Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.29 @ 17:33:04 Player: Luna Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (161) 805 Value Destroyed (4696) 4696 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (670) 670 TOTAL SCORE: 14651 Bonus ------- Follower Combat Kills 499 Met Data Miner 300 Friendly Fire -129 Cogmind --------- Core Integrity 0/1300 Matter 73/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Heavy Dispersion Rifle Heavy Machine Gun Hardcell Cannon Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Inertial Stasis Machine Structural Scanner Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Improved Kinecellerator > --- WEAPON ----------- Phase Gun Heavy Neutron Cannon High-powered Shotgun Coil Gun > --- INVENTORY -------- Armored Medium Treads Armored Medium Treads Long-range Sensor Array Advanced Transmission Jammer Improved Weapon Shielding Improved Remote Shield Hacking Drone Bay Wave Gun Dispersion Rifle High-powered Shotgun [Rating: 102] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 Utility 8 | . . . 1 . . . 1 2 . . . . 2 . . . . 1 . . . 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 345 | 3 13 3 19 4 5 . 29 11 13 9 2 32 40 4 13 . 2 41 6 10 7 58 21 Power 19 | . 1 . 2 . . . 2 . . 1 . . 1 . 3 . . 2 . 1 1 4 1 Engine 8 | . 1 . 2 . . . 1 . . . . . 1 . 2 . . 1 . . . . . Core 8 | . . . . . . . 1 . . 1 . . . . 1 . . 1 . 1 1 2 . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Propulsion 84 | 2 6 . 5 2 1 . 7 . 3 1 . 7 4 2 4 . . 10 3 4 . 17 6 Treads 14 | 2 2 . 1 . . . . . . . . 1 . . 1 . . 2 . 1 . 4 . Leg 4 | . . . . . . . . . . . . 2 . . . . . . 1 . . 1 . Wheel 45 | . 4 . 4 2 1 . 7 . 3 1 . 4 4 2 3 . . 8 . . . 2 . Hover 14 | . . . . . . . . . . . . . . . . . . . 1 1 . 9 3 Flight 7 | . . . . . . . . . . . . . . . . . . . 1 2 . 1 3 Utility 143 | 1 4 1 4 2 3 . 5 9 4 5 2 17 23 2 5 . 1 19 2 3 4 23 4 Device 79 | 1 . . 2 2 3 . 4 6 1 3 . 12 14 2 2 . . 7 2 2 2 12 2 Storage 14 | . 2 . . . . . . . . . . 4 3 . 1 . . 2 . . 1 . 1 Processor 11 | . 1 1 . . . . 1 . . . . . 1 . . . . 2 . 1 . 4 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 39 | . 1 . 2 . . . . 3 3 2 2 1 5 . 2 . 1 8 . . 1 7 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 99 | . 2 2 8 . 1 . 15 2 6 2 . 8 12 . 1 . 1 10 1 2 2 14 10 Energy Gun 47 | . 1 1 . . . . 13 1 1 2 . 6 7 . . . 1 5 . 1 1 5 2 Energy Cannon 15 | . . . 1 . . . 1 . . . . . 2 . 1 . . 4 . . . 2 4 Ballistic Gun 17 | . 1 1 5 . 1 . . . . . . . . . . . . . . 1 1 6 1 Ballistic Cannon 6 | . . . 2 . . . . . . . . . . . . . . . . . . 1 3 Launcher 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . . 2 . . 2 3 . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 . . . 2 . . . . 2 . . . . . 1 . . . 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . Parts Lost 94 | . 5 . 2 . . . 3 . . 3 . 2 2 . 4 . . 21 7 . 3 29 13 Power 7 | . . . . . . . . . . 1 . . . . 1 . . 1 . . . 3 1 Propulsion 27 | . 2 . 1 . . . 1 . . . . 2 . . 2 . . 4 1 . 2 4 8 Utility 33 | . 1 . . . . . . . . 1 . . . . . . . 10 4 . 1 14 2 Weapon 27 | . 2 . 1 . . . 2 . . 1 . . 2 . 1 . . 6 2 . . 8 2 Highest Loss Streak 15 | . 5 . 1 . . . 2 . . 2 . 1 1 . 4 . . 15 7 . 2 15 6 Average Slot Usage (%) 91 | . 95 90 99 100 100 100 99 100 98 91 92 93 98 100 99 100 100 89 70 58 63 70 20 Engine 5 | . 11 14 11 11 11 11 7 7 7 . . . 