Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 13:41:41 Player: Kate+Gabe4evr Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (955) 955 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2965 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 284/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Improved Cooling System Improved Signal Interpreter Improved Terrain Scanner Recoil Stabilizer Improved Light Armor Plating Improved Light Armor Plating Field Laser Assault Cannon Improved Grenade Launcher Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Improved Cooling System Improved Signal Interpreter Improved Terrain Scanner Recoil Stabilizer Improved Light Armor Plating Improved Light Armor Plating Field Laser Assault Cannon Improved Grenade Launcher Mining Laser Plasma Cutter [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 36 | 6 4 9 4 13 Power 5 | 1 1 . . 3 Engine 2 | 1 . . . 1 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 10 | 2 2 3 . 3 Treads . | . . . . . Leg 10 | 2 2 3 . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 2 1 5 Device 3 | . . 1 1 1 Storage 4 | 1 1 . . 2 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 11 | 2 . 4 3 2 Energy Gun 2 | . . 1 1 . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 5 | 2 . 2 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 11 | . . 1 . 10 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 3 | . . 1 . 2 Weapon 3 | . . . . 3 Highest Loss Streak 9 | . . 1 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 85 82 93 91 Engine 1 | . 5 . . 1 Core 9 | . 8 11 11 6 Leg 30 | . 28 28 33 32 Device 8 | . . 3 15 16 Storage 11 | . 14 11 11 9 Processor 2 | . . . . 8 Protection 2 | . . 6 . . Energy Gun 5 | . . 10 6 1 Energy Cannon 1 | . . . . 6 Ballistic Gun 13 | . 28 11 11 8 Naked Turns . | . . . . . Heaviest Build 36 | 12 19 25 23 36 Greatest Support 40 | 20 20 30 30 40 Greatest Overweight (x) 9 | 3 . 1 . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 Average Capacity 10 | 7 9 10 10 12 Most Carried 15 | 1 10 10 10 15 Average Carried 8 | . 5 9 10 11 Final Capacity 15 | 8 10 10 10 15 Final Carried 15 | 1 10 10 10 15 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 932 | 151 266 320 23 172 Remotely . | . . . . . Salvage Created 1498 | . 356 763 . 379 Parts 98 | . 21 55 . 22 Haulers Intercepted 7 | . 2 3 . 2 Recyclers Shooed 4 | . 1 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 22 | . 4 14 . 4 Guns 20 | . 4 14 . 2 Cannons 2 | . . . . 2 Classes Destroyed 7 | . 5 2 . . Worker 2 | . 1 1 . . Tunneler 1 | . 1 . . . Hauler 7 | . 2 3 . 2 Recycler 3 | . 1 1 . 1 Watcher 3 | . . 3 . . Grunt 16 | . 4 11 . 1 Sentry 6 | . . 3 . 3 Best Kill Streak 6 | . 4 6 . 3 Combat Bots Only 3 | . 1 3 . 2 Max Kills in Single Turn 2 | . 1 2 . 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 136 | . 23 60 . 53 Missed 30 | . 6 12 . 12 Damage Taken 2248 | . 234 586 . 1428 Core 666 | . 24 83 . 559 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 90 . 79 . Volleys Fired 121 | . 27 57 10 27 Largest 2 | . 2 2 1 2 Hottest 100 | . 40 88 100 91 Shots Fired 221 | . 54 111 10 46 Gun 198 | . 54 111 . 33 Cannon 13 | . . . . 13 Launcher . | . . . . . Special 10 | . . . 10 . Kinetic 138 | . 54 57 . 27 Thermal 83 | . . 54 10 19 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 8 17 2 9 Robot Miss Streak 7 | . 3 7 1 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 158 | . 37 92 1 28 Core Hits 114 | . 16 79 . 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2221 | . 479 1259 11 472 Guns 2077 | . 479 1251 . 347 Cannons 123 | . . . . 123 Explosions . | . . . . . Melee . | . . . . . Ramming 11 | . . 8 1 2 Kinetic 1286 | . 479 567 . 240 Thermal 924 | . . 684 10 230 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 5 | . . 2 1 2 Kicked 3 | . . 2 1 . Crushed . | . . . . . Highest Temperature 408 | . 4 408 . 1 Average Temperature 94 | . 2 101 . 1 Received Heat Transfer 576 | . 135 306 . 135 Effects 2 | . . 2 . . Shutdowns 1 | . . 1 . . Matter Decay 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 1259 | . . 865 37 357 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 240 | . 108 240 85 212 Initial 82 | . . 45 82 33 Average 80 | . 60 111 84 63 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 93 | 100 100 88 100 89 Level 1 6 | . . 11 . 10 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 3 . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . . 3 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 9 27 . 8 Peak Tracking Total 4 | . 3 4 . 3 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 1 2 . 1 Terminals 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 1 2 . 3 Successful . | . . . . . Failed 6 | . 1 2 . 3 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual 6 | . 1 2 . 3 Terminals 6 | . 1 2 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2802 | 76 596 962 356 812 Spaces Moved 1398 | 47 370 390 150 441 Core 35 | 18 . . . 17 Treads . | . . . . . Legs 1363 | 29 370 390 150 424 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 128 | 142 120 134 120 132 Slowest Speed 500 | 200 120 190 120 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 52 43 23 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 8 | . . . 8 . Terrain Destroyed 8 | . . . 8 . Melee . | . . . . . Projectile 8 | . . . 8 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2153 | 53 466 717 296 621 Wait 555 | . 60 246 132 117 Move 1394 | 46 369 389 149 441 Hop . | . . . . . Pick Up 23 | 1 5 7 . 10 Fast Attach 9 | 6 1 1 1 . Attach 5 | . . 2 . 3 Detach 1 | . 1 . . . Swap 22 | . 3 6 3 10 Drop 18 | . . 7 . 11 Fire 121 | . 27 57 10 27 Melee . | . . . . . Ram 2 | . . . . 2 Kick 3 | . . 2 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 9) 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 861 | -9/Materials | Build established: Scavenger-Mutant 1377 | -9/Materials | Discovered new exit (range 15) 1571 | -9/Materials | Discovered new exit (range 11) 1635 | -9/Materials | Entered Mines 1774 | -9/Mines | Learned location of Zion (-6) 1985 | -9/Mines | Discovered new exit (range 5) 1991 | -9/Mines | Entered Materials 1991 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2766 | -8/Materials | Core integrity fell below 50% 2786 | -8/Materials | Lost 9 parts (1p4n2u2w) 2787 | -8/Materials | Core integrity fell below 20% 2803 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02723_ Sensor Array destroyed. 02723_ Knocked back. 02729_ Aluminum Leg destroyed. 02729_ Knocked back. 02731_ Penetrated by Slug. 02731_ Knocked back. 02744_ Imp. Cooling System blasted off. 02744_ Knocked back. 02749_ Slammed into H-61 Shepherd. 02750_ H-61 Shepherd calls for reinforcements. 02750_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02750_ Mic. Nuclear Core destroyed. 02750_ Knocked back. 02755_ Imp. Signal Interpreter destroyed. 02755_ Critical hit (Blast). 02764_ Slammed into H-61 Shepherd. 02780_ Knocked back. 02786_ Slug penetrates Wall. 02786_ Knocked back. 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