Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 19:32:46 Player: Not Root Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (85) 425 Value Destroyed (2724) 2724 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1097) 1097 TOTAL SCORE: 9986 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 307 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Carbon-fiber Leg Improved Thermal Generator Chronowheel Plasma Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Heavy Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Coolant Injector Terrain Scanner Transport Network Coupler Improved Target Analyzer Improved Transmission Jammer Improved Focal Shield Advanced Shield Generator > --- WEAPON ----------- Tesla Rifle Plasma Rifle Heavy Plasma Cannon > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Improved Thermal Generator Chronowheel Plasma Rifle [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Visual Processing Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 . 2 2 . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . 1 . . . . . Utility 5 | . . . . . . . 2 1 . 1 1 . . Weapon 2 | . . . . . . . . . . 1 1 . . Parts Attached 152 | 10 11 8 15 2 . . 17 1 10 41 5 3 29 Power 14 | 1 . 2 2 . . . 1 . 1 3 1 . 3 Engine 9 | 1 . 2 2 . . . 1 . . 1 1 . 1 Core 5 | . . . . . . . . . 1 2 . . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 51 | 2 4 1 10 . . . 5 . 6 15 . 1 7 Treads 5 | . . . . . . . 1 . . 2 . 1 1 Leg 36 | 2 4 1 9 . . . 3 . 4 9 . . 4 Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 Flight 8 | . . . 1 . . . 1 . 2 4 . . . Utility 38 | 3 4 . . 1 . . 4 1 1 9 2 . 13 Device 26 | 2 3 . . 1 . . 2 . 1 6 1 . 10 Storage 1 | 1 . . . . . . . . . . . . . Processor 10 | . 1 . . . . . 2 1 . 2 1 . 3 Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 49 | 4 3 5 3 1 . . 7 . 2 14 2 2 6 Energy Gun 22 | 2 2 2 1 1 . . 1 . . 8 2 . 3 Energy Cannon 2 | . . . . . . . . . . 1 . . 1 Ballistic Gun 11 | 1 . 1 2 . . . 1 . . 3 . 1 2 Ballistic Cannon 2 | . . . . . . . . . 2 . . . . Launcher 8 | . . 2 . . . . 4 . . 1 . 1 . Special Weapon 4 | 1 1 . . . . . 1 . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . . . . 5 . 1 . Parts Lost 52 | . 2 . . . . . 15 . 10 6 . 7 12 Power 4 | . . . . . . . 1 . 1 1 . . 1 Propulsion 22 | . 2 . . . . . 5 . 7 2 . 1 5 Utility 12 | . . . . . . . 3 . 1 3 . 3 2 Weapon 14 | . . . . . . . 6 . 1 . . 3 4 Highest Loss Streak 14 | . 1 . . . . . 14 . 9 2 . 6 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 99 97 100 100 100 86 43 56 76 81 46 62 Engine 7 | . 14 14 11 11 11 11 7 . . 1 3 2 . Treads 1 | . . . . . . . . 7 1 4 . . 4 Leg 24 | . 27 28 42 44 44 44 29 . 13 4 17 7 3 Flight 2 | . . . . . . . . 7 5 12 . . . Device 13 | . 14 14 11 11 11 11 15 7 2 9 17 7 23 Processor 14 | . 13 14 11 11 11 11 16 20 23 23 20 14 5 Energy Gun 9 | . 13 14 11 11 11 11 7 . . 8 13 5 3 Ballistic Gun 6 | . 14 4 4 11 11 11 2 . . 2 5 5 5 Launcher 1 | . . 9 6 . . . . . . . . . . Peak Build Rating 70 | 9 10 16 20 22 23 23 29 16 29 66 65 69 70 Average Rating 28 | 6 8 13 17 20 21 23 24 15 21 39 60 35 53 On Entrance 19 | . 9 8 16 20 21 23 23 14 16 8 53 65 3 Naked Turns 64 | . . . . . . . . . . . . 38 26 Heaviest Build 40 | 14 10 17 17 16 16 16 18 2 15 40 35 38 35 Greatest Support 80 | 20 20 27 53 53 53 53 59 3 68 80 60 60 70 Greatest Overweight (x) 3 | 3 . . . . . . 2 . . 1 . 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 3 3 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 5 4 2 2 4 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 2 3 3 5 4 5 5 Class Distribution -------------------- 35% | Scavenger-Mutant 27% | Mutant 19% | Scavenger-Skirmisher 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Waste Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Matter Collected 2540 | 248 174 108 232 112 . . 