Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.10 @ 22:05:07 Player: alice_fexa Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (309) 1545 Value Destroyed (14721) 14721 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (23319) 23319 TOTAL SCORE: 50265 Bonus ------- High Alert Combat Kills 5009 Follower Combat Kills 406 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 550 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1446 Cogmind --------- Core Integrity 0/1600 Matter 235/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (155) YI-UF0's Bottomless Matter Pit (1500) Structural Scanner Transdimensional Reconstructor Subatomic Replicator Peak State ------------ > --- POWER ------------ Quantum Reactor Fusion-Quantum Reactor > --- PROPULSION ------- Flying QT-Aerolev Exoskeleton Nuclear Pulse Thruster > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Kinecellerator Experimental Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Helical Railgun Hpw. Kinetic Linear Construct/C > --- INVENTORY -------- Quantum Reactor Advanced Cooling System Advanced Energy Well YI-UF0's Bottomless Matter Pit Structural Scanner Precision Matter Filter Advanced Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer Centrium Light Armor Plating Advanced Force Field Antimissile System Transdimensional Reconstructor Subatomic Replicator Vortex Rail Vortex Rail Light Antimatter Cannon Fusion Bomb Launcher [Rating: 211] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Ghost Barrier Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Constructs Launcher Fusion Bomb Launcher Impact Weapon Gravity Flail Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . 4 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . 1 . . . . . . . 1 . . . . . . 1 . . Utility 11 | . . . 1 . 2 1 . . 2 . . . . 1 . . . . 2 . 1 1 . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 480 | 6 21 3 15 10 28 10 51 9 40 5 . 4 9 22 2 2 11 4 7 42 124 15 40 Power 23 | 1 4 . 3 1 1 . 3 1 . . . . . . 1 . . . 1 1 . 2 4 Engine 13 | 1 4 . 3 1 1 . 2 . . . . . . . . . . . . . . . 1 Core 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . 1 1 . 2 3 Propulsion 45 | 2 7 . 3 1 8 3 15 1 . . . . . . . . . . 1 . 4 . . Treads 19 | 1 2 . 3 1 3 1 7 . . . . . . . . . . . 1 . . . . Leg 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Wheel 20 | 1 5 . . . 4 2 7 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Utility 301 | 1 4 . 3 4 8 5 25 3 26 5 . 3 7 19 1 2 6 4 5 35 99 13 23 Device 197 | . 2 . 1 2 4 4 19 3 16 3 . 1 4 13 1 2 4 3 4 25 60 11 15 Storage 9 | 1 1 . 1 1 . . . . . . . . . 2 . . . . 1 . 1 1 . Processor 24 | . . . . . 1 1 . . 2 1 . . . . . . . . . 4 14 . 1 Hackware 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . Protection 69 | . 1 . 1 1 3 . 6 . 8 1 . 2 3 3 . . 1 1 . 6 24 1 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | 2 6 3 6 4 11 2 8 4 14 . . 1 2 3 . . 5 . . 6 21 . 13 Energy Gun 34 | 2 5 . . 2 5 1 6 3 1 . . . . . . . 4 . . . 3 . 2 Energy Cannon 12 | . . . . . . . . . 8 . . . . . . . 1 . . 2 1 . . Ballistic Gun 32 | . . 2 2 2 6 . 1 1 3 . . . . . . . . . . . 11 . 4 Ballistic Cannon 16 | . 1 . 2 . . . . . . . . . 1 2 . . . . . 2 4 . 4 Launcher 11 | . . 1 2 . . 1 . . . . . . 1 1 . . . . . 2 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 1 . 2 . . 1 . . . . . . . . 2 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . 1 3 2 1 1 . 4 . . 3 . 1 . . 7 . 1 6 15 . 1 Parts Lost 65 | . . . . . 6 . 12 1 1 . . . . . . . . . 1 9 1 . 34 Power 6 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 4 Propulsion 16 | . . . . . 3 . 7 . . . . . . . . . . . . . . . 6 Utility 32 | . . . . . 1 . 3 . . . . . . . . . . . 1 7 1 . 19 Weapon 11 | . . . . . 2 . 1 1 1 . . . . . . . . . . 1 . . 5 Highest Loss Streak 29 | . . . . . 3 . 4 1 1 . . . . . . . . . 1 3 1 . 29 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 76 | . 99 100 100 99 98 98 94 69 67 61 64 66 68 66 68 67 65 63 65 60 66 71 70 Engine 4 | . 14 14 11 11 9 7 5 6 . . . . . 4 1 . 1 . . . . . . Core 1 | . . . . . . . 1 . 4 5 5 5 5 . 5 4 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 3 5 5 5 4 4 4 7 7 Treads 5 | . 14 14 22 22 14 15 12 3 2 . . . . . . . . . . . . . . Wheel 4 | . 14 14 11 11 9 14 11 7 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 5 5 5 5 5 5 5 3 5 4 4 . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 4 8 7 Device 17 | . 12 14 11 11 21 15 13 11 17 17 17 17 20 14 15 14 14 15 22 25 23 23 21 Storage 6 | . 14 14 11 11 9 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 9 | . . . . . 5 14 15 15 11 11 11 11 11 10 10 10 10 10 9 9 14 16 13 Protection 5 | . . . 11 10 9 7 7 3 4 4 5 3 2 5 5 5 5 5 4 3 3 4 7 Energy Gun 3 | . 24 . . 3 5 6 9 1 2 . . . . 4 4 . 1 . . . . . . Ballistic Gun 6 | . . 13 12 18 12 7 4 9 6 5 5 5 5 5 5 5 6 5 4 . 1 4 3 Ballistic Cannon 2 | . 3 14 8 . . . . . . . 5 5 5 4 . 5 . 5 4 4 3 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 13 33 33 58 58 63 64 66 66 90 73 77 80 96 85 80 80 82 76 88 111 106 128 152 Greatest Support 161 | 20 20 10 10 10 46 26 48 109 132 120 120 120 120 120 120 120 120 114 114 99 161 158 158 Greatest Overweight (x) 6 | . 