Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 17:57:25 Player: THN-L0C Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (1906) 1906 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (415) 415 TOTAL SCORE: 6046 Bonus ------- Follower Combat Kills 115 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Medium Storage Unit Force Booster Weapon Shielding Longsword +1 Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Microactuators Force Booster Weapon Shielding Hardened Light Armor Plating System Restoration Module > --- WEAPON ----------- Heavy Rocket Launcher Longsword +1 > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Improved Cooling System Compact Matter Pod Force Booster Advanced ECM Suite Hardened Heavy Armor Plating System Restoration Module [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Force Booster Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 112 | 6 4 2 1 5 40 48 6 Power 12 | 1 1 1 . 1 1 5 2 Engine 5 | 1 1 1 . . . 1 1 Core 7 | . . . . 1 1 4 1 Reactor . | . . . . . . . . Propulsion 23 | 2 . 1 . . 12 8 . Treads 12 | 2 . . . . 8 2 . Leg 3 | . . . . . 3 . . Wheel 6 | . . 1 . . 1 4 . Hover . | . . . . . . . . Flight 2 | . . . . . . 2 . Utility 41 | 2 1 . 1 . 8 25 4 Device 21 | 1 . . . . 6 12 2 Storage 6 | 1 1 . 1 . . 3 . Processor 3 | . . . . . . 3 . Hackware . | . . . . . . . . Protection 11 | . . . . . 2 7 2 Artifact . | . . . . . . . . Weapon 36 | 1 2 . . 4 19 10 . Energy Gun 11 | . . . . . 9 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 1 2 . . 3 4 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon 7 | . . . . . 4 3 . Slashing Weapon 6 | . . . . 1 2 3 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 24 | . 1 2 . . 2 13 6 Power 2 | . . . . . . 1 1 Propulsion 11 | . . 1 . . 1 6 3 Utility 6 | . . . . . 1 4 1 Weapon 5 | . 1 1 . . . 2 1 Highest Loss Streak 12 | . 1 2 . . 1 12 3 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 86 | . 96 95 71 100 95 83 69 Engine 4 | . 14 14 14 2 . . 3 Core 5 | . . . . 11 9 6 2 Treads 13 | . 28 24 14 14 17 8 . Leg 1 | . . . . . 4 . . Wheel 11 | . . 3 14 14 13 14 10 Device 17 | . 14 14 14 14 18 20 20 Storage 9 | . 14 14 14 14 9 6 6 Processor 1 | . . . . . . 3 . Protection 6 | . . . . . 4 10 14 Energy Gun 3 | . . . . . 8 3 . Ballistic Gun 7 | . 25 23 . 27 4 . . Impact Weapon 1 | . . . . . 4 1 . Slashing Weapon 2 | . . . . . . 3 6 Peak Build Rating 45 | 6 7 7 6 17 31 45 45 Average Rating 24 | 4 6 6 5 10 25 37 35 On Entrance 14 | . 6 7 6 6 11 31 45 Naked Turns 29 | . . . . . . 28 1 Heaviest Build 72 | 13 30 30 46 51 57 72 48 Greatest Support 63 | 40 40 40 16 20 41 63 48 Greatest Overweight (x) 13 | . . 1 2 3 3 9 13 Average Overweight (x) . | . . . 1 2 1 . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 10 Average Capacity 14 | 7 12 15 16 20 20 12 9 Most Carried 20 | . 8 7 11 14 20 20 9 Average Carried 11 | . 6 6 9 11 18 12 8 Final Capacity 20 | 8 15 15 20 20 20 10 5 Final Carried 20 | . 7 7 10 14 20 9 5 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 2004 | 287 262 102 110 111 282 748 102 Remotely 28 | . . . . . . 28 . Salvage Created 2086 | 90 556 102 . 172 303 739 124 Parts 139 | 5 49 6 . 9 13 52 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 48 | . 15 2 . 4 5 18 4 Melee 12 | . . . . . . 9 3 Guns 28 | . 15 2 . 4 5 2 . AOE 8 | . . . . . . 7 1 Classes Destroyed 12 | 2 5 . . . 1 4 . Worker 7 | . 1 . . . . 6 . Builder 4 | . 3 . . . 1 . . Tunneler 2 | 2 . . . . . . . Recycler 1 | 1 . . . . . . . Watcher 3 | . 1 . . . . 2 . Swarmer 16 | . 6 . . . . 7 3 Grunt 20 | . 9 2 . 4 2 3 . Brawler 1 | . . . . . . 1 . Protector 1 | . . . . . . 1 . Sentry 4 | . . . . . 3 1 . Hunter 2 | . . . . . . 1 1 Programmer 4 | . . . . . . 4 . Best Kill Streak 7 | 2 7 2 . 2 2 6 3 Combat Bots Only 6 | . 5 2 . 2 2 6 3 Max Kills in Single Turn 4 | 1 2 1 . 