Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 03:50:43 Player: ktur Result: Destroyed by AP7-3 with Enhanced Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (314) 1570 Value Destroyed (15805) 15805 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (9156) 9156 TOTAL SCORE: 36491 Bonus ------- High Alert Combat Kills 2213 Follower Combat Kills 1043 Entered Garrisons 1400 Used RIF Installer 4000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 236/300 Energy 561/880 System Corruption 25% Temperature Cool (4) Movement Treading (160) Location -2/Protoforge Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (10) ----- Medium Storage Unit Experimental Energy Well Heavy Armor Plating Heavy Insulated Plating Thermal Barrier Experimental Hardlight Generator Experimental Force Field Hacking Suite > --- WEAPON (3) ------- Hypervelocity Multirail Core Stripper > --- INVENTORY (10) --- Quantum Reactor Vortex Chain Reactor Matter Drive Improved Propulsion Shielding Transdimensional Reconstructor Potential Cannon Graviton Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Medium Storage Unit Experimental Energy Well Experimental Weapon Shielding Heavy Insulated Plating Thermal Barrier Experimental Hardlight Generator Experimental Force Field Hacking Suite System Shield > --- WEAPON ----------- Hypervelocity Multirail Core Stripper > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Vortex Chain Reactor Matter Drive Improved Propulsion Shielding Transdimensional Reconstructor Potential Cannon Graviton Cannon [Rating: 212] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Relay Coupler [NC] Device Improved Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [NC] Protection Layered Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Graviton Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Ionic Axe Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Tes Res Qua Frg Slots Evolved 16 | . . . 4 . . . 2 . . . 2 . . . 2 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . 1 . . . 2 . . . . . . . . 1 . . . 2 . . Utility 8 | . . . 2 . . . . . . . 2 . . . 2 . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 307 | 4 7 4 36 7 . 9 13 6 8 11 9 2 25 14 25 42 12 7 15 7 40 4 Power 39 | 1 . 1 4 1 . 2 1 1 . 2 3 . 2 1 2 6 1 1 . 1 7 2 Engine 7 | 1 . 1 1 . . . . 1 . . 1 . 1 . . 1 . . . . . . Core 20 | . . . 3 1 . 2 1 . . 2 2 . 1 . 2 3 1 1 . 1 . . Reactor 12 | . . . . . . . . . . . . . . 1 . 2 . . . . 7 2 Propulsion 104 | 2 . 1 8 4 . 2 5 3 3 4 2 . 12 6 9 18 3 . 5 3 14 . Treads 16 | 2 . . 1 . . . . . . . . . 3 1 5 . . . . . 4 . Leg 35 | . . . 5 4 . . . . . . . . 3 5 4 6 . . . . 8 . Wheel 13 | . . 1 1 . . . . . . . . . 4 . . 5 . . . . 2 . Hover 21 | . . . . . . . 5 2 3 . . . . . . 7 . . 3 1 . . Flight 19 | . . . 1 . . 2 . 1 . 4 2 . 2 . . . 3 . 2 2 . . Utility 100 | 1 2 1 8 2 . 4 3 1 3 4 3 2 5 5 8 11 5 5 9 2 14 2 Device 35 | . 1 1 2 2 . 2 . . 1 1 2 . 1 1 2 3 3 3 5 1 4 . Storage 8 | 1 1 . 1 . . . . . . . . . 1 . . . . . 2 . 2 . Processor 12 | . . . 1 . . . 1 . 1 . 1 . 1 . . 3 . 1 2 1 . . Hackware 22 | . . . . . . . 2 1 . 2 . 2 1 1 4 5 1 1 . . 2 . Protection 23 | . . . 4 . . 2 . . 1 1 . . 1 3 2 . 1 . . . 6 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | . 5 1 16 . . 1 4 1 2 1 1 . 6 2 6 7 3 1 1 1 5 . Energy Gun 10 | . . . 7 . . 1 . . . . . . . . . 1 . . . . 1 . Energy Cannon 12 | . 2 1 . . . . 1 . . . . . 3 . 1 2 . . 1 1 . . Ballistic Gun 14 | . 2 . 6 . . . . . . . 1 . . 1 2 1 . . . . 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 . Launcher 10 | . 1 . 2 . . . . 1 . 1 . . 1 1 1 1 1 . . . . . Special Weapon 5 | . . . . . . . 1 . 1 . . . . . . 2 1 . . . . . Impact Weapon 6 | . . . . . . . 2 . 1 . . . 1 . 1 . . . . . 1 . Slashing Weapon 4 | . . . 1 . . . . . . . . . . . 1 . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . 2 . . . . . . . 1 . 4 . 5 4 . 1 8 1 9 1 Corrupted Parts 6 | . . . . . . . . . . . . . . . 2 2 2 . . . . . System Corruption 38 | . . . . . . . . . . . . . . . 16 7 15 . . . . . Parts Lost 145 | . . 2 3 4 . 10 1 7 . 7 2 3 3 7 13 36 17 . 9 7 12 2 Power 17 | . . 1 . . . 2 . 1 . 2 . . . 1 1 4 2 . 1 . 1 1 Propulsion 68 | . . 1 2 3 . 3 . 4 . 4 1 2 3 3 8 15 9 . 4 2 4 . Utility 39 | . . . . 1 . 2 1 1 . 1 1 . . 1 3 11 4 . 3 4 5 1 Weapon 21 | . . . 1 . . 3 . 1 . . . 1 . 2 1 6 2 . 1 1 2 . Highest Loss Streak 11 | . . 2 1 2 . 9 1 5 . 5 2 2 3 4 3 9 11 . 3 6 4 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Average Backups 13 | 3 8 13 14 14 15 13 4 4 4 4 5 5 10 24 24 23 5 4 4 3 7 7 Power 1 | . 1 . 1 1 1 . . . 1 . 1 1 1 3 2 . . . . . 1 2 Propulsion 2 | 1 2 1 3 4 3 2 . 1 . . . . 2 4 4 2 . . . . . . Utility 5 | . . 2 6 6 8 7 2 . 2 2 2 2 2 11 13 11 1 . 1 2 2 1 Weapon 3 | 2 4 8 3 2 3 3 1 1 1 . 1 1 2 4 3 6 2 2 2 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 1 2 7 . . 3 3 . . . . . . 2 7 3 9 . 2 . 3 5 Power 7 | . . . 1 . . 1 . . . . . . . 1 3 . . . . . . 1 Propulsion 5 | . . . 1 . . 2 . . . . . . . 1 1 . . . . . . . Utility 16 | . . . 2 . . . 3 . . . . . . . 3 1 3 . 1 . 2 1 Weapon 11 | . 1 2 3 . . . . . . . . . . . . 1 3 . 1 . . . Tool/Special 8 | . . . . . . . . . . . . . . . . 1 3 . . . 1 3 Average Slot Usage (%) 82 | . 96 99 97 94 90 85 70 80 82 77 82 79 89 95 95 67 72 45 58 31 71 70 Engine 1 | . 14 13 2 . . . 3 2 7 . . . . . . . . . . . . . Core 3 | . . . 6 9 9 7 2 4 . 2 6 6 5 . 3 4 7 3 2 2 . . Reactor 1 | . . . . . . . . . . . . . . 5 1 . . . . . 6 6 Treads 6 | . 28 22 1 . . . . . . . . . 7 5 21 . . . . . 2 17 Leg 10 | . . . 22 26 27 21 . . . . . . 1 24 5 14 . . . . 19 . Wheel 2 | . . 5 3 . . . . . . . . . 14 1 . 3 . . . . 1 . Hover 3 | . . . . . . . 17 27 32 22 2 . . . . 2 17 . 7 2 . . Flight 2 | . . . . . . 3 15 . 2 10 30 28 4 . . . 2 4 3 1 . . Device 6 | . 11 14 7 13 18 15 . . 6 1 9 7 2 . 3 . 16 14 13 5 3 13 Storage 5 | . 14 14 9 9 9 7 . . . . . . 3 6 5 5 . . . . 7 8 Processor 6 | . . . 8 . . . 