3 3 5 5 5 3 6 4 . . . . . . . . . . . 1 . . . Average Overweight (x) . | . 1 3 3 5 4 2 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 12 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 10 15 15 19 19 19 19 17 19 18 19 19 19 19 19 19 19 20 19 18 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 15 15 20 20 20 20 20 20 20 20 19 19 20 20 19 20 20 20 20 20 19 20 5 Scrap Engine Consumption 191 | . . . . . . . . 46 45 8 3 1 1 8 2 5 21 1 8 6 34 . 2 Constructs Created 5 | . . . . . . . . 3 . 1 . . . . . . . . . . 1 . . Constructs Modified 79 | . . . . . . . . 14 17 3 1 . . 3 4 1 12 1 3 5 14 . 1 Class Distribution -------------------- 30% | Mutant 25% | Construct 8% | Scavenger-Sprinter 6% | Scout 5% | Scavenger-Construct 5% | Hacker-Construct 4% | Scavenger-Mutant 3% | Infiltrator-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Infiltrator-Construct | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Commander-Scout | -4/Warlord Hacker-Construct | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Construct | -3/Quarantine Scavenger-Construct | -2/Research Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 11590 | 207 279 66 571 689 1730 291 587 187 762 256 96 50 251 841 64 117 217 110 91 808 1809 228 1283 Remotely 99 | . . . . . . . . . . . . . . 99 . . . . . . . . . Salvage Created 15403 | . 622 41 523 427 1261 338 1366 263 1217 282 25 202 211 585 . 19 301 113 102 1201 1487 367 4450 Parts 668 | . 36 5 43 15 58 13 61 10 58 6 2 2 4 46 . . 3 5 5 68 57 25 146 Haulers Intercepted 12 | . 2 . 2 . 2 1 2 . 1 . . . . 1 . . . . . . 1 . . Recyclers Shooed 12 | . 2 . . . 2 . . . 4 . . . . 1 . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 6 2 1 1 . . . . 13 . . . . . Prevented 4 | . . . . . . . . . . 3 . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 218 | . 13 3 18 5 23 5 18 3 11 . . . 6 9 . . 4 1 . 15 20 5 59 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 91 | . 12 . 4 5 23 5 16 2 8 . . . 2 1 . . 1 . . . 1 3 8 Cannons 82 | . 1 . 4 . . . . . 2 . . . 1 6 . . 3 1 . 10 19 2 33 AOE 40 | . . 3 10 . . . . . . . . . 3 2 . . . . . 5 . . 17 Classes Destroyed 23 | . 6 2 2 1 . . 3 . . . 1 . 2 1 . . 1 1 . . 2 . 1 Worker 14 | . . . 1 1 1 . 5 . 1 . . . . . . . . . 1 . . . 4 Builder 8 | . . 1 . . 1 . 2 . 2 . . . . 1 . . . . . 1 . . . Tunneler 4 | . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . Hauler 12 | . 2 . 2 . 2 1 2 . 1 . . . . 1 . . . . . . 1 . . Recycler 13 | . 1 . 1 1 3 . 1 1 1 . . . . 1 . . . . . 2 . . 1 Minesweeper 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Operator 4 | . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 31 | . 1 . 3 . 2 . 2 . 6 . . . . 3 . . . . 2 3 1 5 3 Swarmer 56 | . 3 3 11 . 8 . . . . . . . 1 4 . . . . . 5 4 3 14 Saboteur 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 Grunt 63 | . 10 . 3 4 11 4 7 . 3 . . . 1 . . . 1 . . . 5 . 14 Brawler 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 Duelist 6 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . 3 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 26 | . . . 4 . 3 1 3 3 3 . . . 1 . . . . . . 2 2 1 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 18 | . . . . . . . 5 . . . . . . . . . 1 . . . 2 . 10 Programmer 26 | . . . . . . . 3 . 5 . . . . 4 . . . . . 8 2 1 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | . 7 3 8 3 5 2 6 1 3 . 1 . 4 3 . 1 1 1 1 5 2 5 13 Combat Bots Only 11 | . 6 3 7 3 4 2 3 1 3 . . . 4 2 . . 1 1 . 5 2 4 11 Max Kills in Single Turn 5 | . 1 2 5 1 2 1 1 1 2 1 1 . 2 2 . 1 1 1 1 3 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 . . . . . . . . . 2 1 . . . . . 3 . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 YI-UF0 (-9/Mines) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Damage Taken 17547 | . 496 56 279 145 1157 144 2359 509 861 . . . 100 584 . . 70 . 231 2028 584 117 7827 Core 2511 | . 85 9 43 . 135 . 294 25 41 . . . 17 . . . . . . 193 68 . 1601 Absorbed by Shields 1345 | . . . . . . . . . . . . . . . . . . . . . . . 1345 Redirected to Shielding 15 | . 2 . . . 13 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2353 | . . . . . . . 54 159 786 11 . . . 257 74 14 110 . 43 359 444 . 42 Core Remaining (%) 83 | 100 . 62 . 89 75 . . 54 . . . . 94 . . . . 100 . 85 95 . . Volleys Fired 1055 | . 55 4 30 20 102 13 97 23 95 8 8 . 22 56 1 9 39 8 42 93 98 26 206 Largest 3 | . 2 2 2 2 2 2 2 2 3 2 1 . 2 2 1 1 2 2 1 2 2 2 3 Hottest 246 | . 115 59 63 121 88 86 122 138 161 109 79 . 109 98 98 98 128 210 180 246 124 121 146 Shots Fired 1670 | . 109 6 54 40 204 25 194 38 163 11 8 . 33 71 1 11 46 9 42 94 129 29 353 Gun 985 | . 105 2 31 40 204 25 194 38 82 5 . . 12 22 1 2 31 3 . . 32 8 148 Cannon 663 | . 4 2 17 . . . . . 81 6 8 . 19 47 . 9 15 6 42 91 97 21 198 Launcher 22 | . . 2 6 . . . . . . . . . 2 2 . . . . . 3 . . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1080 | . 4 4 48 26 165 13 44 16 53 5 8 . 31 67 . 2 30 9 1 91 128 29 306 Thermal 518 | . 102 . . 14 39 12 150 22 107 6 . . . . 1 9 15 . 41 . . . . Explosive 22 | . . 