . 1 1 . . . . . . . . . 1 Builder 1 | . 1 . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 6 | . 2 . 2 . . . 1 . . . . 1 Recycler 4 | . . 2 2 . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . Watcher 13 | . 1 . 5 . . . 4 . . . . 3 Swarmer 51 | . 6 4 6 . . 4 1 6 5 . 15 4 Saboteur 1 | . . . . . . 1 . . . . . . Grunt 59 | . 7 2 6 7 . 10 12 4 . . 7 4 Brawler 11 | . . . . . . 5 1 1 . . 4 . Duelist 8 | . . . . 2 . 2 1 . . . 3 . Protector 1 | . . . 1 . . . . . . . . . Sentry 18 | . . . 5 . . 1 4 3 1 . 2 2 Hunter 5 | . . . . . . . 1 . . . . 4 Programmer 5 | . . . . . . . 3 . . . . 2 Heavy 1 | . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . 1 . 1 1 . 1 . Best Kill Streak 12 | . 5 6 5 4 . 12 4 5 3 . 9 4 Combat Bots Only 12 | . 4 3 5 4 . 12 3 5 6 . 9 4 Max Kills in Single Turn 2 | . 2 1 1 1 . 2 1 2 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 2 | . . 1 1 1 . 2 1 2 1 . 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 1026 | . 61 12 84 24 . 97 227 110 61 . 151 199 Missed 412 | . 17 2 39 11 . 44 94 58 29 . 55 63 Damage Taken 9269 | . 516 130 491 208 . 1029 1672 578 358 . 1276 3011 Core 6952 | . 410 102 411 170 . 756 1227 422 252 . 875 2327 Absorbed by Shields 632 | . . . . . . . . . . . 276 356 Redirected to Core 5308 | . 336 63 230 127 . 503 985 325 173 . 684 1882 Redirected to Shielding 20 | . . 10 10 . . . . . . . . . Ignored by Resistances 1089 | . . . 41 . . 66 72 76 64 . 195 575 Regen/Repaired (Parts) 115 | . . . . . . . 115 . . . . . Core Remaining (%) 89 | 100 . 100 . . . 91 . . . . 67 . Volleys Fired 45 | . 45 . . . . . . . . . . . Largest 3 | . 3 . . . . . . . . . . . Hottest 105 | . 105 . . . . . . . . . . . Shots Fired 116 | . 116 . . . . . . . . . . . Gun 30 | . 30 . . . . . . . . . . . Cannon 86 | . 86 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 116 | . 116 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 8 | . 8 . . . . . . . . . . . Robot Miss Streak 5 | . 5 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 646 | . 63 21 70 25 . 72 119 54 30 . 93 99 Core Hits 163 | . 28 4 9 8 . 26 26 13 5 . 25 19 Critical Kills 13 | . . . 2 1 . 1 5 1 . . 2 1 Critical Parts Destroyed 75 | . . 1 17 2 . 6 13 6 4 . 17 9 Critical Strikes 109 | . 1 1 19 3 . 14 22 10 5 . 22 12 Blast 1 | . 1 . . . . . . . . . . . Smash 94 | . . 1 19 3 . 8 20 7 5 . 21 10 Sever 13 | . . . . . . 6 2 3 . . . 2 Impale 1 | . . . . . . . . . . . 1 . Melee Attacks 703 | . . 30 86 32 1 85 153 62 34 . 108 112 Impact 549 | . . 30 86 32 1 42 129 39 26 . 91 73 Slashing 135 | . . . . . . 43 24 23 8 . 7 30 Piercing 19 | . . . . . . . . . . . 10 9 Sneak Attacks 34 | . . 3 9 . . 5 3 2 . . 10 2 Combat Hostiles 6 | . . . 1 . . . 2 . . . 3 . Follow-up Attacks 225 | . . 7 26 8 . 26 42 26 16 . 38 36 Damage Inflicted 22899 | . 997 739 2280 988 . 2866 4558 2220 1301 . 3682 3268 Guns 182 | . 182 . . . . . . . . . . . Cannons 815 | . 815 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 21902 | . . 739 2280 988 . 2866 4558 2220 1301 . 3682 3268 Ramming . | . . . . . . . . . . . . . Kinetic 997 | . 997 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 16658 | . . 739 2280 988 . 1022 3928 1263 1084 . 3168 2186 Slashing 4732 | . . . . . . 1844 630 957 217 . 194 890 Piercing 512 | . . . . . . . . . . . 320 192 Highest Corruption 13 | . 1 1 . . . . . . . . . 13 Average Corruption 2 | . 1 1 . . . . . . . . . 