Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.30 @ 13:42:06 Player: Jethus Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (421) 2105 Value Destroyed (22918) 22918 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (4021) 4021 TOTAL SCORE: 37764 Bonus ------- High Alert Combat Kills 3582 Follower Combat Kills 560 Friendly Fire -121 Cogmind --------- Core Integrity 0/1600 Matter 22/700 Energy 40/600 System Corruption 11% Temperature Cool (9) Movement Treading (480) Ox4 Location -1/Command Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Medium Treads > --- UTILITY (13) ----- Advanced Heat Sink (fused) High-capacity Storage Unit Advanced Matter Compressor Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Graphene Brace (fused) Advanced Force Field Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON (4) ------- Enhanced Quantum Rifle KE Penetrator KE Penetrator > --- INVENTORY (20) --- Quantum Reactor Quantum Reactor Light Quantum Reactor Medium Storage Unit Experimental Shock Absorption System Antimissile System Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit Advanced Matter Compressor Advanced Signal Interpreter Advanced Target Analyzer Advanced Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Phase Armor Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- KE Penetrator KE Penetrator Hypercooled Linear Accelerator Hypercooled Linear Accelerator > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Biometal Medium Treads Medium Storage Unit Phase Armor Antimissile System Improved Dynamic Insulation System Heavy Wave Gun Heavy Machine Gun Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator [Rating: 214] Favorites ----------- Power Reinforced Quantum Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Advanced Signal Interpreter Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon KE Penetrator Energy Gun Field Laser Ballistic Gun KE Penetrator Ballistic Cannon Hypercooled Linear Accelerator Launcher Tactical Quantum Warhead Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Res Res Qua Acc Com Slots Evolved 18 | . . 2 . 2 . 2 2 2 . . 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 2 . . . 1 1 . . . . . . . . . Utility 11 | . . . . 2 . 1 1 2 . . 1 1 1 . 2 . Weapon 2 | . . . . . . . . . . . 1 . 1 . . . Parts Attached 366 | 6 6 9 . 8 28 18 3 26 36 . 31 25 50 42 66 12 Power 41 | 1 1 . . 1 4 1 . 7 4 . 2 5 7 3 3 2 Engine 6 | 1 . . . 1 2 . . . 2 . . . . . . . Core 16 | . 1 . . . 2 1 . 7 2 . 2 1 . . . . Reactor 19 | . . . . . . . . . . . . 4 7 3 3 2 Propulsion 86 | 2 2 5 . 2 10 7 1 2 19 . 10 4 4 3 13 2 Treads 30 | 2 . 1 . . . . . . . . 2 3 4 3 13 2 Leg 31 | . . . . . 7 2 . . 14 . 7 1 . . . . Wheel 5 | . . . . . . 2 1 1 1 . . . . . . . Hover 16 | . 2 4 . 2 . 2 . 1 4 . 1 . . . . . Flight 4 | . . . . . 3 1 . . . . . . . . . . Utility 137 | 1 2 1 . 3 5 8 2 10 9 . 12 7 26 20 29 2 Device 64 | . . . . 2 4 1 . 5 4 . 8 4 11 11 13 1 Storage 12 | 1 . . . . . 1 . . . . . . 6 2 2 . Processor 16 | . . 1 . 1 . 2 . 2 . . 2 1 3 1 2 1 Hackware 4 | . . . . . . . . . . . . . 2 1 1 . Protection 37 | . 2 . . . 1 4 2 3 5 . 2 2 4 5 7 . Artifact 4 | . . . . . . . . . . . . . . . 4 . Weapon 102 | 2 1 3 . 2 9 2 . 7 4 . 7 9 13 16 21 6 Energy Gun 17 | 2 . 3 . 1 3 . . 1 . . 1 2 . 2 1 1 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 60 | . 1 . . . . . . 5 4 . 6 6 12 6 15 5 Ballistic Cannon 23 | . . . . 1 6 2 . 1 . . . . . 8 5 . Launcher 1 | . . . . . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . 1 1 . 4 . . . 6 4 6 4 . Parts Lost 97 | . . 1 . 1 13 . . 3 14 2 7 3 12 10 19 12 Power 6 | . . . . . 1 . . 1 1 . . . 1 1 1 . Propulsion 32 | . . 1 . 1 8 . . . 6 1 4 1 1 1 3 5 Utility 40 | . . . . . 3 . . 2 5 1 3 2 6 6 9 3 Weapon 19 | . . . . . 1 . . . 2 . . . 4 2 6 4 Highest Loss Streak 10 | . . 1 . 1 5 . . 3 6 1 4 2 3 5 8 10 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 88 | . 91 87 100 99 85 83 80 81 88 94 98 92 90 85 86 86 Core 2 | . 2 11 11 6 4 7 6 4 2 5 5 4 . . . . Reactor 4 | . . . . . . . . . . . . 