Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.24 @ 02:10:31 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1097) 1097 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (197) 197 TOTAL SCORE: 3514 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 66 Cogmind --------- Core Integrity 501/550 Matter 408/500 Energy 150/150 System Corruption 0% Temperature Cool (66) Movement Treading (330) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Armored Treads Armored Huge Wheel > --- UTILITY (4) ------ Large Storage Unit High-capacity Matter Pod Visual Processing Unit Recoil Stabilizer > --- WEAPON (3) ------- Heavy Assault Rifle Minigun Gauss Rifle > --- INVENTORY (15) --- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Structural Scanner Long-range Tractor Beam Improved Medium Laser Improved Medium Laser Mini Grenade Launcher Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Visual Processing Unit Recoil Stabilizer > --- WEAPON ----------- Heavy Assault Rifle Minigun Gauss Rifle > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Structural Scanner Long-range Tractor Beam Improved Medium Laser Improved Medium Laser Mini Grenade Launcher Datajack Heavy Mace [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 33 | . 3 . 13 3 14 Power 4 | . . . 1 . 3 Engine 4 | . . . 1 . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | . 1 . . 2 5 Treads 3 | . . . . . 3 Leg 4 | . 1 . . 2 1 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 2 . 2 . 2 Device 3 | . 1 . 1 . 1 Storage 2 | . 1 . . . 1 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | . . . 10 1 4 Energy Gun 2 | . . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 10 | . . . 6 1 3 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 5 | . . . 1 . 4 Power 2 | . . . 1 . 1 Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 3 | . . . 1 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 98 100 98 100 99 Engine 10 | . 14 14 9 11 9 Treads 5 | . . . . . 12 Leg 19 | . 28 28 22 22 13 Device 11 | . 12 14 19 11 9 Storage 15 | . 14 14 11 11 18 Processor 6 | . . . 2 11 9 Energy Gun 4 | . 14 14 8 . . Ballistic Gun 23 | . 14 14 22 31 26 Naked Turns . | . . . . . . Heaviest Build 44 | 12 28 28 36 35 44 Greatest Support 63 | 20 20 20 20 20 63 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 14 | . 13 15 15 15 15 Most Carried 15 | . 13 14 15 15 15 Average Carried 13 | . 10 13 13 15 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 13 14 15 15 13 Class Distribution -------------------- 30% | Mutant 24% | Skirmisher 22% | Gunner 14% | Scavenger-Skirmisher 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1300 | 200 88 . 66 105 841 Remotely . | . . . . . . Salvage Created 1197 | . 211 . 69 82 835 Parts 81 | . 19 . 10 5 47 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 35 | . 5 . 5 3 22 Guns 26 | . 5 . 2 2 17 AOE 9 | . . . 3 1 5 Classes Destroyed 9 | . 3 . . . 6 Tunneler 1 | . . . . . 1 Hauler 3 | . 2 . . . 1 Watcher 1 | . . . . . 1 Swarmer 15 | . 3 . 4 . 8 Grunt 13 | . 2 . 1 3 7 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Sentry 2 | . . . . . 2 Hunter 2 | . . . . . 2 Best Kill Streak 8 | . 3 . 5 3 8 Combat Bots Only 7 | . 3 . 5 3 7 Max Kills in Single Turn 2 | . 2 . 2 1 2 Gunslinging 1 | . 1 . 1 . . Exploded 2 | . . . 2 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1521 | . 151 . 119 100 1151 Core 147 | . 29 . 20 49 49 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . 88 . 82 . Volleys Fired 78 | . 13 1 6 6 52 Largest 3 | . 2 2 3 3 3 Hottest 90 | . 70 70 90 76 76 Shots Fired 206 | . 26 2 12 18 148 Gun 197 | . 26 2 9 16 144 Cannon . | . . . . . . Launcher 9 | . . . 3 2 4 Special . | . . . . . . Kinetic 180 | . 13 1 6 16 144 Thermal 17 | . 13 1 3 . . Explosive 9 | . . . 3 2 4 Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 7 1 2 3 19 Robot Miss Streak 6 | . 3 1 4 1 6 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 . 1 1 3 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 120 | . 19 1 3 7 90 Core Hits 71 | . 11 . 7 6 47 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 3 . . . . Burn 3 | . 3 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2301 | . 262 10 144 193 1692 Guns 1753 | . 254 10 48 117 1324 Cannons . | . . . . . . Explosions 532 | . . . 96 76 360 Melee . | . . . . . . Ramming 16 | . 8 . . . 8 Kinetic 1617 | . 130 10 36 117 1324 Thermal 136 | . 124 . 12 . . Explosive 532 | . . . 96 76 360 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 7 | . . . . . 7 Projectiles . | . . . . . . Explosions 7 | . . . . . 7 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . . . 1 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 6 | . 2 1 . . 3 Kicked 4 | . 2 1 . . 