Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 20:33:40 Player: weedlord420 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (245) 1225 Value Destroyed (8826) 8826 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (11563) 11563 TOTAL SCORE: 33474 Bonus ------- High Alert Combat Kills 1096 Follower Combat Kills 2561 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Scanned by Researcher 500 Win 3000 Friendly Fire -94 Cogmind --------- Core Integrity 1574/1600 Matter 77/300 Energy 1021/1030 System Corruption 1% Temperature Cool (11) Movement Walking (132) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (8) --- Biometal Leg Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg Xenon Bombardment Thruster > --- UTILITY (11) ----- 2N-1CE's Frost Array Advanced Coolant Injector Experimental Energy Well Advanced Signal Interpreter Armor Integrity Analyzer Focal Shield Improved System Shield > --- WEAPON (4) ------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg Xenon Bombardment Thruster > --- UTILITY ---------- 2N-1CE's Frost Array Advanced Coolant Injector Experimental Energy Well Advanced Signal Interpreter Armor Integrity Analyzer Focal Shield Improved System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Component Analysis Suite [Rating: 166] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Cooled Airjet Treads Centrium Heavy Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Impulse Thruster Array Utility Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Slots Evolved 18 | . . . 2 . 2 2 . . . 2 . . . . . 2 . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 2 . 1 Utility 9 | . . . 2 . 2 . . . . 2 . . . . . 1 . . . 1 . . . . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Parts Attached 219 | 7 5 . 12 1 12 40 2 . 2 6 . 2 3 3 2 9 17 9 4 8 3 5 8 5 5 25 . 17 7 Power 21 | 1 . . 1 . . 5 1 . . . . . . . . . 4 1 1 . . . 1 . . 2 . 1 3 Engine 7 | 1 . . 1 . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . Core 6 | . . . . . . 2 1 . . . . . . . . . 2 . . . . . . . . . . 1 . Reactor 8 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 2 . . 3 Propulsion 64 | 2 2 . 3 . 2 16 . . 2 . . 1 . . . 3 2 3 1 . . . 4 1 . 11 . 10 1 Treads 9 | . 2 . . . 1 2 . . . . . . . . . . . 3 1 . . . . . . . . . . Leg 21 | . . . . . . 1 . . . . . . . . . 2 2 . . . . . 4 1 . 1 . 10 . Wheel 12 | 2 . . 3 . 1 5 . . . . . . . . . 1 . . . . . . . . . . . . . Hover 18 | . . . . . . 8 . . 2 . . 1 . . . . . . . . . . . . . 7 . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Utility 80 | 1 1 . 4 1 7 9 1 . . 5 . . 1 1 1 6 6 2 2 5 2 5 3 3 1 8 . 3 2 Device 30 | . . . 1 . 4 3 . . . 1 . . 1 1 1 2 1 1 1 2 1 1 . 3 1 3 . . 2 Storage 8 | 1 1 . . . . . . . . . . . . . . . 2 . . . . . 2 . . 1 . 1 . Processor 9 | . . . . . 1 . 1 . . 1 . . . . . 1 . . . . 1 1 . . . 1 . 2 . Hackware 14 | . . . . . . 5 . . . 2 . . . . . 3 . . 1 . . 2 . . . 1 . . . Protection 19 | . . . 3 1 2 1 . . . 1 . . . . . . 3 1 . 3 . 1 1 . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 3 2 . 4 . 3 10 . . . 1 . 1 2 2 1 . 5 3 . 3 1 . . 1 4 4 . 3 1 Energy Gun 13 | 3 1 . . . . 3 . . . . . . . . . . . 1 . 1 . . . . 3 1 . . . Energy Cannon 7 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . 1 2 . . . Ballistic Gun 13 | . . . . . 2 4 . . . 1 . . . . . . 3 2 . . 1 . . . . . . . . Ballistic Cannon 9 | . . . . . . . . . . . . . . 2 1 . . . . 2 . . . . . . . 3 1 Launcher 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 . . . Slashing Weapon 4 | . . . . . . 1 . . . . . 1 1 . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . 2 4 . . . 1 . . . 1 . . 1 4 . . . . 6 . . 10 . 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . System Corruption 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . Parts Lost 72 | . . . . . 1 9 . . 3 . . 1 . 1 9 4 4 1 . 1 1 5 . 7 3 21 . . 1 Power 8 | . . . . . . 1 . . . . . . . . 2 . 1 . . . . 1 . . 1 2 . . . Propulsion 25 | . . . . . . 5 . . 1 . . 1 . . 3 1 . 1 . . . 1 . 1 . 11 . . . Utility 26 | . . . . . 1 2 . . 1 . . . . . 2 2 1 . . 1 1 3 . 5 1 5 . . 1 Weapon 13 | . . . . . . 1 . . 1 . . . . 1 2 1 2 . . . . . . 1 1 3 . . . Highest Loss Streak 15 | . . . . . 1 3 . . 3 . . 1 . 1 6 2 2 1 . 1 1 4 . 3 3 15 . . 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Average Backups 11 | 3 10 14 14 14 13 13 13 12 11 10 12 11 12 12 13 10 10 11 11 11 11 12 3 3 2 3 3 4 4 Power 1 | 1 2 3 1 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 . . . . . . . Propulsion 1 | 1 2 2 2 3 2 1 4 4 3 3 2 1 . . 1 . 2 1 1 1 1 1 1 2 1 1 . 2 3 Utility 5 | . 3 6 6 6 6 6 5 5 4 3 6 6 7 6 7 6 4 6 7 8 6 7 . . . . 2 . . Weapon 1 | 1 2 3 3 3 2 2 . . . . . . 1 2 1 1 2 2 2 1 3 2 . . . 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . . . 1 1 1 8 1 . . 2 . 1 . . . 2 6 2 1 . . . . . . 1 . 3 9 Power 4 | . . . 1 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 19 | . . . . . . 3 . . . 1 . 1 . . . . 3 . . . . . . . . 1 . 2 8 Utility 9 | . . . . 1 . 2 1 . . . . . . . . 1 1 1 1 . . . . . . . . . 1 Weapon 6 | . . . . . 1 1 . . . 1 . . . . . . 1 1 . . . . . . . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 85 93 100 98 91 96 100 95 94 100 99 87 95 84 78 97 95 88 88 88 85 63 86 72 43 8 49 67 Engine 3 | . 14 14 11 11 9 5 . . . . . . . . . . 6 . . . . . . . . . . . . Core 2 | . . . . . . 1 7 7 7 6 6 6 6 6 5 . 1 9 5 . . . 3 5 3 . . 2 1 Reactor 2 | . . . . . . . . . . . . . . . . 4 . . 5 10 10 9 2 5 3 1 . . 6 Treads 3 | . 4 . 5 . . 8 . . . . . . . . . . . 5 11 10 10 9 3 . 1 . . . . Leg 5 | . . . . . . . . . . . . . . . 11 13 23 12 . . . . 9 18 17 5 . 20 16 Wheel 4 | . 23 28 16 22 17 10 . . . . . . . . . 2 . . . . . . . . . . . . . Hover 6 | . . . . . . 4 30 30 29 26 26 25 26 26 8 . . . . . . . . . . 5 . . . Device 7 | . . . 8 11 18 8 7 7 5 11 6 4 5 8 6 7 4 4 5 8 10 9 . 5 7 1 . 3 9 Storage 8 | . 14 14 11 11 9 7 7 7 7 6 6 6 6 6 10 10 10 11 11 10 10 9 2 5 3 1 . 1 4 Processor 4 | . . . . . 8 . 3 7 7 7 13 13 6 6 6 5 5 5 5 4 3 5 10 10 9 9 4 5 10 Hackware 16 | . . . . . . 20 23 23 23 25 26 26 20 20 19 16 23 23 23 21 21 17 21 19 13 8 4 4 4 Protection 5 | . . . 