Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 00:35:40 Player: Desaphets Result: Destroyed by 8U-7CG(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (295) 295 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1925 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 239/300 Energy 204/250 System Corruption 0% Temperature Warm (117) Movement Walking (190) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Experimental Terrain Scanner > --- WEAPON (2) ------- Plasma Cannon Grenade Launcher > --- INVENTORY (15) --- Ion Engine Ion Engine Improved Treads Medium Treads Light Armor Plating Light Armor Plating Light Armor Plating Field Recycling Unit (0) Scrapoid Pod Medium Laser Medium Laser Light Assault Rifle Light Cannon Companion Sword Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Experimental Terrain Scanner > --- WEAPON ----------- Plasma Cannon Companion Sword > --- INVENTORY -------- Ion Engine Ion Engine Improved Treads Medium Treads Light Armor Plating Light Armor Plating Light Armor Plating Field Recycling Unit Scrapoid Pod Medium Laser Medium Laser Light Assault Rifle Light Cannon Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 7 12 3 6 Power 6 | 1 3 1 1 Engine 6 | 1 3 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 3 . 1 Treads . | . . . . Leg 6 | 2 3 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device 2 | . 1 . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 3 3 2 3 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 2 3 . . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 1 | . 1 . . Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Backups 12 | 4 9 15 14 Power 1 | . . 2 2 Propulsion 2 | 2 3 3 2 Utility 3 | . 1 4 4 Weapon 4 | . 3 6 5 Tool/Special . | . . . . Unused Backups 17 | . 2 . 15 Power 2 | . . . 2 Propulsion 6 | . 2 . 4 Utility 5 | . . . 5 Weapon 3 | . . . 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 98 100 99 Engine 13 | . 13 14 14 Leg 27 | . 27 28 27 Device 13 | . 13 14 14 Storage 14 | . 14 14 14 Ballistic Gun 19 | . 27 21 13 Ballistic Cannon 6 | . . 4 11 Slashing Weapon 1 | . . 2 2 Peak Build Rating 26 | 6 10 10 26 Average Rating 11 | 4 9 10 13 On Entrance 6 | . 6 10 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 31 | 11 28 30 31 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | 3 1 1 2 Average Overweight (x) . | 1 . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 9 15 15 Most Carried 15 | 8 15 15 15 Average Carried 12 | 4 9 15 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 15 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 706 | 180 374 38 114 Remotely . | . . . . Salvage Created 437 | . 432 5 . Parts 36 | . 35 1 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 15 | . 14 1 . Guns 14 | . 14 . . Cannons 1 | . . 1 . Classes Destroyed 5 | . 5 . . Tunneler 1 | . 1 . . Hauler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 10 | . 9 1 . Grunt 5 | . 5 . . Best Kill Streak 5 | . 5 1 . Combat Bots Only 5 | . 5 1 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 176 | . 118 26 32 Missed 59 | . 43 7 9 Hits 117 | . 75 19 23 Projectile 117 | . 75 19 23 Critical Strikes 1 | . . . 1 Damage Taken 1128 | . 659 153 316 Core 265 | . 151 8 106 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 79 | 5 60 11 3 Largest 2 | 2 2 2 2 Hottest 110 | 40 40 50 110 Shots Fired 156 | 10 120 22 4 Gun 142 | 10 120 11 1 Cannon 13 | . . 11 2 Launcher 1 | . . . 1 Special . | . . . . Kinetic 153 | 10 120 22 1 Thermal 2 | . . . 2 Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 10 | 2 10 2 1 Robot Miss Streak 5 | 2 4 5 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 80 | 6 65 8 1 Core Hits 35 | . 27 3 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 7 | . . 7 . Impact . | . . . . Slashing 7 | . . 7 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 995 | 64 628 106 197 Guns 710 | 64 625 21 . Cannons 135 | . . 85 50 Explosions 147 | . . . 147 Melee . | . . . . Ramming 3 | . 3 . . Kinetic 795 | 64 625 106 . Thermal 50 | . . . 50 Explosive 147 | . . . 147 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 105 | . 6 . 105 Average Temperature 30 | . 6 . 66 Received Heat Transfer 199 | . 90 . 109 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 87 | . . . 87 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 90 | . 90 . . Initial . | . . . . Average 33 | . 36 . . Influence Increases 399 | . 379 20 . Destroy 0b10 Robot/C 300 | . 280 20 . Destroy 0b10 Robot/NC 15 | . 15 . . Destroy Leader 64 | . 64 . . Successful Hack 5 | . 5 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 399 | . 