4 6 5 6 6 1 3 . . . . Core 1 | . . . . . . . 1 . . 5 7 7 1 . . . . 3 . 4 4 3 . Wheel 19 | . 20 28 32 33 33 33 26 23 21 14 15 13 16 20 19 20 20 17 13 . . 2 . Device 18 | . 2 . 4 11 11 11 17 26 27 25 30 21 28 33 30 26 26 17 13 11 10 12 1 Storage 7 | . 18 14 11 11 11 11 9 7 7 7 7 8 7 6 6 6 6 6 3 . . 5 . Processor 8 | . . 4 6 . . . . 7 7 7 7 7 12 13 13 13 13 8 11 16 17 15 5 Protection 5 | . 6 . 10 11 11 11 8 3 2 4 . 7 2 . 2 6 6 10 8 5 1 3 . Energy Gun 12 | . 12 14 . . . . 26 21 19 19 23 22 13 13 13 13 13 11 10 2 2 6 . Energy Cannon 2 | . . . . . . . . . . . . . 5 6 5 6 6 4 . . . . 1 Ballistic Gun 3 | . 14 14 19 . 4 11 . . . . . . . . . . . . . 3 7 5 . Ballistic Cannon 1 | . . . 1 22 17 11 . . . . . . . . . . . . . . . . . Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 134 | 14 91 88 101 101 101 99 102 105 108 108 104 110 123 116 124 122 122 134 116 18 22 63 32 Greatest Support 70 | 40 40 20 36 42 42 42 48 36 40 40 40 40 30 30 30 30 30 70 40 20 20 57 29 Greatest Overweight (x) 10 | . 4 4 9 2 2 2 2 2 3 3 2 10 10 5 4 4 4 10 4 3 1 5 4 Average Overweight (x) 2 | . 2 4 2 2 2 2 2 2 2 2 2 2 4 3 3 4 4 2 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 10 10 15 Average Capacity 22 | 8 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 17 5 5 9 5 Most Carried 25 | 7 12 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 10 10 5 Average Carried 21 | 5 9 18 24 25 24 24 24 24 24 24 25 24 24 25 23 24 24 23 17 4 5 9 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 10 5 5 Final Carried 25 | 6 11 23 25 25 24 25 25 25 25 25 25 25 25 25 22 25 25 24 5 5 9 5 5 Class Distribution -------------------- 50% | Scavenger-Mutant 14% | Mutant 8% | Scavenger-Tank 8% | Scavenger-Skirmisher 7% | Skirmisher 7% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Derelict-Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Res Matter Collected 4536 | 237 157 211 411 237 33 187 275 49 191 162 . 330 356 32 213 15 20 302 . . 414 610 94 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7312 | 145 363 138 797 158 26 83 1077 49 89 137 . 749 615 . 207 . . 1621 . 17 431 524 86 Parts 362 | 9 21 10 47 20 . 4 41 3 3 13 . 30 44 . 10 . . 69 . 1 10 21 6 Haulers Intercepted 7 | . 1 . 2 . . . 4 . . . . . . . . . . . . . . . . Recyclers Shooed 21 | . . . 4 . . . 2 . . . . . 4 . . . . 5 . 1 3 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . 3 10 . 35 . . 16 2 4 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Res Combat Hostiles Destroyed 99 | . 9 3 8 6 . 3 13 1 2 7 . 11 5 . 4 . . 14 . . 1 9 3 Guns 70 | . 9 3 8 . . 1 11 1 2 3 . 11 2 . 4 . . 6 . . 1 7 1 Cannons 21 | . . . . 6 . 2 . . . . . . 3 . . . . 7 . . . 1 2 AOE 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Classes Destroyed 16 | 2 4 . 3 . . . 1 . . 2 . . 2 . . . . 1 . 1 . . . Worker 11 | . . . 1 . . . 4 . . . . . 1 . . . . 5 . . . . . Builder 12 | . 1 . 3 1 . . 1 . . . . . 2 . . . . 3 . . . 1 . Tunneler 9 | 2 . 2 1 1 . . . . . . . . 2 . . . . 1 . . . . . Hauler 7 | . 1 . 2 . . . 4 . . . . . . . . . . . . . . . . Recycler 19 | 1 1 . 4 1 . . 2 . . . . . 1 . . . . 5 . . 3 1 . Operator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . Swarmer 35 | . 6 2 3 3 . 1 . . . 4 . 3 . . 4 . . 4 . . . 2 3 Grunt 30 | . 3 1 2 3 . 2 8 . 2 . . 7 . . . . . 2 . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 2 . . . 4 . . . . 1 2 . . . . 2 . . 