1 1 4 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . . . . 3 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 452 | . 75 9 . 13 38 242 75 Missed 147 | . 22 2 . . 11 81 31 Damage Taken 4467 | . 540 104 . 170 376 2519 758 Core 891 | . 58 62 . 26 30 591 124 Absorbed by Shields 120 | . . . . . 16 104 . Redirected to Shielding 47 | . . . . . . 27 20 Ignored by Resistances 61 | . . . . . . 61 . Core Remaining (%) 78 | 100 . . . 41 94 . . Volleys Fired 118 | 9 54 11 . 8 17 18 1 Largest 2 | 1 2 2 . 2 2 2 1 Hottest 115 | 20 40 40 . 40 115 110 39 Shots Fired 201 | 9 100 15 . 17 30 29 1 Gun 193 | 9 100 15 . 17 30 22 . Cannon . | . . . . . . . . Launcher 8 | . . . . . . 7 1 Special . | . . . . . . . . Kinetic 143 | 9 100 15 . 17 2 . . Thermal 46 | . . . . . 24 22 . Explosive 8 | . . . . . . 7 1 Electromagnetic 4 | . . . . . 4 . . Robot Hit Streak 13 | 9 12 6 . 9 10 13 . Robot Miss Streak 5 | . 5 2 . 1 2 4 . Penetration Max . | . . . . . . . . Secondary Targets 5 | . 3 1 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 160 | 9 60 11 . 12 22 39 7 Core Hits 98 | 4 29 5 . 9 9 38 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Sever 1 | . . . . . . . 1 Melee Attacks 78 | . . . . 1 19 47 11 Impact 29 | . . . . . 17 12 . Slashing 49 | . . . . 1 2 35 11 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . 1 5 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4867 | 114 754 148 . 154 412 2795 490 Guns 1779 | 114 749 135 . 154 354 273 . Cannons . | . . . . . . . . Explosions 1265 | . . . . . . 1187 78 Melee 1797 | . . . . . 58 1332 407 Ramming 26 | . 5 13 . . . 3 5 Kinetic 1164 | 114 749 135 . 154 12 . . Thermal 557 | . . . . . 284 273 . Explosive 1265 | . . . . . . 1187 78 Electromagnetic 58 | . . . . . 58 . . Impact 58 | . . . . . 58 . . Slashing 1739 | . . . . . . 1332 407 Piercing . | . . . . . . . . Highest Corruption 4 | . 1 1 1 1 . 4 . Average Corruption 1 | . 1 1 1 1 . 1 . Corruption Purged 4 | . . . . . . 4 . Corruption Blocked . | . . . . . . . . Effects 22 | . 5 4 5 3 . 5 . Message Errors 2 | . . . 1 . . 1 . Matter Fused 5 | . 1 3 1 . . . . Heat Flow Errors 5 | . 1 . 1 1 . 2 . Energy Discharges 4 | . 1 . 1 1 . 1 . Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 1 | . . . 1 . . . . Misfires 2 | . . 1 . 1 . . . Alerts 1 | . 1 . . . . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 303 | . . . . . 38 265 . Projectiles . | . . . . . . . . Explosions 55 | . . . . . . 55 . Melee 248 | . . . . . 38 210 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 241 | . . . . . . 239 2 Shots 5 | . . . . . . 5 . Rammed 6 | . 1 1 . . . 2 2 Targets Rammed 6 | . 1 1 . . . 2 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 241 | . 181 2 241 229 27 229 14 Average Temperature 63 | . 119 2 121 70 15 61 9 Received Heat Transfer 889 | . 195 63 . 99 147 115 270 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions 2 | . . . . . 2 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 1 2 . Heat Transferred 1073 | . . . . . 592 481 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Peak Influence 283 | 15 270 76 . 101 136 283 . Initial 46 | . 9 46 . . 39 14 . Average 84 | 6 119 54 . 91 31 111 . Maximum Alert Level 1 | . 1 . . . . 1 . Low Security (%) 90 | 100 80 100 . 100 100 84 . Level 1 9 | . 19 . . . . 15 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 3 . . . 3 14 . Investigation 3 | . 1 . . . . 2 . Extermination 3 | . . . . . . 3 . Reinforcement 11 | . 2 . . . 3 6 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 20 2 . 4 12 36 27 Peak Tracking Total 12 | . 5 2 . 3 3 10 12 Tactical Retreats 8 | . . . . . 2 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 5 | . 1 . . . 1 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 4 | . 1 . . . 2 1 . Max in Single Turn 1 | . 