Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.21 @ 21:25:34 Player: jumpy Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (23) 115 Value Destroyed (469) 469 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9344 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 25/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Flying Fortress v7 > --- UTILITY ---------- Small Storage Unit Signal Interpreter Seismic Detector Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Improved System Restoration Module > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Array [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion VII Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 2 . . . . . . 1 . 1 . . . Utility 13 | . . . . . . . 2 2 2 1 2 1 . 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 55 | 7 2 4 5 . 1 3 4 4 3 13 . 2 1 4 2 Power 9 | 1 1 . 1 . . . . 1 1 2 . . . 2 . Engine 3 | 1 1 . 1 . . . . . . . . . . . . Core 6 | . . . . . . . . 1 1 2 . . . 2 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 24 | 2 . 2 4 . . 3 1 1 . 4 . 2 1 2 2 Treads . | . . . . . . . . . . . . . . . . Leg 4 | 2 . 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 20 | . . . 4 . . 3 1 1 . 4 . 2 1 2 2 Utility 15 | 2 . . . . 1 . 3 2 2 5 . . . . . Device 4 | 1 . . . . . . 2 . . 1 . . . . . Storage 2 | 1 . . . . 1 . . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . . . Hackware 7 | . . . . . . . . 2 2 3 . . . . . Protection 1 | . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 7 | 2 1 2 . . . . . . . 2 . . . . . Energy Gun 4 | 1 . 2 . . . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 29 | . . 1 1 . . . . 2 . 6 1 . 4 4 10 Power 4 | . . . 1 . . . . . . . . . . 1 2 Propulsion 12 | . . 1 . . . . . 1 . 1 1 . 1 3 4 Utility 9 | . . . . . . . . . . 3 . . 3 . 3 Weapon 4 | . . . . . . . . 1 . 2 . . . . 1 Highest Loss Streak 7 | . . 1 1 . . . . 1 . 2 1 . 4 3 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 99 100 100 100 100 99 89 73 72 63 60 55 39 34 Engine 6 | . 14 14 11 11 11 11 9 1 . . . . . . . Core 2 | . . . . . . . . 5 6 5 5 4 4 2 5 Leg 10 | . 28 27 . . . . . . . . . . . . . Flight 9 | . . . 44 44 44 44 36 20 6 10 10 13 14 12 . Device 9 | . 14 14 11 11 11 11 17 15 13 7 10 9 6 2 . Storage 7 | . 14 14 11 11 11 11 9 7 6 5 5 4 3 . . Processor 2 | . . . . . . . 9 7 6 5 5 4 4 4 3 Hackware 9 | . . . . . . . . 15 26 20 26 23 21 17 14 Energy Gun 6 | . 2 10 22 22 22 22 18 13 6 4 . . . . 5 Ballistic Gun 7 | . 25 17 . . . . . . . . . . . . . Peak Build Rating 76 | 7 7 7 9 9 12 12 16 48 53 75 76 61 61 59 64 Average Rating 31 | 5 7 6 8 9 10 12 15 31 52 64 74 60 58 49 48 On Entrance 27 | . 7 7 7 9 9 12 12 16 47 52 75 44 61 56 26 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 29 | 12 15 15 13 11 11 11 13 15 14 29 13 13 13 7 16 Greatest Support 56 | 20 20 20 16 16 16 16 16 50 50 56 56 27 27 33 24 Greatest Overweight (x) 3 | . . 1 . . . . . 1 . . 2 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 4 7 8 8 6 8 8 8 8 6 8 8 6 6 5 5 Average Carried 6 | 2 6 7 5 6 7 8 7 7 4 6 7 5 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 4 7 8 6 6 8 8 8 7 4 7 8 6 5 4 1 Class Distribution -------------------- 42% | Hacker-Mutant 37% | Mutant 12% | Scavenger-Sprinter 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/DSF Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Matter Collected 666 | 231 . 224 . . . 73 . . . 130 . . 8 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 572 | 95 62 266 . . . 47 . . . 102 . . . . . Parts 45 | 14 3 16 . . . 6 . . . 