1 1 . Hunter 10 | . . . . . . . 1 1 . 1 . . . . . . . 3 . . . 4 . Programmer 7 | . . . . . . . . . . . . . 3 . . . . 2 . . . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | 2 5 2 5 3 . 2 4 1 2 5 . 3 2 . 3 . . 8 . 1 2 2 3 Combat Bots Only 5 | . 5 2 3 3 . 2 3 1 2 5 . 3 1 . 3 . . 4 . . 1 2 3 Max Kills in Single Turn 4 | 1 1 1 1 1 . 1 1 1 1 1 . 1 1 . 1 . . 4 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Res Damage Taken 15483 | . 659 78 481 193 . 30 692 45 72 923 . 338 434 . 573 . . 2835 216 54 619 4770 2471 Core 3260 | . 111 17 61 56 . . 83 . . 69 . 28 114 . 93 . . 337 60 20 298 606 1307 Absorbed by Shields 183 | . . . . . . . . . . . . . . . . . . . . . 183 . . Core Remaining (%) 67 | 100 . 48 . . . 70 84 . . . . 86 . . . . 75 . . . 28 47 . Volleys Fired 555 | 7 55 9 51 30 3 6 60 1 8 30 . 26 51 11 16 . 17 62 . 8 24 56 24 Largest 4 | 2 2 2 2 2 2 2 3 3 1 3 . 3 3 1 3 . 3 3 . 2 2 4 2 Hottest 290 | 70 70 60 91 88 67 67 199 175 55 165 . 236 250 90 250 . 250 253 . 95 95 290 159 Shots Fired 1143 | 14 100 18 102 59 6 12 162 3 8 61 . 76 98 10 28 . 19 159 . 13 41 127 27 Gun 904 | 14 100 18 99 . 3 6 162 3 8 54 . 76 62 . 20 . 2 104 . 13 41 116 3 Cannon 232 | . . . 3 59 3 6 . . . . . . 36 10 8 . 17 55 . . . 11 24 Launcher 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 365 | 7 65 9 98 59 6 12 . . . . . . . . . . . . . 8 36 54 11 Thermal 754 | 7 35 3 3 . . . 162 3 8 54 . 76 98 10 28 . 19 159 . . . 73 16 Explosive 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . Electromagnetic 17 | . . 6 1 . . . . . . . . . . . . . . . . 5 5 . . Robot Hit Streak 16 | 6 10 12 12 4 10 12 12 4 8 11 . 9 15 . 4 . . 16 . 15 16 15 6 Robot Miss Streak 7 | 1 5 2 7 4 . 1 4 . 1 3 . 2 3 . 3 . 3 3 . . 4 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 10 | . 1 . 2 . . . 2 . . . . 1 . . 2 . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . 1 . . 1 . . . . . . 1 . Shots Hit Robots 678 | 9 54 13 64 31 6 8 98 3 7 36 . 40 49 . 12 . . 116 . 13 27 89 3 Core Hits 282 | 4 24 9 28 10 1 3 38 2 4 18 . 18 17 . 5 . . 52 . 2 13 31 3 Critical Kills 5 | . . . 1 . . . . . . . . 2 1 . . . . . . . . . 1 Critical Parts Destroyed 8 | . 1 . . . . . . . . . . 1 2 . . . . . . 2 . 2 . Critical Strikes 38 | 2 2 . 1 . . . 7 1 . 2 . 5 4 . . . . 6 . 2 1 4 1 Burn 24 | 2 1 . . . . . 7 1 . 2 . 2 1 . . . . 6 . . . 2 . Destroy 14 | . 1 . 1 . . . . . . . . 3 3 . . . . . . 2 1 2 1 Melee Attacks 46 | . . . . . . . . 2 35 . . 6 3 . . . . . . . . . . Impact 30 | . . . . . . . . . 21 . . 6 3 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . 2 14 . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15867 | 89 541 152 852 860 133 174 1678 48 134 1204 . 1009 1418 . 303 . . 3868 . 268 782 2236 118 Guns 11266 | 89 541 143 832 . 52 49 1678 48 134 680 . 1009 878 . 263 . . 1791 . 268 782 2002 27 Cannons 3144 | . . . 20 860 81 125 . . . . . . 540 . 40 . . 1259 . . . 144 75 Explosions 1340 | . . . . . . . . . . 524 . . . . . . . 816 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 117 | . . 9 . . . . . . . . . . . . . . . 2 . . . 90 16 Kinetic 4387 | 39 370 46 832 860 133 174 . . . . . . . . . . . . . 192 743 923 75 Thermal 10651 | 50 171 24 20 . . . 1678 48 134 680 . 1009 1418 . 303 . . 3866 . . . 1223 27 Explosive 524 | . . . . . . . . . . 524 . . . . . . . . . . . . . Electromagnetic 188 | . . 73 . . . . . . . . . . . . . . . . . 