Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 13:05:48 Player: Astrozal Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (2043) 2043 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 4986 Bonus ------- Follower Combat Kills 83 Cogmind --------- Core Integrity 628/700 Matter 36/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Walking (193) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Kinecellerator Heavy Armor Plating Improved Field Recycling Unit > --- WEAPON (3) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (15) --- Heavy Ion Engine Light Nuclear Core Aluminum Leg Large Battery (200) Recoil Stabilizer Kinecellerator Kinecellerator High-powered Shotgun Flak Cannon Flak Cannon Gauss Cannon Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Kinecellerator Heavy Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Aluminum Leg Large Battery Recoil Stabilizer Kinecellerator Kinecellerator High-powered Shotgun Flak Cannon Flak Cannon Gauss Cannon Precision Grenade Launcher [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 75 | 6 6 11 20 17 15 Power 6 | 1 1 1 2 . 1 Engine 5 | 1 . 1 2 . 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 16 | 2 . 3 6 2 3 Treads 11 | 2 . 2 5 2 . Leg 3 | . . . . . 3 Wheel 2 | . . 1 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 29 | 1 3 5 8 5 7 Device 16 | . 3 3 2 2 6 Storage 5 | 1 . 1 3 . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 6 | . . 1 1 3 1 Artifact . | . . . . . . Weapon 24 | 2 2 2 4 10 4 Energy Gun . | . . . . . . Energy Cannon 5 | . . 2 2 1 . Ballistic Gun 7 | 2 1 . 2 2 . Ballistic Cannon 8 | . . . . 4 4 Launcher 3 | . . . . 3 . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 2 . Parts Lost 23 | . . 2 12 5 4 Power 4 | . . 1 1 . 2 Propulsion 10 | . . . 6 3 1 Utility 6 | . . 1 3 1 1 Weapon 3 | . . . 2 1 . Highest Loss Streak 6 | . . 1 6 1 2 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 93 | . 97 98 95 95 77 Engine 6 | . 3 2 10 9 5 Core 3 | . 10 8 . . . Treads 25 | . 28 27 27 35 7 Leg 2 | . . . . . 11 Wheel 1 | . . 4 2 . . Device 9 | . 11 10 6 8 11 Storage 10 | . 14 11 12 9 7 Processor 4 | . . . 7 9 3 Protection 5 | . . 11 5 6 6 Energy Cannon 5 | . . 8 16 . . Ballistic Gun 10 | . 27 13 4 4 6 Ballistic Cannon 5 | . . . . 10 15 Naked Turns . | . . . . . . Heaviest Build 80 | 12 15 32 40 55 80 Greatest Support 80 | 40 40 60 60 80 45 Greatest Overweight (x) 18 | . . . 8 1 18 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 10 15 15 15 Average Capacity 10 | 5 8 9 11 15 15 Most Carried 15 | 6 8 10 11 15 15 Average Carried 8 | 2 7 8 9 11 13 Final Capacity 15 | 8 8 10 15 15 15 Final Carried 15 | 6 8 8 11 15 12 Class Distribution -------------------- 61% | Mutant 24% | Scavenger-Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1633 | 224 158 263 504 322 162 Remotely 120 | . 120 . . . . Salvage Created 1949 | . 158 263 966 444 118 Parts 118 | . 12 10 62 26 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled 4 | . . . . . 4 Retrieved Matter 56 | . . . . . 56 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 51 | . 5 5 20 14 7 Guns 18 | . 5 2 5 4 2 Cannons 30 | . . 3 15 7 5 AOE 3 | . . . . 3 . Classes Destroyed 11 | . 3 1 4 2 1 Recycler 2 | . 1 . . 1 . Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 1 | . . . . 1 . Swarmer 9 | . 3 . . 4 2 Grunt 25 | . 2 2 11 7 3 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Protector 1 | . . . 1 . . Sentry 11 | . . 3 7 1 . Hunter 3 | . . . . 