Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.06.02 @ 11:57:17 // Winter2019/RPGLIKE Player: BOTHUNTER Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (191) 955 Value Destroyed (5136) 5136 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2362) 2362 TOTAL SCORE: 13413 Bonus ------- High Alert Combat Kills 282 Follower Combat Kills 480 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1100 Matter 300/300 Energy 446/500 System Corruption 2% Temperature Cool (6) Movement Flying (26) Location -7/Deep Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Surge Thruster Surge Thruster Surge Thruster Improved VTOL Module > --- UTILITY (6) ------ Encrypted Comm Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Microactuators Force Booster > --- WEAPON (4) ------- CR-A16's Pointy Stick > --- INVENTORY (2) ---- Surveybot 24 Scanner Surveybot 24 Chip Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster Improved VTOL Module > --- UTILITY ---------- Encrypted Comm Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Phasing AFG > --- WEAPON ----------- Missile Launcher Enhanced Flamer Enhanced Flamer CR-A16's Pointy Stick > --- INVENTORY -------- Microactuators Force Booster [Rating: 66] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Surge Thruster Utility Targeting Computer Device Cloak of Protection Storage Small Battery Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Mining Laser Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Guided EMP Blaster Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Slots Evolved 13 | 4 . . 2 . 6 . . 1 . . . . . Power 2 | . . . 1 . 1 . . . . . . . . Propulsion 3 | 1 . . . . 2 . . . . . . . . Utility 5 | 2 . . . . 2 . . 1 . . . . . Weapon 3 | 1 . . 1 . 1 . . . . . . . . Parts Attached 116 | 6 7 . 1 4 20 24 18 9 16 2 4 4 1 Power 11 | 1 . . . 3 2 3 . . 2 . . . . Engine 6 | 1 . . . 3 . 2 . . . . . . . Core 5 | . . . . . 2 1 . . 2 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 21 | 2 . . . . 10 2 4 3 . . . . . Treads 5 | . . . . . 4 1 . . . . . . . Leg 5 | 2 . . . . 3 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . 3 . . . . . . . . Flight 8 | . . . . . . 1 4 3 . . . . . Utility 26 | 1 3 . 1 . 2 2 5 1 6 1 2 1 1 Device 11 | . 1 . 1 . . 1 . 1 2 1 2 1 1 Storage 1 | . 1 . . . . . . . . . . . . Processor 12 | 1 . . . . 1 1 5 . 4 . . . . Hackware 1 | . . . . . 1 . . . . . . . . Protection 1 | . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 58 | 2 4 . . 1 6 17 9 5 8 1 2 3 . Energy Gun 14 | 2 . . . . 1 7 4 . . . . . . Energy Cannon 8 | . . . . . 4 . 2 2 . . . . . Ballistic Gun 9 | . . . . . . 8 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . . . . . 1 . 1 2 . . 1 . Special Weapon 10 | . 4 . . 1 1 1 . . . 1 1 1 . Impact Weapon 5 | . . . . . . . 3 . 1 . 1 . . Slashing Weapon 4 | . . . . . . . . 1 3 . . . . Piercing Weapon 3 | . . . . . . . . . 2 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 5 1 . . . . 1 . Parts Lost 4 | . . . . . . . . . . . 1 . 3 Power 1 | . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon 3 | . . . . . . . . . . . 1 . 2 Highest Loss Streak 3 | . . . . . . . . . . . 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups . | . . . . . . . . . 1 2 2 1 1 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . 1 2 2 1 1 Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 100 100 97 84 97 84 73 80 82 80 82 80 Engine 5 | . 12 12 12 18 4 5 5 . . . . . . Core 6 | . . . . . 10 12 10 5 5 5 5 5 4 Treads 8 | . . . . . 7 24 17 . . . . . . Leg 6 | . 25 25 25 20 10 . . . . . . . . Flight 7 | . . . . . . . 3 23 23 23 23 22 23 Device 10 | . 9 . 5 10 6 11 9 6 9 16 17 17 23 Storage 4 | . . 12 12 10 6 6 3 . . . . . . Processor 13 | . 12 12 12 10 8 12 13 23 23 17 17 16 11 Protection 1 | . 11 12 6 . . . . . . . . . . Energy Gun 2 | . 2 . . . 2 5 6 . . . . . . Energy Cannon 2 | . . . . . 7 5 2 . . . . . . Ballistic Gun 1 | . . . . . . 9 . . . . . . . Special Weapon 9 | . 22 25 25 28 16 . . . . 4 7 10 10 Impact Weapon 1 | . . . . . . . 5 11 . 