3 7 9 1 5 6 9 6 5 7 7 8 17 14 5 . Hackware 9 | . . . . . . . 11 14 7 16 13 18 16 10 19 16 8 8 7 2 6 7 Protection 6 | . . . 8 7 . 6 7 5 4 7 5 4 6 14 8 1 . . . . 9 7 Energy Gun 3 | . . . 11 26 27 21 . . . . . . . . . 2 2 . . . 1 . Energy Cannon 4 | . 22 28 1 . . . . . . . . . 13 7 2 . . . . 1 2 . Ballistic Gun 2 | . 5 . 13 . . . . . . . . . . 2 2 . . . . . . 2 Impact Weapon 2 | . . . . . . . 5 7 7 7 6 5 . 5 4 2 . . . . . 3 Peak Build Rating 212 | 4 11 12 37 37 31 37 41 47 39 41 51 54 63 69 80 103 111 52 114 58 210 212 Average Rating 62 | 3 10 10 31 33 31 31 31 38 35 33 45 49 52 63 72 73 78 38 73 44 138 207 On Entrance 44 | . 4 11 12 37 31 31 17 41 29 39 30 50 41 63 69 77 103 26 39 37 21 210 Avg Prop Armor Cover (%) 8 | . . 12 4 . . . 3 4 3 6 3 . 12 7 6 13 6 . 22 15 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 10 35 36 59 46 36 43 18 19 16 20 18 12 121 119 132 129 36 13 11 21 110 133 Greatest Support 360 | 40 40 40 45 45 45 45 43 43 44 44 28 32 42 90 119 110 66 11 58 16 360 360 Greatest Overweight (x) 11 | . . 3 3 1 . 2 1 . . 4 . . 4 4 11 10 2 3 1 2 5 . Average Overweight (x) . | . . 1 . . . . . . . . . . 1 1 1 2 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 5 5 5 5 5 5 25 25 25 25 25 5 5 5 10 10 Average Capacity 15 | 7 11 15 15 15 15 13 5 5 5 5 5 5 16 25 25 25 5 5 5 5 9 10 Most Carried 25 | 6 11 15 15 15 15 15 5 5 5 5 5 5 22 25 25 25 25 5 5 5 10 10 Average Carried 14 | 4 8 13 14 14 15 13 4 4 4 4 5 4 10 24 24 23 5 4 4 4 7 9 Final Capacity 25 | 8 15 15 15 15 15 5 5 5 5 5 5 5 25 25 25 25 5 5 5 5 10 10 Final Carried 25 | 6 11 15 15 15 15 5 5 4 5 5 5 5 21 25 20 25 5 5 5 5 10 10 Class Distribution -------------------- 28% | Mutant 22% | Botlord-Mutant 10% | Tank 8% | Hacker-Mutant 5% | Gunner 5% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Garrison Gunner | -8/Materials Tank | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Sprinter | -6/Factory Sprinter | -6/Garrison Gunner | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Garrison Scout | -3/Research Ninja | -3/Testing Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Protoforge Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Tes Res Qua Frg Matter Collected 7172 | 240 90 60 938 264 . 129 206 115 150 225 40 . 510 335 868 762 258 101 89 . 818 974 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12974 | . 161 359 1416 392 . 240 322 194 296 369 40 . 976 677 913 1269 568 101 67 . 2096 2518 Parts 561 | . 7 23 62 35 . 25 10 13 6 24 2 . 29 38 27 68 21 6 5 . 69 91 Haulers Intercepted 8 | . 1 . 3 . . . . . 1 . . . 3 . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . . . . . . . . 1 . 1 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Tes Res Qua Frg Combat Hostiles Destroyed 263 | . 5 5 32 20 . 16 4 13 . 21 . . 13 28 18 23 12 . . . 24 29 Melee 21 | . . . . 1 . . . 2 . 2 . . . . 7 4 . . . . 5 . Guns 80 | . . . 20 11 . 7 . . . . . . . . . 9 . . . . 4 29 Cannons 38 | . 2 5 1 . . . . . . . . . 9 7 3 3 1 . . . 7 . AOE 108 | . 3 . 9 8 . 8 4 11 . 18 . . 3 20 3 5 9 . . . 7 . Classes Destroyed 20 | . 3 1 4 2 . . 1 . 1 . 2 . 1 1 . 2 . . 1 . 1 . Worker 14 | . . . . . . . 3 . 1 . . . 2 . 3 1 . . 1 . 3 . Builder 4 | . . . . . . . . . . . . . . . . 2 . . . . 1 1 Tunneler 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . Hauler 8 | . 1 . 3 . . . . . 1 . . . 3 . . . . . . . . . Recycler 12 | . . . 2 . . . 2 . 3 . . . . . . 1 . 1 . . 3 . Operator 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 1 Watcher 4 | . . . . . . . . . . . 1 . . . . 2 . . 1 . . . Swarmer 92 | . 3 . 6 9 . 13 3 13 . 16 . . 3 13 . 2 6 . . . 5 . Cutter 5 | . . . . 2 . . . . . . . . . 3 . . . . . . . . Saboteur 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Grunt 80 | . 2 1 16 3 . 3 . . . 4 . . 7 6 10 7 3 . . . 7 11 Brawler 5 | . . . 2 . . . . . . . . . . . 1 1 . . . . . 1 Duelist 5 | . . . 1 . . . . . . 1 . . . . 1 . 2 . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . Sentry 22 | . . . 7 3 . . 1 . . . . . 1 2 2 . 1 . . . . 5 Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 13 | . . . . . . . . . . . . . . . . 2 . . . . 6 5 Programmer 27 | . . . . . . . . . . . . . 2 3 4 11 . . . . 5 2 Hotshot 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 4 2 6 6 . 13 4 10 3 8 1 . 3 14 6 7 5 1 1 . 10 11 Combat Bots Only 14 | . 4 2 4 6 . 13 4 10 . 8 . . 3 14 4 5 5 . . . 7 10 Max Kills in Single Turn 5 | . 3 1 3 3 . 3 4 5 1 3 1 . 3 4 4 4 3 1 1 . 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 . 3 3 . 3 4 5 . 3 . . 3 4 2 3 3 . . . 3 . Melee 1 | . . . . 1 . . . 1 . 1 . . . . 1 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Tes Res Qua Frg Hostile Shots Fired 2079 | . 15 27 120 80 . 187 1 156 . 50 9 42 68 112 144 288 111 . 174 104 251 140 Missed 706 | . 4 5 44 21 . 66 . 75 . 17 5 25 14 32 30 96 41 . 75 39 70 47 Hits 1373 | . 11 22 76 59 . 121 1 81 . 33 4 17 54 80 114 192 70 . 99 65 181 93 Melee 24 | . . . 5 2 . . . . . 3 . . . . 7 . 2 . . 4 . 1 Projectile 1349 | . 11 22 71 57 . 121 1 81 . 30 4 17 54 80 107 192 68 . 99 61 181 92 AOE 6 | . . . . 2 . . . . . . . . . 2 . 1 . . . 1 . . Critical Strikes 70 | . 1 1 4 3 . 6 . . . 3 . . 5 2 10 8 1 . 4 8 11 3 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Part Disruptions 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Damage Taken 23355 | . 138 555 1241 869 . 1483 47 868 . 610 27 309 823 1564 1786 3766 1584 . 1712 1681 3690 602 Core 4655 | . . 143 84 127 . 294 34 150 . 50 6 63 73 183 161 575 470 . 774 1071 374 23 Absorbed by Shields 2445 | . . . . 4 . . . . . 75 . . 97 . 738 . . . 60 . 700 771 Redirected to Shielding 239 | . . . . . . . . . . . . . . 66 79 . 16 . . . . 78 Ignored by Resistances 702 | . . . . . . . . . . . 3 . . . . . . . . . . 699 Regen/Repaired (Parts) 516 | . . . 235 . . . . . . . . . . . 77 . . . . . 204 . Core Remaining (%) 51 | 100 . 42 . . . 8 . . . 66 . . . 61 83 . 9 . 40 . . . Volleys Fired 649 | . 