4 7 8 7 8 Treads 9 | . 18 4 . . . . . . . . 2 16 17 12 14 15 Leg 5 | . . . . . 16 14 . . 14 33 26 6 1 . . . Wheel 2 | . . . . . . 7 20 16 1 . . . . . . . Hover 2 | . 9 34 44 36 7 . . . 11 . 1 . . . . . Device 15 | . . . . 14 14 10 13 17 16 12 23 20 14 13 16 15 Storage 6 | . 14 11 11 9 9 7 6 5 5 5 5 4 6 4 6 8 Processor 10 | . . 6 11 12 9 9 6 9 11 11 10 9 11 15 11 16 Hackware 2 | . . . . . . . . . . . . . 7 6 4 4 Protection 6 | . 8 1 . . 1 7 13 11 7 11 7 9 3 5 5 3 Energy Gun 1 | . 21 17 22 12 9 1 . . . . . . . . . . Ballistic Gun 9 | . 4 1 . . . . . 7 10 11 15 13 16 13 7 11 Ballistic Cannon 4 | . . . . 5 8 13 13 3 . . . . . 3 8 3 Peak Build Rating 214 | 6 9 17 17 25 30 52 62 84 90 78 104 128 165 197 214 174 Average Rating 125 | 4 7 14 17 23 25 39 61 79 78 73 98 117 148 173 204 166 On Entrance 69 | . 6 9 17 17 25 28 52 62 84 78 68 103 122 165 172 165 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 203 | 12 15 16 16 20 23 35 38 64 82 38 64 91 133 180 203 136 Greatest Support 230 | 40 40 24 24 25 40 56 84 84 115 115 115 152 230 200 217 217 Greatest Overweight (x) 6 | . . 1 . . 6 3 . . 2 . 2 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 10 10 10 10 10 10 10 20 20 20 20 Average Capacity 14 | 6 8 8 8 8 8 9 10 10 10 10 10 10 19 20 20 20 Most Carried 20 | 1 8 8 6 8 8 10 7 10 10 10 10 10 20 20 20 12 Average Carried 13 | . 3 6 6 6 5 8 6 9 7 10 9 9 16 19 18 10 Final Capacity 20 | 8 8 8 8 8 8 10 10 10 10 10 10 10 20 20 20 20 Final Carried 20 | 1 8 6 6 7 6 9 6 10 10 10 10 10 20 15 11 6 Class Distribution -------------------- 55% | Scavenger-Tank 18% | Mutant 13% | Scavenger-Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Res Res Qua Acc Com Matter Collected 17688 | 181 146 106 . 143 732 433 63 850 1029 . 1179 1068 3133 1516 6743 366 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 24841 | . 224 141 . 492 1177 464 97 1580 1796 . 1700 1857 5115 1410 7980 808 Parts 1197 | . 13 10 . 27 45 33 3 76 75 . 94 102 233 75 374 37 Haulers Intercepted 13 | . . . . 1 . 2 . 1 . . 1 2 3 . 3 . Recyclers Shooed 26 | . 1 . . . 2 1 . 3 3 . 2 3 1 . 10 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Res Res Qua Acc Com Combat Hostiles Destroyed 322 | . 3 2 . 8 21 7 2 22 24 . 20 20 53 24 108 8 Guns 219 | . 3 1 . 4 6 1 . 16 24 . 20 20 53 20 46 5 Cannons 97 | . . . . 4 14 3 2 6 . . . . . 4 61 3 AOE 4 | . . . . . . 3 . . . . . . . . 1 . Classes Destroyed 19 | . 3 2 . 1 3 1 . 2 2 . . . 2 1 2 . Worker 31 | . . . . . 2 4 . . 1 . 2 1 5 . 15 1 Builder 12 | . . . . . 1 . . 1 3 . 2 1 . . 4 . Tunneler 2 | . . . . . . . . . . . . . 1 . 1 . Hauler 13 | . . . . 1 . 2 . 1 . . 1 2 3 . 3 . Recycler 30 | . 1 . . . 6 1 . 2 2 . 2 1 3 . 10 2 Mechanic 1 | . . . . . . . . . 1 . . . . . . . Operator 6 | . . 1 . . 2 . . . . . . . 1 . 2 . Watcher 27 | . 1 1 . 2 1 3 . 3 1 . 4 1 1 . 9 . Swarmer 29 | . . . . . 2 1 . 1 4 . 5 . . 1 15 . Saboteur 1 | . . . . . . . . . . . . . . . 1 . Grunt 106 | . 3 . . 4 12 4 . 9 12 . 1 9 18 7 27 . Brawler 3 | . . . . . . . . . . . . . . 1 2 . Duelist 3 | . . . . . . . . 1 . . . . . 1 1 . Protector 1 | . . . . . . . . . . . . . . . 1 . Sentry 43 | . . 2 . 4 7 . 2 4 6 . 3 2 4 . 8 1 Hunter 38 | . . . . . . . . 3 1 . 4 2 12 . 14 2 Programmer 84 | . . . . . . 3 . 4 . . 7 6 18 4 37 5 Heavy 1 | . . . . . . . . . . . . . 1 . . . Behemoth 4 | . . . . . . . . . 1 . . 1 . . 2 . Quarantine Guard 10 | . . . . . . . . . . . . . . 10 . . Best Kill Streak 21 | . 1 2 . 3 9 8 2 7 5 . 8 8 5 4 21 9 Combat Bots Only 11 | . 1 2 . 3 5 3 2 4 4 . 7 6 5 4 11 6 Max Kills in Single Turn 8 | . 1 1 . 1 1 8 1 1 2 . 1 1 2 2 3 1 Gunslinging 1 | . . . . . . . . . 1 . . . 1 1 . . Exploded 3 | . . . . . . 3 . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Res Res Qua Acc Com Hostile Shots Fired 3165 | . 25 11 . 25 181 28 27 166 262 43 201 146 429 236 1206 179 Missed 869 | . 6 5 . 9 49 7 12 48 83 20 83 46 90 66 299 46 Damage Taken 30398 | . 188 66 . 205 1426 297 84 1713 2334 487 1186 989 4250 4603 10853 1717 Core 2934 | . 64 20 . 24 244 35 8 139 241 22 119 58 167 185 1531 77 Absorbed by Shields 9158 | . . . . . . . . . . . 