5 2 . . Slashing Weapon 1 | . . . . . . . . . 13 5 5 1 . Peak Build Rating 66 | 6 9 8 15 18 52 57 62 50 60 59 58 66 54 Average Rating 40 | 4 8 8 11 17 38 52 47 41 54 57 56 54 53 On Entrance 33 | . 6 8 8 15 18 52 57 39 47 59 57 55 53 Avg Prop Armor Cover (%) 5 | . . . . . 7 . . . 5 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 63 | 6 9 9 14 24 51 63 56 30 28 20 22 25 21 Greatest Support 112 | 20 26 20 20 20 112 112 106 30 27 27 27 27 27 Greatest Overweight (x) 9 | . . . . 1 3 . 9 1 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . . . . . . . . . 2 2 2 2 2 Average Capacity . | . . . . . . . . . 1 2 2 2 2 Most Carried 2 | . . . . . . . . . 2 2 2 2 2 Average Carried . | . . . . . . . . . 1 2 1 1 1 Final Capacity 2 | . . . . . . . . . 2 2 2 2 2 Final Carried 2 | . . . . . . . . . 2 2 2 1 2 Class Distribution -------------------- 32% | Hacker-Gunner 31% | Wizard-Sprinter 15% | Hacker-Mutant 14% | Wizard-Gunner 3% | Wizard-Gladiator Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Wizard-Gunner | -7/Factory Wizard-Sprinter | -7/Garrison Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Zion Wizard-Sprinter | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Matter Collected 2283 | 260 30 . . 129 110 625 272 65 417 61 62 223 29 Remotely . | . . . . . . . . . . . . . . Salvage Created 6242 | 90 83 . . 171 133 1539 903 812 1691 80 286 395 59 Parts 335 | 3 6 . . 9 13 95 26 29 115 5 6 28 . Haulers Intercepted 12 | . 2 . . . 1 6 . . 2 . 1 . . Recyclers Shooed 2 | . . . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 103 | . 3 . . 1 6 20 5 32 16 5 4 5 6 Melee 34 | . . . . . . . . 12 13 2 1 3 3 Guns 13 | . . . . . 2 8 3 . . . . . . Cannons 21 | . 3 . . 1 3 7 . 4 . 1 1 . 1 AOE 9 | . . . . . . 4 . . 3 . . 2 . Classes Destroyed 19 | 2 6 . . . 2 3 . 1 1 . . 3 1 Worker 24 | . 1 . . 4 . 3 5 . 11 . . . . Builder 18 | . 2 . . 2 1 3 1 . 9 . . . . Tunneler 7 | 1 . . . 1 1 . . . 4 . . . . Hauler 12 | . 2 . . . 1 6 . . 2 . 1 . . Recycler 12 | 1 1 . . 3 . 4 . . 3 . . . . Mechanic 2 | . 1 . . . . . 1 . . . . . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 11 | . 2 . . . 1 2 1 . 5 . . . . Swarmer 23 | . . . . . 1 . . 15 2 5 . . . Cutter 2 | . . . . . . . . 2 . . . . . Grunt 37 | . 3 . . 1 4 7 1 11 6 . 4 . . Duelist 2 | . . . . . . 1 . . 1 . . . . Sentry 25 | . . . . . . 12 4 4 5 . . . . Hunter 1 | . . . . . 1 . . . . . . . . Programmer 2 | . . . . . . . . . 2 . . . . Zionite 7 | . . . . . . . . . . . . 7 . Decomposer 2 | . . . . . . . . . . 2 . . . Tinkerer 5 | . . . . . . . . . . . . 5 . Assembled 6 | . . . . . . . . . . . . . 6 Mutant 4 | . . . . . . . . . . . . 4 . Best Kill Streak 20 | 2 2 . . 5 2 8 4 15 20 3 5 12 5 Combat Bots Only 15 | . 1 . . 1 2 4 1 15 5 3 4 5 5 Max Kills in Single Turn 3 | 1 1 . . 1 2 2 3 1 2 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . 1 . . 2 . Melee 1 | . . . . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Hostile Shots Fired 925 | . 61 . . 13 17 50 109 283 118 44 47 149 34 Missed 389 | . 21 . . 4 7 16 42 108 68 14 21 78 10 Hits 536 | . 40 . . 9 10 34 67 175 50 30 26 71 24 Melee 19 | . . . . 5 . . . . . . . 14 . Projectile 517 | . 40 . . 4 10 34 67 175 50 30 26 57 24 Critical Strikes 18 | . . . . . 1 2 3 6 1 . 1 4 . Part Disruptions 3 | . . . . . . . . . 1 . . 2 . Damage Taken 4928 | . 294 . . 122 82 351 594 1411 307 285 250 761 471 Core 3884 | . 209 . . 95 63 280 462 1095 237 232 199 619 393 Absorbed by Shields 3 | . . . . . . . . 3 . . . . . Redirected to Core 3056 | . 143 . . 89 54 230 376 912 190 157 165 459 281 Ignored by Resistances 3247 | . 188 . . 73 53 212 387 951 223 181 186 468 325 Core Remaining (%) 76 | 100 . . . 49 . 81 . . . . . . . Volleys Fired 232 | 6 26 . . 15 34 59 20 10 6 22 10 18 6 Largest 4 | 2 2 . . 3 4 4 3 1 2 1 2 2 2 Hottest 283 | 90 200 . . 220 283 276 150 85 78 100 180 160 160 Shots Fired 530 | 12 48 . . 41 109 181 43 11 12 22 14 25 12 Gun 194 | 12 4 . . . 15 121 42 . . . . . . Cannon 68 | . . . . . 9 49 . 10 . . . . . Launcher 34 | . . . . . . 