12 25 85 40 . 21 1 8 . 11 . 1 59 38 34 106 24 1 5 7 52 119 Largest 3 | . 2 2 3 3 . 3 1 1 . 1 . 1 3 3 1 2 1 1 1 1 1 2 Hottest 258 | . 136 136 168 168 . 168 63 30 . 39 . 5 105 105 81 160 75 55 7 120 200 258 Shots Fired 1000 | . 23 48 225 108 . 52 1 8 . 11 . 1 119 55 34 105 23 1 5 7 54 120 Gun 546 | . . . 206 102 . 48 . . . . . . . 1 3 70 2 . . . 33 81 Cannon 358 | . 22 48 12 . . . 1 . . . . . 116 40 18 24 9 1 . 7 21 39 Launcher 57 | . 1 . 7 6 . 4 . 5 . 11 . . 1 7 1 2 12 . . . . . Special 39 | . . . . . . . . 3 . . . 1 2 7 12 9 . . 5 . . . Kinetic 287 | . . . 119 . . . . . . . . . 8 1 3 23 9 1 . . 4 119 Thermal 602 | . 22 48 102 102 . 48 . . . . . . 108 40 7 65 2 . . 7 50 1 Explosive 44 | . 1 . 4 6 . 4 . 5 . 11 . . 1 7 1 2 2 . . . . . Electromagnetic 28 | . . . . . . . 1 . . . . . . . 11 6 10 . . . . . Robot Hit Streak 29 | . 4 13 29 8 . 5 . 8 . 4 . 2 26 14 5 16 6 . 9 11 5 15 Robot Miss Streak 6 | . 3 1 4 6 . 3 . 1 . 1 . . 3 4 2 4 4 . . 1 4 5 Penetration Max 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 3 Secondary Targets 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 689 | . 13 34 144 49 . 31 6 8 8 14 2 1 69 31 58 78 10 1 10 5 50 67 Core Hits 521 | . 7 15 72 30 . 14 6 17 2 23 1 . 33 63 51 66 20 1 1 . 37 62 Critical Kills 38 | . . . . . . . . . 1 . . . 1 1 . 2 . . . . 3 30 Critical Parts Destroyed 60 | . . . . . . . 1 . 1 2 . . . . 5 2 . . . . 5 44 Critical Strikes 130 | . . . 5 6 . 3 1 . 2 2 . . 1 1 8 8 . . . . 8 85 Burn 18 | . . . 5 6 . 3 . . . . . . . . . 4 . . . . . . Meltdown 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Destroy 93 | . . . . . . . . . . . . . . . . 1 . . . . 8 84 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Smash 13 | . . . . . . . 1 . 2 2 . . . . 5 3 . . . . . . Sever 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Melee Attacks 269 | . . . 2 2 . 8 9 11 27 27 12 11 2 11 51 32 . 15 23 . 26 . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Impact 161 | . . . . . . . 9 11 27 27 12 11 2 11 19 32 . . . . . . Slashing 103 | . . . 2 2 . 8 . . . . . . . . 32 . . 15 23 . 21 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . 5 . 6 . . . . . 2 1 . 1 2 . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Damage Inflicted 34662 | . 420 703 3378 1591 . 1091 1026 928 643 2012 132 . 2403 3157 3567 3967 1267 113 347 263 6552 1102 Guns 6418 | . . . 2331 850 . 528 . . . . . . . . 47 1074 . . . . 616 972 Cannons 7864 | . 264 703 80 . . . . . . . . . 2236 916 367 614 235 . . 263 2056 130 Explosions 13421 | . 142 . 942 741 . 563 471 779 . 1575 . . 167 2241 1359 1363 1032 . . . 2046 . Melee 6837 | . . . . . . . 555 149 643 437 132 . . . 1794 897 . 113 347 . 1770 . Ramming 122 | . 14 . 25 . . . . . . . . . . . . 19 . . . . 64 . Kinetic 3782 | . . . 1537 . . . . . . . . . 207 . 47 427 235 . . . 227 1102 Thermal 14051 | . 264 703 1196 850 . 528 471 . . . . . 2029 916 708 1619 28 . . 263 4476 . Explosive 8845 | . 142 . 620 741 . 563 . 779 . 1575 . . 167 2241 805 786 240 . . . 186 . Electromagnetic 1196 | . . . . . . . . . . . . . . . 213 219 764 . . . . . Impact 3588 | . . . . . . . 555 149 643 437 132 . . . 775 897 . . . . . . Slashing 3078 | . . . . . . . . . . . . . . . 1019 . . 113 347 . 1599 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 48 | . . . 3 8 8 14 . . 2 2 . . 1 2 19 33 48 . . 2 22 25 Average Corruption 12 | . . . 2 7 8 9 . . 1 2 . . 1 1 13 23 36 . . 1 9 23 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . . 1 8 . . Effects 270 | . . . 7 26 . 13 . . 4 6 . . . 16 29 78 22 . . . 32 37 Message Errors 60 | . . . . 6 . 1 . . 2 1 . . . 6 6 19 5 . . . 7 7 Matter Fused 74 | . . . 1 5 . 5 . . . 2 . . . 2 11 20 6 . . . 13 9 Heat Flow Errors 30 | . . . 1 2 . 3 . . . . . . . 2 3 9 1 . . . 5 4 Energy Discharges 26 | . . . 2 5 . 1 . . . 1 . . . 3 2 9 . . . . . 3 Parts Rejected 5 | . . . . 1 . . . . . . . . . . . 3 1 . . . . . Parts Fused 6 | . . . . . . . . . 1 . . . . 1 . 2 1 . . . 1 . Data Loss (minor) 26 | . . . 1 2 . 2 . . . 2 . . . . 4 6 2 . . . 3 4 Data Loss (major) 7 | . . . . 1 . . . . 1 . . . . . 1 1 1 . . . 1 1 Misfires 10 | . . . 1 2 . . . . . . . . . 1 . 1 . . . . 2 3 Alerts 8 | . . . 1 . . . . . . . . . . 1 . 3 . . . . . 3 Misdirections 9 | . . . . . . 1 . . . . . . . . 2 2 4 . . . . . Weapon Failures 9 | . . . . 2 . . . . . . . . . . . 3 1 . . . . 3 Overload Shots 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 3479 | . . . 3 75 . 114 348 56 239 111 51 . 2 76 447 540 29 . 120 5 1260 3 Projectiles 672 | . . . . . . . . . . . . . 2 26 34 36 . . . 5 566 3 Explosions 949 | . . . 3 75 . 114 73 18 . 93 . . . 50 13 170 29 . . . 311 . Melee 1858 | . . . . . . . 275 38 239 18 51 . . . 400 334 . . 120 . 383 . Knockbacks 17 | . . . . . . . 4 1 2 3 1 . . . 2 2 . . . . 1 1 Impact 16 | . . . . . . . 4 1 2 3 1 . . . 2 2 . . . . 1 . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1122 | . . . 27 75 . 47 34 41 . 122 . . 52 405 96 . 133 . . . 90 . Shots 41 | . . . 2 2 . 2 1 1 . 2 . . 1 19 4 . 5 . . . 2 . Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . 2 . 3 . . . . . . . . . . . . 2 . . . . 4 . Kicked 9 | . . . 3 . . . . . . . . . . . . 2 . . . . 4 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 153 350 252 348 . 306 24 7 . 2 4 1 332 244 262 443 242 . . 56 268 227 Average Temperature 70 | . 60 55 62 99 . 73 21 6 . 2 2 1 43 85 61 86 42 . . 30 91 66 Received Heat Transfer 3455 | . 81 368 585 285 . 144 . 114 . 163 6 63 268 102 462 180 135 . 87 108 242 62 Effects 11 | . . . . 3 . . . . . . . . . 2 3 2 . . . . 1 . Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . Interference 7 | . . . . 2 . . . . . . . . . 2 3 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . . 3 . 3 1 1 . . . 5 1 2 . . . 1 . Combat Hostiles 9 | . . . . . . . . . . 1 . . . . 5 1 2 . . . . . Parts Fried 22 | . . . . . . . 1 . 4 . 2 . . . 4 5 4 . . . 2 . Impact Corruptions 47 | . . . . . . . 