1 Crushed . | . . . . . . Highest Temperature 66 | . 54 9 . 33 66 Average Temperature 23 | . 22 6 . 16 28 Received Heat Transfer 546 | . 27 . 6 54 459 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 629 | . 592 . 37 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 687 | . 190 73 209 220 687 Initial 85 | . . 73 27 81 85 Average 284 | . 59 73 142 209 481 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 41 | . 100 100 91 9 4 Level 1 27 | . . . 8 90 27 Level 2 30 | . . . . . 68 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 1 . 6 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault 3 | . . . . . 3 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 10 . 7 3 45 Peak Tracking Total 10 | . 6 . 5 3 10 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 2 | . 1 . . . 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 4 . . . 2 Successful 4 | . 4 . . . . Failed 2 | . . . . . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 4 | . 2 . . . 2 Terminals 6 | . 4 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 21 | . . . . . 21 Total Damage 233 | . . . . . 233 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1814 | . 379 126 203 284 822 Spaces Moved 822 | 1 181 64 86 137 353 Core . | . . . . . . Treads 166 | . . . . . 166 Legs 629 | 1 181 64 86 137 160 Wheels 27 | . . . . . 27 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 115 | 120 120 190 190 190 115 Average Speed 178 | 120 173 190 190 190 171 Slowest Speed 250 | 120 190 190 190 190 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 2 38 23 14 48 28 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 68 | . . . 13 24 31 Melee . | . . . . . . Projectile . | . . . . . . AOE 68 | . . . 13 24 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1004 | . 219 66 113 148 458 Wait 21 | . 10 . . 1 10 Move 817 | . 180 63 85 136 353 Hop . | . . . . . . Pick Up 25 | . 8 1 5 . 11 Fast Attach 5 | . 1 . 1 . 3 Attach 8 | . . . 3 . 5 Detach . | . . . . . . Swap 20 | . 2 . 9 3 6 Drop 24 | . 3 . 4 2 15 Fire 78 | . 13 1 6 6 52 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 4 | . 2 1 . . 1 Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 380 | -10/Materials | Entered Mines 456 | -10/Mines | Discovered new exit (range 16) 465 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 490 | -10/Mines | Assembled infested the area 506 | -10/Mines | Entered Materials 506 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 644 | -9/Materials | Discovered new exit (range 8) 709 | -9/Materials | Entered Mines 736 | -9/Mines | Met a Derelict bent on vengeance 893 | -9/Mines | Received a Mining Laser from a helpful Derelict 951 | -9/Mines | Discovered new exit (range 6) 993 | -9/Mines | Entered Materials 993 | -8/Materials | Accompanied by 1 ally 993 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1058 | -8/Materials | Destroyed 7 combat bots 1338 | -8/Materials | Garrison activated, responded to threat 1393 | -8/Materials | First assault squad dispatched 1676 | -8/Materials | Build established: Gunner 1815 | -8/Materials | Self-destructed Last Messages --------------- 01782_ Hvy. Assault Rifle destroyed. 01783_ Critical hit (Burn: +37). 01783_ K-01 Serf collects debris. 01785_ Slug penetrates H-55 Commando. 01785_ Hvy. Assault Rifle destroyed. 01786_ Penetrated by Slug. 01789_ K-01 Serf collects debris. 01793_ ALERT: Significant disruption in Zone 2I, multiple assault carriers dispatched. 01795_ Acquired Minigun. 01797_ Slammed into G-47 Trooper. 01806_ Critical hit (Burn: +37). 01812_ Slug penetrates H-55 Commando. 01812_ H-55 Commando destroyed. 01812_ C-30 ARC bursts open, deploying its payload. 01812_ G-50 Soldier unfolds itself. 01812_ G-47 Trooper unfolds itself. 01812_ B-36 Bruiser unfolds itself. 01812_ G-47 Trooper unfolds itself. 01812_ I-25 Savior unfolds itself. 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""" #?# *#???#%#???????????????? | | ??????????######+####### %#####=##??????????????? | | ?????????# [ #??????????????? | | ?????????# #??????????????? | | ?????????# ! #??????????????? | | ?????????+ ########## ##%* #??????????????? | | ??????????? ??????????# =][## #??????????????? | | ??????????????????????#!!====## #??????????????? | | ??????????????????????#!!==* ## #??????????????? | | ??????????????????????######### #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombTransportReactor Manual? 0 Play Time 00:14:35 Cumulative 251.4 hours Start 2022.08.24 @ 01:56:59 End 2022.08.24 @ 02:10:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 575 Rogue 575 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 62 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac1cf541-edb1-44ce-aca4-31651ed4dd12