9 1 1 12 . . 11 . Special 234 | . 44 . . 41 85 2 . . . 22 14 14 12 Kinetic 51 | . . . . . . 49 2 . . . . . . Thermal 345 | 12 48 . . 41 100 72 . 10 . 22 14 14 12 Explosive 24 | . . . . . . . . 1 12 . . 11 . Electromagnetic 110 | . . . . . 9 60 41 . . . . . . Robot Hit Streak 61 | 9 33 . . 10 9 18 47 55 61 7 17 34 13 Robot Miss Streak 3 | 1 2 . . 1 3 2 . . . 2 . 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . Shots Hit Robots 486 | 10 33 . . 21 34 90 49 68 85 17 16 42 21 Core Hits 234 | 3 14 . . 12 15 60 23 14 43 8 6 26 10 Critical Kills 3 | . . . . . . . . 2 1 . . . . Critical Parts Destroyed 21 | . . . . . . . 7 14 . . . . . Critical Strikes 44 | 2 . . . . 1 4 7 17 4 1 3 2 3 Burn 13 | 2 . . . . . 4 . . . 1 3 1 2 Corrupt 1 | . . . . . 1 . . . . . . . . Smash 25 | . . . . . . . 7 17 1 . . . . Sever 3 | . . . . . . . . . 3 . . . . Impale 2 | . . . . . . . . . . . . 1 1 Melee Attacks 324 | . . . . . . . 24 73 113 9 15 80 10 Impact 100 | . . . . . . . 24 73 2 1 . . . Slashing 124 | . . . . . . . . . 98 8 15 3 . Piercing 100 | . . . . . . . . . 13 . . 77 10 Sneak Attacks 45 | . . . . . . . 2 2 34 . 1 4 2 Combat Hostiles 5 | . . . . . . . 1 2 . . . . 2 Follow-up Attacks 16 | . . . . . . . 2 4 10 . . . . Damage Inflicted 20127 | 120 778 . . 421 740 2364 1454 3097 6915 381 401 2600 856 Guns 2119 | 120 40 . . . 152 1266 541 . . . . . . Cannons 1193 | . . . . . 185 736 . 272 . . . . . Explosions 2419 | . . . . . . 317 310 . 904 . . 888 . Melee 12211 | . . . . . . . 582 2825 6011 225 239 1598 731 Ramming 79 | . . . . . 13 45 21 . . . . . . Kinetic 528 | . . . . . . 468 60 . . . . . . Thermal 3503 | 120 778 . . 421 542 745 68 272 . 156 162 114 125 Explosive 1792 | . . . . . . . . . 904 . . 888 . Electromagnetic 2014 | . . . . . 185 1106 723 . . . . . . Impact 3496 | . . . . . . . 582 2825 89 . . . . Slashing 6306 | . . . . . . . . . 5435 225 239 407 . Piercing 2409 | . . . . . . . . . 487 . . 1191 731 Highest Corruption 4 | . 2 2 2 2 2 2 3 3 4 4 4 4 2 Average Corruption 2 | . 1 2 2 2 1 2 2 3 3 4 4 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 107 | . 10 1 6 4 11 26 10 12 9 6 3 3 6 Message Errors 29 | . 4 . 2 3 1 7 4 5 . 1 1 1 . Matter Fused 22 | . 4 . 1 . 1 5 . 2 2 3 2 . 2 Heat Flow Errors 7 | . . . . . 1 2 1 2 1 . . . . Energy Discharges 15 | . . 1 1 1 5 3 3 . 1 . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 12 | . 1 . 1 . . 2 1 1 4 . . . 2 Data Loss (major) 10 | . 1 . 1 . 1 2 . . 1 . . 2 2 Misfires 7 | . . . . . 1 4 1 1 . . . . . Alerts 2 | . . . . . . . . 1 . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 3434 | . 22 . . . 15 . 393 871 1687 12 . 434 . Projectiles 39 | . 22 . . . 15 . . . . 2 . . . Explosions 42 | . . . . . . . . . 35 . . 7 . Melee 3353 | . . . . . . . 393 871 1652 10 . 427 . Knockbacks 12 | . . . . . . 1 . 11 . . . . . Impact 11 | . . . . . . 1 . 10 . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . Self-Inflicted Damage 47 | . . . . . . . 31 16 . . . . . Shots 2 | . . . . . . . 1 1 . . . . . Rammed 6 | . . . . . 1 3 2 . . . . . . Targets Rammed 8 | . . . . . 1 4 3 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . . . . 1 1 . . . . . . Highest Temperature 329 | 90 77 . . 62 329 167 146 146 206 . . . . Average Temperature 62 | 38 21 . . 19 89 45 106 86 130 . . . . Received Heat Transfer 2214 | . 270 . . 24 72 225 195 762 168 36 243 85 134 Effects 2 | . . . . . 2 . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . Robots Corrupted 20 | . . . . . 1 1 2 16 . . . . . Combat Hostiles 20 | . . . . . 1 1 2 16 . . . . . Parts Fried 29 | . . . . . 1 6 2 20 . . . . . Impact Corruptions 43 | . . . . . . . 12 31 . . . . . Robots Melted 7 | . . . . . . . . . . 2 2 1 2 Combat Hostiles 6 | . . . . . . . . . . 2 2 . 2 Parts Melted 19 | . . . . 1 . 8 1 . . 1 6 2 . Heat Transferred 11724 | 470 1599 . . 950 1308 1924 100 333 . 1280 1600 960 1200 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 2 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Maximum Alert Level 3 | . . . . . . . . 