Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.25 @ 18:43:47 Player: Qatsquirrel Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (27) 135 Value Destroyed (803) 803 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4858 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 88/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Disposable Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Transmission Jammer Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Large Storage Unit Improved Targeting Computer Particle Charger Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Advanced Beam Rifle Cooled Pulse Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Improved Heat Sink Transmission Jammer Transmission Jammer Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . 1 . Propulsion . | . . . . . . . . . Utility 5 | . . . 2 . . . 1 2 Weapon . | . . . . . . . . . Parts Attached 42 | 4 1 3 3 6 . . 12 13 Power 7 | 1 . . 1 . . . 3 2 Engine 7 | 1 . . 1 . . . 3 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 10 | 2 . . . 1 . . 3 4 Treads 6 | 2 . . . . . . 2 2 Leg . | . . . . . . . . . Wheel 2 | . . . . 1 . . 1 . Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Utility 13 | . . 1 . 3 . . 5 4 Device 8 | . . 1 . 2 . . 3 2 Storage 1 | . . . . . . . . 1 Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 3 | . . . . . . . 2 1 Artifact . | . . . . . . . . . Weapon 12 | 1 1 2 2 2 . . 1 3 Energy Gun 7 | . . 2 2 1 . . 1 1 Energy Cannon 4 | . 1 . . 1 . . . 2 Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 1 1 Parts Lost 19 | . . 2 4 . . . 1 12 Power 4 | . . . 2 . . . . 2 Propulsion 7 | . . 1 1 . . . 1 4 Utility 4 | . . . . . . . . 4 Weapon 4 | . . 1 1 . . . . 2 Highest Loss Streak 12 | . . 2 2 . . . 1 12 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 2 3 2 1 1 1 2 3 7 Power . | . 1 1 . . . . . 1 Propulsion . | . . . . . . . . 1 Utility 2 | . 1 1 1 1 1 1 2 3 Weapon 1 | . 1 . . . . 1 . 1 Tool/Special . | . . . . . . . . . Unused Backups 12 | 1 . . . . . . 2 9 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility 5 | . . . . . . . 1 4 Weapon 6 | 1 . . . . . . 1 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 82 | . 61 64 39 57 77 77 85 98 Engine 9 | . 14 14 8 . . . 11 14 Treads 9 | . 27 19 3 . . . 6 14 Wheel 3 | . . . . 8 11 11 5 . Device 26 | . . 5 11 23 33 33 29 29 Storage 2 | . . . . . . . . 6 Processor 7 | . . . . 8 11 11 9 6 Protection 3 | . . . . . . . 6 6 Energy Gun 10 | . . 19 16 8 11 11 13 7 Energy Cannon 6 | . 7 6 . 7 11 11 4 6 Peak Build Rating 39 | 4 5 7 8 19 22 22 25 39 Average Rating 22 | 2 4 5 6 16 20 21 22 30 On Entrance 11 | . 4 3 7 3 19 22 22 24 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 62 | 7 10 9 10 9 9 9 20 62 Greatest Support 43 | 40 40 40 20 16 16 16 40 43 Greatest Overweight (x) 7 | . . . 3 . . . 5 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 15 Average Capacity 8 | 5 5 5 5 5 5 5 5 14 Most Carried 11 | 5 5 4 4 4 4 5 5 11 Average Carried 5 | 2 3 2 1 1 2 4 4 7 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 4 2 2 1 4 4 5 5 Class Distribution -------------------- 50% | Scavenger-Mutant 22% | Mutant 19% | Derelict-Skirmisher 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -9/Exiles Derelict-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 668 | 219 44 53 40 40 . 40 125 107 Remotely . | . . . . . . . . . Salvage Created 938 | . 44 136 149 . . . 379 230 Parts 53 | . 5 6 9 . . . 20 13 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 25 | . 3 2 4 . . . 10 6 Guns 19 | . 2 2 4 . . . 8 3 Cannons 6 | . 1 . . . . . 2 3 Classes Destroyed 8 | . 1 2 1 . . . 3 1 Worker 1 | . . . . . . . 1 . Recycler 1 | . . 1 . . . . . . Swarmer 11 | . 3 . 1 . . . 4 3 Grunt 6 | . . 2 2 . . . 2 . Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . 1 . . . . . Sentry 4 | . . . . . . . 3 1 Programmer 2 | . . . . . . . . 2 Best Kill Streak 5 | . 3 2 2 . . . 5 3 Combat Bots Only 4 | . 3 1 2 . . . 4 3 Max Kills in Single Turn 1 | . 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 426 | . 65 12 49 . . . 46 254 Missed 132 | . 18 3 13 . . . 16 82 Hits 294 | . 47 9 36 . . . 30 172 Melee 8 | . . . 8 . . . . . Projectile 286 | . 47 9 28 . . . 30 172 Critical Strikes 9 | . 1 . 3 . . . . 5 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 3893 | . 480 131 596 . . . 312 2374 Core 1227 | . 144 33 304 . . . 