2 6 . . . . . . . . . 2 2 . . . . . 3 . . 7 Electromagnetic 9 | . 3 . . . . . . . 3 . . . . 2 . . . . . . 1 . . Entropic 41 | . . . . . . . . . . . . . . . . . 1 . . . . . 40 Robot Hit Streak 39 | . 13 4 6 10 18 14 28 39 38 11 2 . 8 8 . 4 12 2 5 17 17 13 28 Robot Miss Streak 5 | . 5 2 4 3 5 1 2 1 3 1 1 . 2 3 . . 3 . 1 3 3 1 3 Penetration Max 2 | . . . . . . . . . 1 . . . . 2 . . 1 . . . . 2 2 Secondary Targets 9 | . 1 . . . 3 1 3 . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 1117 | . 75 3 34 33 154 21 156 36 94 8 4 3 10 31 . 2 23 2 5 45 94 16 268 Core Hits 564 | . 29 6 34 27 70 12 53 8 39 5 1 2 25 22 . 1 7 2 2 18 34 11 156 Critical Kills 11 | . . . . . 2 . . . 1 . 1 . 1 2 . . . . . . . 2 2 Critical Parts Destroyed 10 | . . . . . . . . . 3 . 1 . . 1 . . 1 . . . . . 4 Critical Strikes 46 | . 5 . 1 1 4 2 5 1 6 . 2 . 1 3 . . 5 . . 1 . 2 7 Burn 16 | . 3 . . 1 2 2 5 1 2 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Destroy 18 | . . . . . 2 . . . 3 . 2 . 1 3 . . 1 . . . . 2 4 Blast 7 | . 1 . 1 . . . . . . . . . . . . . 4 . . 1 . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 14 | . . . . . . . 2 . 7 . . 3 . . . . . . . . 2 . . Impact 14 | . . . . . . . 2 . 7 . . 3 . . . . . . . . 2 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52296 | . 1040 169 1223 561 2402 392 3104 689 3116 233 140 331 644 1666 . 56 689 83 340 4944 5649 1367 23458 Guns 16909 | . 989 35 520 561 2402 392 3024 689 1782 153 . . 145 499 . . 534 29 . . 689 322 4144 Cannons 28886 | . 51 20 198 . . . . . 1127 80 140 . 104 773 . 56 155 54 340 4231 4948 1045 15564 Explosions 5959 | . . 114 505 . . . . . 88 . . . 395 394 . . . . . 713 . . 3750 Melee 530 | . . . . . . . 80 . 119 . . 331 . . . . . . . . . . . Ramming 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . Kinetic 37517 | . 51 55 718 343 1906 192 611 290 1149 153 140 . 249 1224 . . 534 83 . 4231 5637 1367 18584 Thermal 7269 | . 965 . . 218 496 200 2413 399 1747 80 . . . 77 . 56 155 . 340 . . . 123 Explosive 5759 | . . 114 505 . . . . . 88 . . . 395 317 . . . . . 713 . . 3627 Electromagnetic 85 | . 24 . . . . . . . 13 . . . . 48 . . . . . . . . . Impact 530 | . . . . . . . 80 . 119 . . 331 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1124 | . . . . . . . . . . . . . . . . . . . . . . . 1124 Highest Corruption 16 | . . . . . 1 . 3 . 6 6 6 6 6 1 1 1 1 . 4 16 5 . 6 Average Corruption 5 | . . . . . 1 . 2 . 5 6 6 6 6 1 1 1 1 . 1 9 5 . 2 Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . Corruption Blocked 64 | . . . . . . . . . 5 . . . . . . . 1 . . . 58 . . Effects 236 | . . . . . . . 3 . 78 22 15 4 23 1 1 5 . . 7 36 39 . 2 Message Errors 51 | . . . . . . . . . 21 7 2 . 2 1 . 1 . . 1 7 8 . 1 Matter Fused 60 | . . . . . . . . . 15 7 4 . 8 . 1 . . . . 7 17 . 1 Heat Flow Errors 30 | . . . . . . . 1 . 10 3 3 . 2 . . 1 . . 3 4 3 . . Energy Discharges 27 | . . . . . . . 1 . 10 2 . 1 2 . . . . . 1 4 6 . . Parts Fused 4 | . . . . . . . . . 1 . . . 2 . . . . . 1 . . . . Data Loss (minor) 28 | . . . . . . . . . 8 2 4 3 1 . . 1 . . 1 6 2 . . Data Loss (major) 11 | . . . . . . . . . 5 . 1 . 1 . . . . . . 3 1 . . Misfires 8 | . . . . . . . 1 . 3 . . . 2 . . 2 . . . . . . . Alerts 8 | . . . . . . . . . 2 1 1 . 2 . . . . . . 1 1 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Weapon Failures 6 | . . . . . . . . . 3 . . . 1 . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2913 | . . . 26 . . . 60 . 98 16 . 90 . 54 . . 25 . 54 1228 255 72 935 Projectiles 2266 | . . . . . . . . . 26 16 . . . 53 . . 25 . 54 1031 255 72 734 Explosions 425 | . . . 26 . . . . . . . . . . 1 . . . . . 197 . . 201 Melee 222 | . . . . . . . 60 . 72 . . 90 . . . . . . . . . . . Knockbacks 81 | . 1 . . . . . . . 2 . 1 . . 1 . . . . . 16 27 1 32 Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 73 | . 1 . . . . . . . 1 . 1 . . 1 . . . . . 14 26 1 28 Secondary 7 | . . . . . . . . . . . . . . . . . . . . 2 1 . 4 Self-Inflicted Damage 151 | . . 32 . . . . . . . . . . . 45 . . . . . . 6 . 68 Shots 3 | . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 314 | . 312 . 12 162 45 12 224 72 248 224 191 . 189 62 44 188 140 232 296 314 275 34 150 Average Temperature 54 | . 93 . 4 58 12 9 54 26 111 57 49 . 32 17 27 70 50 80 75 61 87 6 42 Received Heat Transfer 2286 | . 222 . 102 45 441 66 633 138 195 . . . 9 18 . . . . . 45 90 60 222 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . 4 . 6 . . . . 1 . . . . . . 2 . . Impact Corruptions 10 | . . . . . . . 2 . 3 . . 1 . . . . . . . 1 . . 3 Robots Melted 5 | . . . . . . . 2 1 2 . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . 2 1 1 . . . . . . . . . . . . . . Parts Melted 38 | . 7 . . . 3 1 12 5 7 . . . . . . . 2 . . . . 1 . Heat Transferred 13341 | . 2777 . . 461 1035 518 4884 851 2220 . . . . 50 . 74 250 . 185 . . . 36 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Missiles Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Peak Influence 2399 | . 215 98 360 145 305 276 321 121 438 . . . . 582 . . . . 129 388 1312 1070 2399 Initial 787 | . . 11 . 140 1 94 57 78 250 . . . . 350 . . . . . . 