3 2 . . . . Low Security (%) 81 | 100 100 100 . 100 100 100 100 11 . . . . . Level 1 5 | . . . . . . . . 20 32 . . . . Level 2 11 | . . . . . . . . 52 67 . . . . Level 3 1 | . . . . . . . . 15 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 830 | 10 46 4 . 21 92 112 107 830 544 . . . . Initial 323 | . . 4 . . . . . 5 323 . . . . Average 99 | 1 5 1 . 1 9 22 16 491 432 . . . . Influence Increases 3872 | 10 252 . . 78 378 701 460 845 808 170 160 10 . Destroy 0b10 Robot/C 2120 | . 60 . . 20 260 400 240 640 320 100 80 . . Destroy 0b10 Robot/NC 455 | 10 45 . . 50 30 95 40 . 170 . 5 10 . Destroy Leader 476 | . 28 . . . 56 166 62 30 124 10 . . . Allied During Kill 61 | . . . . . 9 9 38 5 . . . . . Trap Triggered on 0b10 40 | . 40 . . . . . . . . . . . . Successful Hack 68 | . 16 . . . . 12 14 . 26 . . . . Disable Machine 64 | . . . . . 8 8 36 4 8 . . . . Anti-Garrison Action 50 | . . . . . . . . 50 . . . . . Destroy Structure 163 | . 3 . . 8 15 11 15 26 85 . . . . Partial Spotted 15 | . . . . . . . . . 15 . . . . Lose Combat Pursuer 360 | . 60 . . . . . 15 90 60 60 75 . . Influence Decreases 3872 | 10 237 15 . 78 378 701 449 26 1142 424 278 134 . Entered New Map 995 | . . 11 . . . . . 6 507 259 88 124 . Time Decay 2675 | 10 237 4 . 78 358 671 347 . 615 165 180 10 . Lost Part 10 | . . . . . . . . . . . 10 . . Lost Ally 162 | . . . . . 20 . 102 20 20 . . . . Purge Threat 30 | . . . . . . 30 . . . . . . . Squads Dispatched 14 | . . . . . 2 1 4 . 7 . . . . Investigation 3 | . . . . . . . . . 3 . . . . Extermination 5 | . . . . . . . 3 . 2 . . . . Reinforcement 4 | . . . . . 1 . 1 . 2 . . . . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Distress Signals 8 | . . . . . 2 3 . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 198 | . 11 . . 2 19 22 12 35 23 9 13 35 17 Peak Tracking Total 18 | . 4 . . 2 3 4 4 8 5 7 5 18 17 Tactical Retreats 19 | . 4 . . . . . 1 4 4 1 2 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Traps Triggered 23 | . 2 . . . 4 3 5 5 4 . . . . Indirectly 2 | . . . . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 10 | . 4 . . . . 6 . . . . . . . Reused 4 | . 4 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . 4 . . . . . . . . . . . . Objects Rigged 6 | . . . . . 1 . . . 5 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Machines Disabled 18 | . . . . . 2 2 9 2 2 1 . . . Max in Single Turn 9 | . . . . . 1 1 9 1 1 1 . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Machines Accessed 47 | . 6 . 1 . 7 11 6 . 13 1 2 . . Terminals 33 | . 6 . . . 5 10 3 . 8 1 . . . Fabricators 2 | . . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . . 1 . 1 . 1 . . . . Garrison Access 5 | . . . . . 1 1 1 . 2 . . . . Total Hacks 138 | . 24 . 1 . 12 27 14 . 50 4 6 . . Successful 107 | . 17 . 1 . 12 22 13 . 32 4 6 . . Failed 31 | . 7 . . . . 5 1 . 18 . . . . Catastrophic 2 | . 1 . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 77 | . 8 . 1 . 7 13 2 . 36 . . 10 . Terminals 96 | . 24 . . . 9 25 7 . 27 4 . . . Fabricators 9 | . . . . . . . 3 . 6 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 5 . . . . Scanalyzers 11 | . . . . . 2 . 3 . 6 . . . . Garrison Access 10 | . . . . . 1 2 1 . 6 . . . . Terminal Hacks 64 | . 14 . 1 . 4 20 6 . 9 4 6 . . Record 12 | . 3 . . . . . . . . 4 5 . . Part Schematic 8 | . . . . . . 2 3 . 3 . . . . Robot Analysis 9 | . 4 . . . 2 3 . . . . . . . Prototype ID Bank 7 | . 1 . . . . 4 . . 2 . . . . Open Door 3 | . . . . . . 2 . . . . 1 . . Open DSF 2 | . . . . . . . . . 2 . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 . . . 1 1 . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Terminal Index 3 | . 1 . . . 1 . 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Locate Traps 2 | . . . . . . 2 . . . . . . . Reprogram Traps 2 | . 1 . . . . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . Registered Components 2 | . 1 . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 2 . 4 . . . . Load Schematic 3 | . . . . . . . 1 . 2 . . . . Build 3 | . . . . . . . 