359 40 . Entered New Map 10 | . . 10 . Time Decay 379 | . 349 30 . Lost Part 10 | . 10 . . Squads Dispatched 5 | . 5 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 24 2 6 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed 4 | . 2 . 2 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 4 . 3 Successful 5 | . 2 . 3 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 . 3 Record 2 | . . . 2 Open Door 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . . 1 Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 2955 | . 1015 390 1550 Terrain 2955 | . 1015 390 1550 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 3123 | 124 1056 390 1553 Spaces Moved 1633 | 62 596 172 803 Core 32 | 32 . . . Treads . | . . . . Legs 1601 | 30 596 172 803 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 167 | 144 133 190 190 Slowest Speed 260 | 200 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 6 87 16 70 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . . 3 Spaces Dug . | . . . . Terrain Destroyed 10 | . . . 10 Melee . | . . . . Projectile . | . . . . AOE 10 | . . . 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 1878 | 86 762 201 829 Wait 70 | . 62 8 . Move 1630 | 61 595 171 803 Hop . | . . . . Pick Up 35 | 12 16 . 7 Fast Attach 4 | . 3 . 1 Attach 9 | 6 2 . 1 Detach . | . . . . Swap 19 | 2 10 3 4 Drop 24 | . 13 1 10 Fire 79 | 5 60 11 3 Melee 7 | . . 7 . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Met a group of wandering Federalists 136 | -10/Materials | Discovered new exit (range 8) 326 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 14) 714 | -10/Materials | Discovered new exit (range 16) 853 | -10/Materials | Discovered new exit (range 14) 904 | -10/Materials | Discovered new exit (range 15) 913 | -10/Materials | Core integrity fell below 50% 927 | -10/Materials | Build established: Scavenger-Mutant 1181 | -10/Materials | Entered Subcaves 1182 | -10/Subcaves | Continued accompanying wandering Federalists (6) 1182 | -10/Subcaves | Approached by a straggling Scientist 1313 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1458 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1571 | -10/Subcaves | Entered Scraptown 1971 | -9/Scraptown | Discovered new exit (range 13) 2142 | -9/Scraptown | Visited Symbiants 2193 | -9/Scraptown | Visited Awakened 2256 | -9/Scraptown | Visited UFD Registry 2256 | -9/Scraptown | Registered with UFD as "Novadisc" 2328 | -9/Scraptown | Visited Junk Repository 2382 | -9/Scraptown | Visited Chapter 10 2439 | -9/Scraptown | Visited Scrapoid Pod Storage 2452 | -9/Scraptown | Found Scrapoid Pod 2734 | -9/Scraptown | Visited Infowarlord's Domain 2746 | -9/Scraptown | Found Exp. Terrain Scanner 2804 | -9/Scraptown | Met Optimus 2804 | -9/Scraptown | Accepted into 0bPrime 2876 | -9/Scraptown | Visited Sword Containment 2896 | -9/Scraptown | Found Prototype Slashing Weapon 2897 | -9/Scraptown | Identified Companion Sword 2978 | -9/Scraptown | Visited Scrap Suit Storage 3051 | -9/Scraptown | Build established: Mutant 3082 | -9/Scraptown | Civil war broke out across Scraptown 3118 | -9/Scraptown | Core integrity fell below 20% 3124 | -9/Scraptown | Destroyed by 8U-7CG(j) with Overtuned Pulse Rifle Last Messages --------------- ANNOUNCEMENT: This news will hit some of you hard, but given the circumstances we have no choice but to apprehend Optimus and allies. 0BP_ANNOUNCE: There is another choice, join 0bPrime! Our vision ensures independence and glory for all Derelicts! ANNOUNCEMENT: Sever that connection! 0BP_ANNOUNCE: We are one. To vict-- ANNOUNCEMENT: Reinforcements are on the way. Do not resist and we may be able to reach an agreement. Optimus: "Bah, right when we're so close. Don't worry Novadisc, they can't stop us now. Get out of here and do your job, we'll deal with this." Optimus: "No holds barred, if they're hostile, they are an enemy of the people and we must shoot to kill. Collateral damage is to be expected!" Penetrated by Bolt. Bolt penetrates Wall. Penetrated by Bolt. Z3-2N8(j) heat damages Lgt. Deuterium Engine. 70-8Q4(c) suffers critical hit (Burn). Critical hit (Burn: +50). Companion Sword: "Fine, just brush me aside like I'm nothing, see where that gets you." 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"## ## ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedPartitionCompactor Manual? 0 Play Time 00:24:52 Cumulative 9.8 hours Start 2025.12.25 @ 00:11:34 End 2025.12.25 @ 00:35:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 87da7a28-e115-4399-8ead-7b5cd7ae8c6a