45 701 Absorbed by Shields 148 | . . . . . . . . 148 Core Remaining (%) 61 | 100 . 29 . . . 24 91 . Volleys Fired 88 | . 12 12 23 . . . 23 18 Largest 2 | . 2 2 2 . . . 2 2 Hottest 126 | . 80 100 112 . . . 117 126 Shots Fired 163 | . 24 15 42 . . . 45 37 Gun 126 | . 12 12 42 . . . 33 27 Cannon 37 | . 12 3 . . . . 12 10 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 12 | . 12 . . . . . . . Thermal 151 | . 12 15 42 . . . 45 37 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | . 3 7 6 . . . 11 5 Robot Miss Streak 4 | . 2 3 4 . . . 2 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 99 | . 11 10 24 . . . 31 23 Core Hits 40 | . 3 5 7 . . . 15 10 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . . . 2 . . . 4 4 Burn 10 | . . . 2 . . . 4 4 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1933 | . 199 120 351 . . . 584 679 Guns 1432 | . 67 102 351 . . . 422 490 Cannons 463 | . 106 18 . . . . 159 180 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 38 | . 26 . . . . . 3 9 Kinetic 67 | . 67 . . . . . . . Thermal 1828 | . 106 120 351 . . . 581 670 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 7 | . . . . . . . . 7 Projectiles 7 | . . . . . . . . 7 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . Impact 1 | . 1 . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . 1 . Shots . | . . . . . . . . . Rammed 7 | . 4 . . . . . 1 2 Targets Rammed 8 | . 4 1 . . . . 1 2 Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 216 | . 216 102 42 . . . 193 196 Average Temperature 64 | . 109 58 13 . . . 63 50 Received Heat Transfer 665 | . 150 75 192 . . . 63 185 Effects 1 | . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . . 2 . . . 4 2 Heat Transferred 3997 | . 222 262 1014 . . . 1480 1019 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 175 | . 61 30 60 11 . . 175 61 Initial 28 | . . 7 . 11 . . . 28 Average 18 | . 21 5 24 . . . 75 5 Influence Increases 751 | . 80 55 135 . . . 339 142 Destroy 0b10 Robot/C 500 | . 60 40 80 . . . 200 120 Destroy 0b10 Robot/NC 10 | . . 5 . . . . 5 . Destroy Leader 100 | . 10 10 10 . . . 50 20 Successful Hack 15 | . 8 . . . . . 7 . Destroy Structure 6 | . 2 . . . . . 2 2 Lose Combat Pursuer 120 | . . . 45 . . . 75 . Influence Decreases 751 | . 59 76 105 30 . . 276 205 Entered New Map 68 | . . 14 . 19 . . . 35 Time Decay 560 | . 59 52 65 11 . . 266 107 Lost Part 123 | . . 10 40 . . . 10 63 Squads Dispatched 3 | . . . . . . . 1 2 Investigation . | . . . . . . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 1 | . . . . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . 1 . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 57 | . 6 2 10 . . . 20 19 Peak Tracking Total 12 | . 4 2 6 . . . 3 12 Tactical Retreats 5 | . . . 1 . . . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 10 | . 2 . 1 . 1 . 5 1 Terminals 8 | . 2 . 1 . . . 4 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 16 | . 2 . 1 . 1 . 11 1 Successful 6 | . 1 . . . 1 . 4 . Failed 10 | . 1 . 1 . . . 7 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 8 | . 2 . 1 . 1 . 3 1 Terminals 10 | . 2 . 1 . . . 6 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . . . 5 . Terminal Hacks 4 | . 1 . . . 1 . 2 . Branch Access Points 2 | . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . Unlock Access 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 . . . . . 3 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 1301 | . . . . 293 212 602 194 . Sensors 1301 | . . . . 293 212 602 194 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 4206 | 57 189 241 196 306 212 607 728 1670 Spaces Moved 2591 | 40 89 130 113 342 212 495 506 664 Core 238 | 16 . . 84 106 . . 7 25 Treads 1065 | 24 89 130 29 . . . 154 639 Legs . | . . . . . . . . . Wheels 1288 | . . . . 236 212 495 345 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 50 50 100 100 95 50 Average Speed 141 | 116 160 160 107 84 100 100 119 233 Slowest Speed 400 | 160 160 160 200 100 100 100 300 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 30 21 20 69 61 91 37 10 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 . 1 . . Spaces Dug 1 | . . . . . . . . 1 Terrain Destroyed 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Projectile 2 | . . . . . . . . 2 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 2968 | 51 109 148 145 359 212 607 583 754 Wait 163 | . . . . 