89 . 71 918 . . 588 Remotely . | . . . . . . . . . . . . . . Salvage Created 2838 | 50 239 33 301 183 . . 355 . 28 875 . . 774 Parts 167 | 7 14 2 16 12 . . 16 . 5 42 . . 53 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 Recyclers Shooed 13 | 1 . . 1 2 . 2 1 . . 4 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Combat Hostiles Destroyed 59 | . 6 2 7 2 . . 13 . 2 15 . . 12 Guns 31 | . 5 2 3 2 . . 1 . . 12 . . 6 Cannons 10 | . 1 . . . . . . . 2 2 . . 5 AOE 17 | . . . 4 . . . 12 . . 1 . . . Classes Destroyed 14 | 1 3 . 2 1 . . 1 . 1 3 . . 2 Worker 4 | . . . . . . . . . . . . . 4 Builder 6 | . . . . 1 . . 2 . . . . . 3 Tunneler 5 | 2 . . . 2 . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . . . 1 Recycler 4 | . . . 2 1 . . . . . 1 . . . Watcher 6 | . 2 . 1 . . . . . . 1 . . 2 Swarmer 18 | . 3 2 3 2 . . . . . 3 . . 5 Cutter 2 | . . . . . . . . . 2 . . . . Grunt 21 | . 3 . 3 . . . 10 . . 2 . . 3 Brawler 1 | . . . . . . . . . . 1 . . . Duelist 2 | . . . 1 . . . 1 . . . . . . Sentry 5 | . . . . . . . 2 . . 3 . . . Hunter 2 | . . . . . . . . . . 2 . . . Programmer 8 | . . . . . . . . . . 4 . . 4 Best Kill Streak 7 | 2 3 2 3 2 . . 7 . 2 3 . . 5 Combat Bots Only 7 | . 3 2 3 1 . . 7 . 2 3 . . 3 Max Kills in Single Turn 5 | 1 1 1 3 1 . . 5 . 1 1 . . 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . 3 . . . 5 . . 1 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Hostile Shots Fired 701 | . 53 13 18 9 . 8 111 . 189 154 . 10 136 Missed 232 | . 15 2 5 6 . 3 40 . 78 43 . 2 38 Damage Taken 7848 | . 452 80 220 21 . 97 1528 . 1468 1320 . 435 2227 Core 2118 | . 59 15 12 12 . 20 403 . 351 240 . 348 658 Absorbed by Shields 444 | . . . . . . . 5 . 21 366 . . 52 Regen/Repaired (Parts) 53 | . . . 53 . . . . . . . . . . Core Remaining (%) 67 | 100 . 70 . . . 89 26 . 49 71 . . . Volleys Fired 282 | 8 35 8 31 21 . . 54 . 5 72 2 1 45 Largest 4 | 2 2 2 2 2 . . 2 . 2 3 3 3 4 Hottest 230 | 100 120 70 111 79 . . 175 . 88 193 169 101 230 Shots Fired 509 | 12 62 16 47 42 . . 62 . 9 123 6 3 127 Gun 400 | 8 57 16 41 42 . . 24 . . 106 6 2 98 Cannon 53 | . . . . . . . . . 9 15 . . 29 Launcher 21 | . . . 6 . . . 14 . . . . 1 . Special 35 | 4 5 . . . . . 24 . . 2 . . . Kinetic 216 | 4 35 8 11 21 . . 16 . 9 46 2 1 63 Thermal 271 | 8 27 8 30 21 . . 32 . . 77 4 1 63 Explosive 21 | . . . 6 . . . 14 . . . . 1 . Electromagnetic 1 | . . . . . . . . . . . . . 1 Robot Hit Streak 17 | 5 8 4 10 7 . . 11 . 3 17 2 2 14 Robot Miss Streak 8 | 1 2 3 2 6 . . 3 . 2 8 4 2 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 . . . Shots Hit Robots 306 | 5 40 8 28 20 . . 26 . 5 97 3 2 72 Core Hits 198 | 2 14 2 16 6 . . 33 . 3 77 1 . 44 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 9 | . 2 1 1 1 . . 2 . . . . . 2 Burn 8 | . 2 1 1 1 . . 2 . . . . . 1 Meltdown 1 | . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8290 | 67 402 69 841 307 . 17 1653 . 117 2165 47 193 2412 Guns 4597 | 67 344 69 505 303 . . 304 . . 1727 45 29 1204 Cannons 1089 | . . . . . . . . . 117 359 . 34 579 Explosions 2487 | . 34 . 336 . . . 1322 . . 72 . 130 593 Melee . | . . . . . . . . . . . . . . Ramming 69 | . . . . 4 . 17 3 . . 7 2 . 36 Kinetic 2091 | 19 180 17 78 169 . . 197 . 117 655 22 9 628 Thermal 3851 | 48 188 52 427 134 . . 131 . . 1503 23 20 1325 Explosive 2245 | . 34 . 336 . . . 1322 . . . . 