9 1 8 3 3 . . . 13 9 . . . . 1 . Robots Melted 7 | . . . 2 . . 1 . . . . . . 2 1 . 1 . . . . . . Combat Hostiles 6 | . . . 2 . . 1 . . . . . . 1 1 . 1 . . . . . . Parts Melted 37 | . 2 2 5 7 . 1 1 . . . . . 7 3 2 7 . . . . . . Heat Transferred 19045 | . 481 1258 2997 2139 . 1369 300 . . . . . 3100 1270 550 2000 50 . . 185 3346 . Parts Sabotaged 7 | . . . . 4 . . . . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . 18 . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Tes Res Qua Frg Maximum Alert Level 4 | . . . 1 3 1 2 2 3 1 3 2 2 1 4 3 2 3 2 2 1 3 3 Low Security (%) 24 | 100 100 . 68 20 . . . . 5 14 . . 77 4 . . . . 19 26 35 . Level 1 33 | . . . 31 29 100 69 58 . 94 41 . 80 22 5 . 76 38 76 13 73 24 12 Level 2 31 | . . . . 27 . 30 41 98 . 23 100 19 . 16 96 22 50 23 67 . 34 55 Level 3 10 | . . . . 22 . . . 1 . 19 . . . 66 3 . 10 . . . 6 32 Level 4 . | . . . . . . . . . . . . . . 8 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1157 | . 117 . 360 799 389 603 576 701 372 900 472 417 292 1157 744 480 759 426 666 358 729 953 Initial 606 | . . . . 65 389 252 304 403 357 132 472 282 218 158 606 357 209 426 174 358 118 357 Average 385 | . 36 . 155 425 389 398 403 514 268 401 441 350 132 824 536 349 470 374 434 259 382 619 Influence Increases 11853 | . 151 20 936 834 . 428 472 368 160 838 41 185 556 1069 1028 1011 720 90 828 103 1089 926 Destroy 0b10 Robot/C 5520 | . 100 20 640 500 . 320 80 260 . 420 . . 260 560 360 480 240 . 180 . 520 580 Destroy 0b10 Robot/NC 275 | . 5 . 25 . . . 25 . 30 . 10 . 30 . 15 30 . 5 45 . 45 10 Destroy Leader 764 | . 22 . 146 10 . 10 20 20 2 30 2 . 74 60 50 74 30 . 24 . 80 110 Allied During Kill 136 | . . . . 66 . . . . . . . . . . 26 7 . . 37 . . . Successful Hack 245 | . 7 . 15 7 . . 48 . 68 . 19 . 14 14 . . . 12 34 7 . . Select Force Hacks 50 | . . . . . . . . . . . . . . . . 50 . . . . . . Disable Machine 780 | . 15 . 30 . . . 45 . 30 30 . . 60 15 105 150 . 15 60 . 135 90 Anti-Garrison Action 800 | . . . . . . 50 . 50 . 50 . 100 . 300 . . 250 . . . . . Destroy Structure 1768 | . 2 . 65 71 . 18 29 38 15 113 10 25 118 120 352 40 125 28 178 6 309 106 Partial Spotted 135 | . . . . . . . 60 . 15 15 . . . . . . . 30 15 . . . Lose Combat Pursuer 1380 | . . . 15 180 . 30 165 . . 180 . 60 . . 120 180 75 . 255 90 . 30 Influence Decreases 10908 | . 151 20 836 135 410 237 476 263 652 127 538 171 747 138 1456 1441 260 539 500 530 665 616 Entered New Map 4361 | . . . . 35 410 137 276 173 324 57 428 121 199 68 551 372 90 333 136 280 93 278 Time Decay 4317 | . 151 20 506 . . . 140 . 318 . 90 . 498 . 595 589 . 206 254 180 452 318 Lost Part 1430 | . . . 30 40 . 100 10 70 . 70 20 30 30 70 130 360 170 . 90 70 120 20 Lost Ally 500 | . . . . 60 . . 50 20 10 . . 20 20 . 180 120 . . 20 . . . Purge Threat 300 | . . . 300 . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . . . 2 . . . 1 . 4 . 1 . 5 . 10 9 . 2 11 3 8 8 Investigation 11 | . . . . . . . 1 . 2 . . . . . 1 2 . 1 3 . . 1 Extermination 14 | . . . . . . . . . 1 . 1 . 2 . 2 3 . . 1 1 2 1 Reinforcement 30 | . . . 2 . . . . . 1 . . . 3 . 4 4 . 1 3 2 5 5 Assault 6 | . . . . . . . . . . . . . . . 3 . . . 1 . 1 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . . 1 1 . . 1 . 1 2 Haulers Reinforced 5 | . . . . . . . . . . . . . 2 . 1 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 31 | . . . . . . . . 1 . . . . 2 . 23 5 . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Tes Res Qua Frg Distress Signals 19 | . . . 3 . . . 3 . . . 1 . 2 . 3 1 . . 2 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 498 | . 5 5 47 29 . 24 13 20 2 31 9 13 21 30 47 58 21 1 34 18 29 41 Peak Tracking Total 13 | . 3 2 5 5 . 9 4 10 2 9 8 12 3 9 6 10 9 1 13 12 5 8 Tactical Retreats 46 | . . . 1 7 . 1 5 . . 5 . 2 . . 7 6 4 . 4 2 . 2 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Tes Res Qua Frg Traps Triggered 29 | . . . 2 3 . 1 . 1 2 4 . 4 4 3 . 1 . . 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Tes Res Qua Frg Machines Disabled 62 | . 1 1 2 . . 1 3 1 2 3 . 2 4 4 7 10 1 1 4 . 9 6 Max in Single Turn 9 | . 1 1 1 . . 1 3 1 1 1 . 1 1 1 4 9 1 1 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Relay 9 | . . . . . . 1 . 1 . 1 . 2 . 3 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Tes Res Qua Frg Machines Accessed 66 | . 3 1 10 2 1 1 6 . 8 1 6 1 3 2 3 5 2 5 4 1 1 . Terminals 39 | . 3 . 5 2 . 1 3 . 5 1 2 1 2 2 1 2 2 3 3 1 . . Fabricators 4 | . . . . . . . 1 . . . . . . . 1 1 . . 1 . . . Repair Stations 5 | . . . 2 . . . 1 . . . . . . . 1 . . 1 . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . . . 2 . . . . . . 1 . 1 . . 1 . Garrison Access 8 | . . . 1 . 1 . 1 . 1 . 2 . 1 . . 1 . . . . . . Total Hacks 154 | . 11 1 28 3 1 3 11 . 17 1 18 2 6 5 7 11 4 11 11 2 1 . Successful 63 | . 2 1 13 1 1 . 7 . 8 1 10 . 2 1 4 5 . 1 4 1 1 . Failed 88 | . 9 . 14 2 . 3 4 . 9 . 7 2 4 4 3 5 4 10 7 1 . . Catastrophic 23 | . 3 . 2 1 . 1 . . 1 . 1 . 1 1 1 2 2 4 3 . . . Database Lockouts 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . Manual 61 | . 9 . 10 . . . 3 . 6 . 14 . 1 . . 4 . 6 8 . . . Terminals 104 | . 11 . 16 3 . 3 8 . 11 1 13 2 5 5 2 5 4 6 7 2 . . Fabricators 8 | . . . . . . . 1 . . . . . . . 2 1 . . 4 . . . Repair Stations 13 | . . . 7 . . . 1 . . . . . . . 3 . . 2 . . . . Recycling Units 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Scanalyzers 16 | . . . 3 . . . . . 5 . . . . . . 4 . 3 . . 1 . Garrison Access 9 | . . . 2 . 1 . 1 . 1 . 2 . 1 . . 1 . . . . . . Terminal Hacks 21 | . 2 1 5 1 . . 3 . 2 1 1 . 1 1 . . . . 2 1 . . Part Schematic 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 1 . . . 1 . 1 . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Repair Station Hacks 8 | . . . 5 . . . 1 . . . . . . . 2 . . . . . . . Scan Component 4 | . . . 3 . . . . . . . . . . . 1 . . . . . . . Repair 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 10 | . . . 