2 1 Best Kill Streak 9 | . 4 2 9 5 2 Combat Bots Only 9 | . 4 2 9 4 2 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 403 | . 37 46 136 95 89 Missed 104 | . 10 14 26 32 22 Damage Taken 4322 | . 275 412 1608 851 1176 Core 455 | . 26 51 228 78 72 Absorbed by Shields 154 | . . . . 154 . Regen/Repaired (Parts) 73 | . . . . 73 . Core Remaining (%) 76 | 100 89 . 30 85 . Volleys Fired 156 | 7 13 17 53 43 23 Largest 3 | 2 2 2 2 2 3 Hottest 150 | 40 100 150 150 88 144 Shots Fired 313 | 14 24 34 99 78 64 Gun 145 | 14 22 16 41 30 22 Cannon 161 | . . 18 58 43 42 Launcher 5 | . . . . 5 . Special 2 | . 2 . . . . Kinetic 230 | 14 22 16 41 73 64 Thermal 78 | . 2 18 58 . . Explosive 5 | . . . . 5 . Electromagnetic . | . . . . . . Robot Hit Streak 21 | 3 7 11 21 13 5 Robot Miss Streak 8 | 2 1 1 4 8 7 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 227 | 9 17 28 68 64 41 Core Hits 124 | 1 8 7 29 57 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4730 | 115 220 532 1515 1295 1053 Guns 1673 | 115 210 182 464 368 334 Cannons 2679 | . . 350 1029 599 701 Explosions 328 | . . . . 328 . Melee . | . . . . . . Ramming 50 | . 10 . 22 . 18 Kinetic 2973 | 115 210 182 464 967 1035 Thermal 1379 | . . 350 1029 . . Explosive 328 | . . . . 328 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 8 . . Average Corruption 7 | . . . 7 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . 10 . . Message Errors 2 | . . . 2 . . Matter Fused 4 | . . . 4 . . Heat Flow Errors 2 | . . . 2 . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 45 | . . . 15 28 2 Projectiles 17 | . . . 15 . 2 Explosions 28 | . . . . 28 . Melee . | . . . . . . Knockbacks 45 | . . . 1 28 16 Impact 1 | . . . 1 . . Kinetic 40 | . . . . 25 15 Secondary 4 | . . . . 3 1 Self-Inflicted Damage 36 | . . . . 36 . Shots 1 | . . . . 1 . Rammed 9 | . 6 . 3 . . Targets Rammed 13 | . 7 . 4 . 2 Kicked 2 | . . . . . 2 Crushed 2 | . 1 . 1 . . Highest Temperature 634 | . 28 120 634 188 313 Average Temperature 119 | . 11 46 189 56 128 Received Heat Transfer 1646 | . 114 204 756 284 288 Effects 20 | . . . 18 . 2 Shutdowns 1 | . . . 1 . . Energy Bleed 2 | . . . 1 . 1 Interference 5 | . . . 4 . 1 Matter Decay 3 | . . . 3 . . Damage (minor) 5 | . . . 5 . . Damage (major) 3 | . . . 3 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 2 3 . . Heat Transferred 1865 | . . 518 1347 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 344 | . 152 138 344 339 220 Initial 149 | . . 9 8 81 149 Average 108 | . 59 52 141 205 159 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 77 | 100 100 100 77 38 57 Level 1 22 | . . . 22 61 42 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . 3 5 1 Investigation 3 | . . . 1 2 . Extermination . | . . . . . . Reinforcement 5 | . 1 . . 3 1 Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 9 7 27 24 13 Peak Tracking Total 10 | . 4 2 10 5 4 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 3 | . . . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 5 | . . . 1 1 3 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 11 | . 1 1 3 4 2 Terminals 8 | . 1 1 3 2 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 4 4 6 13 3 Successful 15 | . 3 1 2 7 2 Failed 15 | . 1 3 4 6 1 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 4 4 6 5 1 Fabricators . | . . . . . . Repair Stations 6 | . . . . 4 2 Recycling Units 4 | . . . . 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 1 2 2 1 Open Door 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Alert Level 2 | . 