130 423 Electromagnetic . | . . . . . . . . . . . . . . Impact 34 | . . . . . . . . . . . . 34 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 13 . . 12 . . 15 Average Corruption 6 | . . . . . . . 12 . . 6 . . 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 58 | . . . . . . . 8 . . 41 . . 9 Message Errors 18 | . . . . . . . 3 . . 14 . . 1 Matter Fused 11 | . . . . . . . . . . 9 . . 2 Heat Flow Errors 8 | . . . . . . . 2 . . 4 . . 2 Energy Discharges 6 | . . . . . . . 1 . . 5 . . . Data Loss (minor) 5 | . . . . . . . 1 . . 3 . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . . Misfires 2 | . . . . . . . . . . 2 . . . Misdirections 3 | . . . . . . . . . . . . . 3 Weapon Failures 4 | . . . . . . . 1 . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 201 | . 30 . 10 . . . 32 . . 3 . . 126 Projectiles 32 | . . . . . . . . . . 3 . . 29 Explosions 169 | . 30 . 10 . . . 32 . . . . . 97 Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 586 | . 81 . . . . . 161 . . 54 . 30 260 Shots 12 | . 1 . . . . . 4 . . 1 . 1 5 Rammed 10 | . . . . . . . . . . 1 . . 9 Targets Rammed 18 | . . . . 1 . 3 1 . . 2 1 . 10 Kicked 8 | . . . . 1 . 3 1 . . 1 1 . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 467 | 62 186 100 250 60 . . 224 . . 467 132 32 191 Average Temperature 87 | 29 61 43 79 23 . . 50 . . 138 69 24 100 Received Heat Transfer 1087 | . 87 . 78 . . 45 360 . 183 190 . . 144 Effects 3 | . . . . . . . . . . 3 . . . Shutdowns 2 | . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 17 | . 2 1 1 . . . 1 . . 5 . . 7 Heat Transferred 7398 | 148 679 222 851 370 . . 383 . . 2421 37 37 2250 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Peak Influence 543 | 10 253 188 543 159 . 15 223 43 115 315 179 77 363 Initial 149 | . 6 73 . 93 . . 5 43 30 28 149 62 20 Average 113 | 5 138 99 287 79 . . 52 43 61 124 159 51 141 Maximum Alert Level 2 | . 1 . 2 . . . 1 . . 1 . . 1 Low Security (%) 81 | 100 75 100 28 100 . 100 93 100 100 84 100 100 66 Level 1 15 | . 24 . 43 . . . 6 . . 15 . . 33 Level 2 2 | . . . 27 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 3 . 5 . . . 2 . 2 6 1 . 6 Investigation 10 | . 1 . 5 . . . 1 . . 2 . . 1 Extermination 4 | . . . . . . . . . . 2 . . 2 Reinforcement 11 | . 2 . . . . . 1 . 2 2 1 . 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Distress Signals 5 | . . . 2 . . . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 138 | . 12 5 20 4 . 3 26 . 14 24 2 6 22 Peak Tracking Total 12 | . 3 3 5 3 . 3 12 . 8 3 1 6 5 Tactical Retreats 19 | . 2 2 . 1 . 1 5 . 3 3 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Traps Triggered 17 | . 3 1 2 . . . 1 . 2 3 2 . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Machines Disabled 15 | . 2 . 2 . . . 1 . . 2 1 . 7 Max in Single Turn 4 | . 2 . 1 . . . 1 . . 2 1 . 4 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Machines Accessed 27 | . 6 1 5 . 2 . 3 1 . 6 . . 3 Terminals 20 | . 5 . 4 . . . 3 1 . 5 . . 2 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 2 | . 1 . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 86 | . 18 1 14 . 24 . 6 1 . 19 . . 3 Successful 54 | . 6 1 8 . 24 . 4 1 . 10 . . . Failed 32 | . 12 . 6 . . . 2 . . 9 . . 3 Catastrophic 7 | . 2 . 2 . . . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 16 | . . . 7 . 1 . 6 . . 2 . . . Terminals 51 | . 15 . 12 . . . 6 1 . 15 . . 2 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 5 | . 3 . 2 . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 47 | . 5 1 6 . 24 . 4 1 . 6 . . . Record 30 | . . . 3 . 23 . . . . 4 . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 4 | . . . 