6 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 16 | . 1 8 . . . 3 . . . 4 . . . . . Guns 14 | . 1 8 . . . 3 . . . 2 . . . . . Cannons 2 | . . . . . . . . . . 2 . . . . . Classes Destroyed 6 | 1 2 2 . . . . . . . 1 . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 11 | . . 6 . . . 3 . . . 2 . . . . . Grunt 3 | . 1 2 . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . 2 . . . . . Best Kill Streak 4 | 2 1 4 . . . 3 . . . 1 . . . . . Combat Bots Only 3 | . 1 3 . . . 3 . . . 1 . . . . . Max Kills in Single Turn 1 | 1 1 1 . . . 1 . . . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Hostile Shots Fired 566 | . 25 44 4 . . 17 6 79 . 116 12 . 3 69 191 Missed 261 | . 8 13 1 . . 8 3 42 . 45 7 . 1 40 93 Damage Taken 5661 | . 178 320 47 . . 70 50 532 . 1328 84 . 168 672 2212 Core 2572 | . 35 66 15 . . 17 18 123 . 232 34 . 46 361 1625 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 23 | . . . . . . . . . . . . . . . 23 Core Remaining (%) 87 | 100 . 59 . . . 92 96 82 100 76 97 . 96 75 . Volleys Fired 70 | 11 8 17 . . . 5 4 . . 25 . . . . . Largest 2 | 2 2 2 . . . 2 2 . . 2 . . . . . Hottest 88 | 60 40 60 . . . 80 80 . . 88 . . . . . Shots Fired 133 | 22 16 34 . . . 10 8 . . 43 . . . . . Gun 112 | 22 16 34 . . . 10 8 . . 22 . . . . . Cannon 21 | . . . . . . . . . . 21 . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 75 | 11 16 27 . . . . . . . 21 . . . . . Thermal 58 | 11 . 7 . . . 10 8 . . 22 . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 3 9 14 . . . 1 2 . . 7 . . . . . Robot Miss Streak 4 | 2 2 2 . . . 4 2 . . 3 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 80 | 10 11 27 . . . 2 4 . . 26 . . . . . Core Hits 35 | 5 6 14 . . . 3 . . . 7 . . . . . Critical Kills 1 | . . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 3 | . . 1 . . . . . . . 2 . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . 2 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1259 | 112 143 321 . . . 34 43 . . 606 . . . . . Guns 816 | 112 139 318 . . . 34 43 . . 170 . . . . . Cannons 436 | . . . . . . . . . . 436 . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 7 | . 4 3 . . . . . . . . . . . . . Kinetic 862 | 46 139 241 . . . . . . . 436 . . . . . Thermal 390 | 66 . 77 . . . 34 43 . . 170 . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . 10 . . . 2 18 Average Corruption 6 | . . . . . . . . . . 8 . . . 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . . 21 . . . 1 4 Message Errors 8 | . . . . . . . . . . 7 . . . . 1 Matter Fused 7 | . . . . . . . . . . 6 . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . 2 . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . Misfires 3 | . . . . . . . . . . 3 . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 42 | . . . . . . . . . . 42 . . . . . Projectiles 42 | . . . . . . . . . . 42 . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 3 . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . Kicked 2 | . 1 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 336 | . 2 99 2 . . 94 20 12 . 336 . . . . . Average Temperature 91 | . 1 55 1 . . 49 10 7 . 121 . . . . . Received Heat Transfer 735 | . 54 108 18 . . . 9 222 . 81 . . . 54 189 Effects 4 | . . . . . . . . . . 4 . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 850 | 150 . 175 . . . 75 100 . . 350 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Peak Influence 359 | 25 53 145 88 34 . 70 117 109 68 359 213 106 79 255 170 Initial 175 | . 16 . 15 34 . . 27 53 53 32 175 106 79 15 26 Average 63 | 10 12 20 46 34 . 