Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.17 @ 20:17:28 Player: Boom Result: Destroyed by Y-45 Defender via exploding Fusion Modulator Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (414) 414 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-13) -13 TOTAL SCORE: 1641 Bonus ------- Friendly Fire -13 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Small Laser > --- INVENTORY (5) ---- Heavy Ion Engine Cryofiber Web Advanced Visual Processing Unit Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cryofiber Web Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Particle Gun Field Laser > --- INVENTORY -------- Improved Heat Sink Small Storage Unit Advanced Visual Processing Unit Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 25 | 8 2 3 12 Power 7 | 1 1 . 5 Engine 7 | 1 1 . 5 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads 2 | . . . 2 Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 5 | 3 . . 2 Device 4 | 2 . . 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 2 2 Energy Gun 3 | . . 1 2 Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 13 | . . . 13 Power 5 | . . . 5 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 11 | . . . 11 To Critical Strikes . | . . . . Average Backups 6 | 4 8 6 4 Power 1 | . 2 1 . Propulsion 2 | 2 4 2 . Utility 1 | . 1 1 2 Weapon . | . 1 1 . Tool/Special . | . . . . Unused Backups 6 | . 2 3 1 Power 2 | . 2 . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 100 100 77 Engine 15 | . 14 14 16 Treads 3 | . . . 9 Leg 20 | . 28 28 6 Device 17 | . 14 14 22 Storage 10 | . 14 14 3 Energy Gun 9 | . . 12 13 Ballistic Gun 14 | . 28 12 3 Launcher 1 | . . 2 . Peak Build Rating 16 | 9 8 10 16 Average Rating 9 | 5 8 9 12 On Entrance 6 | . 8 8 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 22 | 14 15 17 22 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 3 | 1 . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 5 Most Carried 8 | 8 8 8 8 Average Carried 6 | 5 8 7 4 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 8 8 8 4 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 590 | 307 122 55 106 Remotely . | . . . . Salvage Created 641 | 93 213 11 324 Parts 59 | 7 15 . 37 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . 3 1 14 Guns 18 | . 3 1 14 Classes Destroyed 10 | 2 4 1 3 Worker 1 | . . . 1 Builder 2 | . 1 . 1 Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 10 | . . . 10 Grunt 6 | . 3 . 3 Sentry 1 | . . . 1 Assembled 1 | . . 1 . Best Kill Streak 11 | 2 5 1 11 Combat Bots Only 6 | . 2 1 6 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 188 | . 29 3 156 Missed 46 | . 6 2 38 Hits 142 | . 23 1 118 Projectile 142 | . 23 1 118 AOE 1 | . . . 1 Critical Strikes 4 | . 2 . 2 Damage Taken 1664 | . 297 13 1354 Core 514 | . 41 13 460 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 . 78 . Volleys Fired 62 | 7 18 3 34 Largest 2 | 2 2 2 2 Hottest 128 | 40 40 83 128 Shots Fired 110 | 13 36 6 55 Gun 109 | 13 36 6 54 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 54 | 13 36 3 2 Thermal 55 | . . 3 52 Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 8 | 3 7 4 8 Robot Miss Streak 3 | 2 3 1 3 Penetration Max . | . . . . Secondary Targets 6 | . 1 . 5 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 68 | 6 25 4 33 Core Hits 35 | 3 11 2 19 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 4 | 1 1 1 1 Burn 2 | . . 1 1 Destroy 2 | 1 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1053 | 63 323 66 601 Guns 964 | 63 318 66 517 Cannons . | . . . . Explosions 77 | . . . 77 Melee . | . . . . Ramming 12 | . 5 . 7 Kinetic 419 | 63 318 14 24 Thermal 545 | . . 52 493 Explosive 77 | . . . 77 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles . | . . . . Explosions 10 | . . . 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 42 | . . . 42 Shots 1 | . . . 1 Rammed 1 | . . . 1 Targets Rammed 4 | . 3 . 1 Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 63 | . 46 63 56 Average Temperature 23 | . 21 33 17 Received Heat Transfer 504 | . 207 . 297 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1396 | . . 185 1211 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 188 | 5 78 16 188 Initial 16 | . . 16 . Average 29 | . 22 1 75 Influence Increases 528 | 10 110 . 408 Destroy 0b10 Robot/C 340 | . 60 . 280 Destroy 0b10 Robot/NC 35 | 10 15 . 10 Destroy Leader 64 | . 14 . 50 Successful Hack 4 | . 4 . . Disable Machine 15 | . . . 15 Destroy Structure 10 | . 2 . 8 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 45 | . 15 . 30 Influence Decreases 380 | 10 68 42 260 Entered New Map 26 | . . 26 . Time Decay 224 | 10 68 16 130 Lost Part 130 | . . . 130 Squads Dispatched 3 | . 