2 . . . 2 . . . . . . Unreport Threat 3 | . . . 1 . . . 2 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . 1 . 2 . . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . 4 . . . Process 1 | . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . 1 . . . Retrieve Matter 2 | . . . . . . . . . . 2 . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 6 . 5 . . . 3 1 . 6 . . 3 Full Trace Events 7 | . 2 . 3 . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 22 | . . . . . . . . . . 22 . . . Retrieved Matter 22 | . . . . . . . . . . 22 . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Total Allies 4 | . . 3 . 1 . . . . . . . . . Largest Group 3 | . . 3 3 1 1 . . . . . . . . Highest-Rated Group 40 | . . 40 40 31 31 . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 71 | . . . 68 3 . . . . . . . . . Total Damage 856 | . . . 822 34 . . . . . . . . . Kills 13 | . . . 12 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Robot Analysis Total 1 | . . . . . . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Turns Passed 10076 | 140 707 714 991 710 591 848 1430 77 222 1999 244 175 1228 Spaces Moved 7052 | 73 451 531 625 505 483 565 980 136 221 1353 179 219 731 Core 491 | 5 . . . . . . 189 . 42 45 . 142 68 Treads 659 | . . . . . . . 10 . . 329 . . 320 Legs 4634 | 68 451 531 625 505 483 565 718 . 86 245 179 77 101 Wheels . | . . . . . . . . . . . . . . Hover 242 | . . . . . . . . . . . . . 242 Flight 1026 | . . . . . . . 63 136 93 734 . . . Fastest Speed 30 | 50 120 120 122 122 122 122 50 55 37 30 120 50 50 Average Speed 108 | 126 120 123 122 122 122 122 104 55 82 80 120 76 130 Slowest Speed 260 | 200 120 125 123 122 122 122 170 55 130 160 120 190 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . 1 . 6 . . . Cave-ins Triggered 2 | . . . . . . . 2 . . . . . . Exploration Rate (%) 54 | 6 75 97 65 72 81 95 41 4 94 26 8 85 20 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . . . Known Exits Taken 4 | . 1 . . . . . 1 1 . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . Spaces Dug 26 | 4 . . . . . . 22 . . . . . . Terrain Destroyed 303 | 4 42 . 62 . . . 104 . . 21 . 11 59 Melee . | . . . . . . . . . . . . . . Projectile 47 | 4 3 . 3 . . . 23 . . 4 . . 10 AOE 256 | . 39 . 59 . . . 81 . . 17 . 11 49 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Total 8910 | 96 550 574 804 557 485 723 1265 136 247 2135 204 224 910 Wait 1352 | 1 45 20 122 26 1 156 211 . 10 659 14 . 87 Move 7026 | 72 450 530 624 504 482 564 979 133 220 1340 179 218 731 Hop 7 | . . . . . . . . 1 . 6 . . . Pick Up 23 | 5 4 3 3 1 1 . . 1 1 1 . 1 2 Fast Attach 74 | 7 2 3 3 . . . 9 1 8 19 1 2 19 Attach 15 | . 1 . 1 . . . 4 . 1 1 3 . 4 Detach 5 | . . . . . . . 1 . . 2 1 . 1 Swap 63 | 3 8 5 11 2 . . 4 . 1 21 1 1 6 Drop 39 | . 5 5 9 2 1 . 2 . 1 12 . 1 1 Fire 282 | 8 35 8 31 21 . . 54 . 5 72 2 1 45 Melee . | . . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . . . 8 Kick 8 | . . . . 1 . 3 1 . . 1 1 . 1 Crush 1 | . . . . . . . . . . 1 . . . Escape Stasis 7 | . . . . . . . . . . . 2 . 5 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 7) 496 | -10/Materials | Discovered new exit (range 4) 564 | -10/Materials | Discovered new exit (range 6) 642 | -10/Materials | Identified exit to Mines 848 | -10/Materials | Entered Mines 871 | -10/Mines | Met a Derelict bent on vengeance 1044 | -10/Mines | Build established: Scavenger-Mutant 1069 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1121 | -10/Mines | Discovered new exit (range 14) 1140 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1171 | -10/Mines | Discovered