1 . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 2 . 3 . 6 . . . . Insert Component 1 | . . . . . . . . . 1 . . . . Retrieve Study 10 | . . . . . 2 . 3 . 5 . . . . Garrison Access Hacks 3 | . . . . . 1 1 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . Unauthorized Hacks 23 | . 3 . . . 5 1 1 . 13 . . . . Terminals 14 | . 3 . . . 5 1 . . 5 . . . . Botnet 7 | . 3 . . . 2 . . . 2 . . . . Detonate 3 | . . . . . 1 . . . 2 . . . . Disrupt 3 | . . . . . 2 1 . . . . . . . Sabotage 1 | . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . 1 . 2 . . . . Report 1 | . . . . . . . . . 1 . . . . Prioritize 2 | . . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . Reject 1 | . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 4 . . . . Broadcast 1 | . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . 1 . . . . Intercept 1 | . . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 21 | . 5 . . . 1 2 2 . 10 1 . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 2 3 . 3 . . . . Parts Built 6 | . . . . . . . 2 . 4 . . . . Authchips . | . . . . . . . . . . . . . . Time 252 | . . . . . . . 84 . 168 . . . . Total Part Build Rating 24 | . . . . . . . 8 . 16 . . . . Part Studies Acquired 10 | . . . . . 2 . 3 . 5 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . Allies Hacked 2 | . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Total Allies 14 | . . . . 3 . 10 . . 1 . . . . Largest Group 10 | . . . . 3 3 10 9 2 1 . . . . Highest-Rated Group 173 | . . . . 40 40 173 151 44 21 . . . . Highest-Rated Ally 29 | . . . . 16 16 29 29 29 21 . . . . Initial Warlord ECA Mod 3 | . . . . . . . . . 3 3 3 3 3 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 142 | . . . . . 79 . 55 8 . . . . . Total Damage 1654 | . . . . . 881 . 687 86 . . . . . Kills 17 | . . . . . 9 . 7 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Active Infowar (turns) 2592 | . . . 2 . 72 1524 990 4 . . . . . Machine Analysis 68 | . . . . . . . 68 . . . . . . Cloaking 2592 | . . . 2 . 72 1524 990 4 . . . . . Robot Analysis Total 9 | . 4 . . . 2 3 . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Turns Passed 9232 | 79 917 75 281 664 1531 1675 1152 645 829 225 247 710 202 Spaces Moved 8662 | 50 387 63 225 355 654 841 658 657 1573 487 553 1586 573 Core 13 | 11 . . . . . . . . . . . 2 . Treads 1459 | . . . . . 181 841 437 . . . . . . Legs 1537 | 39 387 63 225 355 468 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 5 | . . . . . 5 . . . . . . . . Flight 5648 | . . . . . . . 221 657 1573 487 553 1584 573 Fastest Speed 26 | 50 120 120 120 120 120 155 26 26 26 26 26 26 26 Average Speed 69 | 104 120 120 120 145 148 157 137 26 27 26 26 26 26 Slowest Speed 755 | 120 120 120 120 190 260 160 755 83 73 26 26 100 26 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 1 . 1 2 1 Potential Cave-ins 3 | . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 56 11 44 63 42 93 22 63 39 74 54 85 80 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 1 . 1 . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 16 | . . . . 1 . . . . . 3 10 2 . Spaces Dug 59 | . 6 . . . 11 . 9 1 9 3 13 7 . Terrain Destroyed 183 | . 8 . . 8 15 3 18 1 82 3 13 32 . Melee 42 | . . . . . . . 9 1 9 3 13 7 . Projectile 31 | . 8 . . 8 15 . . . . . . . . AOE 110 | . . . . . . 3 9 . 73 . . 25 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Total 10699 | 61 703 62 236 410 1020 1072 825 978 1863 533 615 1726 595 Wait 1056 | . 279 . 10 35 274 93 70 124 114 12 20 23 2 Move 8638 | 49 386 62 224 354 653 840 657 655 1570 486 550 1581 571 Hop 5 | . . . . . . . . . 1 . 1 2 1 Pick Up 7 | . . . . . . . . . 4 . 1 . 2 Fast Attach 115 | 6 5 . 1 2 18 30 22 7 9 3 4 8 . Attach 2 | . . . . . . . . . . . 1 1 . Detach . | . . . . . . . . . . . . . . Swap 26 | . 2 . . 2 4 3 . 4 10 . . . 1 Drop 112 | . 5 . 1 2 17 28 24 8 13 2 5 5 2 Fire 232 | 6 26 . . 15 34 59 20 10 6 22 10 18 6 Melee 279 | . . . . . . . 20 66 80 8 15 80 10 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 8 | . . . . . 