18 22 16 7 3 . . . . 1 . 6 2 1 6 5 5 6 6 7 6 9 . 1 . . . Energy Gun 1 | . 25 27 1 . . 3 . . . . . . . . . . . 1 . . . . . . 10 . . . . Energy Cannon 3 | . . . 18 21 13 . . . . . . . . . 8 9 1 . . . . . . . . 1 . . . Ballistic Gun 4 | . . . . . 2 9 . . . 1 6 6 5 5 . . 7 9 10 9 5 4 3 3 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 5 10 9 . . . . . 11 14 Slashing Weapon 1 | . . . . . . 1 7 7 7 6 6 6 6 5 2 . . . . . . . . . . . . . . Peak Build Rating 166 | 6 8 9 17 18 37 57 59 59 59 71 71 73 82 75 95 122 118 124 127 145 144 144 113 122 127 163 12 132 166 Average Rating 78 | 3 6 8 15 17 26 44 55 59 55 63 71 70 78 71 84 108 100 108 123 140 137 137 93 117 111 86 12 103 157 On Entrance 65 | . 6 8 9 17 18 34 52 59 59 49 71 71 64 75 58 64 118 99 124 127 144 138 56 113 96 66 12 12 132 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 13 30 30 50 50 55 56 40 34 37 35 35 39 47 53 60 98 84 75 82 117 111 111 44 50 55 88 . 55 89 Greatest Support 208 | 32 40 32 40 26 32 68 44 44 52 50 38 51 39 47 60 100 110 160 160 160 160 160 160 160 115 90 3 208 208 Greatest Overweight (x) 5 | 1 . . 4 1 2 2 . . . . . 1 1 1 1 3 . . . . . . . . 5 1 . 4 . Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 13 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 13 15 15 15 15 14 5 5 5 5 5 5 5 Most Carried 15 | 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 5 5 5 5 3 5 5 Average Carried 12 | 4 10 14 14 14 14 14 14 15 14 13 15 14 13 13 14 11 12 14 14 14 13 13 4 4 4 3 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 4 14 15 15 15 15 15 15 15 13 15 15 13 12 15 13 5 14 15 15 14 14 5 5 5 5 3 3 5 5 Class Distribution -------------------- 54% | Hacker-Mutant 14% | Mutant 10% | Hacker-Tank 7% | Hacker-Golem 3% | Hacker-Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Hacker-Mutant | -5/Proximity Caves Hacker-Golem | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -5/Cetus Hacker-Mutant | -5/Archives Hacker-Tank | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Mutant | -3/Testing Mutant | -2/Research Gunner | -2/DSF Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Matter Collected 8073 | 270 126 74 550 54 326 1363 92 . 63 10 159 70 113 78 235 182 639 196 280 770 478 564 234 497 . 115 . 397 138 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10455 | . 350 72 1108 41 490 1238 107 . 68 10 37 202 . 78 221 1486 1524 . 175 1360 322 103 234 266 156 471 . 192 144 Parts 481 | . 24 2 70 7 26 55 9 . 3 1 1 5 . 7 12 76 73 . 14 52 3 4 4 4 1 18 . . 10 Haulers Intercepted 7 | . 1 . 3 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . 1 . 1 . . 1 . . . . . . . . . 1 2 . . 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . 8 . 3 . . 5 . . 13 . . . . . 3 14 3 5 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Combat Hostiles Destroyed 163 | . 10 4 23 6 9 15 5 . 5 . . 2 . . 2 19 15 . . 18 5 5 . 3 2 7 . 2 6 Melee 8 | . . . . . . 2 1 . 1 . . 2 . . . . 2 . . . . . . . . . . . . Guns 31 | . 3 . . . . 12 . . . . . . . . . . 1 . . 10 2 . . 2 1 . . . . Cannons 57 | . . . 10 . . . . . . . . . . . 2 19 2 . . 8 3 2 . . . 3 . 2 6 AOE 62 | . 7 4 11 6 9 . 4 . 4 . . . . . . . 10 . . . . 3 . . . 4 . . . Classes Destroyed 23 | . 6 . 4 . 1 4 . . . . . . . . 2 2 . . . 2 . . . 1 . 1 . . . Worker 18 | . . . 3 . 3 7 . . . . . . . . . . 4 . . 1 . . . . . . . . . Builder 10 | . . . 3 . 1 . . . . . . . . . . 2 3 . . 1 . . . . . . . . . Tunneler 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 7 | . 1 . 3 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Recycler 20 | . 1 . 2 . 3 4 . . . . . . . . . 2 7 . . 1 . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 13 | . 2 . 2 . . 1 . . . 1 . . . . . . 2 . 5 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 10 | . 1 . 3 . 3 2 . . . . . . . . . . . . . 1 . . . . . . . . . Swarmer 53 | . 6 3 10 6 3 . 4 . 5 . . 1 . . . . 9 . . . . 2 . . . . . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 43 | . 4 1 9 . 5 1 . . . . . . . . . 5 2 . . 6 2 2 . . . 3 . 2 1 Brawler 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 26 | . . . 4 . . 5 . . . . . 1 . . . 2 4 . . 5 . 1 . 1 2 . . . 1 Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hunter 12 | . . . . . . 2 . . . . . . . . 1 1 . . . 2 2 . . 1 . 3 . . . Programmer 16 | . . . . . . 5 1 . . . . . . . . 8 . . . 1 . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 7 3 5 3 8 3 4 . 4 1 . 1 . 5 1 6 10 . 3 8 3 2 . 1 2 5 . 1 4 Combat Bots Only 9 | . 5 3 4 3 3 1 4 . 4 . . 1 . . 1 5 9 . . 7 3 2 . 1 2 4 . 1 4 Max Kills in Single Turn 6 | . 2 3 3 2 2 2 2 . 2 1 1 1 . 1 1 2 6 . 1 2 1 1 . 1 1 5 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 3 3 2 2 . 2 . 2 . . . . . . . 5 . . . . 1 . . . 3 . . . Melee 1 | . . . . . . 1 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Hostile Shots Fired 2409 | . 19 6 53 6 36 369 21 . 79 16 . 26 . 39 173 131 119 41 11 106 46 176 . 203 51 617 . 34 31 Missed 844 | . 5 5 17 3 9 141 4 . 43 11 . 8 . 18 58 44 43 11 2 20 8 42 . 81 17 243 . 9 2 Deflected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 1565 | . 14 1 36 3 27 228 17 . 36 5 . 18 . 21 115 87 76 30 9 86 38 134 . 122 34 374 . 25 29 Melee 9 | . . . . . 1 . . . . . . . . . . 4 . . . 2 2 . . . . . . . . Projectile 1556 | . 14 1 36 3 26 228 17 . 36 5 . 18 . 21 115 83 76 30 9 84 36 134 . 122 34 374 . 25 29 AOE 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 58 | . . . 2 1 1 5 2 . . 1 . . . . 6 . 2 4 . 4 1 2 . 6 1 17 . 1 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 24909 | . 144 7 452 128 483 2416 219 . 533 44 . 339 . 668 2232 1935 1295 461 210 1288 540 1858 . 1951 810 5590 . 645 661 Core 3490 | . 36 . 69 38 50 353 21 . 177 . . . . 110 385 197 139 38 . 77 53 105 . 241 67 1188 . 120 26 Absorbed by Shields 2790 | . . . . . . 121 84 . 25 . . . . 18 . 34 541 173 . 554 565 595 . 80 . . . . . Reduced by Siege Mode 317 | . . . . . . . . . . . . . . . . . . . . 54 27 93 . 68 75 . . . . Redirected to Shielding 151 | . . . . . . . . . . . . . . . . . . . . . . . . 151 . . . . . Ignored by Resistances 579 | . . . . . . . . . . . . . . . . . . 175 49 . . . . 187 80 . . . 