76 39 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . 2 2 2 2 2 . . . . . 4 4 4 4 . 3 9 9 16 16 11 Average Corruption 4 | . . . 2 2 2 2 2 . . . . . 3 4 4 4 . 2 8 9 9 7 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 102 | . . . . 5 3 3 5 . . . . . 14 7 18 3 . 2 3 4 9 15 11 Message Errors 30 | . . . . 1 1 2 3 . . . . . 4 2 5 3 . . 2 1 2 3 1 Matter Fused 26 | . . . . . . . . . . . . . 5 . 6 . . 1 1 2 2 7 2 Heat Flow Errors 9 | . . . . 2 . . . . . . . . 1 2 . . . . . . 1 3 . Energy Discharges 10 | . . . . 1 1 . 1 . . . . . 1 . 4 . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 16 | . . . . . 1 1 1 . . . . . 2 2 3 . . 1 . 1 1 1 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 6 | . . . . 1 . . . . . . . . 1 1 . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 674 | . . . . 56 . . . . . 47 . . 43 . . . . 503 . . . 25 . Projectiles 195 | . . . . 56 . . . . . . . . 43 . . . . 96 . . . . . Explosions 454 | . . . . . . . . . . 47 . . . . . . . 407 . . . . . Melee 25 | . . . . . . . . . . . . . . . . . . . . . . 25 . Knockbacks 16 | . . 1 . 12 2 . . . . . . . . . . . . . . . . 1 . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . 10 2 . . . . . . . . . . . . . . . . 1 . Secondary 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 168 | . . 4 . . . . . . . . . . . . . . . 114 . . . 43 7 Shots 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Rammed 13 | . . 1 . . . . . . . . . . . . . . . 1 . . . 7 4 Targets Rammed 13 | . . 1 . . . . . . . . . . . . . . . 1 . . . 7 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 424 | 70 296 29 108 386 18 48 308 . . 3 . 159 198 222 22 . 36 216 . 20 146 424 60 Average Temperature 81 | 31 98 15 14 153 10 18 79 . . 3 . 41 40 108 15 . 24 70 . 12 94 146 19 Received Heat Transfer 1879 | . 156 18 96 90 . 18 270 . 45 84 . 151 72 . . . . 216 . 18 149 117 379 Effects 12 | . 2 . . 5 . . 5 . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . 4 . . 1 . . . . . . . . . . . . . . . . Interference 6 | . 2 . . . . . 4 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 5 | . . . . . . . 2 . . . . . . . . . . 2 . . . 1 . Combat Hostiles 4 | . . . . . . . 2 . . . . . . . . . . 1 . . . 1 . Parts Melted 51 | 1 2 . . . . . 12 1 1 1 . 1 2 . 1 . . 24 . . . 5 . Heat Transferred 18906 | 296 568 50 37 . . . 4255 185 259 1406 . 1776 1731 . 432 . . 6110 . . . 1764 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Res Peak Influence 376 | 15 150 115 219 155 . 114 342 148 . . . . 161 . . . . 376 131 270 315 257 325 Initial 151 | . 9 58 37 . . . 44 101 . . . . 50 . . . . . 131 42 132 151 34 Average 108 | 8 59 62 92 121 . 74 210 122 . . . . 64 . . . . 120 104 147 175 137 94 Maximum Alert Level 1 | . . . 1 . . . 1 . . . . . . . . . . 1 . 1 1 1 1 Low Security (%) 86 | 100 100 100 86 100 . 100 41 100 . . . . 100 . . . . 80 100 71 65 92 87 Level 1 13 | . . . 13 . . . 58 . . . . . . . . . . 19 . 28 34 7 12 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . . . . . 2 . . . . . 4 . . . . 2 . 3 2 5 4 Investigation 5 | . . . . . . . . . . . . . 1 . . . . . . 2 1 1 . Extermination 5 | . . . . . . . . . . . . . 3 . . . . 1 . . . 1 . Reinforcement 12 | . 2 . . . . . 2 . . . . . . . . . . 1 . . 1 3 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Res Distress Signals 11 | . 2 2 . . . . . . . . . . . . . . . 2 . . 