1 4 3 . . . . . . Escape Stasis 82 | . . . . . . . . 45 37 . . . . Rewire 2 | . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 135 | . . . . . 19 13 9 59 19 . 8 8 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x2) 80 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Identified exit to Mines 151 | -10/Materials | Discovered exit to Mines (range 16) 282 | -10/Materials | Identified exit to Materials 282 | -10/Materials | Discovered exit to Materials (range 12) 300 | -10/Materials | Build established: Hacker-Mutant 997 | -10/Materials | Entered Mines 1018 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1038 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1066 | -10/Mines | Identified exit to Exiles 1066 | -10/Mines | Discovered exit to Exiles (range 5) 1072 | -10/Mines | Entered Exiles 1101 | -10/Exiles | Met 8R-AWN 1122 | -10/Exiles | Met EX-HEX 1159 | -10/Exiles | Met EX-BIN 1173 | -10/Exiles | Reached level 2 1173 | -10/Exiles | Aligned with FarCom system 1174 | -10/Exiles | Given EX-Vault access code 1203 | -10/Exiles | Opened EX-Vault 1213 | -10/Exiles | Found Cloak of Protection 1236 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1325 | -10/Exiles | Identified exit to Mines 1325 | -10/Exiles | Discovered exit to Mines (range 15) 1353 | -10/Exiles | Upgraded with Power slot (x1) 1353 | -10/Exiles | Upgraded with Weapon slot (x1) 1353 | -10/Exiles | Left Exiles lab with Cloak of Protection 1353 | -10/Exiles | Entered Mines 1358 | -9/Mines | Met a Derelict bent on vengeance 1427 | -9/Mines | Identified exit to Materials 1427 | -9/Mines | Discovered exit to Materials (range 14) 1494 | -9/Mines | Core integrity fell below 50% 1717 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1722 | -9/Mines | Build established: Hacker-Gunner 1750 | -9/Mines | Discovered exit to Materials (range 6) 1775 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2017 | -9/Mines | Entered Materials 2017 | -8/Materials | Accompanied by 3 allies 2018 | -8/Materials | Core integrity fell below 50% 2019 | -8/Materials | Reached level 3 2019 | -8/Materials | Reached level 4 2019 | -8/Materials | Reached level 5 2019 | -8/Materials | Reached level 6 2144 | -8/Materials | Upgraded with Propulsion slot (x2) 2144 | -8/Materials | Upgraded with Weapon slot (x1) 2401 | -8/Materials | Garrison activated, responded to threat 2438 | -8/Materials | Identified exit to Storage 2512 | -8/Materials | Reached level 7 2676 | -8/Materials | Identified exit to Factory 2676 | -8/Materials | Discovered exit to Factory (range 9) 2778 | -8/Materials | Discovered exit to Factory (range 13) 3102 | -8/Materials | Upgraded with Power slot (x1) 3102 | -8/Materials | Upgraded with Utility slot (x2) 3548 | -8/Materials | Entered Storage 3550 | -8/Storage | Reached level 8 3673 | -8/Storage | Build established: Wizard-Gunner 3935 | -8/Storage | Reached level 9 4064 | -8/Storage | Garrison activated, responded to threat 4069 | -8/Storage | Build established: Hacker-Gunner 4232 | -8/Storage | Identified exit to Recycling 4551 | -8/Storage | Discovered exit to Factory (range 16) 4744 | -8/Storage | Found Prototype Launcher 4744 | -8/Storage | Identified Gui. EMP Blaster 4848 | -8/Storage | Reached level 10 4992 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5136 | -8/Storage | Build established: Wizard-Gunner 5223 | -8/Storage | Entered Factory 5223 | -7/Factory | Accompanied by 9 allies 5225 | -7/Factory | Reached level 11 5316 | -7/Factory | Fabricated Plasma Cannon (x2) 5485 | -7/Factory | Identified exit to Lower Caves 5485 | -7/Factory | Discovered exit to Lower Caves (range 12) 6209 | -7/Factory | Reached level 12 6328 | -7/Factory | Core integrity fell below 50% 6337 | -7/Factory | Identified exit to Factory 6337 | -7/Factory | Discovered exit to Factory (range 9) 6346 | -7/Factory | Identified exit to Garrison 6375 | -7/Factory | Entered Garrison 6375 | -7/Garrison | Accompanied by 2 allies 6405 | -7/Garrison | Reached level 