2 . . . . . 3 . . . . . . 3 . 1 . . 1 . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Study 8 | . . . 2 . . . . . 3 . . . . . . 1 . 1 . . 1 . Garrison Access Hacks 8 | . . . 1 . 1 . 1 . 1 . 2 . 1 . . 1 . . . . . . Unlock Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 12 | . . . . . . . 1 . 2 . 6 . . . . 1 . . 2 . . . Terminals 10 | . . . . . . . 1 . 2 . 5 . . . . . . . 2 . . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Assimilate 4 | . . . . . . . 1 . 1 . . . . . . . . . 2 . . . Botnet 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Skim 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Overload 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 48 | . 3 . 8 1 1 1 2 . 6 . 3 1 2 2 3 4 2 5 4 . . . Full Trace Events 9 | . . . . . . . 1 . 1 . . . . 1 1 1 2 1 1 . . . Feedback Events 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Corruption 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Robots Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 33 | . . . . . . . 33 . . . . . . . . . . . . . . . Total Robot Build Rating 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . . . . 51 . . . . . . . Total Part Build Rating 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Part Studies Acquired 8 | . . . 2 . . . . . 3 . . . . . . 1 . 1 . . 1 . Parts Repaired 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . Time 126 | . . . 88 . . . . . . . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Tes Res Qua Frg Used RIF Installer 8 | . . . . 1 . 1 . 1 . 2 . 1 . 1 . . 1 . . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Command Fork 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Alert ID Control 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 21 | . . . . . . . . 2 . . . 1 1 1 8 5 . . 3 . . . Non-combat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Combat 19 | . . . . . . . . 2 . . . 1 1 1 6 5 . . 3 . . . Robot Hacks Applied 23 | . . . . . . . . 2 . . . 1 1 1 8 6 . . 4 . . . disable_scanner 3 | . . . . . . . . . . . . . . . . . . . 3 . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . link_complan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . overwrite_iff 7 | . . . . . . . . 2 . . . 1 . . 2 2 . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . 1 . . . . . . . formatsys_high 10 | . . . . . . . . . . . . . 1 1 4 4 . . . . . . Relay Couplers Released 38 | . . . . . . 5 . 4 . 3 . 8 . 14 . . 4 . . . . . Machine Destruction 38 | . . . . . . 5 . 4 . 3 . 8 . 14 . . 4 . . . . . Attached 17 | . . . . . . . . 1 . 2 . 2 1 1 3 5 1 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . 3 . . . . . . . . . 1 . . . . 1 . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Tes Res Qua Frg Total Allies 33 | . . . . 3 . . 3 2 1 . . 1 1 2 11 7 . . 2 . . . Largest Group 7 | . . . . 3 . . 3 1 1 . . 1 1 2 7 3 . . 2 . . . Highest-Rated Group 259 | . . . . 76 . . 56 32 26 . . 32 32 170 259 103 . . 134 . . . Highest-Rated Ally 124 | . . . . 31 . . 26 32 26 . . 32 32 85 85 56 . . 124 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 173 | . . . . 15 . . 3 7 . . . 3 6 . 69 56 . . 14 . . . Total Damage 7538 | . . . . 295 . . 72 332 . . . 194 285 . 3127 1048 . . 2185 . . . Kills 53 | . . . . 5 . . . 1 . . . . 2 . 23 6 . . 16 . . . Allies Corrupted 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Tes Res Qua Frg Active Infowar (turns) 10053 | . . 672 1736 77 . . . . 696 54 195 214 1326 1306 1881 606 143 414 389 194 150 . Optics 5527 | . . . . . . . . . . . 195 214 1326 1306 1881 605 . . . . . . Sensors 1473 | . . . . . . . . . 696 17 . . . . . . . 384 376 . . . Terrain 851 | . . . . . . . . . . . . . . . . 1 . 367 333 . 150 . Structural 155 | . . . 148 7 . . . . . . . . . . . . . . . . . . Traps 31 | . . . . . . . . . . . . . . 31 . . . . . . . . Seismic 987 | . . 672 121 . . . . . . . . . . . . . . . . 194 . . Machine Analysis 1805 | . . . 1735 70 . . . . . . . . . . . . . . . . . . Jamming 186 | . . . . . . . . . . 37 . . . . . . 143 . 6 . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Tes Res Qua Frg Turns Passed 16062 | 86 506 695 1736 837 11 348 282 152 716 442 199 214 1326 1306 1881 1840 306 437 545 362 1128 707 Spaces Moved 11957 | 50 244 401 1043 507 9 239 498 143 1026 611 477 387 1151 567 687 817 313 610 809 473 627 268 Core 411 | 4 . . . . . . . . . . . . . . . . 24 . 299 84 . . Treads 1369 | 46 244 207 . . . . . . . . . . . . 511 . . . . . 93 268 Legs 3022 | . . . 856 507 9 167 . . . . . . 1 483 134 364 . . . . 501 . Wheels 1559 | . . 194 187 . . . . . . . . . 699 84 42 335 . . . . 18 . Hover 2306 | . . . . . . . 290 143 1026 246 . . . . . 118 276 . 45 162 . . Flight 3290 | . . . . . . 72 208 . . 365 477 387 451 . . . 13 610 465 227 15 . Fastest Speed 24 | 50 160 110 95 120 120 30 30 44 44 26 24 25 30 140 160 100 40 35 35 32 35 160 Average Speed 96 | 151 160 143 118 120 120 94 42 51 49 43 25 27 78 182 222 167 62 39 50 62 113 160 Slowest Speed 355 | 160 160 240 330 190 120 260 120 60 56 355 27 30 195 190 260 330 150 275 100 150 165 160 Overloaded Moves 20 | . . . . . . . . . . . . . . . . . . . . 20 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . 1 . . . . 4 7 3 . . . . 1 5 12 . . Potential Cave-ins 6 | . . . . . . 2 . . . . . . . . . 4 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 36 | 3 53 27 80 71 3 33 17 32 24 70 10 56 38 75 21 24 41 14 75 14 51 12 Regions Visited 22 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . 1 . . . . . 1 . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Spaces Dug 225 | . . . 11 23 . 7 2 10 15 19 10 5 17 24 2 14 22 14 13 1 . 16 Terrain Destroyed 1030 | . 2 . 98 51 . 10 29 17 15 78 10 5 131 154 98 31 72 14 13 2 155 45 Melee 92 | . . . 2 . . 4 2 . 15 4 10 5 2 6 2 13 . 14 13 . . . Projectile 104 | . . . 14 . . . . . . . . . 38 . 4 12 . . . 2 7 27 AOE 820 | . 2 . 82 51 . 6 27 17 . 74 . . 