185 699 2363 430 4793 688 Reduced by Siege Mode 1330 | . . . . . . . . . . . . 26 330 245 676 53 Redirected to Core 1218 | . . . . . . . . . . . . . . . 1218 . Redirected to Shielding 127 | . . . . . . . . 19 . 10 98 . . . . . Ignored by Resistances 11610 | . 56 19 . 54 417 86 29 551 1303 131 389 472 1802 1334 4309 658 Core Remaining (%) 83 | 100 74 . 95 . 51 95 99 . . 59 89 95 . 75 . . Volleys Fired 1041 | . 34 11 . 22 85 28 4 85 117 3 65 66 159 75 263 24 Largest 4 | . 2 2 . 2 2 2 2 2 2 2 3 3 4 4 4 4 Hottest 169 | . 100 126 . 126 126 111 96 96 66 66 101 98 129 132 169 166 Shots Fired 3084 | . 52 16 . 44 164 55 8 171 233 6 194 197 589 270 991 94 Gun 2301 | . 52 16 . 31 75 7 . 115 233 6 194 197 589 194 517 75 Cannon 783 | . . . . 13 89 48 8 56 . . . . . 76 474 19 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 2915 | . 23 . . 13 89 48 8 171 233 6 194 197 589 264 990 90 Thermal 169 | . 29 16 . 31 75 7 . . . . . . . 6 1 4 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 85 | . 27 12 . 20 27 8 8 35 24 12 27 45 42 37 85 22 Robot Miss Streak 5 | . 5 1 . 2 3 2 . 3 3 . 2 3 3 2 4 4 Penetration Max 2 | . . . . . . . . 1 1 . 1 1 1 1 2 1 Secondary Targets 36 | . . . . . . . . . 8 . 4 3 13 7 . 1 Max Gunslinging Chain 2 | . . . . . . . . . 1 . 1 1 2 2 . 1 Shots Hit Robots 2304 | . 40 14 . 37 124 39 7 138 202 6 145 171 427 182 697 75 Core Hits 976 | . 15 5 . 19 44 18 4 62 74 2 68 75 187 78 293 32 Critical Kills 57 | . . . . . . . . 1 3 . 2 4 13 10 22 2 Critical Parts Destroyed 77 | . . . . . . . . 3 12 . 3 2 22 9 22 4 Critical Strikes 232 | . . 2 . 5 7 4 . 7 20 . 5 7 36 30 102 7 Burn 9 | . . 2 . 4 2 1 . . . . . . . . . . Destroy 144 | . . . . . . . . 4 20 . 5 7 36 19 47 6 Blast 79 | . . . . 1 5 3 . 3 . . . . . 11 55 1 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 66416 | . 428 240 . 706 2741 1520 183 3729 5765 147 3737 4447 10272 5801 24513 2187 Guns 45179 | . 428 240 . 441 957 102 . 2738 5760 147 3613 4447 10168 2881 11562 1695 Cannons 19880 | . . . . 253 1760 840 183 977 . . . . . 2855 12520 492 Explosions 834 | . . . . . . 578 . . . . . . . . 256 . Melee . | . . . . . . . . . . . . . . . . . Ramming 523 | . . . . 12 24 . . 14 5 . 124 . 104 65 175 . Kinetic 62900 | . 131 . . 253 1760 840 183 3715 5760 147 3613 4447 10168 5736 24082 2065 Thermal 2737 | . 297 240 . 441 957 680 . . . . . . . . . 122 Explosive 256 | . . . . . . . . . . . . . . . 256 . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 1 . 1 1 1 6 2 16 17 11 11 Average Corruption 6 | . . . . . . 1 . 1 1 1 4 1 9 16 6 11 Corruption Purged 7 | . . . . . . . . . . . . . . . 7 . Corruption Blocked 5 | . . . . . . . . . . . . . . . . 5 Effects 365 | . . . . . . 1 . 11 6 . 33 8 81 80 132 13 Message Errors 70 | . . . . . . . . 1 1 . 10 1 20 8 28 1 Matter Fused 91 | . . . . . . . . 5 1 . 12 1 15 25 28 4 Heat Flow Errors 40 | . . . . . . 1 . 2 . . 1 2 9 8 15 2 Energy Discharges 38 | . . . . . . . . . 1 . 4 1 8 8 14 2 Parts Rejected 8 | . . . . . . . . . 1 . 1 . 1 1 3 1 Parts Fused 6 | . . . . . . . . . . . . . 1 2 3 . Data Loss (minor) 37 | . . . . . . . . . 1 . . 2 12 6 15 1 Data Loss (major) 18 | . . . . . . . . 2 . . 2 . 3 6 4 1 Misfires 9 | . . . . . . . . 1 . . . . 1 2 5 . Alerts 12 | . . . . . . . . . . . 2 . 2 1 6 1 Misdirections 6 | . . . . . . . . . . . . . 1 3 2 . Weapon Failures 30 | . . . . . . . . . 1 . 1 1 8 10 9 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 824 | . . . . . 74 76 . . . . 10 . . 23 641 . Projectiles 730 | . . . . . 74 12 . . . . . . . 23 621 . Explosions 84 | . . . . . . 64 . . . . . . . . 20 . Melee 10 | . . . . . . . . . . . 10 . . . . . Knockbacks 147 | . . . . 1 17 12 . 20 1 . 2 . . . 88 6 Impact 4 | . . . . . . . . . 1 . 2 . . . 1 . Kinetic 127 | . . . . 1 15 11 . 17 . . . . . . 77 6 Secondary 16 | . . . . . 2 1 . 3 . . . . . . 10 . Self-Inflicted Damage 31 | . . . . 6 . 18 . 7 . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . Rammed 25 | . . . . 1 1 . . 1 1 . . . 