2 2 1 Communications Jammed 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Distress Signals 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Times Spotted 248 | . 17 6 12 6 . 3 20 1 2 6 . 14 7 . 4 . 1 22 6 17 22 31 51 Peak Tracking Total 24 | . 8 3 4 3 . 1 3 1 2 4 . 4 2 . 4 . 1 6 6 4 10 13 24 Tactical Retreats 19 | . . 1 1 . . . 1 . . . . 1 . . . . . 2 . 3 . 1 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Res Traps Triggered 9 | . . . 1 . . . 1 . . . . . . . . . . 3 . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Res Machines Disabled 15 | . . 1 . . . . 1 . . . . . 4 . . . . 7 . . 2 . . Max in Single Turn 3 | . . . . . . . 1 . . . . . 1 . . . . 3 . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Res Machines Accessed 53 | . 4 1 5 . 1 . 2 3 . 1 4 1 7 2 1 . . 4 . 5 5 5 2 Terminals 26 | . 2 . 4 . . . 1 1 . . . 1 3 . . . . 2 . 3 5 4 . Fabricators 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Repair Stations 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 9 | . 1 . 1 . . . . 2 . . . . 2 . . . . . . 1 . . 2 Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Total Hacks 154 | . 8 1 22 . 1 . 6 5 . 1 28 1 23 2 1 . . 6 . 16 19 10 4 Successful 86 | . 3 1 14 . 1 . 4 2 . 1 28 1 8 2 1 . . 4 . 6 7 3 . Failed 68 | . 5 . 8 . . . 2 3 . . . . 15 . . . . 2 . 10 12 7 4 Catastrophic 16 | . . . . . . . . 2 . . . . . . . . . 2 . 4 4 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 2 . 17 . . . 3 3 . . . . 16 . . . . 4 . 7 16 3 . Terminals 79 | . 4 . 18 . . . 3 1 . . . 1 13 . . . . 3 . 9 19 8 . Fabricators 7 | . . . . . . . . . . . . . 3 . . . . 2 . . . 2 . Repair Stations 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . Recycling Units 25 | . 3 . 4 . . . . 4 . . . . 5 . . . . . . 5 . . 4 Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . Terminal Hacks 55 | . 1 1 10 . 1 . . . . 1 28 1 2 2 1 . . 1 . 1 3 2 . Record 13 | . . . . . 1 . . . . . 11 1 . . . . . . . . . . . Part Schematic 14 | . . . 3 . . . . . . . 10 . . . . . . . . . . 1 . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . . 1 . . . 2 1 . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . Branch Access Points 3 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 4 | . . . 2 . . . . . . . . . 1 . . . . . . . 1 . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . Build 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 1 . . . . 2 . . . . 2 . . . . . . 1 . . . Retrieve Components 7 | . 1 . 1 . . . . 2 . . . . 2 . . . . . . 1 . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 17 | . 1 . 3 . . . 1 . . . . . 3 . . . . 1 . 4 4 . . Terminals 12 | . . . 3 . . . 1 . . . . . 2 . . . . . . 2 4 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 8 | . . . 2 . . . 1 . . . . . 1 . . . . . . 1 3 . . Operators 3 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 39 | . 3 . 5 . . . 2 3 . . . . 7 . . . . 2 . 5 5 5 2 Full Trace Events 5 | . . . . . . . . . . . . . 1 . . . . . . 2 1 1 . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 3 . . . 1 . . . 10 . . . . . . . . . . 1 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 175 | . . . . . . . . . . . . . . . . . . 106 . . . 69 . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 2 . . . . . . 3 . . . . 11 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 3 3 3 3 1 . Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Res Total Allies 17 | . . 2 . . 3 . . . . . . 1 . . . 5 . . . 1 4 1 . Largest Group 5 | . . 2 . . 3 3 . . . . . 1 . . . 5 5 2 . 1 2 1 . Highest-Rated Group 208 | . . 50 . . 37 37 . . . . . 95 . . . 122 122 63 . 29 208 152 . Highest-Rated Ally 159 | . . 31 . . 21 21 . . . . . 95 . . . 32 32 32 . 29 159 152 . Total Orders 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 85 | . . 9 . . . 15 . . . . . 18 . . . . 14 . . . 26 3 . Total Damage 1757 | . . 124 . . . 238 . . . . . 455 . . . . 178 . . . 721 41 . Kills 16 | . . 1 . . . 4 . . . . . 4 . . . . 2 . . . 4 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Res Robot Analysis Total 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . . . 2 . . 3 . 2 1 2 1 . . . . . . Drone Launches 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Res Turns Passed 15605 | 92 659 745 873 438 579 319 986 290 645 834 103 1829 1360 501 970 1251 512 736 99 211 270 782 521 Spaces Moved 10450 | 45 339 482 512 288 444 242 548 224 429 580 80 997 743 315 617 871 314 345 106 373 325 665 566 Core 211 | . . . . . . . . . . . . . . . . . . . 50 27 . 1 133 Treads 116 | 30 65 . . . . . . . . . . . . . . . . 2 . . . 19 . Legs 16 | 15 . . . . . . . . . . . . . . . . . . . . . 1 . Wheels 8514 | . 274 482 512 288 444 242 548 224 429 580 80 997 743 315 617 871 314 343 56 . . 155 . Hover 447 | . . . . . . . . . . . . . . . . . . . . . 17 238 192 Flight 1146 | . . . . . . . . . . . . . . . . . . . . 346 308 251 241 Fastest Speed 34 | 120 135 140 110 116 123 123 116 116 116 125 125 125 125 125 125 140 140 110 50 39 39 40 34 Average Speed 116 | 146 141 140 124 118 123 123 123 116 116 125 125 135 142 125 130 140 140 128 86 43 42 68 59 Slowest Speed 360 | 160 320 140 215 123 123 123 130 116 145 145 125 230 230 155 140 140 140 240 200 200 150 360 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . . . . . . . 1 . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 40 71 34 53 88 50 40 5 57 63 70 85 15 46 55 81 61 11 83 11 42 15 22 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 9 | . . 1 . 1 1 . . . . . 1 2 . . 1 2 . . . . . . . Known Exits Taken 16 | . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 2 . 1 . . . . 10 3 . 1 . 1 2 3 2 . . . . . . Spaces Dug 95 | . . . . . . . . 2 21 7 . 6 18 5 4 . 10 5 . . . 5 12 Terrain Destroyed 254 | . . . . 10 . 1 . 2 21 38 . 6 24 10 7 . 17 74 . . 2 21 21 Melee 32 | . . . . . . . . 2 21 . . 6 3 . . . . . . . . . . Projectile 125 | . . . . 10 . 1 . . . . . . 21 10 7 . 17 15 . . 2 21 21 AOE 97 | . . . . . . . . . . 38 . . . . . . . 59 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Fac Res Total 12821 | 60 433 536 676 328 473 256 738 250 503 631 82 1413 958 410 755 905 373 507 111 410 416 885 712 Wait 955 | . 8 23 30 1 . . 60 . 10 7 1 331 72 73 104 24 31 26 . 7 12 48 87 Move 10413 | 44 338 481 511 287 443 241 547 223 428 579 79 996 742 314 616 870 313 345 105 372 322 664 553 Hop 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 5 Pick Up 167 | 2 11 14 26 2 1 5 14 5 1 5 . 5 21 2 3 7 4 15 . 3 3 16 2 Fast Attach 117 | 1 2 1 6 . 2 . 6 3 4 1 . 7 8 3 . . . 15 6 8 5 28 11 Attach 95 | 2 10 1 4 . 3 . 7 2 . 4 . 2 5 . 5 . . 14 . 2 2 23 9 Detach 58 | 2 5 1 5 . 2 . 1 1 . . . 1 . . 1 . . 4 . 2 6 15 12 Swap 133 | . 1 1 9 4 . . 16 6 9 4 2 23 27 1 8 . 2 12 . . . 7 1 Drop 201 | 2 3 2 32 4 4 4 27 7 8 1 . 