13 6409 | -7/Garrison | Triggered checkpoint 6421 | -7/Garrison | Upgraded with Utility slot (x1) 6470 | -7/Garrison | Core integrity fell below 20% 6497 | -7/Garrison | Destroyed 15 combat bots 6543 | -7/Garrison | Triggered checkpoint 6553 | -7/Garrison | Triggered checkpoint 6559 | -7/Garrison | Triggered checkpoint 6566 | -7/Garrison | Build established: Wizard-Sprinter 6575 | -7/Garrison | Reached level 14 6703 | -7/Garrison | Identified exit to Factory 6703 | -7/Garrison | Discovered exit to Factory (range 16) 6805 | -7/Garrison | Triggered checkpoint 6937 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6963 | -7/Garrison | Garrison Relay disabled 7016 | -7/Garrison | Discovered exit to Factory (range 15) 7020 | -7/Garrison | Entered Factory 7046 | -7/Factory | Identified exit to DSF 7173 | -7/Factory | Fabricated Microactuators? 7263 | -7/Factory | Reached level 15 7420 | -7/Factory | Fabricated Force Booster (x2) 7849 | -7/Factory | Entered Lower Caves 7855 | -7/Lower Caves | Met a Warlord Commander 7856 | -7/Lower Caves | Learned location of Warlord (-5) 7857 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7864 | -7/Lower Caves | Found Encrypted Comm Array 7929 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 7929 | -7/Lower Caves | Learned Extension stockpile data 7929 | -7/Lower Caves | Learned Armory terminal intel 7938 | -7/Lower Caves | Attracted the attention of an 0b10 base 8000 | -7/Lower Caves | Identified exit to Lower Caves 8000 | -7/Lower Caves | Discovered exit to Lower Caves (range 9) 8012 | -7/Lower Caves | Learned Factory stockpile data 8074 | -7/Lower Caves | Entered another Lower Caves area 8076 | -7/Lower Caves | Reached level 16 8090 | -7/Lower Caves | Learned location of 1 exit from Factory 8112 | -7/Lower Caves | Entered an active Warlord outpost 8115 | -7/Lower Caves | Learned location of 1 exit from Research 8115 | -7/Lower Caves | Learned Factory garrison access intel 8317 | -7/Lower Caves | Identified exit to Zion 8317 | -7/Lower Caves | Discovered exit to Zion (range 14) 8321 | -7/Lower Caves | Entered Zion 8352 | -7/Zion | System corruption cleaned by Quarantine Array 8382 | -7/Zion | Identified exit to Deep Caves 8403 | -7/Zion | Learned Factory stockpile data 8475 | -7/Zion | Found CR-A16's Pointy Stick 8490 | -7/Zion | Rebuked by Imprinter 8770 | -7/Zion | Warned about damaging Zion machinery 8832 | -7/Zion | Found Prototype Device 8832 | -7/Zion | Identified Phasing AFG 8859 | -7/Zion | Attempted to imprint without authorization 8859 | -7/Zion | Attacked by Zionites 8863 | -7/Zion | Destroyed Imprinter 8866 | -7/Zion | Extracted access codes from Imprinter's data core 9013 | -7/Zion | Opened final containment barrier to the Deep Caves 9029 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9031 | -7/Zion | Entered Deep Caves 9061 | -7/Deep Caves | Z-Facility disabled 9100 | -7/Deep Caves | Found Surveybot 24 Chip 9104 | -7/Deep Caves | Found Surveybot 24 Scanner 9147 | -7/Deep Caves | Identified exit to Proximity Caves 9147 | -7/Deep Caves | Discovered exit to Proximity Caves (range 6) 9211 | -7/Deep Caves | Spotted Golem 9216 | -7/Deep Caves | Spotted Golem 9222 | -7/Deep Caves | Triggered Deep Caves wall 9233 | -7/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- 09156_ as-07822 destroyed. 09166_ as-82436 suffers critical hit (Burn). 09166_ as-82436 critical meltdown. 09176_ System corrupted: Component data lost. 09176_ as-22598 destroyed. 09185_ as-79268 suffers critical hit (Burn). 09186_ as-79268 heat damages Asb. Hover Unit, Asb. Rifle. 09186_ as-79268 critical meltdown. 09206_ as-48166 destroyed. 09212_ System corrupted: Matter fused (-9). 09219_ Enh. Flamer destroyed. 09219_ Lgt. Nuclear Core+ destroyed. 09220_ Golem: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 09222_ The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] 09222_ Golem suffers critical hit (Impale). 09226_ Enh. Flamer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????"