Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.08 @ 20:55:27 Player: Nalzok Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (88) 440 Value Destroyed (3938) 3938 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1730) 1730 TOTAL SCORE: 9988 Bonus ------- High Alert Combat Kills 530 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 150/300 Energy 290/290 System Corruption 9% Temperature Cool (722) Movement Core (1150) Ox22 Location -7/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Improved Medium Treads > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer Improved Core Analyzer Improved Light Armor Plating Relay Coupler [NC] (26) > --- WEAPON (4) ------- Heavy Plasma Cannon Minigun Improved Grenade Launcher > --- INVENTORY (12) --- Light Nuclear Core Light Treads Light Treads Large Storage Unit Relay Coupler [NC] (33) Relay Coupler [Sentry] (27) Relay Coupler [Hunter] (18) Heavy Phase Cannon Heavy Phase Cannon Great Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Improved Core Analyzer Improved Light Armor Plating Layered Medium Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Lightning Gun Heavy Plasma Cannon YOLO Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Large Storage Unit Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy Phase Cannon Heavy Phase Cannon Minigun Improved Grenade Launcher Great Maul [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Titanium Leg Treads Improved Medium Treads Leg Titanium Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Energy Cannon YOLO Cannon Ballistic Gun Enhanced Autogun Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . 2 2 . . . Weapon 2 | . . . . . 2 . . . . Parts Attached 84 | . 7 6 1 4 25 6 8 1 26 Power 6 | . . . . . 2 1 . . 3 Engine 6 | . . . . . 2 1 . . 3 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 14 | . 3 . . 2 5 . 1 . 3 Treads 2 | . . . . . . . . . 2 Leg 12 | . 3 . . 2 5 . 1 . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | . 1 2 1 . 5 4 2 1 5 Device 7 | . 1 1 . . 3 . 1 1 . Storage 3 | . . 1 1 . 1 . . . . Processor 3 | . . . . . . 2 . . 1 Hackware 2 | . . . . . 1 . . . 1 Protection 6 | . . . . . . 2 1 . 3 Artifact . | . . . . . . . . . . Weapon 43 | . 3 4 . 2 13 1 5 . 15 Energy Gun 12 | . 2 2 . 1 5 1 . . 1 Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 18 | . 1 . . . 6 . 3 . 8 Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . . 2 . 1 1 . 2 . 3 Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . . . . Parts Lost 24 | . 1 1 . . 5 . 1 . 16 Power 2 | . . . . . 1 . . . 1 Propulsion 4 | . . . . . . . . . 4 Utility 6 | . . 1 . . . . . . 5 Weapon 12 | . 1 . . . 4 . 1 . 6 Highest Loss Streak 11 | . 1 1 . . 2 . 1 . 11 Average Slot Usage (%) 96 | . 95 99 100 100 95 98 100 100 88 Engine 9 | . 14 14 14 14 8 7 7 7 7 Leg 17 | . 28 28 28 28 18 15 15 15 8 Device 14 | . 9 13 14 14 17 15 17 15 8 Storage 9 | . 14 14 14 14 9 7 7 7 7 Processor 4 | . . . . . . 10 7 7 8 Hackware 2 | . . . . . 7 5 . . 1 Protection 6 | . . . . . . 4 12 15 13 Energy Gun 8 | . 18 13 14 14 17 15 1 . 1 Energy Cannon 1 | . . . . . . . . . 5 Ballistic Gun 16 | . 8 14 14 8 10 15 24 30 16 Launcher 2 | . . . . 5 2 . 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 104 | 12 14 17 25 28 52 98 98 96 104 Greatest Support 60 | 20 20 20 20 23 34 34 34 32 60 Greatest Overweight (x) 19 | . . . 1 1 1 2 2 2 19 Average Overweight (x) 1 | . . . . 1 . 1 2 2 2 Largest Inventory Capacity 12 | 6 6 8 10 10 12 12 12 12 12 Average Capacity 10 | 6 6 6 8 10 11 12 12 12 12 Most Carried 12 | 5 6 6 10 10 12 12 12 12 12 Average Carried 10 | 4 4 5 7 9 11 11 11 12 11 Final Capacity 12 | 6 6 8 10 10 12 12 12 12 12 Final Carried 12 | 2 5 6 10 10 12 12 12 12 10 Class Distribution -------------------- 35% | Mutant 23% | Skirmisher 15% | Tank 11% | Scavenger-Tank 7% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Matter Collected 2123 | 200 88 153 10 60 355 71 574 111 501 Remotely . | . . . . . . . . . . Salvage Created 3178 | . 