88 Regen/Repaired (Parts) 1341 | . . . . . . 158 . . . 86 . 27 138 20 128 112 194 . . . . . . . . 478 . . . Core Remaining (%) 64 | 100 . 85 . 73 90 . . . 21 . . . . . 41 . . . 62 . . . . 50 . 3 . 91 98 Volleys Fired 606 | . 28 3 50 4 29 87 4 . 4 1 . . . 2 24 67 49 15 29 51 27 28 12 47 12 13 . 7 13 Largest 4 | . 2 2 2 1 2 2 1 . 1 1 . . . 2 2 2 2 2 2 3 3 3 1 1 3 1 . 3 4 Hottest 264 | . 90 80 112 30 119 149 30 . 30 28 . . . 84 73 50 66 66 115 150 141 141 35 35 264 200 . 174 232 Shots Fired 1136 | . 50 5 96 4 48 172 4 . 4 1 . . . 4 38 115 78 30 58 137 61 72 12 47 29 13 . 21 37 Gun 576 | . 44 4 2 . 2 171 . . . 1 . . . . . . 52 30 58 79 23 22 12 47 29 . . . . Cannon 492 | . . . 80 . 26 . . . . . . . . 4 38 115 18 . . 58 38 44 . . . 13 . 21 37 Launcher 68 | . 6 1 14 4 20 1 4 . 4 . . . . . . . 8 . . . . 6 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 642 | . . . . . 2 117 . . . 1 . . . 4 9 . 52 30 51 132 61 66 12 47 . . . 21 37 Thermal 266 | . 2 . . . . 54 . . . . . . . . 29 115 18 . 7 5 . . . . 29 7 . . . Explosive 68 | . 6 1 14 4 20 1 4 . 4 . . . . . . . 8 . . . . 6 . . . . . . . Electromagnetic 160 | . 42 4 82 . 26 . . . . . . . . . . . . . . . . . . . . 6 . . . Robot Hit Streak 33 | . 7 8 17 3 6 33 1 . . . . . . 1 7 11 9 9 12 15 13 9 8 13 17 1 . 4 5 Robot Miss Streak 6 | . 2 . 3 1 6 4 3 . 2 . . . . 5 4 3 6 2 4 3 2 1 1 3 4 2 . 2 2 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . 1 1 1 1 1 1 1 . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 740 | . 31 5 62 3 14 138 6 . 1 2 2 8 . 7 21 60 47 24 34 94 32 48 10 34 19 7 . 12 19 Core Hits 388 | . 23 4 42 4 34 50 8 . 4 . 1 3 . . 8 24 47 9 11 46 16 15 4 9 4 9 . 4 9 Critical Kills 13 | . . . . . . . . . . . . . . . . . 1 . 3 7 1 . . . 1 . . . . Critical Parts Destroyed 16 | . . . . . . . . . . . . . . . 1 . . 1 3 7 2 . . 1 1 . . . . Critical Strikes 43 | . . . 1 . . 2 1 . . . . . . . 1 . 1 1 6 17 4 4 . 1 2 . . . 2 Burn 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 29 | . . . . . . . . . . . . . . . 1 . 1 1 6 14 3 . . 1 2 . . . . Blast 10 | . . . . . . . . . . . . . . . . . . . . 3 1 4 . . . . . . 2 Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 115 | . . . . . . 28 8 . 6 17 2 12 2 12 . . 5 . . . . . . 6 . 17 . . . Impact 24 | . . . . . . 1 . . . . . . . . . . . . . . . . . 6 . 17 . . . Slashing 91 | . . . . . . 27 8 . 6 17 2 12 2 12 . . 5 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 5 . . . . 2 1 . 6 . . 1 . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31916 | . 912 219 2829 284 1749 3379 357 . 306 86 154 362 . 616 949 3128 3940 639 965 3056 1204 1737 317 841 599 1734 . 640 914 Guns 9175 | . 363 38 15 . 22 2381 . . . . . . . . . . 701 639 965 1624 431 369 317 711 599 . . . . Cannons 11389 | . . . 1282 . 278 . . . . . . . . 64 931 3105 593 . . 1290 773 1021 . . . 498 . 640 914 Explosions 8300 | . 549 181 1532 284 1449 93 194 . 272 . . . . . . . 2382 . . 138 . 347 . . . 879 . . . Melee 2957 | . . . . . . 891 163 . 34 86 154 362 . 552 . . 264 . . . . . . 112 . 339 . . . Ramming 95 | . . . . . . 14 . . . . . . . . 18 23 . . . 4 . . . 18 . 18 . . . Kinetic 11906 | . . . . . 22 1570 . . . . . . . 64 79 . 701 639 867 2788 1204 1390 317 711 . . . 640 914 Thermal 8079 | . 125 35 32 . 279 811 . . . . . . . . 852 3105 593 . 98 173 . . . . 599 1377 . . . Explosive 6825 | . 437 146 1500 284 1170 93 194 . 272 . . . . . . . 2382 . . . . 347 . . . . . . . Electromagnetic 2054 | . 350 38 1297 . 278 . . . . . . . . . . . . . . 91 . . . . . . . . . Impact 451 | . . . . . . . . . . . . . . . . . . . . . . . . 112 . 339 . . . Slashing 2506 | . . . . . . 891 163 . 34 86 154 362 . 552 . . 264 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . 2 2 4 4 6 6 6 4 . . . . . 2 2 2 11 . 5 . . . . 8 . . 1 Average Corruption 2 | . . . 2 2 4 2 5 6 6 4 . . . . . 1 1 2 2 . 5 . . . . 6 . . 1 Corruption Purged 4 | . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 91 | . . . 9 8 . 24 11 1 11 . . . . . . 1 9 12 3 . . . . . . 2 . . . Message Errors 24 | . . . 4 1 . 7 5 . 2 . . . . . . . 2 2 1 . . . . . . . . . . Matter Fused 19 | . . . 3 3 . 5 3 . . . . . . . . . 3 2 . . . . . . . . . . . Heat Flow Errors 4 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 17 | . . . . . . 4 3 1 3 . . . . . . 1 1 2 1 . . . . . . 1 . . . Parts Rejected 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fused 4 | . . . . . . 1 . . 2 . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 11 | . . . . 3 . 1 . . 3 . . . . . . . 1 2 1 . . . . . . . . . . Data Loss (major) 5 | . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . 1 . . . Misfires 3 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Alerts 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Overflow Damage 1773 | . 57 . 98 29 59 154 . . 23 46 71 64 . 402 20 127 223 . . 17 12 47 . 27 . 201 . 30 66 Projectiles 438 | . . . 34 . 47 . . . . . . . . . 20 127 14 . . . 12 28 . . . 60 . 30 66 Explosions 466 | . 57 . 64 29 12 . . . 23 . . . . . . . 209 . . 17 . 19 . . . 36 . . . Melee 869 | . . . . . . 154 . . . 46 71 64 . 402 . . . . . . . . . 27 . 105 . . . Knockbacks 48 | . . . . . . . . . . . . . . . 3 . . . . 14 7 10 . 1 . 2 . 9 2 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Kinetic 42 | . . . . . . . . . . . . . . . 2 . . . . 13 6 10 . . . . . 9 2 Secondary 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . Self-Inflicted Damage 456 | . 16 . 54 104 114 . 43 . 5 . . . . . . 11 . . . . . . . . . 109 . . . Shots 15 | . 1 . 3 3 4 . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . Rammed 13 | . . . . . . 3 . . . . . . . . . 2 . . . 2 . . . . . 6 . . . Targets Rammed 20 | . . . . . . 3 . . . . . . . . 4 3 . . . 2 . . . 2 . 6 . . . Kicked 7 | . . . . . . . . . . . . . . . 4 1 . . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | . 204 36 252 . 288 252 6 . 17 6 . . . 45 59 . 350 18 330 401 284 167 . . 395 410 . . . Average Temperature 87 | . 66 20 68 . 86 68 6 . 10 6 . . . 22 33 . 46 9 147 105 104 65 . . 159 133 . . . Received Heat Transfer 4042 | . 36 . 99 . 180 369 24 . 177 33 . 45 . 75 873 324 505 18 27 198 69 110 . 