218 787 684 Average 348 | . 82 30 199 73 160 139 209 37 248 . . . . 403 . . . . 75 160 806 949 1678 Maximum Alert Level 5 | . 1 . 1 . 1 1 1 . 2 . . . . 2 . . . . . 1 4 3 5 Low Security (%) 51 | 100 85 100 48 100 53 77 43 100 40 . . . . 3 . . . . 100 61 . . . Level 1 26 | . 14 . 51 . 46 22 56 . 57 . . . . 47 . . . . . 38 6 . . Level 2 8 | . . . . . . . . . 2 . . . . 48 . . . . . . 43 . 1 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . 23 100 9 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . 26 . 35 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . 53 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . . . 2 2 6 . 7 . . . . 5 . . . . 2 2 1 2 8 Investigation 8 | . 2 . . . . 1 2 . 1 . . . . 1 . . . . 1 . . . . Extermination 13 | . . . . . . . 2 . 3 . . . . 2 . . . . 1 2 . 1 2 Reinforcement 12 | . 1 . . . 2 1 2 . 3 . . . . 1 . . . . . . 1 . 1 Assault 7 | . . . . . . . . . . . . . . 1 . . . . . . . 1 5 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 25 | . 3 . 2 . 3 . 2 . 1 . . . 2 . . . 1 . 2 . 6 1 2 Communications Jammed 104 | . . . . . . . . . . . . . 2 8 . . . . . 21 14 54 5 Distress Signals 102 | . . . . . . . . . . . . . . 8 . . . . . 21 14 54 5 Times Spotted 444 | . 22 3 24 6 34 5 26 3 28 . . . 10 24 . . 14 1 4 26 63 17 134 Peak Tracking Total 65 | . 5 3 5 3 5 2 5 1 3 . . . 6 5 . . 9 1 5 5 7 4 65 Tactical Retreats 45 | . 2 . 1 . 3 1 1 . 2 . . . 2 5 . . 3 . 1 3 9 3 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 13 | . 1 . . . 1 1 3 . 2 . . . . . . . . . 1 3 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . 1 2 . . . . . 1 16 . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 34 | . . . 2 . . . 1 . 9 . . . . 7 . . 1 . 1 5 4 1 3 Max in Single Turn 5 | . . . 1 . . . 1 . 2 . . . . 5 . . 1 . 1 1 1 1 2 Garrison Access 9 | . . . . . . . . . 3 . . . . . . . . . 1 . 4 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 90 | . 6 . 2 . 5 1 7 10 16 2 . 3 . 6 . . 1 . 8 8 2 9 4 Terminals 52 | . 5 . 2 . 3 1 6 6 7 . . . . 2 . . . . 4 6 . 6 4 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . . . . . . . . 1 1 . . . Recycling Units 18 | . 1 . . . 2 . . 4 6 . . . . 3 . . . . 1 . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 9 | . . . . . . . . . 3 . . . . . . . . . 2 . 2 2 . Total Hacks 222 | . 15 . 7 . 17 4 12 22 31 4 . 13 . 13 . . 1 . 31 30 2 16 4 Successful 90 | . 5 . 3 . 7 3 6 9 13 4 . 13 . 4 . . 1 . 8 10 . 3 1 Failed 132 | . 10 . 4 . 10 1 6 13 18 . . . . 9 . . . . 23 20 2 13 3 Catastrophic 31 | . 1 . . . 2 . 3 3 1 . . . . 1 . . . . 6 6 1 5 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 13 . 5 . 6 3 6 15 9 . . . . 8 . . . . 11 17 . 3 2 Terminals 141 | . 14 . 7 . 11 4 10 12 17 . . . . 6 . . . . 22 22 . 12 4 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations 10 | . . . . . . . 2 . . . . . . . . . . . 3 5 . . . Recycling Units 34 | . 1 . . . 6 . . 10 10 . . . . 5 . . . . 1 . . 1 . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 14 | . . . . . . . . . 4 . . . . . . . . . 5 . 2 3 . Terminal Hacks 47 | . 2 . 2 . 4 2 4 1 4 4 . 13 . . . . 1 . 3 3 . 3 1 Record 4 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . . 1 . . . 4 . . . . . . . . . . . Open Door 8 | . . . . . . . 2 . . 1 . . . . . . 1 . . . . 3 1 Branch Access Points 5 | . . . 1 . 1 . 1 . 1 . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 4 | . . . . . 1 1 . . 1 . . . . . . . . . 1 . . . . Unreport Threat 3 | . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . Locate Traps 5 | . . . . . 2 . 1 . . . . . . . . . . . . 2 . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . . . . . . . . 1 1 . . . Scan Component 3 | . . . . . . . 1 . . . . . . . . . . . 1 1 . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . . . 1 . . 3 3 . . . . 1 . . . . 1 . . . . Retrieve Components 10 | . 1 . . . 1 . . 3 3 . . . . 1 . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . Seal Access 4 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . Unauthorized Hacks 25 | . 2 . 1 . 2 1 . 5 3 . . . . 3 . . . . 2 6 . . . Terminals 19 | . 2 . 1 . 2 1 . 1 3 . . . . 1 . . . . 2 6 . . . Track 4 | . . . . . . 1 . . . . . . . . . . . . . 3 . . . Assimilate 4 | . 1 . . . . . . . 1 . . . . . . . . . 1 1 . . . Botnet 11 | . 1 . 1 . 2 . . 1 2 . . . . 1 . . . . 1 2 . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Tunnel 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 5 . 2 . 4 1 6 7 10 . . . . 6 . . . . 7 8 2 6 3 Full Trace Events 5 | . . . . . . . 1 1 1 . . . . 1 . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Time 22 | . . . . . . . 22 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 35 | . 4 . . . 10 . . 6 11 . . . . 3 . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . . 2 3 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . . 2 3 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . . . . . . . . . . . 9 4 . Machine Destruction 7 | . . . . . . . . . . . . . . . . . . . . . 3 4 . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 3 3 1 . . Autooverrided 5 | . . . . . . . . . . . . . . . . . . . . 2 3 . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 15 | . . . . . . . . . 1 2 . . . . . . 5 . 1 3 3 . . Largest Group 5 | . . . . . . . . . 1 2 2 . . . . . 5 3 1 2 1 . . Highest-Rated Group 271 | . . . . . . . . . 10 62 62 . . . . . 271 154 26 134 67 . . Highest-Rated Ally 89 | . . . . . . . . . 10 31 31 . . . . . 68 56 26 89 67 . . Total Orders 8 | . . . . . . . . . . . . . . . . . 2 . 5 . . 1 . STAY 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 55 | . . . . . . . . . . . . . . . . . 11 29 . 5 10 . . Total Damage 2281 | . . . . . . . . . . . . . . . . . 419 1157 . 142 563 . . Kills 11 | . . . . . . . . . . . . . . . . . 6 3 . . 2 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 1 . 2 . 1 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 25230 | 71 1333 897 911 1397 1594 357 1341 1841 3448 863 505 132 730 1141 179 365 1241 780 840 1060 2318 538 1348 Spaces Moved 21419 | 40 791 686 544 719 748 217 467 713 2410 596 564 144 663 1078 298 514 1133 679 1082 1253 3408 1156 1516 Core 2 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 Treads 1706 | 34 129 . . . 5 . 29 285 1224 . . . . . . . . . . . . . . Legs 84 | . . . . . . . . 35 . . . . . . . . 49 . . . . . . Wheels 4445 | 5 662 686 544 719 743 217 438 361 70 . . . . . . . . . . . . . . Hover 9121 | . . . . . . . . . 1116 596 564 144 663 1078 298 514 957 679 1082 1253 177 . . Flight 6061 | . . . . . . . . 32 . . . . . . . . 127 . . . 3231 1156 1515 Fastest Speed 30 | 50 95 125 125 155 120 120 110 93 76 76 76 76 76 56 56 56 38 51 51 45 30 32 30 Average Speed 72 | 147 122 125 130 155 149 121 131 104 96 76 76 76 76 70 56 56 53 51 51 52 31 32 31 Slowest Speed 320 | 160 160 125 155 155 240 145 320 150 130 76 76 76 76 76 56 56 56 51 51 92 45 32 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . . . . . . . . . . . . . . 2 13 21 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 58 | 4 94 97 49 97 49 7 59 98 47 69 64 60 64 24 56 70 88 69 25 80 55 38 35 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 7 | . . 1 . . . . . 4 . . . . 1 . . 1 . . . . . . . Known Exits Taken 18 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . 1 . . . . . 2 2 . 3 . 2 3 . 3 . . . . . Spaces Dug 199 | . . . . . . . 1 . 26 . 3 . 16 65 1 4 6 5 25 34 2 8 3 Terrain Destroyed 820 | . . 12 35 . . . 1 . 137 8 7 . 98 134 1 5 13 9 36 72 47 11 194 Melee 5 | . . . . . . . 1 . 4 . . . . . . . . . . . . . . Projectile 376 | . . . 2 . . . . . 73 8 7 . 35 37 1 5 13 9 36 40 47 11 52 AOE 439 | . . 12 33 . . . . . 60 . . . 63 97 . . . . . 32 . . 142 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total 29512 | 49 1053 718 698 962 1038 294 1002 1781 3386 995 632 162 852 1381 309 583 1725 1104 1329 1555 4548 1281 2075 Wait 5967 | . 147 21 76 204 109 36 344 1003 790 380 60 3 155 216 6 54 490 410 186 126 763 83 305 Move 21328 | 39 790 685 543 718 747 216 466 712 2409 595 563 143 662 1077 297 513 1132 678 1081 1251 3404 1130 1477 Hop 31 | . . . . . . . . . . . . . . . . . . . . . 1 12 18 Pick Up 175 | 4 16 . 17 4 20 8 17 11 16 2 . 3 1 3 1 1 3 2 5 9 18 1 13 Fast Attach 239 | 6 6 1 1 3 13 3 17 1 9 1 . 3 1 2 . 1 9 . 4 28 112 11 7 Attach 87 | . . . 2 . 6 3 7 4 11 1 . 2 1 4 1 1 1 . 3 14 5 2 19 Detach 36 | . 1 . . . . . 1 4 6 2 . 1 1 3 . 2 1 . 1 6 4 2 1 Swap 156 | . 15 2 12 7 9 4 27 4 20 3 . . 7 16 1 . 1 4 . 1 7 2 14 Drop 381 | . 23 1 17 6 32 11 24 19 23 3 1 4 2 4 2 2 13 2 7 26 133 11 15 Fire 1055 | . 55 4 30 20 102 13 97 23 95 8 8 . 22 56 1 9 39 8 42 93 98 26 206 Melee 14 | . . . . . . . 2 . 7 . . 3 . . . . . . . . 2 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Rewire 37 | . . . . . . . . . . . . . . . . . 36 . . . . 1 . Trap 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command History --------- Turn | Location | Event 46 | -11/Junkyard | Discovered new exit (range 15) 72 | -11/Junkyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 15) 234 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 9) 600 | -10/Materials | Derelicts attacked the area 1010 | -10/Materials | Discovered new exit (range 3) 1131 | -10/Materials | Discovered new exit (range 7) 1405 | -10/Materials | Entered Mines 1434 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1441 | -10/Mines | Met a Derelict bent on vengeance 1487 | -10/Mines | Found a hidden stash of uninstalled traps 1503 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1581 | -10/Mines | Learned Materials trap positions 1688 | -10/Mines | Learned location of Storage (-7) 1840 | -10/Mines | Discovered new exit (range 13) 1859 | -10/Mines | Discovered new exit (range 10) 1977 | -10/Mines | Discovered new exit (range 9) 2302 | -10/Mines | Entered Materials 2302 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2303 | -9/Materials | Loaded intel: 15 trap records 2668 | -9/Materials | Destroyed 7 combat bots 2718 | -9/Materials | Discovered new exit (range 15) 2886 | -9/Materials | Identified exit to Mines 3213 | -9/Materials | Entered Mines 3314 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3490 | -9/Mines | Destroyed YI-UF0 3497 | -9/Mines | Found Prototype Storage 3497 