5 2 14 . Targets Rammed 49 | . . . . 1 9 . . 1 3 . 13 . 5 2 15 . Kicked 23 | . . . . . 8 . . . 2 . 13 . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 . Highest Temperature 469 | . 244 353 . 109 115 242 36 218 15 . 182 279 218 469 15 21 Average Temperature 73 | . 69 177 . 31 59 33 20 26 5 . 33 55 87 246 11 12 Received Heat Transfer 3633 | . 156 51 . 126 783 48 36 297 810 72 51 160 211 108 681 43 Effects 5 | . . 3 . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . Interference 3 | . . 3 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . Siege Activations 61 | . . . . . . . . . . . . 4 23 5 28 1 Total Turns 1270 | . . . . . . . . . . . . 96 477 81 586 30 Longest Duration 66 | . . . . . . . . . . . . 40 66 26 61 30 Robots Corrupted 2 | . . . . . . . . . . . 1 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 1 . . . 1 . Impact Corruptions 3 | . . . . . . . . . . . 1 . . . 2 . Robots Melted 2 | . . 1 . . 1 . . . . . . . . . . . Combat Hostiles 2 | . . 1 . . 1 . . . . . . . . . . . Parts Melted 13 | . 1 3 . 1 7 . . . . . . . . 1 . . Heat Transferred 5876 | . 888 666 . 1258 2220 696 . . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Res Res Qua Acc Com Peak Influence 1431 | . 63 115 37 331 554 387 239 343 473 164 335 284 637 442 1431 940 Initial 702 | . . 7 37 12 118 178 163 100 89 164 70 . 138 184 96 702 Average 333 | . 27 51 37 128 295 215 197 160 261 154 145 102 338 186 644 789 Maximum Alert Level 4 | . . . . 1 2 1 1 1 2 . 1 1 2 2 4 3 Low Security (%) 45 | 100 100 100 100 83 28 59 42 73 23 100 64 79 14 60 27 . Level 1 32 | . . . . 16 45 40 57 26 68 . 35 20 59 34 20 . Level 2 9 | . . . . . 25 . . . 7 . . . 25 5 13 . Level 3 3 | . . . . . . . . . . . . . . . 7 100 Level 4 8 | . . . . . . . . . . . . . . . 30 . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . . . . 5 3 3 . 6 4 . 5 5 15 2 22 1 Investigation 8 | . . . . 1 . . . . 2 . . . 2 1 2 . Extermination 29 | . . . . . . 2 . 2 . . 3 2 6 1 12 1 Reinforcement 27 | . . . . 1 3 1 . 4 2 . 2 3 7 . 4 . Assault 3 | . . . . . . . . . . . . . . . 3 . Garrison 4 | . . . . 3 . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . 1 . . 1 1 . 1 . 2 . 1 . Haulers Reinforced 5 | . . . . . . . . 1 . . . 2 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Res Res Qua Acc Com Distress Signals 19 | . 1 1 . 1 1 . . 1 5 1 1 1 2 . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 480 | . 9 10 . 15 33 20 3 29 45 5 34 25 61 33 145 13 Peak Tracking Total 10 | . 4 6 . 4 8 6 3 4 10 5 8 6 6 4 7 7 Tactical Retreats 24 | . . . . 2 3 . . 2 3 . 2 1 1 3 7 . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Res Res Qua Acc Com Traps Triggered 18 | . . . . 1 1 . . 4 1 . . . 5 4 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . 4 . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Res Res Qua Acc Com Machines Disabled 37 | . . . . . . 19 . 2 3 . 2 . 5 2 4 . Max in Single Turn 18 | . . . . . . 18 . 1 1 . 1 . 1 1 1 . Garrison Access 4 | . . . . . 1 1 . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Res Res Qua Acc Com Machines Accessed 66 | . 3 1 . . 7 4 . 7 3 . 6 2 12 9 10 2 Terminals 41 | . 3 . . . 5 1 . 4 3 . 3 1 6 7 6 2 Fabricators 6 | . . . . . . 1 . 1 . . . 1 2 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . . . 1 . . . 1 . Scanalyzers 10 | . . 1 . . . 1 . 1 . . 1 . 4 1 1 . Garrison Access 6 | . . . . . 1 1 . 1 . . 1 . . 1 1 . Total Hacks 124 | . 5 2 . . 9 7 . 7 8 . 7 2 28 29 17 3 Successful 81 | . 5 2 . . 9 4 . 4 1 . 4 2 21 18 9 2 Failed 43 | . . . . . . 3 . 3 7 . 3 . 7 11 8 1 Catastrophic 5 | . . . . . . . . . 1 . 2 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 6 | . . . . . . . . . . . . . 4 2 . . Terminals 81 | . 5 . . . 6 2 . 4 8 . 4 1 16 23 9 3 Fabricators 9 | . . . . . . 1 . 1 . . . 1 4 . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 2 . . . . . 1 . . . 3 . Scanalyzers 19 | . . 2 . . . 3 . 1 . . 1 . 8 3 1 . Garrison Access 9 | . . . . . 1 1 . 1 . . 1 . . 3 2 . Terminal Hacks 52 | . 5 . . . 6 . . 3 1 . 3 1 11 14 6 2 Record 18 | . 3 . . . 1 . . . . . 