5 . 111 24 23 Move 2583 | 39 88 129 112 341 211 494 505 664 Hop . | . . . . . . . . . Pick Up 47 | 7 3 2 4 5 1 . 7 18 Fast Attach 11 | 1 . . . . . . 10 . Attach 31 | 3 2 4 4 7 . 1 1 9 Detach 2 | . . . . 1 . 1 . . Swap 7 | . . . . . . . 2 5 Drop 28 | 1 . . 2 . . . 10 15 Fire 88 | . 12 12 23 . . . 23 18 Melee . | . . . . . . . . . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush 7 | . 4 1 . . . . . 2 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Mines 222 | -10/Materials | Core integrity fell below 50% 247 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 323 | -10/Mines | Discovered new exit (range 11) 488 | -10/Mines | Entered Materials 488 | -9/Materials | Evolved 2 slots: Utility x2 588 | -9/Materials | Core integrity fell below 50% 675 | -9/Materials | Discovered new exit (range 16) 684 | -9/Materials | Entered Mines 689 | -9/Mines | Learned Materials terminal intel 695 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 696 | -9/Mines | Found Prototype Device 697 | -9/Mines | Identified Exp. Sensor Array 985 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 986 | -9/Mines | Discovered new exit (range 5) 990 | -9/Mines | Entered Exiles 1006 | -9/Exiles | Discovered new exit (range 15) 1015 | -9/Exiles | Met 8R-AWN 1032 | -9/Exiles | Met EX-HEX 1063 | -9/Exiles | Met EX-BIN 1074 | -9/Exiles | Aligned with FarCom system 1075 | -9/Exiles | Given EX-Vault access code 1100 | -9/Exiles | Opened EX-Vault 1109 | -9/Exiles | Found AWS/Autocannon 1132 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1158 | -9/Exiles | Met EX-DEC 1194 | -9/Exiles | Discovered new exit (range 10) 1202 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1202 | -9/Exiles | Entered Mines 1499 | -8/Mines | Build established: Derelict-Skirmisher 1802 | -8/Mines | Discovered new exit (range 7) 1809 | -8/Mines | Entered Materials 1809 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1810 | -8/Materials | Loaded intel: 12 terminal locations 2227 | -8/Materials | Identified exit to Garrison 2369 | -8/Materials | Build established: Scavenger-Mutant 2517 | -8/Materials | Discovered new exit (range 13) 2537 | -8/Materials | Entered Factory 2537 | -7/Factory | Evolved 2 slots: Utility x2 2575 | -7/Factory | Discovered new exit (range 13) 4147 | -7/Factory | Cargo convoy interrupted 4179 | -7/Factory | Core integrity fell below 50% 4196 | -7/Factory | Core integrity fell below 20% 4207 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04185_ Lgt. Treads destroyed. 04185_ Acquired VTOL Module. 04188_ Penetrated by Slug. 04188_ Dropped VTOL Module. 04189_ Acquired 20 matter. 04190_ Penetrated by Slug. 04193_ Slug penetrates Wall. 04193_ Dropped Hvy. Ion Cannon. 04194_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 04194_ R-06 Scavenger collects Autogun. 04194_ Dropped Hvy. Ion Cannon. 04194_ Dropped Transmission Jammer. 04195_ Dropped Imp. Heat Sink. 04195_ Dropped Lrg. Storage Unit. 04197_ R-06 Scavenger collects Transmission Jammer. 04199_ Slug penetrates Wall. 04207_ M-28 Smith repairs H-55 Commando. 04207_ K-01 Serf collects debris. 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"""? | | ???# " # """ ## ## #????? ""?? | | ???# ##+### # """ ## ## " " =#?????????? | | #### # # # ## ## " " #?????????? | | + "" ## ########## ## " " #?????????? | | ###### "T ## ## !!# ## " " #?????????? | | ?????# "" ## ## """ ! # ## " " #?????????? | | ####?# ## ## "T" # ## " " #?????????? | | #?####### ## # ## " " #?????????? | | ##########+#######+### ## " " #?????????? | | "!% # ## " " #?????????? | | ##* !! # + #?????????? | | ##! ! "" # ## #?????????? | | ## ! "" # #######+############??????? | | ##! """ # # #??????? | | ## """ # # """"""" """"""" #??????? | | ## """ # # """"""" """"""" #??????? | | ## # + """"""" """"""" #??????? | | ################# # """"""" """"""" #??????? | | #????????# ## # #??????? | | /###????????#! # #??????? | | #??????????# # #??????? | | #??????????# #+##################??????? | | ##########?# ### #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Coolant Potential 50 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerSkeletonRailgun Manual? 0 Play Time 00:44:03 Cumulative 34.4 hours Start 2026.10.11 @ 00:33:27 End 2026.10.25 @ 18:43:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f860830a-c788-409d-9896-51e0a233d0eb