1 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 3 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 8 1 21 Peak Tracking Total 8 | . 4 1 8 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 2 | . . 2 2 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 1 1 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 4 1 5 Successful 6 | . 3 1 2 Failed 4 | . 1 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 9 | . 4 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 1 2 Record 1 | . . . 1 Open Door 1 | . . 1 . Emergency Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 954 | 27 339 362 226 Terrain 125 | 1 . . 124 Seismic 953 | 26 339 362 226 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1228 | 158 339 362 369 Spaces Moved 803 | 98 230 284 191 Core 81 | 11 . . 70 Treads 54 | . . . 54 Legs 651 | 87 230 284 50 Wheels . | . . . . Hover . | . . . . Flight 17 | . . . 17 Fastest Speed 40 | 50 120 120 40 Average Speed 121 | 117 120 120 125 Slowest Speed 200 | 120 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 36 61 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile . | . . . . AOE 7 | . . . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 953 | 129 258 301 265 Wait 10 | . 2 . 8 Move 800 | 97 229 283 191 Hop . | . . . . Pick Up 30 | 16 1 5 8 Fast Attach 1 | . . . 1 Attach 16 | 7 . 1 8 Detach 1 | . . . 1 Swap 13 | 1 2 3 7 Drop 16 | 1 3 6 6 Fire 62 | 7 18 3 34 Melee . | . . . . Ram 1 | . . . 1 Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 14) 498 | -10/Materials | Entered Mines 499 | -10/Mines | Assembled infested the area 504 | -10/Mines | Met a Derelict shopkeep closing up shop 504 | -10/Mines | Assisted by a Guerilla fighting off Assembled 516 | -10/Mines | Learned location of Zion (-6) 588 | -10/Mines | Found a hidden stash of uninstalled traps 618 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 843 | -10/Mines | Discovered new exit (range 10) 844 | -10/Mines | Learned location of Storage (-9) 860 | -10/Mines | Entered Materials 860 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1158 | -9/Materials | Core integrity fell below 50% 1191 | -9/Materials | Lost 11 parts (4p2n2u3w) 1193 | -9/Materials | Core integrity fell below 20% 1229 | -9/Materials | Destroyed by Y-45 Defender via exploding Fusion Modulator Last Messages --------------- 01145_ U-05 Engineer lays Concrete. 01146_ K-01 Serf collects debris. 01146_ U-05 Engineer lays Concrete. 01149_ K-01 Serf collects debris. 01160_ Imp. Heat Sink destroyed. 01160_ Lgt. Ion Engine destroyed. 01164_ Slammed into K-01 Serf. 01184_ Acquired Prototype Engine. 01185_ Identified Hvy. Ion Engine. 01192_ Acquired Sml. Laser. 01196_ Lgt. Ion Engine melted. 01196_ S-10 Pest destroyed. 01208_ G-34 Mercenary destroyed. 01213_ Acquired Flight Unit. 01229_ Fusion Modulator explodes. 01229_ Y-45 Defender destroyed. 01229_ Fusion Modulator explodes. 01229_ Flight Unit destroyed. 01229_ Lgt. Ion Engine destroyed. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????######?????????????? | | ????????????????????????######;;;;;###???????????? | | ????????????????????????# ! ; #???????????? | | ????????????????????????# ; ##???????????? | | ????????????????????????# ; #???????????? | | ????????????????????????# ; #???????????? | | ????????????????????????# ; #???????????? | | ????????????????????????#@ ; #????????????? | | ????????????????????????# ; #???????????? | | ????????????????????????#/ Yg= ;;;####????????? | | ????????????????????????####;;;;;;; #????????# | | ????????????????????????????##% = ########## | | ?????????????????????????????# [= / | | ?????????????????????????????# #### | | ?????????????????????????????## ]]] """ #??# | | ??????????????????????????????# ]]] "T" #??# | | ??????????????????????????????# ]] #??# | | ??????????????????????????????# #??# | | ??????????????????????????????# #??# | | ??????????????????????????????# """ """ #### | | ??????????????????????????????# """ """ | | ??????????????????????????????# """ """ | | ??????????????????????????????# | | ??????????????????????????????# ### | | ??????????????????????????????########### ####/ | | ????????????????????????????????????????# # | | ????????????????????????????????????????# / "" | | ????????????????????????????????????????# # "" | | ?????????????????????????????????? ###### # "" | | ????????????????????????????????? ?# | | ?????????????????????????????????? # ["" | | ??????????????????????????????????? #%S"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning I Survived The Infestation Challenges ------------ None Game ------ Seed CatalystProcessingTreads Manual? 0 Play Time 00:31:26 Cumulative 11.6 hours Start 2026.10.17 @ 19:47:50 End 2026.10.17 @ 20:17:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30be06e2-d06d-44bd-949e-c0e71232dbb5