1 1 4 8 . . Part Schematic 3 | . . . . . . . . 1 . . . . 1 1 . . Robot Schematic 1 | . . . . . . . . . . . . . . . 1 . Robot Analysis 1 | . . . . . . . . . . . . . . . 1 . Prototype ID Bank 4 | . 2 . . . . . . . . . . . 1 1 . . Open Door 9 | . . . . . 4 . . . 1 . . . 1 . 3 . Open DSF 3 | . . . . . . . . 1 . . 1 . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 Alert Level 5 | . . . . . 1 . . . . . . . 2 1 1 . Unreport Threat 3 | . . . . . . . . . . . 1 . 1 1 . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks 7 | . . . . . . 1 . . . . . 1 3 . 2 . Load Schematic 3 | . . . . . . . . . . . . . 2 . 1 . Build 4 | . . . . . . 1 . . . . . 1 1 . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 . . . . . 1 . . . 1 . Report Inventory 2 | . . . . . 1 . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer 13 | . . 2 . . . 2 . . . . . . 7 2 . . Insert Component 8 | . . 1 . . . 2 . . . . . . 4 1 . . Analyze 5 | . . 1 . . . . . . . . . . 3 1 . . Garrison Access Hacks 5 | . . . . . 1 1 . 1 . . . . . 2 . . Seal Access 4 | . . . . . 1 1 . 1 . . . . . 1 . . Coupler Status 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 3 . . . . 2 . 6 3 . 4 1 9 7 8 2 Full Trace Events 5 | . . . . . . . . . 2 . . . 1 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 1 . . . . . 1 . . . . 4 2 . . Parts Built 6 | . . . . . . 2 . . . . . 2 2 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 442 | . . . . . . 106 . . . . . 139 128 . 69 . Total Part Build Rating 46 | . . . . . . 12 . . . . . 18 16 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . . . . Parts Scanalyzed 7 | . . 1 . . . 1 . . . . . . 4 1 . . Part Schematics Acquired 5 | . . 1 . . . . . . . . . . 3 1 . . Parts Damaged 3 | . . . . . . 1 . . . . . . 2 . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 7 . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Res Res Qua Acc Com Total Allies 22 | . . . 3 . 10 . . . 9 . . . . . . . Largest Group 10 | . . . 3 3 10 4 . . 9 . . . . . . . Highest-Rated Group 271 | . . . 40 40 173 64 . . 271 . . . . . . . Highest-Rated Ally 39 | . . . 16 16 29 16 . . 39 . . . . . . . Total Orders 14 | . . . . 4 8 1 . . 1 . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . ROAM 7 | . . . . . 6 . . . 1 . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . GUARD 4 | . . . . 2 1 1 . . . . . . . . . . AID 1 | . . . . . 1 . . . . . . . . . . . Ally Attacks 122 | . . . . 33 19 33 . . 37 . . . . . . . Total Damage 1794 | . . . . 383 186 436 . . 789 . . . . . . . Kills 18 | . . . . 3 3 7 . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Res Res Qua Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Res Res Qua Acc Com Turns Passed 18646 | 120 555 213 24 275 1052 1116 42 1901 986 76 1656 1107 2736 1491 4957 339 Spaces Moved 9907 | 73 389 210 50 331 679 855 28 1512 530 57 1067 464 1109 748 1665 140 Core 8 | 5 . . . . 3 . . . . . . . . . . . Treads 4346 | 68 197 20 . . . . . . . . 3 396 1109 748 1665 140 Legs 2151 | . . . . . 338 375 . . 249 57 1064 68 . . . . Wheels 2079 | . . . . . . 479 28 1512 60 . . . . . . . Hover 1299 | . 192 190 50 331 315 . . . 221 . . . . . . . Flight 24 | . . . . . 23 1 . . . . . . . . . . Fastest Speed 34 | 50 56 48 48 48 34 100 100 100 38 120 120 120 145 145 153 155 Average Speed 134 | 152 108 66 48 48 93 108 100 100 95 120 120 162 157 152 217 156 Slowest Speed 350 | 160 160 160 48 48 350 270 100 100 217 120 330 246 166 250 250 158 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 6 55 26 18 32 64 20 2 27 66 23 27 8 29 43 31 8 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . Spaces Dug 9 | . . . . . . . . . . . . . 7 . 2 . Terrain Destroyed 371 | . . . . 2 18 19 1 44 44 . 38 3 25 10 160 7 Melee . | . . . . . . . . . . . . . . . . . Projectile 322 | . . . . 2 18 6 1 44 44 . 37 2 16 9 136 7 AOE 36 | . . . . . . 13 . . . . . . . . 23 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Res Res Qua Acc Com Total 13180 | 79 475 271 49 404 924 1000 36 1772 841 60 1342 715 1729 930 2355 198 Wait 1307 | . 33 22 . 