Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.03 @ 18:05:56 Player: Erik Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (259) 259 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1454 Bonus ------- None Cogmind --------- Core Integrity 114/400 Matter 269/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Aluminum Leg Wheel Medium Matter Pod (100) Light Armor Plating Small Laser Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit ECM Suite > --- WEAPON ----------- EM Pulse Gun Light Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Wheel Medium Matter Pod Light Armor Plating Medium Laser Small Laser Beam Cannon Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 18 | 5 11 . 2 Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 5 . . Treads . | . . . . Leg 1 | . 1 . . Wheel 4 | 2 2 . . Hover . | . . . . Flight 2 | . 2 . . Utility 4 | . 4 . . Device 1 | . 1 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 94 77 56 Engine 2 | . 3 . . Core 10 | . 10 11 6 Wheel 20 | . 21 22 13 Flight 2 | . 3 . . Device 4 | . 3 11 9 Storage 12 | . 13 11 11 Protection 7 | . 9 . . Energy Gun 12 | . 14 11 8 Ballistic Gun 3 | . 3 . . Ballistic Cannon 9 | . 10 11 6 Peak Build Rating 10 | 5 10 10 10 Average Rating 7 | 3 8 10 7 On Entrance 6 | . 5 10 10 Naked Turns . | . . . . Heaviest Build 93 | 7 93 92 92 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 30 | . 30 4 28 Average Overweight (x) 3 | . 4 4 4 Largest Inventory Capacity 25 | 5 25 25 25 Average Capacity 22 | 5 23 25 25 Most Carried 10 | 5 10 10 10 Average Carried 7 | 3 6 10 9 Final Capacity 25 | 5 25 25 25 Final Carried 10 | 5 10 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 452 | 307 132 . 13 Remotely . | . . . . Salvage Created 357 | 58 194 . 105 Parts 24 | 3 15 . 6 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 10 | 1 4 . 5 Guns 5 | . 3 . 2 Cannons 4 | . 1 . 3 AOE 1 | 1 . . . Classes Destroyed 7 | 2 3 . 2 Worker 1 | 1 . . . Hauler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 2 | 1 1 . . Demolisher 2 | . . . 2 Assembled 3 | . . . 3 Best Kill Streak 5 | 2 4 . 5 Combat Bots Only 5 | 1 2 . 5 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded 1 | 1 . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 100 | 1 34 8 57 Missed 34 | 1 18 5 10 Damage Taken 897 | 5 123 34 735 Core 306 | . 20 8 278 Absorbed by Shields . | . . . . Ignored by Resistances 261 | 2 41 10 208 Core Remaining (%) 96 | 100 92 . . Volleys Fired 29 | 2 11 3 13 Largest 2 | 2 2 2 2 Hottest 75 | 60 75 75 75 Shots Fired 53 | 4 22 6 21 Gun 29 | 4 13 3 9 Cannon 24 | . 9 3 12 Launcher . | . . . . Special . | . . . . Kinetic 24 | 2 11 3 8 Thermal 5 | . . . 5 Explosive . | . . . . Electromagnetic 24 | 2 11 3 8 Robot Hit Streak 7 | 4 7 4 5 Robot Miss Streak 3 | . 3 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 32 | 4 12 4 12 Core Hits 18 | 2 7 . 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 573 | 105 209 71 188 Guns 246 | 28 120 52 46 Cannons 250 | . 89 19 142 Explosions 77 | 77 . . . Melee . | . . . . Ramming . | . . . . Kinetic 195 | . 103 19 73 Thermal 159 | 77 . . 82 Explosive . | . . . . Electromagnetic 219 | 28 106 52 33 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . 1 . 3 Impact . | . . . . Kinetic 3 | . 1 . 2 Secondary 1 | . . . 1 Self-Inflicted Damage 5 | 5 . . . Shots 1 | 1 . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 90 | 12 90 51 48 Average Temperature 26 | 12 36 26 14 Received Heat Transfer 50 | . 6 24 20 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 285 | 100 . . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 2 . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 108 | 25 108 1 50 Initial 13 | . 13 1 . Average 34 | 8 43 1 15 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | 1 7 5 13 Peak Tracking Total 8 | 1 3 4 8 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 8 | . 8 . . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Record 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Process 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 248 | . 248 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . . 1 Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1382 | 103 993 89 197 Spaces Moved 784 | 111 547 56 70 Core 28 | 21 5 . 2 Treads . | . . . . Legs . | . . . . Wheels 743 | 90 529 56 68 Hover . | . . . . Flight 13 | . 13 . . Fastest Speed 50 | 50 80 140 140 Average Speed 153 | 74 168 140 176 Slowest Speed 1880 | 80 1880 140 1450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 8 70 6 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | 7 . . . Melee . | . . . . Projectile . | . . . . AOE 7 | 7 . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 909 | 127 599 61 122 Wait 49 | . 9 3 37 Move 781 | 110 546 55 70 Hop . | . . . . Pick Up 24 | 10 14 . . Fast Attach . | . . . . Attach 16 | 5 9 . 2 Detach 3 | . 3 . . Swap 2 | . 2 . . Drop 5 | . 5 . . Fire 29 | 2 11 3 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 9) 706 | -10/Materials | Discovered new exit (range 15) 1097 | -10/Materials | Entered another Materials area 1097 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1138 | -9/Materials | Discovered new exit (range 13) 1186 | -9/Materials | Entered Mines 1248 | -9/Mines | Assembled infested the area 1253 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1345 | -9/Mines | Core integrity fell below 50% 1359 | -9/Mines | Lost 6 parts (1p2n3w) 1383 | -9/Mines | Self-destructed Last Messages --------------- R-06 Scavenger collects Launcher Guidance Computer. The unstable cave ceiling collapses. R-06 Scavenger collects Cmb. Airjet. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. R-06 Scavenger collects Lgt. Deuterium Engine. U-05 Engineer builds a Wall. R-06 Scavenger collects Launcher Guidance Computer. U-05 Engineer builds a Wall. Med. Laser destroyed. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. ECM Suite destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#####???????????????????????????????? | | ?????????????? #???????????????????????????????? | | ???????????????# ##########??????????????????????? | | ??????????####?# % ###????????????????????? | | ?????????## ### ###%## a ##??????? ????????? | | ?????????# ## #?# # # # ##### ????????? | | ?????????# ## #?# ## ## ???????? | | ????????## ## #?# @ ## ! ???????? | | ???????## ## #?# # * % #??????????? | | ??????## #?# % % # #??????????? | | ?????## ####?## ] # #??????????? | | ?????# ##????### u# ##??????????? | | ????## ##????# # #???????????? | | ????# ##???# % ####???????????? | | ???# ### #???## ###????????????? | | ???## ##?## #????#### ##????????????? | | ????####???## ##???????## ????????????? | | ????????????#####??????????## ???????????? | | ?????????????????????????????# ???????????? | | ??????????????????????????????# ???????????? | | ???????????????????????????????### ????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata One Hack Too Far Challenges ------------ None Game ------ Seed SpectralCoolantSource Manual? 0 Play Time 00:37:54 Cumulative 0.5 hours Start 2025.02.02 @ 15:21:53 End 2025.02.03 @ 18:05:56 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 0 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 412f7ed3-88bb-4438-8871-ba9f5e75e640