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 16 | . 4 2 . . . . . . . . . 10 Message Errors 3 | . 1 . . . . . . . . . . 2 Matter Fused 2 | . 1 1 . . . . . . . . . . Heat Flow Errors 3 | . . 1 . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . 1 . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 Data Loss (major) 1 | . 1 . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 4500 | . . 220 792 122 . 261 826 353 363 . 970 593 Projectiles 5 | . . . . . . . 5 . . . . . Explosions . | . . . . . . . . . . . . . Melee 4495 | . . 220 792 122 . 261 821 353 363 . 970 593 Knockbacks 73 | . 6 3 6 3 . 4 28 2 1 . 8 12 Impact 63 | . . 3 6 3 . 4 25 2 1 . 8 11 Kinetic 5 | . 5 . . . . . . . . . . . Secondary 5 | . 1 . . . . . 3 . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 339 | . 339 101 13 . . 25 25 11 6 . 18 271 Average Temperature 48 | . 95 53 10 . . 7 5 5 2 . 5 16 Received Heat Transfer 2169 | . 264 30 162 60 . 324 436 138 60 . 238 457 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 64 | . . 4 19 . . 4 7 4 4 . 14 8 Combat Hostiles 49 | . . 1 12 . . 3 5 4 4 . 14 6 Parts Fried 71 | . . 9 11 4 . 6 8 5 2 . 10 16 Impact Corruptions 182 | . . 12 41 4 . 9 32 10 16 . 36 22 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 1 . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Peak Influence 905 | . 298 294 673 502 . . 905 . . . . 714 Initial 272 | . . 66 38 262 . . 272 . . . . 223 Average 381 | . 93 190 399 391 . . 607 . . . . 475 Maximum Alert Level 3 | . 1 1 2 2 . . 3 . . . . 3 Low Security (%) 26 | 100 87 47 11 . . . . . . . . . Level 1 26 | . 12 52 28 57 . . 21 . . . . 27 Level 2 33 | . . . 59 42 . . 40 . . . . 70 Level 3 12 | . . . . . . . 38 . . . . 1 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . 2 . . 1 4 . . . . 5 Investigation 3 | . 2 . . . . . . . . . . 1 Extermination 3 | . . . . . . . 2 . . . . 1 Reinforcement 4 | . 1 . . . . . . . . . . 3 Assault 5 | . . . 2 . . 1 2 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Distress Signals 2 | . 1 . 1 . . . . . . . . . Communications Jammed 5 | . . . . . . . . . . . . 5 Distress Signals 1 | . . . . . . . . . . . . 1 Times Spotted 220 | . 17 8 32 10 . 29 41 18 7 . 31 27 Peak Tracking Total 9 | . 3 3 5 3 . 9 5 5 3 . 5 6 Tactical Retreats 19 | . . 1 3 1 . 4 5 2 . . 2 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 6 | . 3 . . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 4 | . 4 . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 19 | . 3 1 5 1 . . 3 . . 4 . 2 Terminals 13 | . 3 . 5 1 . . 2 . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 59 | . 10 1 7 2 . . 8 . . 27 . 4 Successful 47 | . 4 1 4 2 . . 7 . . 27 . 2 Failed 12 | . 6 . 3 . . . 1 . . . . 2 Catastrophic 1 | . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 27 | . 10 . 7 2 . . 4 . . . . 4 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 43 | . 4 1 4 2 . . 3 . . 27 . 2 Record 13 | . . . . 1 . . 1 . . 10 . 1 Part Schematic 8 | . . . . . . . . . . 8 . . Robot Schematic 6 | . . . . . . . . . . 6 . . Prototype ID Bank 5 | . 1 . . . . . 1 . . 3 . . Open Door 1 | . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . Zone Layout 4 | . 1 . 1 1 . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . 2 . . . . . Repair 2 | . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 8 | . 2 . 4 . . . 1 . . . . 1 Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . 3 . . . . 