247 192 . 48 664 71 978 155 823 Parts 151 | . 15 11 . 5 31 6 42 5 36 Haulers Intercepted 2 | . . . . . 2 . . . . Recyclers Shooed 6 | . 4 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 80 | . 6 8 . 3 15 1 24 3 20 Guns 42 | . 6 2 . . 7 1 16 3 7 Cannons 8 | . . . . . 2 . . . 6 AOE 30 | . . 6 . 3 6 . 8 . 7 Classes Destroyed 12 | . 3 1 . 1 4 . . . 3 Worker 1 | . . . . . 1 . . . . Builder 2 | . . . . . 2 . . . . Tunneler 1 | . . 1 . . . . . . . Hauler 2 | . . . . . 2 . . . . Recycler 2 | . 1 1 . . . . . . . Swarmer 26 | . 3 6 . . 3 . 11 . 3 Grunt 39 | . 3 2 . 2 10 . 11 3 8 Brawler 2 | . . . . . . . . . 2 Duelist 3 | . . . . 1 . . 2 . . Sentry 6 | . . . . . 2 1 . . 3 Hunter 2 | . . . . . . . . . 2 Behemoth 2 | . . . . . . . . . 2 Best Kill Streak 10 | . 3 6 . 3 10 1 6 3 6 Combat Bots Only 7 | . 3 5 . 3 7 1 6 3 6 Max Kills in Single Turn 3 | . 1 2 . 2 3 1 3 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 . 2 2 . 3 . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Damage Taken 5057 | . 347 219 . 75 765 22 834 106 2689 Core 888 | . 54 32 . 10 119 . 80 . 593 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 61 78 . . . . Volleys Fired 198 | . 37 18 . 3 38 1 48 10 43 Largest 4 | . 2 2 . 2 4 4 4 4 4 Hottest 246 | . 90 70 . 70 246 150 180 100 245 Shots Fired 530 | . 69 36 . 6 91 4 164 38 122 Gun 464 | . 69 28 . 3 80 4 144 38 98 Cannon 18 | . . . . . . . . . 18 Launcher 43 | . . 8 . 3 6 . 20 . 6 Special 5 | . . . . . 5 . . . . Kinetic 325 | . 23 18 . . 24 2 130 38 90 Thermal 108 | . 46 6 . . 35 . 3 . 18 Explosive 23 | . . 8 . 3 6 . . . 6 Electromagnetic 74 | . . 4 . 3 26 2 31 . 8 Robot Hit Streak 14 | . 5 13 . 3 8 8 12 9 14 Robot Miss Streak 6 | . 4 1 . 2 5 . 3 3 6 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 327 | . 36 26 . 4 65 4 91 21 80 Core Hits 186 | . 12 16 . 7 41 4 51 7 48 Critical Hits 6 | . . . . . 3 . . . 3 Critical Kills 2 | . . . . . 1 . . . 1 Critical Parts Destroyed 3 | . . . . . 2 . . . 1 Melee Attacks 8 | . . . . . . . . . 8 Impact 8 | . . . . . . . . . 8 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8913 | . 403 671 . 308 1777 83 2260 291 3120 Guns 4663 | . 403 175 . 12 1155 83 1262 291 1282 Cannons 794 | . . . . . . . . . 794 Explosions 3408 | . . 496 . 296 574 . 998 . 1044 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3172 | . 85 98 . . 352 36 1048 291 1262 Thermal 2560 | . 318 25 . . 441 . 515 . 1261 Explosive 1943 | . . 496 . 296 574 . . . 577 Electromagnetic 1238 | . . 52 . 12 410 47 697 . 20 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . 2 . . . 9 Average Corruption 6 | . . . . . 2 . . . 8 Corruption Purged . | . . . . . . . . . . Effects 21 | . . . . . 3 . . . 18 Message Errors 3 | . . . . . . . . . 3 Matter Fused 4 | . . . . . . . . . 4 Heat Flow Errors 5 | . . . . . 1 . . . 4 Energy Discharges 3 | . . . . . 1 . . . 2 Data Loss (minor) 2 | . . . . . 1 . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 159 | . . 11 . . 1 . 93 . 54 Projectiles . | . . . . . . . . . . Explosions 159 | . . 11 . . 1 . 93 . 54 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 215 | . . 10 . 44 . . 88 . 73 Shots 6 | . . 1 . 2 . . 2 . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 754 | . 350 20 . . 238 26 131 215 754 Average Temperature 94 | . 96 5 . . 43 19 34 102 128 Received Heat Transfer 1473 | . 144 45 . 18 396 6 243 63 558 Effects 13 | . 2 . . . 1 . . . 10 Shutdowns 3 | . . . . . . . . . 