173 135 446 . 81 45 Effects 13 | . . . 1 . 2 2 . . . . . . . . . . 1 . . 6 . . . . 1 . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . 1 . 1 2 . . . . . . . . . . . . . 2 . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Siege Activations 16 | . . . . . . . . . . . . . . . . . . . 1 6 2 5 . 1 1 . . . . Total Turns 335 | . . . . . . . . . . . . . . . . . . . 23 91 39 113 . 32 37 . . . . Longest Duration 61 | . . . . . . . . . . . . . . . . . . . 23 61 22 46 . 32 37 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Longest Duration 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Combat Hostiles 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fried 18 | . . . 11 . 4 . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . Robots Melted 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 12 | . . . . . . 4 . . . . . . . . 1 1 2 . . 1 . . . . 3 . . . . Heat Transferred 6940 | . 237 50 50 . 150 1826 . . . . . . . . 475 1625 325 . 111 198 . . . . 703 1190 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Maximum Alert Level 4 | . 1 1 2 1 1 1 . . . . . . . . . 1 4 3 2 4 . . . . 3 3 2 1 1 Low Security (%) 57 | 100 77 90 10 31 62 98 . . . 100 . . . . . 66 85 . . 7 . . . . . . . . 6 Level 1 21 | . 22 9 49 68 37 1 . . . . . . . . . 33 3 . 16 18 . . . . . 48 44 100 93 Level 2 13 | . . . 40 . . . . . . . . . . . . . 7 17 83 35 . . . . . 47 55 . . Level 3 5 | . . . . . . . . . . . . . . . . . . 82 . 14 . . . . 100 4 . . . Level 4 2 | . . . . . . . . . . . . . . . . . 3 . . 24 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 1556 | . 246 216 612 270 272 254 . . . 69 . . . . . 347 1224 856 522 1556 . . . . 900 711 413 373 317 Initial 900 | . . 87 . 224 68 93 . . . 69 . . . . . 28 169 678 312 133 . . . . 900 477 398 309 223 Average 234 | . 110 96 384 210 141 42 . . . 6 . . . . . 115 134 759 437 716 . . . . 871 440 406 348 248 Influence Increases 11197 | . 353 165 976 176 420 758 180 . 260 64 . 130 . . 195 642 1628 348 354 1963 125 100 15 45 970 1027 15 64 224 Destroy 0b10 Robot/C 4240 | . 200 100 460 120 180 280 100 . 100 . . 40 . . 60 380 680 160 80 680 100 100 . 40 40 180 . 40 120 Destroy 0b10 Robot/NC 495 | . 25 . 85 . 55 80 . . . 5 . . . . . 20 115 10 35 40 5 . 15 5 . . . . . Destroy Leader 816 | . 44 20 102 20 38 118 20 . 10 . . . . . 30 90 92 . . 132 20 . . . 20 40 . . 20 Allied During Kill 1317 | . . 8 . . . 3 . . . . . . . . . . 612 140 115 439 . . . . . . . . . Successful Hack 182 | . . 6 17 . 6 70 . . . 14 . . . . . 10 4 4 . 6 . . . . . 18 . . 27 Disable Machine 660 | . 30 15 135 15 45 60 . . . . . . . . . 30 15 . 90 150 . . . . . 75 . . . Anti-Garrison Action 550 | . . . . . . . . . . . . . . . . . . . . 350 . . . . . 200 . . . Destroy Structure 972 | . 54 16 147 21 96 12 . . . 15 . . . . . 82 110 34 34 166 . . . . 10 124 . 9 42 Advance Influence 900 | . . . . . . . . . . . . . . . . . . . . . . . . . 900 . . . . Partial Spotted 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . 60 15 . . Lose Combat Pursuer 990 | . . . 30 . . 135 60 . 150 30 . 90 . . 105 30 . . . . . . . . . 330 . 15 15 Influence Decreases 10880 | . 127 391 400 574 392 710 275 159 150 173 1 107 23 . 149 341 763 778 756 805 936 483 359 45 120 1169 310 104 280 Entered New Map 4470 | . . 139 . 352 110 113 95 159 . 41 1 . 23 . . 18 178 534 470 247 570 139 344 . . 373 310 104 150 Time Decay 5099 | . 127 192 400 222 272 472 180 . 100 132 . 97 . . 102 283 426 214 246 428 356 294 15 45 90 286 . . 120 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Lost Part 545 | . . . . . 10 48 . . 30 . . 10 . . 47 40 30 10 . 10 10 50 . . 30 210 . . 10 Lost Ally 350 | . . 60 . . . 10 . . 20 . . . . . . . 80 20 40 120 . . . . . . . . . Purge Threat 266 | . . . . . . 67 . . . . . . . . . . 49 . . . . . . . . 150 . . . Squads Dispatched 49 | . 2 1 1 . 1 10 . . . 2 . 1 . . . 5 4 . . 9 . 1 . . . 11 . . 1 Investigation 7 | . . 1 . . 1 1 . . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 Extermination 12 | . . . . . . 5 . . . 1 . . . . . 3 . . . 1 . . . . . 2 . . . Reinforcement 18 | . 2 . 1 . . 1 . . . . . . . . . 2 3 . . 1 . . . . . 8 . . . Assault 6 | . . . . . . . . . . . . 1 . . . . 1 . . 3 . 1 . . . . . . . Garrison 6 | . . . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Distress Signals 16 | . 1 . 2 . 1 . . . . . . . . . . 1 1 2 . 5 . . . . 1 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 453 | . 13 5 35 7 16 41 9 . 19 3 . 14 . 39 16 23 40 8 16 37 4 17 . 19 5 53 1 7 6 Peak Tracking Total 40 | . 4 3 6 4 5 4 4 . 8 1 . 8 . 40 7 5 9 5 2 7 3 11 . 9 3 17 2 3 4 Tactical Retreats 36 | . . . 2 . . 8 1 . 4 2 . 2 . 1 3 2 . . . . . . . . . 9 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Traps Triggered 9 | . . . 2 . . 5 . . . 2 . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Machines Disabled 55 | . 2 1 10 1 3 4 . . . . . . 3 2 . 2 2 . 6 11 . . 1 . . 7 . . . Max in Single Turn 5 | . 1 1 4 1 1 1 . . . . . . 1 1 . 1 1 . 1 5 . . 1 . . 2 . . . Garrison Access 5 | . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Machines Accessed 62 | . 1 1 3 1 1 14 1 4 . 7 3 1 . . . 2 2 3 1 3 . . 6 . . 5 1 . 2 Terminals 30 | . 1 1 2 . 1 8 . . . 3 . . . . . 1 2 3 . 2 . . . . . 4 1 . 1 Fabricators 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 Total Hacks 199 | . 2 5 6 1 2 36 1 28 . 19 5 1 . . . 5 7 11 25 8 . . 18 . . 12 3 . 4 Successful 146 | . 1 2 5 1 2 19 1 28 . 12 5 1 . . . 3 5 8 25 3 . . 18 . . 5 1 . 1 Failed 53 | . 1 3 1 . . 17 . . . 7 . . . . . 2 2 3 . 5 . . . . . 7 2 . 3 Catastrophic 9 | . . . 1 . . 5 . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 2 5 5 . 2 8 . . . 8 . . 1 . . . 6 2 . 3 . . . . . 4 . . . Terminals 87 | . 2 5 4 . 2 24 . . . 9 . . . . . 2 7 11 . 5 . . . . . 10 3 . 3 Fabricators 9 | . . . . . . 4 . . . 5 . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 2 . . 5 . . . 1 . . . . . 3 . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . . . 1 . . . . . . . . . 3 . . . . . 2 . . 1 Terminal Hacks 112 | . . 2 1 1 1 6 1 28 . 3 5 1 . . . 1 3 8 25 2 . . 18 . . 4 1 . 1 Record 52 | . . . . . . . . 11 . . 