1 . . . 1 1 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 20 | . 3 . 1 . 5 11 . Terminals 12 | . 3 . . . 5 4 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . 3 . Scanalyzers 1 | . . . . . . 1 . Garrison Access 2 | . . . . . . 2 . Total Hacks 48 | . 11 . 1 . 13 23 . Successful 24 | . 6 . 1 . 5 12 . Failed 24 | . 5 . . . 8 11 . Catastrophic 6 | . 1 . . . 2 3 . Database Lockouts . | . . . . . . . . Manual 15 | . 7 . 1 . 6 1 . Terminals 32 | . 11 . . . 13 8 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 8 | . . . . . . 8 . Scanalyzers 2 | . . . . . . 2 . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 15 | . 6 . 1 . 5 3 . Robot Schematic 1 | . 1 . . . . . . Robot Analysis 2 | . 2 . . . . . . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 3 | . 1 . . . 1 1 . Terminal Index 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Recall Reinforcements 1 | . . . . . . 1 . Zone Layout 2 | . . . . . 1 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 5 . Report Inventory 3 | . . . . . . 3 . Retrieve Components 2 | . . . . . . 2 . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . 1 . Terminals 1 | . . . . . . 1 . Botnet 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 3 . . . 5 7 . Full Trace Events 4 | . 2 . . . . 2 . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . 2 . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 93 | . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 26 | . . . . . . 26 . Total Damage 396 | . . . . . . 396 . Kills 4 | . . . . . . 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 6409 | 118 841 320 454 344 1373 2193 766 Spaces Moved 4134 | 61 356 202 380 157 557 1849 572 Core 400 | 7 . . . . . 235 158 Treads 644 | 54 356 131 . 1 . 102 . Legs . | . . . . . . . . Wheels 2989 | . . 71 380 156 557 1411 414 Hover . | . . . . . . . . Flight 101 | . . . . . . 101 . Fastest Speed 37 | 50 160 115 115 145 115 37 50 Average Speed 115 | 147 160 144 118 146 123 96 119 Slowest Speed 700 | 160 160 160 130 320 145 500 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 66 47 71 29 39 38 50 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 41 | . . . . 1 16 23 1 Terrain Destroyed 86 | . . . . 1 16 48 21 Melee 41 | . . . . 1 16 23 1 Projectile . | . . . . . . . . AOE 45 | . . . . . . 25 20 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 5471 | 77 525 215 386 254 1180 2181 653 Wait 908 | 2 102 . . 77 508 173 46 Move 4127 | 60 355 201 379 156 556 1848 572 Hop . | . . . . . . . . Pick Up 56 | . 8 . 3 6 21 18 . Fast Attach 28 | 6 1 . . . 4 17 . Attach 24 | . 1 1 . 2 6 12 2 Detach 16 | . . . 1 . . 9 6 Swap 60 | . 2 1 1 3 30 19 4 Drop 50 | . 1 . 2 1 19 18 9 Fire 118 | 9 54 11 . 8 17 18 1 Melee 78 | . . . . 1 19 47 11 Ram 4 | . . . . . . 2 2 Kick . | . . . . . . . . Crush 2 | . 1 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 72 | -11/Scrapyard | Discovered new exit (range 13) 119 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 14) 869 | -10/Materials | Discovered new exit (range 6) 960 | -10/Materials | Entered Mines 983 | -10/Mines | Met a Derelict bent on vengeance 1002 | -10/Mines | Discovered new exit (range 6) 1274 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1275 | -10/Mines | Discovered new exit (range 5) 1280 | -10/Mines | Entered Exiles 1295 | -10/Exiles | Discovered new exit (range 15) 1309 | -10/Exiles | Met 8R-AWN 1326 | -10/Exiles | Met EX-HEX 1367 | -10/Exiles | Met EX-BIN 1381 | -10/Exiles | Aligned with FarCom system 1382 | -10/Exiles | Given EX-Vault access code 1410 | -10/Exiles | Opened EX-Vault 1417 | -10/Exiles | Found Longsword +1 1442 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1479 | -10/Exiles | Met EX-DEC 1722 | -10/Exiles | Discovered new exit (range 10) 1734 | -10/Exiles | Left Exiles lab with Longsword +1 