6 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . 14 . . . . 8 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . Time 82 | . . . . . . . 82 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Total Allies 7 | . . 3 . . 4 . . . . . . . Largest Group 4 | . . 3 2 . 4 4 . . . . . . Highest-Rated Group 123 | . . 40 24 . 123 123 . . . . . . Highest-Rated Ally 31 | . . 16 16 . 31 31 . . . . . . Total Orders 2 | . . 2 . . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . Ally Attacks 46 | . . 16 17 . . 13 . . . . . . Total Damage 427 | . . 103 143 . . 181 . . . . . . Kills 5 | . . 2 2 . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 1 2 . 2 2 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Turns Passed 8407 | 39 908 553 784 207 444 752 1402 869 735 58 1120 536 Spaces Moved 11838 | 43 933 765 1071 392 1080 1712 1402 1261 1190 103 1414 472 Core 12 | 5 . . 1 . . . 6 . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 903 | 38 865 . . . . . . . . . . . Hover 5704 | . . . 292 . . . 972 1261 1190 103 1414 472 Flight 5219 | . 68 765 778 392 1080 1712 424 . . . . . Fastest Speed 29 | 50 37 37 32 32 29 29 29 56 56 56 56 52 Average Speed 47 | 76 77 37 42 32 31 29 49 56 56 56 56 59 Slowest Speed 120 | 80 120 37 115 32 32 29 112 56 56 56 56 106 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . 6 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 68 | 3 93 94 65 54 83 97 26 96 96 72 97 11 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . . . . . 3 . . 1 . 1 . . Known Exits Taken 5 | . . . 1 . . 1 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . 1 1 . . Scrap Searched 17 | . . 1 . 1 3 3 . 2 2 . 5 . Spaces Dug 2 | . . . . . . . 1 1 . . . . Terrain Destroyed 2 | . . . . . . . 1 1 . . . . Melee 2 | . . . . . . . 1 1 . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Total 13743 | 46 1031 993 1285 426 1179 1880 1973 1377 1230 102 1626 595 Wait 1130 | . 10 186 113 12 95 77 433 52 13 . 102 37 Move 11814 | 42 932 764 1070 379 1079 1711 1401 1260 1189 102 1413 472 Hop 6 | . . . . 6 . . . . . . . . Pick Up 25 | . 6 1 4 1 2 4 2 1 1 . 3 . Fast Attach 42 | 4 11 . 6 . . 1 9 . 1 . 3 7 Attach 18 | . 4 . . 2 1 4 2 1 . . 3 1 Detach 10 | . 5 . 3 . . 1 . . . . . 1 Swap 13 | . . 1 5 . 1 . . . 3 . 3 . Drop 33 | . 9 2 10 . . . 9 . . . 2 1 Fire 45 | . 45 . . . . . . . . . . . Melee 381 | . . 22 53 17 1 46 79 30 14 . 56 63 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 218 | . 9 17 21 9 . 36 30 33 9 . 41 13 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat / [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 17 | -11/Scrapyard | Upgraded with Weapon slot (x1) 40 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 8) 258 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 324 | -10/Materials | Upgraded with Utility slot (x1) 335 | -10/Materials | Upgraded with Weapon slot (x1) 622 | -10/Materials | Build established: Gunner 662 | -10/Materials | Upgraded with Propulsion slot (x1) 687 | -10/Materials | Discovered new exit (range 16) 728 | -10/Materials | Discovered new exit (range 17) 728 | -10/Materials | Reached level 2 775 | -10/Materials | Discovered new exit (range 6) 908 | -10/Materials | Upgraded with Weapon slot (x1) 948 | -10/Materials | Entered Mines 950 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1058 | -10/Mines | Reached level 3 1113 | -10/Mines | Learned 4 Materials zone layouts 1140 | -10/Mines | Met a Derelict testing a Signal Generator 1144 | -10/Mines | Found Signal Generator 1183 | -10/Mines | Build established: Scavenger-Gladiator 1231 | -10/Mines | Discovered new exit (range 11) 1261 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1291 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1501 | -10/Mines | Entered Materials 1501 | -9/Materials | Accompanied by 2 allies 1502 | -9/Materials | Identified exit to Storage 1503 | -9/Materials | Reached level 4 1609 | -9/Materials | Reached level 5 1614 | -9/Materials | Lost 3 allies 1678 | -9/Materials | Discovered new exit (range 8) 1711 | -9/Materials | Identified exit to Mines 1984 | -9/Materials | Discovered new exit (range 18) 1994 | -9/Materials | Identified exit to Materials 2120 | -9/Materials | Build established: Gladiator 2193 | -9/Materials | Reached level 6 2285 | -9/Materials | Entered Mines 2285 | -9/Mines | Upgraded with Weapon slot (x1) 2307 | -9/Mines | Met a Derelict bent on vengeance 2324 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2324 | -9/Mines | Discovered new exit (range 5) 2333 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2354 | -9/Mines | Learned Materials terminal intel 2374 | -9/Mines | Found a hidden stash of uninstalled traps 2376 | -9/Mines | Discovered exit to Materials (range 5) 2409 | -9/Mines | Reached level 7 2463 | -9/Mines | Assembled infested the area 2469 | -9/Mines | Build established: Sprinter 2492 | -9/Mines | Entered Zion 2506 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2525 | -7/Zion | Received a hallucinogenic algorithm 2557 | -7/Zion | Discovered new exit (range 12) 2573 | -7/Zion | Gained Derelict followers 2679 | -7/Zion | Visited the Megawrench Repair Shop 2792 | -7/Zion | Upgraded with Propulsion slot (x1) 2936 | -7/Zion | Entered Proximity Caves 2936 | -6/Proximity Caves | Accompanied by 4 allies 2938 | -6/Proximity Caves | Reached level 8 2940 | -6/Proximity Caves | Identified exit to Factory 2940 | -6/Proximity Caves | Upgraded with Weapon slot (x1) 2942 | -6/Proximity Caves | Spotted B-75 Beast 2961 | -6/Proximity Caves | Destroyed B-75 Beast 3273 | -6/Proximity Caves | Reached level 9 3294 | -6/Proximity Caves | Upgraded with Utility slot (x1) 3358 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3414 | -6/Proximity Caves | Core integrity fell below 50% 3457 | -6/Proximity Caves | Destroyed 12 combat bots 3476 | -6/Proximity Caves | Reached level 10 3492 | -6/Proximity Caves | Upgraded with Utility slot (x1) 3556 | -6/Proximity Caves | Learned Factory terminal intel 3688 | -6/Proximity Caves | Entered Factory 3689 | -6/Factory | Identified exit to Lower Caves 3690 | -6/Factory | Loaded intel: 26 terminal locations 3690 | -6/Factory | Reached level 11 3777 | -6/Factory | Repaired Microactuators 3825 | -6/Factory | Repaired Imp. Light Armor Plating 3831 | -6/Factory | Upgraded with Utility slot (x1) 3883 | -6/Factory | Discovered new exit (range 18) 3934 | -6/Factory | Core integrity fell below 50% 3949 | -6/Factory | Core integrity fell below 20% 4159 | -6/Factory | Reached level 12 4341 | -6/Factory | Build established: Gladiator 4738 | -6/Factory | First assault squad dispatched 4835 | -6/Factory | Reached level 13 5090 | -6/Factory | Entered Lower Caves 5104 | -6/Lower Caves | Spotted B-75 Beast 5150 | -6/Lower Caves | Encountered a Warlord checkpoint 5218 | -6/Lower Caves | Identified exit to Lower Caves 5306 | -6/Lower Caves | Reached level 14 5384 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5446 | -6/Lower Caves | Upgraded with Utility slot (x1) 5664 | -6/Lower Caves | Destroyed B-75 Beast 5691 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5710 | -6/Lower Caves | Learned location of Extension (-5) 5959 | -6/Lower Caves | Entered another Lower Caves area 5961 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5961 | -6/Lower Caves | Reached level 15 5990 | -6/Lower Caves | Discovered new exit (range 7) 6018 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6208 | -6/Lower Caves | Learned 4 Factory zone layouts 6417 | -6/Lower Caves | Discovered new exit (range 7) 6548 | -6/Lower Caves | Spotted B-75 Beast 6576 | -6/Lower Caves | Destroyed B-75 Beast 6694 | -6/Lower Caves | Entered Data Miner 6694 | -6/Data Miner | Discovered new exit (range 6) 6704 | -6/Data Miner | Met Data Miner 6704 | -6/Data Miner | Reached level 16 6723 | -6/Data Miner | Learned location of Section 7 (-3) 6723 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6734 | -6/Data Miner | Received God Mode back door access code from Data Miner 6752 | -6/Data Miner | Entered Proximity Caves 6753 | -5/Proximity Caves | Identified exit to Factory 6849 | -5/Proximity Caves | Reached level 17 6923 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7155 | -5/Proximity Caves | Build established: Derelict-Gladiator 7274 | -5/Proximity Caves | Reached level 18 7324 | -5/Proximity Caves | Destroyed 9 combat bots 7521 | -5/Proximity Caves | Upgraded with Power slot (x1) 7557 | -5/Proximity Caves | Learned Factory terminal intel 7768 | -5/Proximity Caves | Spotted B-75 Beast 7818 | -5/Proximity Caves | Reached level 19 7818 | -5/Proximity Caves | Destroyed B-75 Beast 7872 | -5/Proximity Caves | Entered Factory 7874 | -5/Factory | Loaded intel: 28 terminal locations 7874 | -5/Factory | Reached level 20 7946 | -5/Factory | Core integrity fell below 50% 8000 | -5/Factory | Discovered new exit (range 14) 8220 | -5/Factory | Incoming investigation squad redirected 8238 | -5/Factory | Upgraded with Propulsion slot (x1) 8242 | -5/Factory | System corruption reached 10% 8311 | -5/Factory | Core integrity fell below 20% 8344 | -5/Factory | Reached level 21 8380 | -5/Factory | Lost 6 parts (1p1n4u) 8408 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 08387_ K-01 Serf destroyed. 08388_ Penetrated by Slug. 08388_ Maul destroyed. 08388_ Critical hit (Blast). 08388_ Knocked back. 08388_ K-01 Serf collects debris. 08390_ Flail follow-up attack on H-71 Marshal. 08392_ K-01 Serf collects debris. 08396_ Flail follow-up attack on H-71 Marshal. 08398_ Flail blasted off. 08398_ Knocked back. 08399_ K-01 Serf collects debris. 08400_ U-05 Engineer builds a Wall. 08403_ K-01 Serf collects debris. 08403_ Slug penetrates Wall. 08404_ K-01 Serf collects debris. 08407_ U-05 Engineer builds a Wall. 08408_ System corrupted: Heat flow error (+250). 08408_ Penetrated by Slug. 08408_ Imp. Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ????????????? ??[ ???????###########% #?? | | ?????????????? ?? ?????????????????# #?? | | ????????########/###" "################### #?? | | ??????? ! #?? | | ??????? ! #?? | | ??????? = """ #?? | | ???????? """ #?? | | ?????????? |%! """ #?? | | ?????????????# = * ! ! ########## | | ????????????