3 . . . . . . 7 25 . . . 6 . . . . . . Part Schematic 15 | . . . . . . 1 . 9 . 1 . . . . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . 2 . . . 1 . . . . . . . . . . 2 . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . Open Door 8 | . . . . 1 . . 1 . . . 2 1 . . . . . 1 . . . . . . . 1 . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . Terminal Index 3 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 8 | . . . . . . 4 . . . 4 . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 2 . . 4 . . . 1 . . . . . 2 . . . . . . . . . . . . . Insert Component 5 | . . . 1 . . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . Analyze 4 | . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . 2 . 1 2 . . . 1 . . . . . . 2 . . 1 . . . . . 1 . . . Terminals 9 | . 1 . 2 . 1 2 . . . 1 . . . . . . 2 . . . . . . . . . . . . Assimilate 4 | . . . . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . Botnet 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operators 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Jam 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Data Cores Recovered 3 | . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 1 3 . . 11 . . . 4 . . . . . 1 2 . . 3 . . . . . 4 1 . 2 Full Trace Events 4 | . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 1 . . 3 . 9 . 1 . . . . . 1 . . . . . . 4 . . 4 . . . Parts Built 5 | . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Time 331 | . . . . . . 179 . . . 152 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 25 | . . . . . . 15 . . . 10 . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . 22 . . . 28 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Total Allies 25 | . . 3 . . . 1 . . 1 . . . 2 . . . 13 5 . . . . . . . . . . . Largest Group 12 | . . 3 . . . 1 . . . . . . 2 2 . . 11 12 12 8 . . . . . . . . . Highest-Rated Group 810 | . . 40 . . . 26 . . . . . . 192 192 . . 479 810 807 578 . . . . . . . . . Highest-Rated Ally 159 | . . 16 . . . 26 . . . . . . 96 96 . . 159 143 143 96 . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Total Orders 7 | . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . ROAM 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . RETURN 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 436 | . . 3 . . . 12 . . 1 . . . . 32 . . 150 42 62 134 . . . . . . . . . Total Damage 12282 | . . 33 . . . . . . 50 . . . . 895 . . 3179 1211 1734 5180 . . . . . . . . . Kills 68 | . . 1 . . . . . . . . . . . 3 . . 25 10 7 22 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Active Infowar (turns) 6561 | . . . 739 477 651 353 206 55 271 928 273 438 32 365 . 345 819 . . 541 63 . . . . 5 . . . Sensors 5117 | . . . . . 579 294 206 55 253 927 273 360 32 365 . 345 819 . . 541 63 . . . . 5 . . . Structural 2803 | . . . 739 477 651 202 . . 18 638 . 78 . . . . . . . . . . . . . . . . . Robot Analysis Total 9 | . . 2 . . . 1 . . . . . . . . . . 2 . . . . . 4 . . . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . 1 . 3 . 1 1 2 . 2 . . . . . . . . . . . . . . Drone Launches 16 | . . . . . 1 15 . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Turns Passed 19528 | 55 358 494 998 477 651 3053 360 55 370 930 273 560 1065 416 1110 1154 1501 453 535 1049 803 641 247 625 186 634 9 208 258 Spaces Moved 14528 | 43 202 472 549 426 332 2128 593 102 644 839 584 969 995 561 366 527 778 269 251 483 437 299 209 399 97 689 18 116 151 Core 291 | 23 . . . . . . . . . . . . . . . . . . . . . 41 93 . 18 81 18 17 . Treads 1811 | . 13 . 26 . . 238 . . . . . . . . . . . 72 251 483 437 258 27 4 2 . . . . Legs 2451 | . . . . . . . . . . . . . . . 363 283 778 197 . . . . 89 395 77 19 . 99 151 Wheels 3476 | 20 189 472 523 426 332 1270 . . . . . . . . . 244 . . . . . . . . . . . . . Hover 6106 | . . . . . . 620 593 102 644 839 584 969 995 561 3 . . . . . . . . . . 196 . . . Flight 393 | . . . . . . . . . . . . . . . . . . . . . . . . . . 393 . . . Fastest Speed 30 | 50 100 100 100 105 105 54 54 54 30 30 45 30 45 35 105 130 127 120 160 160 160 50 50 117 50 37 50 50 132 Average Speed 96 | 80 103 100 116 105 113 104 54 54 50 44 45 46 94 60 153 149 134 131 160 160 160 144 93 118 110 61 50 113 132 Slowest Speed 320 | 100 160 100 240 105 120 320 54 54 54 45 45 112 105 105 180 240 135 160 160 160 160 160 160 160 300 120 50 250 132 Overloaded Moves 183 | . . . . . . . . . 47 40 . 37 . 59 . . . . . . . . . . . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . . . 2 . . . . 4 . . 4 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 55 | 3 49 89 56 94 29 45 62 75 83 17 79 75 85 79 63 13 71 79 97 13 60 57 62 70 3 79 1 69 4 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 5 | . . . . 1 . . . 1 1 . . . . . . . . . . . . . 2 . . . . . . Known Exits Taken 18 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 . 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . 1 1 1 . 1 . . . . Scrap Searched 22 | . . 1 . 1 . . 3 . 1 . 4 2 3 . 1 . . . . . 2 1 . 3 . . . . . Spaces Dug 121 | . 8 . 13 . . 5 1 . 2 15 . 1 . . 4 25 . . . 5 9 . . . 2 31 . . . Terrain Destroyed 849 | . 56 16 143 22 95 11 22 . 20 15 . 1 . . 13 44 83 . 12 51 30 90 . 17 5 85 . 3 15 Melee 31 | . . . . . . 5 1 . 2 15 . 1 . . . . . . . . . . . . . 7 . . . Projectile 216 | . . . . . . 1 . . . . . . . . 13 44 12 . 12 39 30 18 . 17 5 7 . 3 15 AOE 602 | . 56 16 143 22 95 5 21 . 18 . . . . . . . 71 . . 12 . 72 . . . 71 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Total 18678 | 62 294 488 796 450 553 2742 616 101 672 1367 590 1064 1064 618 877 773 1151 342 328 646 490 458 250 499 156 852 17 175 187 Wait 2504 | 4 44 9 139 13 144 319 3 . 13 473 5 72 22 31 466 152 213 24 34 87 22 99 . 24 33 43 . 12 4 Move 14495 | 42 201 471 548 425 331 2127 592 101 643 838 583 968 994 560 365 526 777 268 250 482 435 298 208 398 96 686 17 115 150 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Pick Up 214 | 9 10 2 11 1 5 50 2 . . 10 . 1 5 2 2 8 23 11 4 7 1 4 7 4 . 16 . 12 7 Fast Attach 81 | 1 . . 4 . 7 13 . . . 1 . 1 . . 2 2 3 3 2 . . . 5 6 5 11 . 13 2 Attach 126 | 5 . . 2 . 1 22 1 . 2 3 . . 