3 Interference 3 | . 2 . . . 1 . . . . Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . 1 . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 2 . . . 1 . . . . Heat Transferred 3550 | . 840 74 . . 951 . 475 . 1210 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . 9 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Peak Influence 1029 | . 160 215 . 70 315 60 1029 624 868 Average Influence 412 | . 81 119 . 27 116 43 643 588 697 Maximum Alert Level 3 | . . 1 . . 1 . 3 2 3 Low Security (%) 39 | 100 100 58 . 100 82 100 10 . . Level 1 11 | . . 41 . . 17 . 11 . . Level 2 18 | . . . . . . . 28 100 35 Level 3 29 | . . . . . . . 49 . 64 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 3 . . . 2 . . 2 . Investigation 3 | . . . . . 1 . . 2 . Extermination . | . . . . . . . . . . Reinforcement 4 | . 3 . . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Distress Signals 3 | . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 103 | . 13 9 . 3 27 1 24 5 21 Peak Tracking Total 7 | . 3 5 . 3 7 1 7 3 6 Tactical Retreats 5 | . 1 1 . . . . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Traps Triggered 11 | . . . . . . . 10 . 1 Indirectly 4 | . . . . . . . 4 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Machines Disabled 6 | . . 2 . . . . 3 . 1 Max in Single Turn 2 | . . 2 . . . . 1 . 1 Garrison Relay 4 | . . . . . . . 3 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Machines Accessed 16 | . . 1 2 . 8 2 . 3 . Terminals 11 | . . 1 . . 8 1 . 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 35 | . . 2 2 . 22 3 . 6 . Successful 20 | . . 1 2 . 14 1 . 2 . Failed 15 | . . 1 . . 8 2 . 4 . Catastrophic 2 | . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 17 | . . 2 1 . 11 1 . 2 . Terminals 27 | . . 2 . . 22 1 . 2 . Fabricators 3 | . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . Terminal Hacks 14 | . . 1 2 . 11 . . . . Record 1 | . . . 1 . . . . . . Part Schematic 2 | . . . . . 2 . . . . Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . Unreport Threat 5 | . . 1 . . 4 . . . . Reprogram Traps 1 | . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks 3 | . . . . . 3 . . . . Terminals 3 | . . . . . 3 . . . . Botnet 2 | . . . . . 2 . . . . Operators 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . . 1 . . 5 2 . 3 . Full Trace Events 4 | . . 1 . . 1 . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . 15 . 3 Machine Destruction 18 | . . . . . . . 15 . 3 Attached 1 | . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Turns Passed 5535 | 2 297 580 298 186 1055 189 1782 133 1013 Spaces Moved 2796 | 1 143 432 237 112 516 97 816 61 381 Core 5 | . . . . . . . . . 5 Treads 165 | . . . . . . . . . 165 Legs 2626 | 1 143 432 237 112 516 97 816 61 211 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 150 120 160 185 185 160 Average Speed 163 | 120 120 120 124 150 156 173 189 185 207 Slowest Speed 1000 | 120 120 120 150 150 160 190 190 185 1000 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 2 Exploration Rate (%) 37 | 2 35 79 60 38 39 3 88 3 28 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 3 | . . . . . . . . . 3 Terrain Destroyed 268 | . . 35 . 17 41 . 29 . 146 Melee 3 | . . . . . . . . . 3 Projectile 7 | . . . . . 3 . . . 4 AOE 258 | . . 35 . 17 38 . 29 . 139 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Total 3426 | 4 202 459 241 130 691 118 998 76 507 Wait 195 | . 13 . . . 67 7 76 . 32 Move 2786 | . 142 431 236 111 515 96 815 60 380 Hop . | . . . . . . . . . . Pick Up 47 | . 1 2 3 5 18 3 7 2 6 Fast Attach 27 | . 2 1 . . 11 2 1 . 10 Attach 12 | . 1 . . . 3 2 1 . 5 Detach 2 | . . . . . 1 1 . . . Swap 45 | . 