91 148 92 6 72 . . . 148 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Tes Res Qua Frg Total 15059 | 59 336 476 1374 639 9 310 551 195 1181 722 526 463 1469 767 932 1116 397 781 906 517 910 423 Wait 1197 | . 61 27 132 35 . 6 15 22 108 20 24 44 128 78 86 58 33 140 27 40 102 11 Move 11873 | 49 243 400 1042 505 9 236 498 141 1026 609 469 373 1145 566 686 816 312 607 799 448 626 268 Hop 30 | . . . . . . 1 . . . . 4 5 3 . . . . 1 4 12 . . Pick Up 173 | 6 6 11 22 4 . 5 5 1 4 2 1 1 19 17 16 22 4 2 3 1 17 4 Fast Attach 211 | 4 3 1 19 4 . 4 10 2 8 6 7 1 17 2 16 32 8 6 17 7 33 4 Attach 133 | . 2 2 11 5 . 7 3 6 1 5 . 2 10 13 13 20 6 3 4 . 16 4 Detach 56 | . 2 . 1 . . . 1 4 . 4 . 1 8 5 4 6 3 2 8 . 7 . Swap 104 | . 3 3 22 14 . 6 . . . 2 3 1 7 13 15 4 1 . . . 3 7 Drop 189 | . 2 7 35 2 . 16 9 . 7 3 6 1 11 9 18 10 6 4 16 2 19 6 Fire 649 | . 12 25 85 40 . 21 1 8 . 11 . 1 59 38 34 106 24 1 5 7 52 119 Melee 262 | . . . 2 2 . 8 9 11 27 27 12 11 2 11 44 32 . 15 23 . 26 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . 3 . . . . . . . . . . . . 2 . . . . 4 . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 151 | . . . . 10 . . . . . 33 . 22 60 15 . 6 . . . . 5 . Rewire 20 | . . . . 18 . . . . . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / [*Upp x2]) -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: [*Acc] / [*Sec] / [*Frg]) -2/Protoforge History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 16) 577 | -10/Materials | Discovered new exit (range 6) 593 | -10/Materials | Entered Subcaves 594 | -10/Subcaves | Approached by a straggling Scientist 823 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 948 | -10/Subcaves | Discovered new exit (range 16) 954 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 979 | -10/Subcaves | Identified exit to Recycling 1009 | -10/Subcaves | Core integrity fell below 50% 1056 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1171 | -10/Subcaves | Visited 4L-MR0's lab 1187 | -10/Subcaves | Found Power Bank 1288 | -10/Subcaves | Entered Materials 1288 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1751 | -8/Materials | Discovered new exit (range 5) 1877 | -8/Materials | Repaired Imp. Medium Armor Plating 2044 | -8/Materials | Central database locked down 2103 | -8/Materials | Build established: Tank 2180 | -8/Materials | Discovered new exit (range 10) 2387 | -8/Materials | Repaired Imp. Medium Armor Plating 2569 | -8/Materials | Discovered new exit (range 5) 2695 | -8/Materials | Build established: Scavenger-Tank 3021 | -8/Materials | Identified exit to Garrison 3024 | -8/Materials | Entered Garrison 3042 | -8/Garrison | Build established: Tank 3184 | -8/Garrison | Triggered checkpoint 3382 | -8/Garrison | Triggered checkpoint 3542 | -8/Garrison | Discovered new exit (range 8) 3568 | -8/Garrison | Triggered checkpoint 3574 | -8/Garrison | Discovered new exit (range 6) 3658 | -8/Garrison | Triggered checkpoint 3709 | -8/Garrison | Discovered new exit (range 15) 3728 | -8/Garrison | Build established: Scavenger-Tank 3820 | -8/Garrison | Installed Relay Interface Framework 3861 | -8/Garrison | Entered Materials 3872 | -8/Materials | Identified exit to Garrison 3872 | -8/Materials | Entered Garrison 3908 | -8/Garrison | Triggered checkpoint 4038 | -8/Garrison | Garrison Relay disabled 4112 | -8/Garrison | Triggered checkpoint 4126 | -8/Garrison | Triggered checkpoint 4136 | -8/Garrison | Triggered checkpoint 4139 | -8/Garrison | Triggered checkpoint 4143 | -8/Garrison | Core integrity fell below 50% 4152 | -8/Garrison | System corruption reached 10% 4178 | -8/Garrison | Destroyed 13 combat bots 4183 | -8/Garrison | Discovered new exit (range 12) 4192 | -8/Garrison | Core integrity fell below 20% 4204 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 4205 | -8/Garrison | Lost 9 parts (1p3n2u3w) 4220 | -8/Garrison | Entered Factory 4220 | -7/Factory | Evolved 2 slots: Propulsion x2 4387 | -7/Factory | Fabricated Y-45 Defender? 4457 | -7/Factory | Discovered new exit (range 12) 4483 | -7/Factory | Discovered new exit (range 8) 4502 | -7/Factory | Identified exit to Garrison 4502 | -7/Factory | Entered Garrison 4512 | -7/Garrison | Triggered checkpoint 4516 | -7/Garrison | Garrison Relay disabled 4520 | -7/Garrison | Heavy support dispatched to Factory 4575 | -7/Garrison | Expanded RIF knowledge: Program Shield 4626 | -7/Garrison | Triggered checkpoint 4643 | -7/Garrison | Destroyed 10 combat bots 4649 | -7/Garrison | Discovered new exit (range 8) 4654 | -7/Garrison | Entered Factory 4664 | -7/Factory | Lost 5 parts (1p2n1u1w) 4672 | -7/Factory | Build established: Mutant 5019 | -7/Factory | Discovered new exit (range 11) 5370 | -7/Factory | Identified exit to Garrison 5370 | -7/Factory | Entered Garrison 5394 | -7/Garrison | Triggered checkpoint 5435 | -7/Garrison | Garrison Relay disabled 5541 | -7/Garrison | Expanded RIF knowledge: Command Fork 5566 | -7/Garrison | Triggered checkpoint 5570 | -7/Garrison | Triggered checkpoint 5620 | -7/Garrison | Triggered checkpoint 5650 | -7/Garrison | Destroyed 8 combat bots 5660 | -7/Garrison | Lost 5 parts (4n1u) 5704 | -7/Garrison | Discovered new exit (range 10) 5746 | -7/Garrison | Discovered new exit (range 12) 5794 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 5809 | -7/Garrison | Discovered new exit (range 12) 5812 | -7/Garrison | Entered Factory 5812 | -6/Factory | Evolved 2 slots: Utility x2 5961 | -6/Factory | Central database locked down 5966 | -6/Factory | Build established: Scavenger-Sprinter 5974 | -6/Factory | Discovered new exit (range 2) 6011 | -6/Factory | Identified exit to Garrison 6011 | -6/Factory | Entered Garrison 6016 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 6051 | -6/Garrison | Garrison Relay disabled 6066 | -6/Garrison | Spotted B-75 Beast 6089 | -6/Garrison | Triggered checkpoint 6100 | -6/Garrison | Triggered checkpoint 6132 | -6/Garrison | Garrison Relay disabled 6133 | -6/Garrison | Triggered checkpoint 6153 | -6/Garrison | Discovered new exit (range 11) 6207 | -6/Garrison | Triggered checkpoint 6207 | -6/Garrison | Triggered checkpoint 6214 | -6/Garrison | Discovered new exit (range 10) 6225 | -6/Garrison | Entered Factory 6268 | -6/Factory | Lost 3 parts (2n1w) 6521 | -6/Factory | Build established: Mutant 6693 | -6/Factory | Discovered new exit (range 8) 6748 | -6/Factory | Discovered new exit (range 19) 6959 | -6/Factory | Build established: Gunner 7155 | -6/Factory | Spotted B-75 Beast 7221 | -6/Factory | Found Prototype Launcher 7221 | -6/Factory | Identified Scatter Rocket Array 7227 | -6/Factory | Found Scatter Rocket Array 7229 | -6/Factory | Found Scatter Rocket Array 7265 | -6/Factory | Discovered new exit (range 12) 7551 | -6/Factory | Identified exit to Garrison 7551 | -6/Factory | Entered Garrison 7583 | -6/Garrison | Triggered checkpoint 7609 | -6/Garrison | Garrison Relay disabled 7668 | -6/Garrison | Triggered checkpoint 7709 | -6/Garrison | Triggered checkpoint 7753 | -6/Garrison | Lost 4 parts (1p2n1w) 7754 | -6/Garrison | Destroyed 14 combat bots 7846 | -6/Garrison | Discovered new exit (range 8) 7877 | -6/Garrison | Triggered checkpoint 7925 | -6/Garrison | Expanded RIF knowledge: Command Fork 7946 | -6/Garrison | Garrison Relay disabled 7986 | -6/Garrison | Build established: Botlord-Mutant 8233 | -6/Garrison | Garrison Relay disabled 8300 | -6/Garrison | Discovered new exit (range 12) 8305 | -6/Garrison | Spotted B-75 Beast 8336 | -6/Garrison | Assimilated Beast 5a with formatsys_high 8356 | -6/Garrison | Rewired B-75 Beast 8614 | -6/Garrison | Discovered new exit (range 12) 8857 | -6/Garrison | Entered Factory 8857 | -5/Factory | Accompanied by 2 allies 8857 | -5/Factory | Evolved 2 slots: Utility x2 8950 | -5/Factory | Discovered new exit (range 8) 9115 | -5/Factory | Noticed a derelict Sapper rigging charges 9353 | -5/Factory | Repaired Imp. Utility Shielding 9457 | -5/Factory | First assault squad dispatched 9911 | -5/Factory | Discovered new exit (range 21) 10106 | -5/Factory | System corruption reached 10% 10175 | -5/Factory | Lost 3 allies 10554 | -5/Factory | Discovered new exit (range 8) 10695 | -5/Factory | Fabricated Transport Network Coupler? 10702 | -5/Factory | Lost 3 parts (1p2n) 10738 | -5/Factory | Entered another Factory area 10738 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10768 | -4/Factory | Found Prototype Launcher 10768 | -4/Factory | Identified Com. Tesla Bomb Launcher 10779 | -4/Factory | Found Com. Tesla Bomb Launcher 10782 | -4/Factory | Found Com. Tesla Bomb Launcher 10785 | -4/Factory | Found Faulty Com. Tesla Bomb Launcher 10788 | -4/Factory | Found Com. Tesla Bomb Launcher 10838 | -4/Factory | Central database locked down 11041 | -4/Factory | Lost 9 parts (5n1u3w) 11300 | -4/Factory | Crushed by falling debris 11301 | -4/Factory | System corruption reached 10% 11305 | -4/Factory | Build established: Mutant 11507 | -4/Factory | Lost 4 parts (1p2n1w) 11691 | -4/Factory | Discovered new exit (range 15) 11755 | -4/Factory | Lost 7 parts (2p2n2u1w) 11780 | -4/Factory | System corruption reached 30% 11860 | -4/Factory | Lost 5 parts (2n2u1w) 12102 | -4/Factory | Build established: Scavenger-Mutant 12578 | -4/Factory | Identified exit to Garrison 12578 | -4/Factory | Entered Garrison 12603 | -4/Garrison | Core integrity fell below 50% 12625 | -4/Garrison | Spotted B-75 Beast 12658 | -4/Garrison | Assembled breached garrison interior 12698 | -4/Garrison | Spotted B-86 Titan 12788 | -4/Garrison | Garrison Relay disabled 12832 | -4/Garrison | Lost 11 parts (2p5n3u1w) 12847 | -4/Garrison | Core integrity fell below 20% 12864 | -4/Garrison | Expanded RIF knowledge: Patrol Navigation 12872 | -4/Garrison | Discovered new exit (range 12) 12879 | -4/Garrison | Lost 3 parts (2n1w) 12884 | -4/Garrison | Entered Research 12884 | -3/Research | Evolved 2 slots: Utility x2 13154 | -3/Research | Discovered new exit (range 16) 13210 | -3/Research | Identified exit to Research 13210 | -3/Research | Discovered new exit (range 10) 13243 | -3/Research | Build established: Scout 13320 | -3/Research | Identified exit to Testing 13321 | -3/Research | Entered Testing 13397 | -3/Testing | Rewired PD-TIK752Y0MX 13415 | -3/Testing | Spotted Striker 13417 | -3/Testing | Spotted Striker 13433 | -3/Testing | Found Hyp. Multirail 13571 | -3/Testing | First assault squad dispatched 13685 | -3/Testing | Found Prototype Energy Cannon 13685 | -3/Testing | Identified Potential Cannon 13782 | -3/Testing | Lost 3 parts (1n2u) 13837 | -3/Testing | Found Prototype Device 13837 | -3/Testing | Identified Exp. Hardlight Generator 13850 | -3/Testing | Discovered exit to Research (range 15) 13859 | -3/Testing | Core integrity fell below 50% 13866 | -3/Testing | Entered Research 13866 | -2/Research | Evolved 2 slots: Propulsion x2 13993 | -2/Research | Build established: Mutant 14173 | -2/Research | Lost 6 parts (1n4u1w) 14184 | -2/Research | Core integrity fell below 50% 14225 | -2/Research | Discovered new exit (range 9) 14227 | -2/Research | Identified exit to Quarantine 14228 | -2/Research | Entered Quarantine 14687 | -2/Quarantine | Found Alien Reactor 14751 | -2/Quarantine | Found Alien Slashing Weapon 14751 | -2/Quarantine | Identified Sigix Broadsword 14790 | -2/Quarantine | Found Alien Impact Weapon 14822 | -2/Quarantine | Core integrity fell below 20% 14842 | -2/Quarantine | Scanned by Researcher 14893 | -2/Quarantine | System corruption reached 10% 14977 | -2/Quarantine | Destroyed 7 combat bots 15000 | -2/Quarantine | Discovered new exit (range 10) 15037 | -2/Quarantine | Found Alien Artifact 15080 | -2/Quarantine | Identified Core Stripper 15146 | -2/Quarantine | Lost 4 parts (1p2n1u) 