6 3 4 6 12 3 1 5 1 8 11 5 1 16 . 5 3 Detach 31 | . . . . . 1 2 . . . . . . 1 3 3 . 7 . . . . 3 4 2 2 3 . . . Swap 176 | 1 11 2 32 5 21 34 3 . 4 8 . 6 3 3 . 6 15 4 2 8 3 2 . . . 1 . . 2 Drop 192 | . . 1 10 2 14 44 3 . . 3 . 3 4 2 7 3 12 14 6 4 . 16 3 5 7 12 . 11 6 Fire 606 | . 28 3 50 4 29 87 4 . 4 1 . . . 2 24 67 49 15 29 51 27 28 12 47 12 13 . 7 13 Melee 115 | . . . . . . 28 8 . 6 17 2 12 2 12 . . 5 . . . . . . 6 . 17 . . . Ram 8 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 6 . . . Kick 7 | . . . . . . . . . . . . . . . 4 1 . . . . . . . 2 . . . . . Crush 5 | . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . . Escape Stasis 54 | . . . . . . 13 . . . 13 . . . . . . . . . . 1 . . . . 27 . . . Rewire 35 | . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 28 | . . . . . . . . . . . . 1 27 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 4 exits: *Mat x2 / Exi / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 10) 277 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 414 | -10/Materials | Entered Mines 438 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 442 | -10/Mines | Met a Derelict bent on vengeance 482 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 484 | -10/Mines | Found Prototype Device 541 | -10/Mines | Discovered new exit (range 8) 617 | -10/Mines | Discovered new exit (range 11) 660 | -10/Mines | Assembled infested the area 667 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 692 | -10/Mines | Lost 3 allies 721 | -10/Mines | Discovered new exit (range 7) 784 | -10/Mines | Identified exit to Exiles 908 | -10/Mines | Entered Materials 908 | -9/Materials | Evolved 2 slots: Utility x2 1408 | -9/Materials | Discovered new exit (range 15) 1906 | -9/Materials | Entered Mines 2142 | -9/Mines | Found a hidden stash of uninstalled traps 2207 | -9/Mines | Learned 2 Materials zone layouts 2211 | -9/Mines | Discovered new exit (range 10) 2239 | -9/Mines | Found the Drone Emporium 2248 | -9/Mines | Found Prototype Device 2383 | -9/Mines | Entered Materials 2383 | -8/Materials | Evolved 2 slots: Utility x2 2692 | -8/Materials | Identified Bomb Drone Bay 2723 | -8/Materials | Build established: Skirmisher 2853 | -8/Materials | Identified Exp. Sensor Array 2983 | -8/Materials | Discovered new exit (range 13) 3034 | -8/Materials | Entered Factory 3034 | -7/Factory | Evolved 2 slots: Propulsion x2 3035 | -7/Factory | Identified exit to Storage 3467 | -7/Factory | Build established: Hacker-Mutant 3703 | -7/Factory | Fabricated Hacking Suite? 3722 | -7/Factory | Garrison activated, responded to threat 3808 | -7/Factory | Lost 4 allies 4014 | -7/Factory | Lost 6 allies 4061 | -7/Factory | Discovered exit to Storage (range 15) 4188 | -7/Factory | Lost 3 parts (1p1n1u) 4494 | -7/Factory | Repaired Med. Treads 4625 | -7/Factory | Build established: Scavenger-Mutant 4878 | -7/Factory | Discovered new exit (range 7) 4934 | -7/Factory | Build established: Hacker-Mutant 5070 | -7/Factory | Fabricated Cmb. Gravmag System (x2) 5307 | -7/Factory | Identified exit to Lower Caves 5946 | -7/Factory | Core integrity fell below 50% 6087 | -7/Factory | Entered Lower Caves 6248 | -7/Lower Caves | Learned Factory emergency access door positions 6332 | -7/Lower Caves | Found Prototype Device 6340 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6345 | -7/Lower Caves | Identified exit to Data Miner 6412 | -7/Lower Caves | Discovered new exit (range 13) 6417 | -7/Lower Caves | Identified exit to Lower Caves 6447 | -7/Lower Caves | Entered Data Miner 6447 | -7/Data Miner | Discovered new exit (range 6) 6452 | -7/Data Miner | Identified exit to Proximity Caves 6459 | -7/Data Miner | Met Data Miner 6471 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6471 | -7/Data Miner | Learned location of Section 7 (-2) 6480 | -7/Data Miner | Received God Mode back door access code from Data Miner 6502 | -7/Data Miner | Entered Proximity Caves 6585 | -6/Proximity Caves | Spotted B-75 Beast 6625 | -6/Proximity Caves | Learned Factory garrison access intel 6628 | -6/Proximity Caves | Learned 12 Factory zone layouts 6753 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6788 | -6/Proximity Caves | Escorted by Enhanced Grunt 6810 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 6842 | -6/Proximity Caves | Discovered new exit (range 9) 6871 | -6/Proximity Caves | Identified exit to Factory 6872 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6872 | -6/Proximity Caves | Entered Factory 6872 | -6/Factory | Evolved 2 slots: Utility x2 6873 | -6/Factory | Identified exit to Factory 6873 | -6/Factory | Identified exit to Lower Caves 6875 | -6/Factory | Loaded intel: 4 garrison access locations 6925 | -6/Factory | Identified Heart of Steel 7029 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 7056 | -6/Factory | Discovered exit to Factory (range 11) 7317 | -6/Factory | Build established: Hacker-Scout 7390 | -6/Factory | Fabricated Cld. Aerolev Unit? 7537 | -6/Factory | Repaired Cmb. Gravmag System 7802 | -6/Factory | Entered Lower Caves 7838 | -6/Lower Caves | Learned Factory terminal intel 7893 | -6/Lower Caves | Entered an active Warlord outpost 7902 | -6/Lower Caves | Learned location of 1 exit from Factory 7902 | -6/Lower Caves | Learned Research security intel 7907 | -6/Lower Caves | Build established: Hacker-Mutant 8054 | -6/Lower Caves | Discovered new exit (range 15) 8060 | -6/Lower Caves | Identified exit to Lower Caves 8075 | -6/Lower Caves | Entered another Lower Caves area 8151 | -6/Lower Caves | Discovered exit to Factory (range 2) 8280 | -6/Lower Caves | Learned Factory non-interactive machine intel 8383 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8576 | -6/Lower Caves | Found DRS Beacon 8599 | -6/Lower Caves | Activated DRS Beacon 8632 | -6/Lower Caves | Discovered new exit (range 8) 8634 | -6/Lower Caves | Identified exit to Zion 8635 | -6/Lower Caves | Entered Zion 8670 | -6/Zion | Discovered new exit (range 15) 8705 | -6/Zion | System corruption cleaned by Quarantine Array 8715 | -6/Zion | Learned location of 1 exit from Proximity Caves 8925 | -6/Zion | Found Prototype Device 9215 | -6/Zion | Given A8's code to call for help 9243 | -6/Zion | Learned 4 Factory zone layouts 9302 | -6/Zion | Met Imprinter 9657 | -6/Zion | Discovered new exit (range 5) 9660 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9664 | -6/Zion | Identified exit to Deep Caves 9687 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9688 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9700 | -6/Zion | Entered Deep Caves 9700 | -6/Deep Caves | Accompanied by 2 allies 9888 | -6/Deep Caves | Z-Facility disabled 10065 | -6/Deep Caves | Identified Bomb Factory No. 2 10085 | -6/Deep Caves | Spotted AG-67831 10088 | -6/Deep Caves | Triggered Deep Caves wall 10088 | -6/Deep Caves | Spotted AS-51341 10088 | -6/Deep Caves | Exposed GOLEM chamber 10092 | -6/Deep Caves | Found GOLEM Unit 10109 | -6/Deep Caves | Discovered new exit (range 15) 10116 | -6/Deep Caves | Identified exit to Proximity Caves 10116 | -6/Deep Caves | Entered Proximity Caves 10588 | -5/Proximity Caves | Spotted B-75 Beast 10664 | -5/Proximity Caves | Destroyed B-75 Beast 10839 | -5/Proximity Caves | Learned Factory emergency access door positions 10906 | -5/Proximity Caves | Build established: Hacker-Golem 11149 | -5/Proximity Caves | Lost 6 parts (2p2n2w) 11169 | -5/Proximity Caves | Core integrity fell below 50% 11226 | -5/Proximity Caves | Entered Factory 11226 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11227 | -5/Factory | Identified exit to Extension 11230 | -5/Factory | Loaded intel: 205 non-interactive machine locations 11231 | -5/Factory | Loaded intel: 27 terminal locations 11617 | -5/Factory | Identified exit to Upper Caves 12380 | -5/Factory | Entered Extension 12433 | -5/Extension | Rescued a captive Derelict 12433 | -5/Extension | Rescued a captive Derelict 12601 | -5/Extension | Build established: Hacker-Mutant 12935 | -5/Extension | Rescued a captive Derelict 12936 | -5/Extension | Rescued a captive Derelict 12960 | -5/Extension | Rescued A7 13552 | -5/Extension | Spotted B-75 Beast 13566 | -5/Extension | Allies destroyed B-75 Beast 13576 | -5/Extension | Spotted B-75 Beast 13596 | -5/Extension | Allies destroyed B-75 Beast 13627 | -5/Extension | Discovered new exit (range 3) 13630 | -5/Extension | Disrupted transfer network 13630 | -5/Extension | Identified exit to Factory 13825 | -5/Extension | Disrupted transfer network 13841 | -5/Extension | Discovered new exit (range 16) 13843 | -5/Extension | Discovered exit to Factory (range 15) 13855 | -5/Extension | Destroyed 9 combat bots 13869 | -5/Extension | Identified exit to Cetus 13880 | -5/Extension | First assault squad dispatched 13881 | -5/Extension | Entered Cetus 13881 | -5/Cetus | Accompanied by 8 allies (A7) 13886 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 13898 | -5/Cetus | Spotted Cetus Guard 13898 | -5/Cetus | Spotted Cetus Guard 13902 | -5/Cetus | Spotted Cetus Guard 13909 | -5/Cetus | Allies destroyed Cetus Guard 13910 | -5/Cetus | Spotted Cetus Guard 13915 | -5/Cetus | Allies destroyed Cetus Guard 13923 | -5/Cetus | Allies destroyed Cetus Guard 13925 | -5/Cetus | Allies destroyed Cetus Guard 13997 | -5/Cetus | Escorted A7 to Cetus Mainframe 14013 | -5/Cetus | Started Cetus Manufacturing Module 14038 | -5/Cetus | Manufactured an Enhanced Grunt 14063 | -5/Cetus | Manufactured an Enhanced Grunt 14079 | -5/Cetus | Discovered new exit (range 16) 14088 | -5/Cetus | Manufactured an Enhanced Grunt 14113 | -5/Cetus | Manufactured an Enhanced Grunt 14113 | -5/Cetus | Identified exit to Archives 14138 | -5/Cetus | Manufactured an Enhanced Grunt 14139 | -5/Cetus | Spotted Cetus Guard 14140 | -5/Cetus | Spotted Cetus Guard 14144 | -5/Cetus | Spotted Cetus Guard 14146 | -5/Cetus | Allies destroyed Cetus Guard 14149 | -5/Cetus | Allies destroyed Cetus Guard 14154 | -5/Cetus | Spotted Cetus Guard 14159 | -5/Cetus | Allies destroyed Cetus Guard 14163 | -5/Cetus | Allies destroyed Cetus Guard 14167 | -5/Cetus | Discovered exit to Factory (range 16) 14173 | -5/Cetus | Met Revision 17 14334 | -5/Cetus | Entered Archives 14334 | -5/Archives | Accompanied by 12 allies (A7) 14339 | -5/Archives | Received a hacking code to weaken MAIN.C 14391 | -5/Archives | Lost 3 allies 14421 | -5/Archives | Unable to access archive contents 14427 | -5/Archives | Discovered exit to Factory (range 13) 14467 | -5/Archives | Discovered new exit (range 14) 14512 | -5/Archives | Unable to access archive contents 14515 | -5/Archives | Discovered new exit (range 16) 14552 | -5/Archives | Unable to access archive contents 14743 | -5/Archives | Identified exit to Hub_04(d) 14865 | -5/Archives | System corruption reached 10% 14869 | -5/Archives | Entered Factory 14869 | -4/Factory | Accompanied by 8 allies 14869 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15272 | -4/Factory | Build established: Hacker-Tank 15308 | -4/Factory | Discovered new exit (range 15) 15329 | -4/Factory | Identified exit to Research 15613 | -4/Factory | Identified exit to Upper Caves 15757 | -4/Factory | Destroyed 7 combat bots 15869 | -4/Factory | First assault squad dispatched 15897 | -4/Factory | Incoming assault squad redirected 15918 | -4/Factory | Entered Upper Caves 16137 | -4/Upper Caves | Crushed by falling debris 16544 | -4/Upper Caves | Discovered new exit (range 14) 16721 | -4/Upper Caves | Entered another Upper Caves area 17046 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17196 | -4/Upper Caves | Spotted B-86 Titan 17321 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17360 | -4/Upper Caves | Discovered new exit (range 5) 17362 | -4/Upper Caves | Entered Zhirov 17362 | -4/Zhirov | Discovered new exit (range 3) 17372 | -4/Zhirov | Met Zhirov 17378 | -4/Zhirov | Lost 4 parts (1p1n2u) 17386 | -4/Zhirov | Learned location of Testing (-3) 17386 | -4/Zhirov | Learned location of Quarantine (-2) 17390 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17398 | -4/Zhirov | Found Alien Artifact 17398 | -4/Zhirov | Identified