new exit (range 14) 1172 | -10/Mines | Found DCF Scrap (12 items) 1258 | -10/Mines | Learned location of Storage (-7) 1296 | -10/Mines | Found a hidden stash of uninstalled traps 1368 | -10/Mines | Build established: Mutant 1434 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1562 | -10/Mines | Entered Materials 1562 | -9/Materials | Accompanied by 3 allies 1562 | -9/Materials | Evolved 2 slots: Propulsion x2 1716 | -9/Materials | Discovered new exit (range 16) 1889 | -9/Materials | Build established: Scavenger-Mutant 1904 | -9/Materials | Discovered new exit (range 18) 2471 | -9/Materials | Repaired Imp. Aluminum Leg 2553 | -9/Materials | Entered Mines 2553 | -9/Mines | Accompanied by 1 ally 2674 | -9/Mines | Learned location of Zion (-7) 3235 | -9/Mines | Received a Mining Laser from a helpful Derelict 3258 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3258 | -9/Mines | Discovered new exit (range 5) 3263 | -9/Mines | Entered Exiles 3263 | -9/Exiles | Accompanied by 1 ally 3292 | -9/Exiles | Met 8R-AWN 3315 | -9/Exiles | Met EX-HEX 3368 | -9/Exiles | Met EX-DEC 3394 | -9/Exiles | Visited The Gauntlet 3571 | -9/Exiles | Discovered new exit (range 15) 3649 | -9/Exiles | Met EX-BIN 3684 | -9/Exiles | Aligned with FarCom system 3685 | -9/Exiles | Given EX-Vault access code 3721 | -9/Exiles | Opened EX-Vault 3729 | -9/Exiles | Found Chronowheel 3763 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3839 | -9/Exiles | Discovered new exit (range 14) 3854 | -9/Exiles | Left Exiles lab with Chronowheel 3854 | -9/Exiles | Entered Mines 3878 | -8/Mines | Discovered new exit (range 15) 3922 | -8/Mines | Discovered new exit (range 8) 4702 | -8/Mines | Entered Materials 4702 | -8/Materials | Evolved 2 slots: Utility x2 5134 | -8/Materials | Build established: Scavenger-Skirmisher 5867 | -8/Materials | Destroyed 7 combat bots 5928 | -8/Materials | Crushed by falling debris 5928 | -8/Materials | System corruption reached 10% 5934 | -8/Materials | Core integrity fell below 50% 5936 | -8/Materials | Crushed by falling debris 5977 | -8/Materials | Lost 14 parts (1p5n3u5w) 6114 | -8/Materials | Discovered new exit (range 16) 6131 | -8/Materials | Identified exit to Factory 6132 | -8/Materials | Entered Factory 6132 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6133 | -7/Factory | Identified exit to Storage 6155 | -7/Factory | Build established: Mutant 6209 | -7/Factory | Identified exit to DSF 6209 | -7/Factory | Entered DSF 6223 | -7/DSF | Discovered new exit (range 17) 6236 | -7/DSF | Additional patrols routed to DSF 6417 | -7/DSF | Core integrity fell below 50% 6430 | -7/DSF | Identified exit to Factory 6431 | -7/DSF | Entered Factory 6431 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6447 | -6/Factory | Lost 9 parts (1p6n1u1w) 7712 | -6/Factory | Build established: Scavenger-Skirmisher 8202 | -6/Factory | System corruption reached 10% 8421 | -6/Factory | Discovered new exit (range 5) 8425 | -6/Factory | Identified exit to Factory 8430 | -6/Factory | Entered another Factory area 8430 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8474 | -5/Factory | Build established: Scavenger-Tank 8674 | -5/Factory | Sucked down chute 8674 | -5/Factory | Entered Waste 8699 | -5/Waste | Spotted C-40 Crusher 8707 | -5/Waste | Spotted C-40 Crusher 8707 | -5/Waste | Spotted C-40 Crusher 8707 | -5/Waste | Spotted C-40 Crusher 8740 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8743 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8746 | -5/Waste | Spotted C-40 Crusher 8773 