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 3605 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3726 | -9/Mines | Discovered new exit (range 9) 4462 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4467 | -9/Mines | Found Prototype Device 4507 | -9/Mines | Identified Exp. Sensor Array 4610 | -9/Mines | Entered Materials 4610 | -8/Materials | Evolved 2 slots: Utility x2 5263 | -8/Materials | Lost 3 parts (2n1u) 6174 | -8/Materials | Discovered new exit (range 10) 6204 | -8/Materials | Entered Factory 6204 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6205 | -7/Factory | Identified exit to Storage 6217 | -7/Factory | Found Prototype Launcher 6217 | -7/Factory | Identified Rocket Array 6252 | -7/Factory | Found Rocket Array 6561 | -7/Factory | Entered Storage 6819 | -7/Storage | Identified exit to Recycling 6858 | -7/Storage | Repaired Imp. Cooling System 7223 | -7/Storage | Build established: Scavenger-Mutant 7448 | -7/Storage | Lost 4 parts (1p1n1u1w) 7520 | -7/Storage | Lost 4 parts (3n1u) 7791 | -7/Storage | Build established: Mutant 7897 | -7/Storage | Used back door to open Recycling access 7902 | -7/Storage | Entered Recycling 7946 | -7/Recycling | Found Scrap Engine 8515 | -7/Recycling | Build established: Construct 9139 | -7/Recycling | Discovered new exit (range 16) 9742 | -7/Recycling | Identified exit to Factory 9743 | -7/Recycling | Entered Factory 9743 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 10192 | -5/Factory | Discovered new exit (range 11) 10325 | -5/Factory | Identified exit to Upper Caves 10325 | -5/Factory | Identified exit to Extension 10511 | -5/Factory | Cargo convoy interrupted 11709 | -5/Factory | Found Prototype Processor 11709 | -5/Factory | Identified Exp. Targeting Computer 11713 | -5/Factory | Found Exp. Targeting Computer 13191 | -5/Factory | Entered Upper Caves 13470 | -5/Upper Caves | Build established: Scout 13857 | -5/Upper Caves | Build established: Construct 13874 | -5/Upper Caves | A Commander dispatched an escort 13877 | -5/Upper Caves | Learned 8 Factory zone layouts 13877 | -5/Upper Caves | Learned 8 Research zone layouts 13905 | -5/Upper Caves | Discovered new exit (range 8) 13908 | -5/Upper Caves | Identified exit to Upper Caves 14054 | -5/Upper Caves | Entered another Upper Caves area 14054 | -5/Upper Caves | Accompanied by 2 allies 14055 | -5/Upper Caves | Commander's escort returned to base 14055 | -5/Upper Caves | Commander's escort returned to base 14192 | -5/Upper Caves | Discovered new exit (range 14) 14201 | -5/Upper Caves | Identified exit to Factory 14465 | -5/Upper Caves | Discovered new exit (range 7) 14468 | -5/Upper Caves | Identified exit to Zhirov 14559 | -5/Upper Caves | Entered Zhirov 14559 | -5/Zhirov | Discovered new exit (range 3) 14573 | -5/Zhirov | Met Zhirov 14594 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14606 | -5/Zhirov | Found Alien Artifact 14606 | -5/Zhirov | Identified Integrated Reactor 14606 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14617 | -5/Zhirov | Found Alien Artifact 14690 | -5/Zhirov | Identified exit to Proximity Caves 14691 | -5/Zhirov | Entered Proximity Caves 14700 | -4/Proximity Caves | Spotter reported a threat 14776 | -4/Proximity Caves | Learned Research garrison access intel 14915 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14997 | -4/Proximity Caves | Build established: Infiltrator-Construct 15021 | -4/Proximity Caves | Spotter reported a threat 15204 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15396 | -4/Proximity Caves | Discovered exit to Factory (range 14) 15421 | -4/Proximity Caves | Entered Factory 15421 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15422 | -4/Factory | Identified exit to Research 15701 | -4/Factory | Search patrols dispatched 15708 | -4/Factory | Build established: Scout 16202 | -4/Factory | Search patrols dispatched 16344 | -4/Factory | Build established: Mutant 16421 | -4/Factory | First assault squad dispatched 16522 | -4/Factory | Discovered exit to Research (range 12) 16558 | -4/Factory | Discovered new exit (range 5) 16561 | -4/Factory | Identified exit to Upper Caves 16562 | -4/Factory | Entered Upper Caves 16703 | -4/Upper Caves | Discovered new exit (range 5) 16708 | -4/Upper Caves | Learned 4 Research zone layouts 16740 | -4/Upper Caves | Identified exit to Upper Caves 16741 | -4/Upper Caves | Entered another Upper Caves area 16742 | -4/Upper Caves | Identified exit to Warlord 16775 | -4/Upper Caves | Discovered exit to Research (range 14) 16776 | -4/Upper Caves | Encountered a Warlord checkpoint 16780 | -4/Upper Caves | Learned location of Armory (-4) 16826 | -4/Upper Caves | Build established: Scout 17106 | -4/Upper Caves | Entered Warlord 17125 | -4/Warlord | System corruption cleaned by Quarantine Array 17434 | -4/Warlord | Visited the Vortex Lab 17436 | -4/Warlord | Found Prototype Energy Gun 17436 | -4/Warlord | Identified Vortex Rail 17441 | -4/Warlord | Found Prototype Energy Gun 17441 | -4/Warlord | Identified Vortex Rifle 17446 | -4/Warlord | Found