15155 | -2/Quarantine | Spotted Fortress 15180 | -2/Quarantine | Destroyed Fortress 15203 | -2/Quarantine | Found Prototype Reactor 15203 | -2/Quarantine | Identified Vortex Chain Reactor 15206 | -2/Quarantine | Found Vortex Chain Reactor 15208 | -2/Quarantine | Lost 4 parts (1n2u1w) 15210 | -2/Quarantine | Found Hvy. Insulated Plating 15216 | -2/Quarantine | Found Prototype Device 15216 | -2/Quarantine | Identified Exp. Force Field 15221 | -2/Quarantine | Found Prototype Device 15221 | -2/Quarantine | Identified Thermal Barrier 15228 | -2/Quarantine | First assault squad dispatched 15344 | -2/Quarantine | Discovered new exit (range 6) 15344 | -2/Quarantine | Discovered new exit (range 7) 15356 | -2/Quarantine | Entered Protoforge 15358 | -2/Protoforge | Superfortress began startup sequence 15430 | -2/Protoforge | Build established: Hacker-Mutant 15431 | -2/Protoforge | Spotted Hotshot 15433 | -2/Protoforge | Spotted Hotshot 15436 | -2/Protoforge | Spotted Hotshot 15437 | -2/Protoforge | Destroyed Hotshot 15437 | -2/Protoforge | Destroyed Hotshot 15441 | -2/Protoforge | Destroyed Hotshot 15442 | -2/Protoforge | Spotted Hotshot 15447 | -2/Protoforge | Destroyed Hotshot 15462 | -2/Protoforge | Spotted Hotshot 15464 | -2/Protoforge | Destroyed Hotshot 15856 | -2/Protoforge | First assault squad dispatched 15894 | -2/Protoforge | Destroyed 10 combat bots 16062 | -2/Protoforge | Spotted AP7-3 16063 | -2/Protoforge | Destroyed by AP7-3 with Enhanced Gamma Rifle Last Messages --------------- 15970_ U-05 Engineer builds a Door. 15971_ Discarded System Shield. 15971_ Acquired Hvy. Armor Plating. 15973_ Acquired 15 matter. 15979_ U-05 Engineer builds a Wall. 15984_ System corrupted: Matter fused (-7). 16000_ System corrupted: Component data lost. 16000_ U-05 Engineer builds a Wall. 16010_ Scanalyzer disabled. 16019_ System corrupted: FCS attempts to trigger Graviton Cannon. 16019_ System corrupted: Graviton Cannon misfires. 16019_ U-05 Engineer destroyed. 16031_ Acquired 86 matter. 16035_ System corrupted: Heat flow error (+122). 16037_ Dropped Core Stripper. 16040_ Acquired Core Stripper. 16057_ System corrupted: Matter fused (-7). 16059_ W-44 Eye sends out distress signal. 16061_ Dropped Potential Cannon. 16063_ Acquired Potential Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? "?????????????????????? | | ????????????????????????? "" ? ?????????????????? | | ????????????????????????? ???????????????? | | ????????????????????????? "" ?????????????? | | ?????????????????????????7 " ??????????????? | | ????????????????????????? ???????????????? | | ?????????????????????#### ""??"???????????? | | ?????????????????######## "w "" ???????????? | | ?????????????????# ## """ " ??????????? | | ?????????????????# """ ## " """ """"" ??????????? | | ?????????????????# ## "" ??????????? | | ???????????####### " ## " ?????????? | | ???????????# # % ;# ?????????? | | ???????????# # ;# """"""" "" ????????? | | ???????????+ [ *+ """ " " ????????? | | ???????????# # "#@ " " ????????? | | ???????????# # "# "" ????????? | | ???????????### ### " ## "" "" ""????????? | | ?????????????# #?# """## "" "" ?????????? | | ?? ??????????# #?# ## "" """ ?????????? | | ?# ??????????# #?# ###### " " ??????????? | | ?# ??????????# #?######## " ??????????? | | ?# ????????### ###? ## " " """ ??????????? | | ?# ????????# # ## " """ ???????????? | | ?#^##+##+### # #? ""???????????? | | ?# + #? " " "????????????? | | ?# # #? ????????????? | | ?# """" # #? ""??????????????? | | ?# """" #? #? "" ????????????????? | | ?# """" #######? " ???????????????????? | | ?# "" "" """" ## #? "?????????????????????? | | # ""T"" """" + #?????????????????????????? | | # """ """" # #?????????????????????????? | | ## # #?????????????????????????? | | % % + #?????????????????????????? | | ##+################ #?????????????????????????? | | *[*%!%/=#?????????# #?????????????????????????? | | #== *!%%#?????????# #?????????????????????????? | | #=!=!= [*#????????# #?????????????????????????? | | # !"" # #??###??######?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 12 Corruption Block 20 Armor Coverage 1200 Resistance: TH 50 Resistance: EM 30 Core Shielding 30 Utility Shielding 66 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 8 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 5 Relay Coupler Value 90 Authchip Count 1 Item Schematics ----------------- Transport Network Coupler | -10/Materials | Hacked Imp. Weapon Shielding | -6/Factory | Hacked Imp. Utility Shielding | -4/Factory | Scanalyzed Tesla Bomb Launcher | -3/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -3/Testing | Archive E-15 Imp | -2/Quarantine | Archive Fabricated ------------ Y-45 Defender | x2 | -7/Factory | Preloaded Transport Network Coupler | x2 | -5/Factory Repaired ---------- Imp. Medium Armor Plating | 62% | -8/Materials Imp. Medium Armor Plating | 40% | -8/Materials Imp. Utility Shielding | 23% | -5/Factory Studied --------- Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Gravmag System | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Imp. Hover Unit | -7/Factory | Hacked Lrn. Proton Cannon | -4/Factory | Hacked VTOL Module | -3/Research | Hacked Myomer Leg | -2/Quarantine | Hacked Alien Tech Used ----------------- Sigix Broadsword Core Stripper Achievements -------------- Hack The Planet Hackathon Hackerman I Laugh At Your Crits Mindtrick Partsplosion Super-what Now? Challenges ------------ None Game ------ Seed TractorAluminumBallwheel Manual? 0 Play Time 02:28:42 Cumulative 822.5 hours Start 2025.10.30 @ 14:57:43 End 2025.11.02 @ 03:50:43 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 822 Rogue 822 Adventurer 0 Explorer 0 Win Type - Total 39 Types 14/4/11/2/0/0/5/2/1/0 Lore% 96 Gallery% 86 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f848f13-138d-4b86-ba21-5eb12e64023c