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8776 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8776 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8802 | -5/Waste | Spotted C-40 Crusher 8807 | -5/Waste | Lost 6 parts (1n2u3w) 8809 | -5/Waste | Crushed by Compactor (1 part destroyed) 8831 | -5/Waste | Discovered new exit (range 14) 8849 | -5/Waste | Entered Factory 9061 | -5/Factory | Build established: Mutant 9757 | -5/Factory | Build established: Scavenger-Skirmisher 9787 | -5/Factory | Lost 3 parts (1n1u1w) 9982 | -5/Factory | Core integrity fell below 50% 10005 | -5/Factory | System corruption reached 10% 10008 | -5/Factory | Released all parts (10) 10039 | -5/Factory | Lost 3 parts (1n2w) 10073 | -5/Factory | Core integrity fell below 20% 10077 | -5/Factory | Core destroyed Last Messages --------------- 10008_ Released Imp. Focal Shield. 10008_ Released Carbon-fiber Leg. 10008_ Released Imp. Coolant Injector. 10008_ Released Imp. Transmission Jammer. 10008_ Released Transport Network Coupler. 10008_ Released Terrain Scanner. 10008_ Released Imp. Target Analyzer. 10008_ Released Adv. Shield Generator. 10010_ Slammed into K-01 Serf. 10015_ Acquired Imp. VSS Leg. 10015_ W-25 Informer destroyed. 10019_ K-01 Serf collects debris. 10024_ CTDBF#8QXX JXUDE4BHMJ,JEAWWRE8VEMLC 10026_ Kicked K-01 Serf. 10034_ K-01 Serf destroyed. 10035_ K-01 Serf collects debris. 10043_ System corrupted: Matter fused (-9). 10061_ Imp. VSS Leg destroyed. 10070_ Slammed into P-70 Sage. 10077_ Destabilizing: Core damaged (-40). Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | [#???????????????????????????????????????????? | | ?#???????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | +????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??######???######???????????????????????????????? | | ??# ??# #???????????????????????????????? | | ??# ! """?# ############????????????????????? | | ??# ""R" # ## !#????????????????????? | | #?# "" " # ## """" #????????????????????? | | #?# # ## """" #????????????????????? | | #?# """ # ## """" #????????????????????? | | #?#= """ # ## """" #????????????????????? | | #?# """?# ## """"p #????????????????????? | | #?? ???# ## """"@% #????????????????????? | | #####+########+### p%% #????????????????????? | | ####+##+#####????????????????????? | | ##### ######## #????????????????????????? | | #???# #??????# ####### #????????????????????????? | | +#???# #?######/####### #????????????????????????? | | #???# #?# # #????????????????????????? | | #???# #?# # #????????????????????????? | | #?### ### # #????????????????????????? | | #?# # # ????????????????????????? | | ### # # ????????????????????????? | | + T / """" """" + ????????????????????????? | | ### # """" """" # ????????????????????????? | | #?# # """" """" # ????????????????????????? | | #?###+### """" """" # ????????????????????????? | | #???????# """" """??? ????????????????????????? | | #???????# """" ""???? ????????????????????????? | | #???????#! ???????????????????????????????? | | ##???????#########???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 150 Resistance: KI 25 Evasion (%) 64 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 2 Particle Charging 20 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Hey, That's Mine! I Spy Unlikely Earthworm Challenges ------------ None Game ------ Seed MiniVortexDoomcannon Manual? 0 Play Time 03:34:12 Cumulative 14.3 hours Start 2025.01.18 @ 12:07:22 End 2025.01.18 @ 19:32:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6c18ba49-b3cc-4b84-a02d-11cc42d96bc8