#########???????????????? | | ?????????? ???????????????? | | ?????????? #???????????????# | | ????????""" ???????????????## | | ????????" #####??????????## | | ????????" # # #??????????# | | ????????"" # # #?????????## | | ????????" # #?##??????# | | ????????"" # #? #??????# | | ????????" #? #??????## | | ????????""" #? #???????### | | ????????"G ## #?????????# | | ????????" @ # #####????## | | ????????" #?#### | | ????????# ! ##### | | ????????""a ##??# | | ?????????"a ###???# | | ?????????" g #???# | | ?????????"a #####??# | | ????????"" g #?# #??# | | ????????# a ### #### | | ????????#aa # # | | ????????# = ##?# | | ????????# #### | | ????????# ## | | ????????# = = #### | | ???????? ##?# | | ????????# #?### % | | ????????# / = = #???# | | ????????# / /== #???# | | ????????# #???# | | ?????????" #??## | | ?????????" * #??# | | ?????????? = #??# | | ?????????? ** ##?#### | | ?????????? * * = #?#### | | ?????????? * * * ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 36 Energy Capacity 1005 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 6 Terrain Scan Density 110 Cloak Strength 5 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 35 Resistance: TH 40 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 11 Melee Accuracy 32 Recoil Reduction 4 Particle Charging 15 Force Boost 20 Offensive Hacking 45 Defensive Hacking 25 Item Schematics ----------------- Plasma Cannon | -8/Storage | Hacked Field Laser | -8/Storage | Hacked Microactuators | -7/Factory | Hacked Enh. Optical Array | -7/Factory | Hacked Hpw. Shock Rifle | -7/Factory | Hacked Force Booster | -7/Factory | Hacked Carbide Saw | -7/Factory | Hacked Target Analyzer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Plasma Cannon | x2 | -7/Factory Microactuators | x2 | -7/Factory Force Booster | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Mining Laser | -8/Materials | Hacked Welding Torch | -8/Materials | Hacked Nuclear Core | -7/Factory | Hacked Maul | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Spear | -7/Factory | Hacked Surge Thruster | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Great Maul | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- That's One Door That Should Stay Closed Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Levels Raised 15 | . . . 1 . 5 3 2 2 1 . 1 . . XP Earned 29516 | 6000 680 500 350 1010 7424 3785 3259 3720 1187 579 376 220 426 XP Spent 28445 | 5800 120 . 1300 . 6300 5180 2980 3725 1545 . 1495 . . Upgrades 68 | 11 2 . 2 . 6 13 13 9 7 . 5 . . Power Slot 2 | . . . 1 . 1 . . . . . . . . Propulsion Slot 3 | 1 . . . . 2 . . . . . . . . Utility Slot 5 | 2 . . . . 2 . . 1 . . . . . Weapon Slot 3 | 1 . . 1 . 1 . . . . . . . . Core Integrity 10 | . . . . . . . 3 5 . . 2 . . Heat Dissipation 12 | . 2 . . . . 8 1 . 1 . . . . Energy Generation 1 | . . . . . . . . . 1 . . . . Energy Storage 8 | . . . . . . . 7 . . . 1 . . Mass Support 2 | . . . . . . . 2 . . . . . . Inventory Capacity 2 | . . . . . . . . . 2 . . . . Sight Range 1 | . . . . . . . . 1 . . . . . Sensor Range 3 | . . . . . . . . . 3 . . . . Ranged Accuracy 2 | . . . . . . . . . . . 2 . . Hack Attack % 5 | 4 . . . . . 1 . . . . . . . Hack Defense % 4 | 3 . . . . . 1 . . . . . . . TH Resistance % 1 | . . . . . . . . 1 . . . . . EX Damage % 4 | . . . . . . 3 . 1 . . . . . Protomatter Created 1381 | . . . . . 96 471 70 462 157 35 . 90 . Integrity Restored 2876 | . . . . . 386 239 190 1266 444 . 168 183 . Core 2765 | . . . . . 367 168 169 1266 444 . 168 183 . Parts 111 | . . . . . 19 71 21 . . . . . . Protomatter Decayed 889 | . . . . . 137 363 314 40 . 35 . . . Game ------ Seed CoilSuperquantumWheel Manual? 0 Play Time 01:59:17 Cumulative 219.8 hours Start 2026.06.02 @ 09:47:32 End 2026.06.02 @ 11:57:17 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 272 Rogue 224 Adventurer 22 Explorer 26 Win Type - Total 6 Types 2/0/0/3/1/0/0/0/0/0 Lore% 49 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be800621-927b-4f3c-87e7-d7c0274ad790