59 71 92 61 111 189 106 53 143 37 Maximum Alert Level 1 | . . . . . . . . . . 1 1 . . 1 . Low Security (%) 92 | 100 100 100 100 100 . 100 100 100 100 90 63 100 100 57 100 Level 1 7 | . . . . . . . . . . 9 36 . . 42 . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . . . 2 1 . 4 . . 1 5 4 Investigation 6 | . . . . . . . . . . 2 . . . 2 2 Extermination 6 | . . . . . . . . 1 . 2 . . . 2 1 Reinforcement 6 | . 1 . . . . . 2 . . . . . 1 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Distress Signals 9 | . . . . . . . 4 . 1 2 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 143 | . 8 8 2 . . 4 12 11 1 37 3 . 3 25 29 Peak Tracking Total 21 | . 3 3 2 . . 3 8 9 1 12 2 . 4 10 21 Tactical Retreats 19 | . . . . . . . 1 . . 10 . . . 5 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Traps Triggered 8 | . . . . . . . . 2 . 1 . . 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Machines Accessed 22 | . 2 . 1 . 1 . . 1 1 4 2 1 . 4 5 Terminals 15 | . 2 . 1 . . . . 1 1 3 1 1 . 3 2 Fabricators 2 | . . . . . . . . . . . 1 . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Total Hacks 49 | . 3 . 1 . 1 . . 1 2 10 6 1 . 12 12 Successful 24 | . . . 1 . 1 . . 1 1 2 2 1 . 8 7 Failed 25 | . 3 . . . . . . . 1 8 4 . . 4 5 Catastrophic 10 | . 1 . . . . . . . . 4 1 . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 28 | . 1 . 1 . 1 . . 1 2 6 6 . . 6 4 Terminals 32 | . 3 . 1 . . . . 1 2 8 5 1 . 7 4 Fabricators 2 | . . . . . . . . . . . 1 . . . 1 Repair Stations 3 | . . . . . . . . . . . . . . . 3 Recycling Units 9 | . . . . . . . . . . . . . . 5 4 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . Terminal Hacks 9 | . . . 1 . 1 . . 1 . 1 1 1 . 3 . Record 1 | . . . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . 1 . Level Access Points 3 | . . . . . . . . 1 . . 1 . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . . . . . . . . . 3 Scan Component 1 | . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 8 | . . . . . . . . . . . . . . 5 3 Recycle Component 2 | . . . . . . . . . . . . . . 1 1 Process 2 | . . . . . . . . . . . . . . 1 1 Report Inventory 1 | . . . . . . . . . . . . . . . 1 Retrieve Matter 3 | . . . . . . . . . . . . . . 3 . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 2 | . . . . . . . . . 1 . 1 . . . . Terminals 2 | . . . . . . . . . 1 . 1 . . . . Assimilate 2 | . . . . . . . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . . . . 1 1 4 1 1 . 3 5 Full Trace Events 7 | . 1 . . . . . . . . 2 . . . 2 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 Time 16 | . . . . . . . . . . . . . . . 16 Parts Recycled 2 | . . . . . . . . . . . . . . 1 1 Recycled Matter 163 | . . . . . . . . . . . . . . 14 149 Retrieved Matter 14 | . . . . . . . . . . . . . . 14 . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Total Allies 2 | . . . . . . . . . 1 . 1 . . . . Largest Group 1 | . . . . . . . . . 1 1 1 1 1 . . Highest-Rated Group 26 | . . . . . . . . . 26 26 26 26 26 . . Highest-Rated Ally 26 | . . . . . . . . . 26 26 26 26 26 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Turns Passed 5204 | 228 786 1009 116 21 127 61 197 300 31 910 122 53 46 568 629 Spaces Moved 6431 | 153 252 733 187 66 392 112 416 516 45 1662 234 126 109 679 749 Core 222 | 5 . . . . . . . . . . . . . . 217 Treads . | . . . . . . . . . . . . . . . . Legs 1133 | 148 252 733 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 329 | . . . . . . . . . . . . . . . 329 Flight 4747 | . . . 