Vortex Rail 17454 | -4/Warlord | Warlord's base attacked by MAIN.C 17476 | -4/Warlord | Met Warlord 17494 | -4/Warlord | Found Prototype Device 17494 | -4/Warlord | Identified Exp. Focal Shield 17498 | -4/Warlord | Found Prototype Device 17498 | -4/Warlord | Identified Exp. Cloaking Device 17521 | -4/Warlord | Found Prototype Hackware 17521 | -4/Warlord | Identified Ghost Barrier 17542 | -4/Warlord | Build established: Commander-Scout 17681 | -4/Warlord | Warlord forces counterattacked 18026 | -4/Warlord | Spotted B-90 Cyclops 18052 | -4/Warlord | Spotted Executioner 18060 | -4/Warlord | Destroyed Executioner 18129 | -4/Warlord | Warlord base infiltrated, sounded retreat 18134 | -4/Warlord | Spotted Executioner 18145 | -4/Warlord | Allies destroyed Executioner 18286 | -4/Warlord | Discovered new exit (range 15) 18294 | -4/Warlord | Identified exit to Proximity Caves 18347 | -4/Warlord | Entered Proximity Caves 18347 | -3/Proximity Caves | Accompanied by 3 allies 18487 | -3/Proximity Caves | Spotted B-86 Titan 18609 | -3/Proximity Caves | Destroyed B-86 Titan 18639 | -3/Proximity Caves | Build established: Hacker-Construct 19004 | -3/Proximity Caves | Discovered exit to Research (range 9) 19127 | -3/Proximity Caves | Entered Research 19127 | -3/Research | Evolved 2 slots: Utility x2 19128 | -3/Research | Identified exit to Research 19129 | -3/Research | Loaded intel: 4 garrison access locations 19415 | -3/Research | Build established: Hacker-Scout 19434 | -3/Research | Found Fusion Bomb Launcher 19520 | -3/Research | Identified exit to Quarantine 19651 | -3/Research | Spotted B-86 Titan 19863 | -3/Research | Found Fusion Bomb Launcher 19873 | -3/Research | Found Prototype Launcher 19967 | -3/Research | Entered Quarantine 20104 | -3/Quarantine | Build established: Hacker-Construct 20197 | -3/Quarantine | Identified Com. Tesla Bomb Launcher 20211 | -3/Quarantine | Found Alien Artifact 20211 | -3/Quarantine | Identified Core Reset Matrix 20211 | -3/Quarantine | Identified Transdimensional Reconstructor 20211 | -3/Quarantine | Used Core Reset Matrix 20215 | -3/Quarantine | Detected hypermatrix surge 20215 | -3/Quarantine | Sensed 5 artifacts in vicinity 20458 | -3/Quarantine | Discovered exit to Research (range 13) 20496 | -3/Quarantine | System corruption reached 10% 20630 | -3/Quarantine | Crushed by falling debris 20661 | -3/Quarantine | Lost 3 parts (3u) 20920 | -3/Quarantine | Found Subatomic Replicator 21027 | -3/Quarantine | Entered Research 21027 | -2/Research | Warlord forces began assault on 0b10 21027 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21137 | -2/Research | Research machine network offline 21142 | -2/Research | Discovered new exit (range 12) 21395 | -2/Research | Borebot progress halted 21472 | -2/Research | Spotted Striker 21472 | -2/Research | Spotted Striker 21484 | -2/Research | Build established: Scavenger-Sprinter 21492 | -2/Research | Destroyed Striker 21500 | -2/Research | Spotted Striker 21500 | -2/Research | Borebot progress halted 21501 | -2/Research | Spotted Striker 21515 | -2/Research | Destroyed Striker 21594 | -2/Research | Discovered new exit (range 12) 21599 | -2/Research | Spotted Executioner 21602 | -2/Research | Spotted Executioner 21615 | -2/Research | Spotted Striker 21701 | -2/Research | Identified exit to Testing 21715 | -2/Research | Met up with Warlord 21731 | -2/Research | Spotted Executioner 21731 | -2/Research | Spotted Executioner 21783 | -2/Research | Found Prototype Processor 21783 | -2/Research | Identified Exp. Melee Analysis Suite 21804 | -2/Research | Found Prototype Processor 21804 | -2/Research | Identified Exp. Target Analyzer 21875 | -2/Research | Found Prototype Device 21875 | -2/Research | Identified Adv. Particle Accelerator 21913 | -2/Research | Spotted Striker 21913 | -2/Research | Spotted Striker 21914 | -2/Research | Spotted Striker 21914 | -2/Research | Spotted Striker 22010 | -2/Research | Spotted Executioner 22027 | -2/Research | Warlord invited to help at Command 22036 | -2/Research | Spotted Striker 22043 | -2/Research | Destroyed Striker 22067 | -2/Research | Found Prototype Processor 22067 | -2/Research | Identified Exp. Core Analyzer 22097 | -2/Research | Borebot progress halted 22162 | -2/Research | Found Exp. Core Analyzer 22180 | -2/Research | Found Prototype Device 22180 | -2/Research | Identified Adv. Kinecellerator 22220 | -2/Research | Spotted Executioner 22220 | -2/Research | Spotted Executioner 22241 | -2/Research | Found Exp. Targeting Computer 22246 | -2/Research | Found Exp. Targeting Computer 22327 | -2/Research | Build established: Scavenger-Construct 22499 | -2/Research | Warlord destroyed during the assault 22536 | -2/Research | Identified exit to Access 22574 | -2/Research | Spotted Executioner 22574 | -2/Research | Spotted Striker 22656 | -2/Research | Found Unknown Device 22656 | -2/Research | Identified Adv. Force Booster 22664 | -2/Research | Found Prototype Device 22664 | -2/Research | Identified Exp. Shock Absorption System 22706 | -2/Research | Spotted