Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 16:22:11 Player: VLAM Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (9) 45 Value Destroyed (94) 94 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2139 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 91/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Transport Network Coupler Recoil Stabilizer Recoil Stabilizer > --- WEAPON (2) ------- Field Laser > --- INVENTORY (5) ---- Wheel Compact Wheel Armored Wheel Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Transport Network Coupler Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Wheel Compact Wheel Armored Wheel Axe [Rating: 14] Favorites ----------- Power None Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Recoil Stabilizer Device Recoil Stabilizer Processor Transport Network Coupler Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 19 | 4 . 2 . 2 11 Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 1 . 1 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 . . . 1 . Hover . | . . . . . . Flight 4 | . . 1 . . 3 Utility 7 | . . . . 1 6 Device 6 | . . . . 1 5 Storage . | . . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 2 . 1 . . 2 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . 1 . 1 10 Power . | . . . . . . Propulsion 4 | . . . . 1 3 Utility 4 | . . . . . 4 Weapon 4 | . . 1 . . 3 Highest Loss Streak 3 | . . 1 . 2 3 To Critical Strikes . | . . . . . . Average Backups 2 | . . 2 3 3 3 Power . | . . . . . . Propulsion 2 | . . 1 2 2 3 Utility . | . . . . . . Weapon . | . . . 1 1 . Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 37 | . 57 45 22 15 34 Wheel 4 | . 28 8 . . . Flight 7 | . . 9 11 2 9 Device 7 | . . . . 2 12 Processor 1 | . . . . . 2 Ballistic Gun 15 | . 28 26 11 11 9 Peak Build Rating 14 | 4 4 4 2 3 14 Average Rating 4 | 3 4 3 2 1 6 On Entrance 2 | . 4 4 2 2 2 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 5 | 3 3 3 1 3 5 Greatest Support 26 | 26 26 26 4 4 12 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 4 | . . 3 3 4 4 Average Carried 2 | . . 2 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | . . 3 3 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 412 | 240 . 56 . . 116 Remotely . | . . . . . . Salvage Created 212 | . . 53 . . 159 Parts 14 | . . 4 . . 10 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 7 | . . 3 . . 4 Guns 7 | . . 3 . . 4 Classes Destroyed 2 | . . 1 . . 1 Hauler 2 | . . . . . 2 Swarmer 7 | . . 3 . . 4 Best Kill Streak 3 | . . 3 . . 3 Combat Bots Only 3 | . . 3 . . 3 Max Kills in Single Turn 1 | . . 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 152 | . . 33 . 5 114 Missed 56 | . . 15 . 1 40 Hits 96 | . . 18 . 4 74 Projectile 96 | . . 18 . 4 74 AOE 3 | . . 3 . . . Critical Strikes 2 | . . . . . 2 Damage Taken 1299 | . . 271 . 43 985 Core 638 | . . 66 . 11 561 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . 73 . 97 . Volleys Fired 58 | . . 9 . . 49 Largest 2 | . . 2 . . 2 Hottest 63 | . . 40 . . 63 Shots Fired 81 | . . 18 . . 63 Gun 81 | . . 18 . . 63 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 79 | . . 18 . . 61 Thermal 2 | . . . . . 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . . 3 . . 8 Robot Miss Streak 7 | . . 2 . . 7 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 38 | . . 9 . . 29 Core Hits 16 | . . 3 . . 13 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 384 | . . 110 . . 274 Guns 384 | . . 110 . . 274 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 367 | . . 110 . . 257 Thermal 17 | . . . . . 17 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . . . . . 19 Projectiles . | . . . . . . Explosions 19 | . . . . . 19 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 82 | . . . . . 82 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 27 | . . . . . 27 Average Temperature 11 | . . . . . 11 Received Heat Transfer 276 | . . . . 24 252 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 37 | . . . . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 98 | . 9 60 9 30 98 Initial 11 | . . . 9 3 11 Average 43 | . 3 45 9 7 56 Influence Increases 406 | . 9 85 . 30 282 Destroy 0b10 Robot/C 140 | . . 60 . . 80 Destroy 0b10 Robot/NC 10 | . . . . . 10 Destroy Leader 24 | . . 10 . . 14 Successful Hack 14 | . 9 . . . 5 Disable Machine 30 | . . . . . 