Transdimensional Reconstructor 17398 | -4/Zhirov | Warped through subspace 17419 | -4/Zhirov | Found Alien Artifact 17603 | -4/Zhirov | Build established: Hacker-Mutant 17609 | -4/Zhirov | Entered Proximity Caves 17611 | -3/Proximity Caves | Spotter reported a threat 17612 | -3/Proximity Caves | Spotter reported a threat 17709 | -3/Proximity Caves | Spotter reported a threat 17783 | -3/Proximity Caves | Spotter reported a threat 17831 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17987 | -3/Proximity Caves | Spotter reported a threat 18069 | -3/Proximity Caves | Spotter reported a threat 18122 | -3/Proximity Caves | Spotter reported a threat 18126 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 18222 | -3/Proximity Caves | Discovered exit to Research (range 13) 18234 | -3/Proximity Caves | Entered Research 18234 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18235 | -3/Research | Identified exit to Armory 18262 | -3/Research | Lost 3 parts (3u) 18415 | -3/Research | Discovered new exit (range 8) 18420 | -3/Research | Entered Testing 18428 | -3/Testing | Lost 3 parts (1p1u1w) 18494 | -3/Testing | Identified exit to Research 18638 | -3/Testing | Spotted Striker 18638 | -3/Testing | Spotted Striker 18666 | -3/Testing | Incoming investigation squad redirected 18670 | -3/Testing | Search patrols dispatched 18692 | -3/Testing | Lost 4 parts (2n2u) 18756 | -3/Testing | Found Prototype Protection 18756 | -3/Testing | Identified Hvy. Regenerative Plating 18762 | -3/Testing | Found Prototype Protection 18763 | -3/Testing | Identified SHELL Armor 18782 | -3/Testing | Found Prototype Device 18783 | -3/Testing | Identified 2N-1CE's Frost Array 18789 | -3/Testing | Scanned by Researcher 18791 | -3/Testing | Identified Integrated Reactor 18791 | -3/Testing | Installed Integrated Reactor, increased core energy generation (+10) 18833 | -3/Testing | Found Prototype Energy Cannon 18834 | -3/Testing | Identified Imp. Potential Cannon 18905 | -3/Testing | Found Prototype Energy Gun 18906 | -3/Testing | Identified Hyp. EM Gauss Rifle 18989 | -3/Testing | Core integrity fell below 50% 19024 | -3/Testing | Lost 15 parts (2p7n3u3w) 19045 | -3/Testing | Core integrity fell below 20% 19054 | -3/Testing | Entered Research 19054 | -2/Research | Evolved 2 slots: Propulsion x2 19063 | -2/Research | Identified exit to DSF 19063 | -2/Research | Entered DSF 19063 | -2/DSF | Encountered a pitched battle between 0b10 and Warlord forces 19139 | -2/DSF | Lost 11 allies 19179 | -2/DSF | Sterilization system engaged 19199 | -2/DSF | Ambient heat levels rising (+10) 19214 | -2/DSF | Ambient heat levels rising (+10) 19221 | -2/DSF | Spotted Executioner 19229 | -2/DSF | Ambient heat levels rising (+10) 19235 | -2/DSF | Discovered new exit (range 16) 19244 | -2/DSF | Ambient heat levels rising (+10) 19259 | -2/DSF | Ambient heat levels rising (+10) 19270 | -2/DSF | Identified exit to Access 19271 | -2/DSF | Entered Access 19271 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 19523 | -1/Access | Discovered new exit (range 6) 19528 | -1/Access | Identified exit to Surface 19529 | *** | Escaped! Last Messages --------------- 19438_ Acquired 24 matter. 19440_ S-43 Plague Hvy. Machine Gun blasted off. 19440_ S-43 Plague destroyed. 19443_ Acquired 21 matter. 19446_ Acquired 4 matter. 19450_ Acquired 17 matter. 19451_ Acquired 5 matter. 19462_ Dropped Imp. Antigrav System. 19465_ Acquired Xenon Bombardment Thruster. 19519_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Feedback: System corruption (+1%). 19519_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 19523_ The Access Shell folds into the floor. 19523_ EXIT=FOUND 19528_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????#H ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# %####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ######????# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ?# ################????????????????????? | | ?# # #????????????????????? | | # # #????????????????????? | | # " =[[ #????????????????????? | | + *" == * [ #????????????????????? | | # # = #????????????????????? | | # # ! #????????????????????? | | +########## ######"#########????????????????????? | | #####"""# % #??##????????????????????????????? | | * " #????????????????????????????????? | | "##????????????????????????????????? | | ###+##"""# ##?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 100 Energy Generation 53 Energy Capacity 1600 Matter Stores 682 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 1500 Resistance: KI 30 Power Shielding 90 Weapon Cycling 30 Evasion (%) 70 Targeting Accuracy 5 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 45 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Cmb. Gravmag System | -7/Factory | Hacked Enh. Nuclear Core | -7/Factory | Scanalyzed Cld. Airjet | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Lgt. Angular Momentum Engine | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Adv. Shield Generator | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Field Propulsion Drive | -3/Testing | Archive Exp. Matter Compressor | -3/Testing | Archive Hvy. Tesla Rifle | -3/Testing | Archive Hvy. Neutron Cannon | -3/Testing | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Cmb. Gravmag System | x2 | -7/Factory | Authchip Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Cld. Aerolev Unit | x1 | -6/Factory Repaired ---------- Med. Treads | 14% | -7/Factory Cmb. Gravmag System | 42% | -6/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Can't Touch This Epsilon Run Hard Hitter Main Advantage Max Potential Overachiever Preemptive Strike Project G-00 Revising The Future That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed WeightProjectionWand Manual? 0 Play Time 03:40:00 Cumulative 119.3 hours Start 2025.10.13 @ 16:11:14 End 2025.10.13 @ 20:33:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 180 Adventurer 1 Explorer 0 Win Type 0 Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 746270ec-3825-403d-b3ed-4fed8d8894f5