187 66 392 112 416 516 45 1662 234 126 109 679 203 Fastest Speed 29 | 50 120 120 31 31 31 31 29 29 50 39 42 34 34 31 40 Average Speed 54 | 117 120 120 31 31 31 31 29 39 50 40 42 34 34 33 60 Slowest Speed 200 | 120 120 190 31 31 31 31 31 112 50 50 200 34 37 40 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 61 | . . . 3 . . 3 9 7 . 24 1 1 . 8 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 7 55 98 23 15 79 24 36 15 1 35 7 3 80 19 23 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 6 | . . . . . . . . . . 6 . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . 6 . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Total 7955 | 175 719 828 242 65 398 126 471 606 52 1830 256 134 116 1016 921 Wait 1355 | 1 453 66 51 . . 7 50 67 4 141 22 7 . 330 156 Move 6297 | 152 251 732 181 65 391 105 398 501 44 1613 231 123 108 663 739 Hop 58 | . . . 2 . . 3 8 7 . 24 1 1 . 7 5 Pick Up 44 | 4 3 4 1 . 2 . 4 5 . 9 1 1 . 6 4 Fast Attach 17 | 7 . 1 . . 1 . . . . 6 . . 1 1 . Attach 23 | . . 1 5 . . . 2 3 2 2 . 2 1 3 2 Detach 2 | . . . 2 . . . . . . . . . . . . Swap 16 | . 2 2 . . . 3 2 1 1 5 . . . . . Drop 34 | . 1 4 . . 4 3 3 4 1 5 1 . . 4 4 Fire 70 | 11 8 17 . . . 5 4 . . 25 . . . . . Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 2 | . 1 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . 18 . . . . 6 2 11 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 229 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 1005 | -10/Materials | Discovered new exit (range 10) 1015 | -10/Materials | Entered Mines 1221 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1239 | -10/Mines | Discovered new exit (range 3) 1719 | -10/Mines | Discovered new exit (range 15) 1730 | -10/Mines | Learned location of Storage (-9) 2024 | -10/Mines | Entered Materials 2024 | -9/Materials | Evolved 2 slots: Propulsion x2 2025 | -9/Materials | Identified exit to Storage 2125 | -9/Materials | Identified exit to Mines 2140 | -9/Materials | Entered Mines 2149 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2149 | -9/Mines | Discovered new exit (range 5) 2161 | -9/Mines | Entered Exiles 2166 | -9/Exiles | Discovered new exit (range 15) 2170 | -9/Exiles | Met 8R-AWN 2174 | -9/Exiles | Met EX-HEX 2186 | -9/Exiles | Met EX-DEC 2194 | -9/Exiles | Met EX-BIN 2198 | -9/Exiles | Aligned with FarCom system 2198 | -9/Exiles | Given EX-Vault access code 2206 | -9/Exiles | Opened EX-Vault 2222 | -9/Exiles | Found Flying Fortress v7 2230 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2258 | -9/Exiles | Visited The Gauntlet 2286 | -9/Exiles | Discovered new exit (range 10) 2288 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2288 | -9/Exiles | Entered Mines 2333 | -8/Mines | Build established: Scavenger-Sprinter 2348 | -8/Mines | Discovered new exit (range 7) 2349 | -8/Mines | Entered Materials 2349 | -8/Materials | Evolved 2 slots: Utility x2 2541 | -8/Materials | Discovered new exit (range 15) 2545 | -8/Materials | Identified exit to Factory 2546 | -8/Materials | Entered Factory 2546 | -7/Factory | Evolved 2 slots: Utility x2 2593 | -7/Factory | Identified exit to Factory 2846 | -7/Factory | Entered another Factory area 2846 | -6/Factory | Evolved 2 slots: Utility x2 2851 | -6/Factory | Discovered new exit (range 14) 2872 | -6/Factory | Identified exit to Factory 2877 | -6/Factory | Entered another Factory area 2877 | -5/Factory | Accompanied by 1 ally 2877 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2968 | -5/Factory | Build established: Hacker-Mutant 3309 | -5/Factory | System corruption reached 10% 3782 | -5/Factory | Discovered new exit (range 13) 3786 | -5/Factory | Identified exit to Factory 3787 | -5/Factory | Entered another Factory area 3787 | -4/Factory | Evolved 2 slots: Utility x2 3857 | -4/Factory | Identified exit to Research 3909 | -4/Factory | Entered Research 3909 | -3/Research | Accompanied by 1 ally 3909 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3961 | -3/Research | Identified exit to DSF 3962 | -3/Research | Entered DSF 3962 | -3/DSF | Accompanied by 1 ally 3977 | -3/DSF | Additional patrols routed to DSF 4002 | -3/DSF | Discovered new exit (range 11) 4008 | -3/DSF | Identified exit to Research 4008 | -3/DSF | Entered Research 4008 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4030 | -2/Research | Lost 4 parts (1n3u) 4280 | -2/Research | Build established: Hacker-Sprinter 4339 | -2/Research | Identified exit to Access 4348 | -2/Research | Lost 3 parts (1p2n) 4576 | -2/Research | Entered Access 4576 | -1/Access | Evolved 2 slots: Utility x2 4599 | -1/Access | Repaired Nuclear Pulse Thruster 4613 | -1/Access | Build established: Hacker-Mutant 5156 | -1/Access | Lost 7 parts (2p2n2u1w) 5187 | -1/Access | System corruption reached 10% 5190 | -1/Access | Core integrity fell below 50% 5198 | -1/Access | Core integrity fell below 20% 5205 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Investigation squad. 05179_ Slug penetrates Wall. 05181_ U-05 Engineer destroyed. 05186_ R-10 Processor collects Welding Torch. 05186_ Signal Interpreter destroyed. 05186_ System corrupted by crushing effect (+4). 05188_ Impulse Thruster Array destroyed. 05188_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 05192_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05193_ O-32 Director sends out distress signal. 05193_ Penetrated by Slug. 05193_ Slug penetrates Wall. 05196_ Penetrated by Slug. 05197_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A015. 05198_ |BIPGT3U8ER=AQ%FJX 05202_ Penetrated by Slug. 05202_ Impulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????? ???????????? | | ????????????????????????????? ???????????? | | ??????????????????g????????? ??????????? | | ?????????????????????g???? ??????????? | | ????????????????????????? ??????????? | | ???????????????????????g ?????????? | | ??????????????????????? o ?????????? | | ???????????????######## ??????????? | | ???????????????# #?????????????? | | ???????????????# @ #?????????????? | | ???????????????# #?????????????? | | ???????????????# u #?????????????? | | ??############## g gR #?????????????? | | ??# # g #?????????????? | | ??# # g #?????????????? | | ??# " # g########?????????????? | | ??? "" # #????????????????????? | | ??? "" + #????????????????????? | | ??? "" ; #????????????????????? | | ???? "" # #????????????????????? | | ???? "" # #????????????????????? | | ???? "" # #????????????????????? | | ???? " # k #?????h??????????????? | | ???? # #????????????????????? | | ??# # #????????????????????? | | ??#######+###### +????????????????????? | | ???????????????# pppp #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# ^#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 29 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Offensive Hacking 34 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Denied? Challenges ------------ None Game ------ Seed VampiricDerelictDatajack Manual? 0 Play Time 00:59:07 Cumulative 37.9 hours Start 2025.04.21 @ 20:17:18 End 2025.04.21 @ 21:25:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d023645-885c-4f67-8703-251245eee4a2