33 101 51 1 110 51 1 116 123 317 32 294 22 Move 9891 | 72 388 209 49 330 678 854 27 1511 529 56 1066 463 1108 747 1664 140 Hop . | . . . . . . . . . . . . . . . . . Pick Up 166 | 1 7 7 . 4 8 19 . 16 8 . 21 14 37 6 18 . Fast Attach 119 | 6 2 4 . 4 9 8 . 7 12 . 11 7 18 16 15 . Attach 125 | . 4 5 . 3 10 2 3 3 14 . 9 5 12 14 33 8 Detach 66 | . 5 4 . 3 5 4 1 1 4 . 3 3 6 9 18 . Swap 127 | . . . . 1 9 8 . 16 10 . 11 13 21 14 20 4 Drop 200 | . 2 9 . 3 8 26 . 19 9 . 27 21 46 15 15 . Fire 1041 | . 34 11 . 22 85 28 4 85 117 3 65 66 159 75 263 24 Melee . | . . . . . . . . . . . . . . . . . Ram 4 | . . . . 1 1 . . 1 1 . . . . . . . Kick 23 | . . . . . 8 . . . 2 . 13 . . . . . Crush 22 | . . . . . . . . . . . . . 5 2 15 . Escape Stasis 16 | . . . . . . . . 3 13 . . . . . . . Rewire 73 | . . . . . 2 . . . 71 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 71 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 11) 676 | -10/Materials | Entered another Materials area 676 | -9/Materials | Evolved 2 slots: Propulsion x2 881 | -9/Materials | Discovered new exit (range 18) 889 | -9/Materials | Entered Mines 902 | -9/Mines | Discovered new exit (range 12) 909 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 913 | -9/Mines | Entered Materials 913 | -8/Materials | Accompanied by 3 allies 913 | -8/Materials | Evolved 2 slots: Utility x2 957 | -8/Materials | Garrison activated, responded to threat 1050 | -8/Materials | Build established: Scavenger-Mutant 1175 | -8/Materials | Discovered new exit (range 3) 1186 | -8/Materials | Identified exit to Storage 1188 | -8/Materials | Entered Storage 1452 | -8/Storage | Lost 5 parts (4n1u) 1737 | -8/Storage | Build established: Mutant 1801 | -8/Storage | Lost 5 parts (4n1u) 1924 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2050 | -8/Storage | Learned location of Armory (-3) 2111 | -8/Storage | Discovered new exit (range 7) 2188 | -8/Storage | Identified exit to Factory 2230 | -8/Storage | Build established: Commander-Mutant 2240 | -8/Storage | Entered Factory 2240 | -7/Factory | Accompanied by 4 allies 2240 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2550 | -7/Factory | Build established: Scavenger-Mutant 2665 | -7/Factory | Fabricated Linear Gravjet (x2) 3083 | -7/Factory | Build established: Mutant 3343 | -7/Factory | Discovered new exit (range 5) 3346 | -7/Factory | Identified exit to Factory 3356 | -7/Factory | Entered another Factory area 3356 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3373 | -6/Factory | Discovered new exit (range 9) 3392 | -6/Factory | Identified exit to Factory 3398 | -6/Factory | Entered another Factory area 3398 | -5/Factory | Evolved 2 slots: Utility x2 3999 | -5/Factory | Lost 3 parts (1p2u) 4564 | -5/Factory | Cargo convoy interrupted 5119 | -5/Factory | Discovered new exit (range 12) 5166 | -5/Factory | Identified exit to Extension 5299 | -5/Factory | Entered Extension 5519 | -5/Extension | Rescued a captive Derelict 5523 | -5/Extension | Rescued a captive Derelict 5635 | -5/Extension | Spotted B-75 Beast 5674 | -5/Extension | Allies destroyed B-75 Beast 5709 | -5/Extension | Spotted B-75 Beast 5747 | -5/Extension | Lost 5 allies 5798 | -5/Extension | Destroyed B-75 Beast 5827 | -5/Extension | Lost 6 parts (1p2n1u2w) 5874 | -5/Extension | Disrupted transfer network 5940 | -5/Extension | Build established: Scavenger-Mutant 6206 | -5/Extension | Discovered new exit (range 16) 6206 | -5/Extension | Discovered new exit (range 16) 6228 | -5/Extension | Identified exit to Factory 6232 | -5/Extension | Identified exit to Cetus 6285 | -5/Extension | Entered Cetus 6304 | -5/Cetus | Spotted Cetus Guard 6304 | -5/Cetus | Spotted Cetus Guard 6307 | -5/Cetus | Spotted Cetus Guard 6310 | -5/Cetus | Spotted Cetus Guard 6342 | -5/Cetus | Discovered exit to Factory (range 16) 6361 | -5/Cetus | Entered Factory 6361 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6792 | -4/Factory | Build established: Scavenger-Tank 7164 | -4/Factory | Lost 4 parts (2n2u) 7194 | -4/Factory | Destroyed 7 combat bots 7717 | -4/Factory | Found Unknown Device 7717 | -4/Factory | Identified Quantum Capacitor 7982 | -4/Factory | Discovered new exit (range 13) 7996 | -4/Factory | Identified exit to Research 8017 | -4/Factory | Entered Research 8017 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8070 | -3/Research | Spotted B-86 Titan 8102 | -3/Research | Destroyed B-86 Titan 8433 | -3/Research | Found Prototype Device 8433 | -3/Research | Identified Exp. ECM Suite 8438 | -3/Research | Found Prototype Launcher 8438 | -3/Research | Identified Tactical Quantum Warhead 8700 | -3/Research | Fabricated Lgt. Quantum Reactor? 8995 | -3/Research | Discovered new exit (range 8) 9031 | -3/Research | Identified exit to Research 9124 | -3/Research | Entered another Research area 9124 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9648 | -2/Research | Fabricated Nova Cannon? 10260 | -2/Research | Build established: Scavenger-Gunner 10721 | -2/Research | System corruption reached 10% 10747 | -2/Research | Build established: Scavenger-Tank 10891 | -2/Research | Lost 3 parts (1u2w) 11181 | -2/Research | Found Prototype Device 11181 | -2/Research | Identified Exp. Actuator Array 11507 | -2/Research | Discovered new exit (range 15) 11758 | -2/Research | Discovered new exit (range 9) 11797 | -2/Research | Identified exit to Quarantine 11860 | -2/Research | Entered Quarantine 11882 | -2/Quarantine | Cryocooling Duct disabled 11897 | -2/Quarantine | Ambient heat levels rising (+20) 11897 | -2/Quarantine | Non-combat units ordered to evacuate 12167 | -2/Quarantine | Discovered new exit (range 15) 12201 | -2/Quarantine | Build established: Scavenger-Gunner 12215 | -2/Quarantine | Identified exit to Access 12662 | -2/Quarantine | Cryocooling Duct disabled 12677 | -2/Quarantine | Ambient heat levels rising (+20) 12677 | -2/Quarantine | Combat units ordered to evacuate 12729 | -2/Quarantine | Found Alien Artifact 12777 | -2/Quarantine | Quarantine Guard activated 12790 | -2/Quarantine | Spotted Quarantine Guard 12792 | -2/Quarantine | Spotted Quarantine Guard 12793 | -2/Quarantine | Spotted Quarantine Guard 12795 | -2/Quarantine | Destroyed Quarantine Guard 12800 | -2/Quarantine | Spotted Quarantine Guard 12811 | -2/Quarantine | Destroyed Quarantine Guard 12811 | -2/Quarantine | Destroyed Quarantine Guard 12818 | -2/Quarantine | Destroyed Quarantine Guard 12839 | -2/Quarantine | Lost 3 parts (3u) 12870 | -2/Quarantine | Spotted Quarantine Guard 12888 | -2/Quarantine | Destroyed Quarantine Guard 12895 | -2/Quarantine | Spotted Quarantine Guard 12897 | -2/Quarantine | Spotted Quarantine Guard 12903 | -2/Quarantine | Spotted Quarantine Guard 12905 | -2/Quarantine | Destroyed Quarantine Guard 12966 | -2/Quarantine | Destroyed Quarantine Guard 12974 | -2/Quarantine | Spotted Quarantine Guard 12986 | -2/Quarantine | Destroyed Quarantine Guard 13134 | -2/Quarantine | Spotted Quarantine Guard 13203 | -2/Quarantine | Destroyed Quarantine Guard 13222 | -2/Quarantine | Found Alien Artifact 13246 | -2/Quarantine | Destroyed Quarantine Guard 13291 | -2/Quarantine | Spotted Quarantine Guard 13304 | -2/Quarantine | Spotted Quarantine Guard 13311 | -2/Quarantine | Identified Subatomic Replicator 13351 | -2/Quarantine | Entered Access 13351 | -1/Access | Evolved 2 slots: Utility x2 13354 | -1/Access | Identified Phase Armor 13360 | -1/Access | Used Subatomic Replicator to replicate Phase Armor 13382 | -1/Access | Lost 5 parts (1p1n2u1w) 13603 | -1/Access | Build established: Scavenger-Tank 14369 | -1/Access | Found Prototype Device 14369 | -1/Access | Identified Exp. Shock Absorption System 15630 | -1/Access | System corruption reached 10% 15697 | -1/Access | Destroyed 11 combat bots 16238 | -1/Access | Garrison activated, responded to threat 16292 | -1/Access | Destroyed 9 combat bots 16394 | -1/Access | Core integrity fell below 50% 16640 | -1/Access | First assault squad dispatched 16802 | -1/Access | Spotted B-99 Colossus 16834 | -1/Access | Destroyed B-99 Colossus 17298 | -1/Access | Discovered new exit (range 7) 17310 | -1/Access | Identified exit to Command 17530 | -1/Access | Lost 3 parts (1n1u1w) 18052 | -1/Access | Spotted B-99 Colossus 18099 | -1/Access | Core integrity fell below 20% 18119 | -1/Access | Lost 8 parts (1p1n2u4w) 18150 | -1/Access | Destroyed B-99 Colossus 18308 | -1/Access | Entered Command 18470 | -1/Command | Identified exit to Surface 18647 | -1/Command | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 18641_ Y-72 Warden suffers critical hit (Destroy). 