1734 | -10/Exiles | Entered Mines 1737 | -9/Mines | Core integrity fell below 50% 1867 | -9/Mines | Learned Materials emergency access door positions 1919 | -9/Mines | Assembled infested the area 2054 | -9/Mines | Discovered new exit (range 15) 2078 | -9/Mines | Entered Materials 2078 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2391 | -8/Materials | Build established: Scavenger-Mutant 2709 | -8/Materials | Build established: Mutant 3427 | -8/Materials | Discovered new exit (range 4) 3451 | -8/Materials | Entered Factory 3451 | -7/Factory | Evolved 2 slots: Utility x2 3543 | -7/Factory | Discovered new exit (range 15) 3553 | -7/Factory | Build established: Scavenger-Mutant 4222 | -7/Factory | Cargo convoy interrupted 4226 | -7/Factory | Garrison activated, responded to threat 4262 | -7/Factory | Released all parts (5) 4287 | -7/Factory | Lost 12 parts (1p5n4u2w) 4317 | -7/Factory | Core integrity fell below 50% 4390 | -7/Factory | Discovered new exit (range 14) 4511 | -7/Factory | Core integrity fell below 20% 4560 | -7/Factory | Build established: Mutant 5379 | -7/Factory | Allied Derelicts emerged from ambush trap array 5571 | -7/Factory | Lost 3 allies 5644 | -7/Factory | Entered Lower Caves 5854 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6134 | -7/Lower Caves | Lost 3 parts (1p2n) 6410 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06106_ Penetrated by Slug. 06109_ H-55 Commando destroyed. 06113_ Targeting Computer fries itself beyond repair. 06117_ Lgt. Nuclear Core fries itself beyond repair. 06122_ Acquired 54 matter. 06336_ Dropped Adv. ECM Suite. 06337_ Dropped Hrd. Heavy Armor Plating. 06339_ Dropped Hrd. Light Armor Plating. 06339_ Dropped Imp. Cooling System. 06341_ Dropped Force Booster. 06341_ Dropped Com. Matter Pod. 06342_ Dropped Mic. Nuclear Core. 06344_ Dropped System Restoration Module. 06348_ Dropped Microactuators. 06361_ Critical hit (Burn: +37). 06361_ Penetrated by Slug. 06375_ Slug penetrates Wall. 06392_ Acquired 20 matter. 06403_ Slammed into G-47 Trooper. 06409_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????######?????????????????? | | ???????????????????????#### ##????????????????? | | ???????????????????## # ##########???????? | | ???????????????????# @ ggg% #####???? | | ????????????? g #???? | | ????????????# ###p # #???? | | ????????????# ### ##?# # #???? | | ???????????# ???## ######??# # #???? | | ???????????? ####?????#####???????## ## #???? | | ???????????? ????????????????????????# ### #???? | | ?????????????????????????????????????# #?# #???? | | ?????????????????????????????????????#% #?# #???? | | ?????????????????????????????????????# #?# #???? | | ?????????????????????????????????????# #?# #???? | | ?????????????????????????????????????# %### #???? | | ?????????????????????????????????????# % ###?? | | ?????????????????????????????????????# ##? | | ?????????????????????????????????????##### #? | | ?????????????????????????????????????????# #? | | ?????????????????????????????????????????##### ##? | | ????????????????????????????????###?????###### #?? | | ???????????????????????????????## ##### #?? | | ?????????????####????????????? #?? | | ?????????????# #????????????? #?? | | ?????????????# ##??????????? #?? | | ?????????????# ###????????????# #?? | | ?????????????# ##???????????##### #?? | | ?????????????# #####???????????## # ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 450 Resistance: EM 20 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 16 Recoil Reduction 3 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackHypercooledSource Manual? 0 Play Time 01:00:39 Cumulative 122.3 hours Start 2024.08.24 @ 16:56:43 End 2024.08.24 @ 17:57:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac898a73-79fc-4035-b423-1d2118fdbb2d