30 Destroy Structure 23 | . . . . . 23 Partial Spotted 30 | . . 15 . . 15 Lose Combat Pursuer 135 | . . . . 30 105 Influence Decreases 373 | . 9 60 16 9 279 Entered New Map 41 | . . . 16 6 19 Time Decay 219 | . 9 50 . . 160 Lost Part 113 | . . 10 . 3 100 Squads Dispatched 2 | . . . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 1 25 . 3 18 Peak Tracking Total 22 | . . 22 . 3 6 Tactical Retreats 5 | . . . . 1 4 ECM-based Alert Blocks 1 | . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 2 | . 1 . . . 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 . . . 2 Successful 3 | . 2 . . . 1 Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 2 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . . . 1 Emergency Access Points 1 | . 1 . . . . Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 136 | . . . . 7 129 Sensors 38 | . . . . . 38 T.N.C. 91 | . . . . . 91 ECM 7 | . . . . 7 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 562 | 37 37 115 3 38 332 Spaces Moved 748 | 35 42 186 8 69 408 Core 229 | 3 . . . 64 162 Treads . | . . . . . . Legs . | . . . . . . Wheels 75 | 32 42 1 . . . Hover . | . . . . . . Flight 444 | . . 185 8 5 246 Fastest Speed 34 | 50 90 40 40 40 34 Average Speed 51 | 85 90 40 40 49 50 Slowest Speed 100 | 90 90 90 40 50 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . 6 . . 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 14 58 3 23 42 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 32 | . . . . . 32 Melee . | . . . . . . Projectile . | . . . . . . AOE 32 | . . . . . 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 836 | 39 41 203 7 71 475 Wait 18 | 1 . 11 . . 6 Move 730 | 34 41 174 7 68 406 Hop 6 | . . 5 . . 1 Pick Up 1 | . . . . . 1 Fast Attach 18 | 4 . 1 . 2 11 Attach 1 | . . . . . 1 Detach 3 | . . 2 . 1 . Swap 1 | . . 1 . . . Drop . | . . . . . . Fire 58 | . . 9 . . 49 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 18) 75 | -10/Materials | Entered Mines 177 | -10/Mines | Assembled infested the area 184 | -10/Mines | Discovered new exit (range 16) 188 | -10/Mines | Met a Derelict testing a Signal Generator 190 | -10/Mines | Entered Materials 190 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 190 | -9/Materials | Discovered new exit (range 8) 191 | -9/Materials | Identified exit to Mines 193 | -9/Materials | Entered Mines 209 | -9/Mines | Learned Materials terminal intel 225 | -9/Mines | Discovered new exit (range 10) 231 | -9/Mines | Entered Materials 231 | -8/Materials | Evolved 2 slots: Utility x2 232 | -8/Materials | Loaded intel: 12 terminal locations 312 | -8/Materials | Build established: Mutant 428 | -8/Materials | Core integrity fell below 50% 458 | -8/Materials | Lost 3 parts (2n1u) 506 | -8/Materials | Core integrity fell below 20% 545 | -8/Materials | Lost 3 parts (2u1w) 563 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00440_ An alarm sounds. 00440_ ALERT: Alarm triggered, dispatching investigation squad. 00445_ U-05 Engineer lays Concrete. 00446_ A-02 Transporter destroyed. 00447_ U-05 Engineer lays Concrete. 00447_ K-01 Serf collects debris. 00465_ Triggered Explosive Trap. 00465_ An explosion rips through the floor. 00469_ A-02 Transporter destroyed. 00471_ Acquired 8 matter. 00472_ Acquired Transport Network Coupler. 00478_ Acquired Recoil Stabilizer. 00503_ Lgt. Assault Rifle destroyed. 00503_ R-06 Scavenger collects Prototype Energy Gun. 00505_ Critical hit (Burn: +37). 00511_ Recoil Stabilizer destroyed. 00513_ Acquired Field Laser. 00514_ Recoil Stabilizer destroyed. 00523_ Critical hit (Burn: +37). 00542_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ????????????###??????# #???????????????????? | | ???????????? ##### #???????????????????? | | ???????????? #???????????????????? | | ??????????????? 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""" # #???????????? | | ?????????????????????????? ?# #???????????? | | ?????????????????########?#########/#####????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 62 Recoil Reduction 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageBattleRegenerator Manual? 0 Play Time 00:10:50 Cumulative 24.5 hours Start 2026.03.08 @ 16:12:54 End 2026.03.08 @ 16:22:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35fc3aa0-165d-4478-a041-4795bd1cef56