18641_ Destroyed Particle Reactor. 18641_ Slug penetrates Y-72 Warden. 18642_ Penetrated by Slug. 18642_ KE Penetrator destroyed. 18642_ Slug penetrates Wall. 18642_ Penetrated by Slug. 18644_ K-01 Serf collects debris. 18644_ Penetrated by Slug. 18644_ Med. Treads destroyed. 18645_ Penetrated by Slug. 18645_ Slug penetrates Wall. 18646_ System corrupted: Railgun rejected. 18646_ Slug penetrates Wall. 18646_ Penetrated by Slug. 18647_ K-01 Serf collects debris. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Punisher] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# + | | ?????????????????????????????????????????#"" # | | ?????????????????????????????????????????#"" # | | ?????????????????????????????????????????#"T # | | ?????????????????????????????????????????#"" # | | ?????????????????????????????????????????#"" + | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????? ??????????????????????????????# # | | ?????????? ????????????????????????????# # | | ????????? #######+###########???????######+## | | ????????? !;= #?????????#" # | | ???????? !*;=* #?????????## "" | | ???????? |=|=@[ #??????????# "T | | ???????? [%[!*![ #??????????# # | | ????????????# [!=%[* #??????????## ### | | ????????????# !%%%%;% """" ############# #?? | | ????????????# !!hh=%# """" + #?? | | ????????????# !!!==%# """" ###############?? | | ????????????# Y !!k !=# """" #???????????????? | | ????????????# ##########???????????????? | | ????????????# k #??????????????????????### | | ????????????/ +??????????????????????# | | ????????????# #### ???????????????????????# | | ????????????# ???? ???????????????????????# | | ????????????# ????? ???????????????????????# | | ?????????????? ????? ???????????????????????# | | ???????????????? ?????? ???????????????????????# | | ??????????????????????? ???????????????????????# | | ???????????????????????+???????????????????????# | | ???????????????????????????????????????????????#? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 49 Energy Capacity 840 Matter Stores 700 Matter Capacity 700 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 16 Base Temperature (-) 200 EM Shielding 3 Corruption Block 20 Armor Coverage 1350 Resistance: KI 50 Resistance: TH 20 Resistance: EX 95 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 67 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 36 Defensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Nova Cannon | -5/Factory | Hacked Imp. Force Field | -2/Research | Scanalyzed KE Penetrator | -2/Research | Scanalyzed Hvy. Gauss Cannon | -2/Research | Scanalyzed Adv. Heavy Siege Treads | -2/Research | Hacked Adv. Force Booster | -2/Quarantine | Hacked Arm. Heavy Treads | -2/Quarantine | Scanalyzed Robot Schematics ------------------ R-10 Processor | -1/Access | Hacked Fabricated ------------ Linear Gravjet | x2 | -7/Factory | Preloaded Lgt. Quantum Reactor | x2 | -3/Research | Preloaded Nova Cannon | x2 | -2/Research Alien Tech Used ----------------- Subatomic Replicator Phase Armor Achievements -------------- 20k Club 30k Club Achiever Punisher Turtlemind Ultimate Loadout Universal Adapter Challenges ------------ None Game ------ Seed DispersionMatterCalibrator Manual? 0 Play Time 06:09:08 Cumulative 15.4 hours Start 2025.03.27 @ 23:15:08 End 2025.03.30 @ 13:42:06 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 38x17 Zoom Use 23% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3575905f-4548-43a3-8101-5249624735ab