1 . 1 . . Locate Traps 1 | . 1 . . . . Investigation Status 1 | . . 1 . . . Reinforcement Status 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 2 1 Scan Component 2 | . . . . 1 1 Repair 1 | . . . . 1 . Recycling Unit Hacks 3 | . . . . 3 . Process 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 8 | . . 1 2 4 1 Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter 198 | . . . . 198 . Retrieved Matter 256 | . . . . 256 . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 62 | . . . 62 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 14 | . . . 14 . . Total Damage 233 | . . . 233 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 4012 | 742 553 499 849 766 603 Spaces Moved 1735 | 168 299 261 397 384 226 Core 59 | 57 . . 1 . 1 Treads 1505 | 111 299 261 396 384 54 Legs 171 | . . . . . 171 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 193 Average Speed 164 | 122 160 160 161 160 218 Slowest Speed 950 | 160 160 160 450 240 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 14 43 13 49 34 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . 2 . . . . Terrain Destroyed 76 | . 2 4 6 52 12 Melee . | . . . . . . Projectile 24 | . 2 4 6 . 12 AOE 52 | . . . . 52 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2589 | 690 344 312 506 456 281 Wait 497 | 497 . . . . . Move 1730 | 167 298 260 396 383 226 Hop . | . . . . . . Pick Up 70 | 12 10 12 20 8 8 Fast Attach 15 | 1 2 2 5 1 4 Attach 33 | 5 . 4 11 9 4 Detach 6 | . . . 2 4 . Swap 27 | . 4 5 4 7 7 Drop 42 | 1 10 12 11 1 7 Fire 156 | 7 13 17 53 43 23 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . . . 2 Crush 11 | . 7 . 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 743 | -11/Scrapyard | Entered Materials 744 | -10/Materials | Build established: Mutant 1040 | -10/Materials | Discovered new exit (range 9) 1296 | -10/Materials | Entered another Materials area 1296 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1487 | -9/Materials | Discovered new exit (range 11) 1795 | -9/Materials | Entered Storage 2004 | -9/Storage | Met a pair of Derelict thieves 2160 | -9/Storage | Core integrity fell below 50% 2185 | -9/Storage | Destroyed 9 combat bots 2187 | -9/Storage | Lost 6 parts (1p3n1u1w) 2396 | -9/Storage | Lost 6 parts (3n2u1w) 2438 | -9/Storage | Found Prototype Launcher 2623 | -9/Storage | Discovered new exit (range 12) 2644 | -9/Storage | Entered Materials 2644 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2651 | -8/Materials | Identified Gui. Missile Launcher 2702 | -8/Materials | Build established: Scavenger-Mutant 3038 | -8/Materials | Repaired Lgt. Armor Plating 3335 | -8/Materials | Discovered new exit (range 15) 3410 | -8/Materials | Entered Factory 3410 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3752 | -7/Factory | Build established: Gunner 4013 | -7/Factory | Self-destructed Last Messages --------------- Slug penetrates H-55 Commando. U-05 Engineer builds a Wall. H-55 Commando destroyed. U-05 Engineer builds a Wall. Dropped Lgt. Treads. Acquired Aluminum Leg. Acquired 9 matter. U-05 Engineer builds a Door. Acquired 22 matter. Acquired 4 matter. K-01 Serf collects debris. Acquired 7 matter. K-01 Serf collects debris. U-05 Engineer builds a Wall. L-41 Fighter knocked back. U-05 Engineer builds a Wall. Kicked L-41 Fighter out of the way. Gauss Cannon severed. Hvy. Ion Engine destroyed. U-05 Engineer builds a Wall. 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