##% "" #?? | | ????????????#" """ # """ ""? | | ?????????????# R" + """ ""? | | ?????????????# | * """ # """ ""? | | ?????????????# = [ #?? | | ?????????????# % #????##### | | ?????????????# ####+######?????? | | ??????????T??# [%% # %[ #?????? | | ??????????? *# #?????? | | ????????? % += #?????? | | ???????? = %%# #?????? | | ??????? ? # #?????? | | ??????? # #?????? | | ????????#+################## # #?????? | | ???????? ???????### [ !#? # #?????? | | ????????????????# # u !/!H#u ###########?????? | | ??????????????????#u %%=@gg%! #???????????????? | | ??????????????????#u =%=%g#uu #???????????????? | | ??????????????????# %%k#% #???????????????? | | ??????????????????# %%*# #???????????????? | | ?????????????????## k# #???????????????? | | ?????????????????## k# % #???????????????? | | ??????????????????# # #???????????????? | | ?????????????????########### #???????????????? | | ????????????????+ ???????? #???????????????? | | ??????????????? "#?????????# #???????????????? | | ??????????????###??????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????+ +???????????????? | | ????????????????????????""?? #???????????????? | | ??????????????"T"???????T"?? #???????????????? | | ??????????????"""???????""?? #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ??????????????????? | | ?????????"""""???????????????????????????????????? | | ?????????""T""???????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 40 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 8 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 20 Resistance: TH 15 Power Shielding 33 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 6 Armor Integrity Analysis 30 Item Schematics ----------------- Imp. Titanium Leg | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive System Guard | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive I-25 Savior | -7/Zion | Archive I-36 Angel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Levels Raised 20 | . 1 1 3 1 . 3 3 1 1 1 3 2 XP Earned 33113 | 3000 2005 1596 4289 1568 500 3750 4754 2150 1300 650 4450 3101 XP Spent 31320 | 750 3500 1700 3050 1400 800 4500 3525 1700 . . 500 9895 Upgrades 81 | 2 7 5 9 1 1 5 14 1 . . 1 35 Power Slot 1 | . . . . . . . . . . . 1 . Propulsion Slot 3 | . 1 . . . 1 . . . . . . 1 Utility Slot 5 | . 1 . . . . 2 1 1 . . . . Weapon Slot 5 | 1 2 . . 1 . 1 . . . . . . Core Integrity 36 | . . . . . . . 11 . . . . 25 Heat Dissipation 7 | . . . . . . . . . . . . 7 Energy Generation 2 | . . . . . . 1 . . . . . 1 Mass Support 3 | . . . 1 . . 1 . . . . . 1 Inventory Capacity 2 | 1 . . 1 . . . . . . . . . Sight Range 2 | . 2 . . . . . . . . . . . Sensor Range 4 | . . . 4 . . . . . . . . . Melee Accuracy 7 | . 1 3 3 . . . . . . . . . KI Resistance % 4 | . . 2 . . . . 2 . . . . . Protomatter Created 2193 | . 93 92 257 166 . 493 250 296 73 . 342 131 Integrity Restored 4619 | . 201 311 411 170 . 787 663 705 192 . 897 282 Core 4535 | . 201 311 411 170 . 703 663 705 192 . 897 282 Parts 84 | . . . . . . 84 . . . . . . Protomatter Decayed 639 | . . 31 123 85 . 287 . 52 . . 36 25 Game ------ Seed SurgeConcussiveMeganuke Manual? 0 Play Time 01:58:32 Cumulative 64.8 hours Start 2024.09.16 @ 01:22:45 End 2024.09.16 @ 03:30:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 25 Rogue 21 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfb7b9e4-dee5-41c6-a94d-b6f2caad1313