4 5 1 4 11 2 6 1 11 Drop 67 | 4 2 2 1 7 27 4 8 3 9 Fire 198 | . 37 18 . 3 38 1 48 10 43 Melee 8 | . . . . . . . . . 8 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 39 | . . . . . . . 36 . 3 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Entered Mines 513 | -10/Mines | Build established: Mutant 524 | -10/Mines | Received a Mining Laser from a helpful Derelict 670 | -10/Mines | Learned Materials trap positions 672 | -10/Mines | Discovered new exit (range 7) 875 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 875 | -10/Mines | Discovered new exit (range 5) 880 | -10/Mines | Entered Exiles 896 | -10/Exiles | Discovered new exit (range 15) 913 | -10/Exiles | Met 8R-AWN 931 | -10/Exiles | Met EX-HEX 963 | -10/Exiles | Met EX-BIN 979 | -10/Exiles | Aligned with FarCom system 980 | -10/Exiles | Given EX-Vault access code 1010 | -10/Exiles | Opened EX-Vault 1020 | -10/Exiles | Found YOLO Cannon 1045 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1079 | -10/Exiles | Met EX-DEC 1084 | -10/Exiles | Learned location of Zion (-6) 1165 | -10/Exiles | Discovered new exit (range 10) 1178 | -10/Exiles | Left Exiles lab with YOLO Cannon 1178 | -10/Exiles | Entered Mines 1199 | -9/Mines | Met a Derelict bent on vengeance 1199 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1348 | -9/Mines | Discovered new exit (range 10) 1364 | -9/Mines | Entered Materials 1364 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1365 | -8/Materials | Loaded intel: 22 trap records 1522 | -8/Materials | Identified exit to Factory 1747 | -8/Materials | Build established: Scavenger-Skirmisher 2013 | -8/Materials | Destroyed 7 combat bots 2375 | -8/Materials | Build established: Skirmisher 2419 | -8/Materials | Entered Factory 2419 | -7/Factory | Evolved 2 slots: Utility x2 2551 | -7/Factory | Identified exit to Garrison 2608 | -7/Factory | Entered Garrison 2666 | -7/Garrison | Triggered checkpoint 2736 | -7/Garrison | Garrison Relay disabled 2859 | -7/Garrison | Build established: Tank 2986 | -7/Garrison | Triggered checkpoint 3049 | -7/Garrison | Triggered checkpoint 3224 | -7/Garrison | Triggered checkpoint 3451 | -7/Garrison | Discovered new exit (range 13) 3672 | -7/Garrison | Build established: Skirmisher 3850 | -7/Garrison | Triggered checkpoint 3866 | -7/Garrison | Discovered new exit (range 10) 4000 | -7/Garrison | Triggered checkpoint 4001 | -7/Garrison | Garrison Relay disabled 4200 | -7/Garrison | Discovered new exit (range 10) 4236 | -7/Garrison | Installed Relay Interface Framework 4301 | -7/Garrison | Garrison Relay disabled 4302 | -7/Garrison | Build established: Mutant 4314 | -7/Garrison | Triggered checkpoint 4390 | -7/Garrison | Entered Factory 4508 | -7/Factory | Identified exit to Garrison 4523 | -7/Factory | Entered Garrison 4548 | -7/Garrison | Triggered checkpoint 4748 | -7/Garrison | Triggered checkpoint 4760 | -7/Garrison | Build established: Scavenger-Tank 4874 | -7/Garrison | Garrison Relay disabled 4972 | -7/Garrison | Spotted B-75 Beast 4972 | -7/Garrison | Spotted B-75 Beast 5083 | -7/Garrison | Crushed by falling debris 5085 | -7/Garrison | Crushed by falling debris 5086 | -7/Garrison | Core integrity fell below 50% 5101 | -7/Garrison | Destroyed B-75 Beast 5105 | -7/Garrison | Destroyed B-75 Beast 5125 | -7/Garrison | Lost 11 parts (1p3n3u4w) 5430 | -7/Garrison | Triggered checkpoint 5441 | -7/Garrison | Core integrity fell below 20% 5492 | -7/Garrison | Triggered checkpoint 5537 | -7/Garrison | Core destroyed Last Messages --------------- 05510_ Lyr. Medium Armor Plating destroyed. 05510_ Lightning Gun destroyed. 05510_ Imp. Medium Treads destroyed. 05510_ Core damaged (-63). 05511_ CFY=2%SAV0TX8E9KN5RS/SM6C 9ZG/A%4