Executioner 22714 | -2/Research | Found Adv. Kinecellerator 23085 | -2/Research | Spotted Striker 23132 | -2/Research | Destroyed Striker 23345 | -2/Research | Entered Access 23345 | -1/Access | Evolved 2 slots: Power x1, Utility x1 23605 | -1/Access | Spotted B-99 Colossus 23640 | -1/Access | Build established: Scavenger-Sprinter 23881 | -1/Access | Discovered new exit (range 7) 23882 | -1/Access | Identified exit to Command 23883 | -1/Access | Entered Command 24133 | -1/Command | First assault squad dispatched 24141 | -1/Command | Phase Generator disabled 24417 | -1/Command | Spotted B-99 Colossus 24435 | -1/Command | Build established: Scavenger-Scout 24641 | -1/Command | Destroyed 11 combat bots 24655 | -1/Command | Spotted M Guard 24655 | -1/Command | Spotted Combat Programmer 24690 | -1/Command | Spotted Combat Programmer 24693 | -1/Command | Destroyed Combat Programmer 24703 | -1/Command | Destroyed Combat Programmer 24759 | -1/Command | Spotted M Guard 24772 | -1/Command | Destroyed M Guard 24872 | -1/Command | Destroyed M Guard 24872 | -1/Command | All MAIN.C guards destroyed 24887 | -1/Command | Build established: Scavenger-Sprinter 24895 | -1/Command | Lost 3 parts (3u) 24958 | -1/Command | Destroyed 10 combat bots 25087 | -1/Command | Met MAIN.C 25091 | -1/Command | 0b10 Conduit disabled 25124 | -1/Command | Destroyed MAIN.C Shell 25127 | -1/Command | MAIN.C activated Command garrisons 25222 | -1/Command | Core integrity fell below 50% 25230 | -1/Command | Emitted hypermatrix ping 25231 | -1/Command | Core integrity fell below 20% 25231 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 25226_ Flying QT-Aerolev Exoskeleton core remains intact and functional. 25227_ Dropped Adv. Cooling System. 25227_ Dropped Hcp. Storage Unit. 25228_ Acquired 24 matter. 25228_ Penetrated by Slug. 25228_ Acquired 3 matter. 25228_ P-80 Master resets D-83 Annihilator, system corruption cleaned. 25228_ Slug penetrates Wall. 25229_ Penetrated by Slug. 25229_ Critical hit (Destroy). 25229_ Flying QT-Aerolev Exoskeleton destroyed. 25229_ Penetrated by Slug. 25229_ Critical hit (Burn: +37). 25230_ Emitted hypermatrix ping. 25230_ Penetrated by Slug. 25230_ Adv. Weapon Cycler destroyed. 25230_ P-80 Master resets S-43 Plague, system corruption cleaned. 25230_ C-30 ARC bursts open, deploying its payload. 25230_ G-73 Enforcer unfolds itself. 25230_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? # | | ?????????????????????? ??????????????????????### | | ?????????????????????? #?????????????????????## | | ?????????????????????? #?????????????????????## | | ?????????????????????# #?????????????????????## | | ?????????????????????# #?????????????????????## | | ?????????????????????# #?????????????????????## | | ###################??# #?????????????????????## | | % #??# #?????????????????????? | | #??#p #??????????????????????# | | #??# #??????????????????###?# | | ############### #??# s #??????????????##### ### | | ??????????????# #??#he #?????????????## # # | | ??????????????# ##?# x #############?### ### | | ??????????????# T### % ## %%% # #?# # # | | ???????????## #+;;###;%h # %%%# gW### ####### | | ???????????# ; !d b i gp gh g%g | | ???????????#### !h!! s gg g g | | ??????????????# ]*! sgcs g | | ??????????????# s gc@b / ==%= | | ??????????????# xssh %l =%%=% | | ??????????????# ###x # # ## W ## [%*[#= ## | | ??????????????######?# # %### ## [ ## | | ?????????????????????# b # ########### | | ?????????????????????# # % ### #### ### # | | ?????????????????????# s # ## ####?######### | | ?????????????????????# # ##???????????## | | ?????????????????????# b ###### ###????????????## | | ?????????????????????#h #????###??????????????## | | ?????????????????????# #?????????????????????## | | ?????????????????????# #?????????????????????## | | ?????????????????????# ??????????????????????## | | ?????????????????????# ??????????????????????## | | ?????????????????????# ?????????????????????### | | ???????????????????????? ????????????????????#### | | ?????????????????????????????????????????????###"" | | ?????????????????????????????????????????????##"## | | ?????????????????????????????????????????????## "" | | ?????????????????????????????????????????????##""T | | ?????????????????????????????????????????????##"" | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 50 Energy Generation 83 Energy Capacity 1225 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Armor Coverage 675 Resistance: KI 25 Core Shielding 20 Power Shielding 66 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 92 Targeting Accuracy 24 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 50 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed MassAdvancedCore Manual? 0 Play Time 03:26:32 Cumulative 1295.8 hours Start 2023.12.10 @ 16:44:55 End 2023.12.10 @ 22:05:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 932 Rogue 892 Adventurer 40 Explorer 0 Win Type - Total 153 Types 74/7/47/2/1/4/15/2/1 Lore% 93 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1051398-62ba-4294-a706-96a97bf5e7c3