16 29 5 2 4 6 13 . 8 5 15 4 Fire 555 | 7 55 9 51 30 3 6 60 1 8 30 . 26 51 11 16 . 17 62 . 8 24 56 24 Melee 46 | . . . . . . . . 2 35 . . 6 3 . . . . . . . . . . Ram 13 | . . 1 . . . . . . . . . . . . . . . 1 . . . 7 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . . . . . . . . . . . . . 36 6 . Rewire 16 | . . . . . 15 . . . . . . . . 1 . . . . . . . . . Trap 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / Upp) -5/Waste -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 93 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 11) 604 | -10/Materials | Lost 5 parts (2n1u2w) 714 | -10/Materials | Identified exit to Mines 752 | -10/Materials | Entered Mines 894 | -10/Mines | Found a hidden stash of uninstalled traps 982 | -10/Mines | Assembled infested the area 1067 | -10/Mines | Learned location of Storage (-8) 1321 | -10/Mines | Core integrity fell below 50% 1467 | -10/Mines | Found Prototype Device 1480 | -10/Mines | Discovered new exit (range 13) 1497 | -10/Mines | Entered Materials 1497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1497 | -9/Materials | Identified Splice Drone Bay 1712 | -9/Materials | Identified exit to Mines 1854 | -9/Materials | Build established: Scavenger-Mutant 2370 | -9/Materials | Entered Mines 2467 | -9/Mines | Discovered new exit (range 15) 2495 | -9/Mines | Learned location of Zion (-6) 2519 | -9/Mines | Discovered new exit (range 5) 2660 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2802 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2802 | -9/Mines | Discovered new exit (range 6) 2808 | -9/Mines | Entered Exiles 2808 | -9/Exiles | Found Exiles lab destroyed 3374 | -9/Exiles | Discovered new exit (range 14) 3387 | -9/Exiles | Entered Mines 3387 | -8/Mines | Accompanied by 3 allies 3635 | -8/Mines | Discovered new exit (range 10) 3706 | -8/Mines | Entered Materials 3706 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4215 | -8/Materials | Discovered new exit (range 16) 4377 | -8/Materials | Discovered new exit (range 13) 4656 | -8/Materials | Identified exit to Storage 4689 | -8/Materials | Identified exit to Factory 4692 | -8/Materials | Entered Factory 4692 | -7/Factory | Evolved 2 slots: Utility x2 4789 | -7/Factory | Discovered new exit (range 6) 4795 | -7/Factory | Identified exit to Lower Caves 4982 | -7/Factory | Entered Lower Caves 4988 | -7/Lower Caves | Learned Factory trap positions 5013 | -7/Lower Caves | Identified exit to Lower Caves 5146 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5627 | -7/Lower Caves | Entered another Lower Caves area 5653 | -7/Lower Caves | Arm. Wheel stolen by Master Thief 5896 | -7/Lower Caves | Build established: Skirmisher 5935 | -7/Lower Caves | Spotted B-75 Beast 5973 | -7/Lower Caves | Destroyed B-75 Beast 6454 | -7/Lower Caves | Discovered new exit (range 8) 6460 | -7/Lower Caves | Identified exit to Data Miner 6461 | -7/Lower Caves | Entered Data Miner 6461 | -7/Data Miner | Discovered new exit (range 6) 6485 | -7/Data Miner | Met Data Miner 6508 | -7/Data Miner | Learned location of Section 7 (-2) 6508 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6531 | -7/Data Miner | Received God Mode back door access code from Data Miner 6559 | -7/Data Miner | Identified exit to Proximity Caves 6564 | -7/Data Miner | Entered Proximity Caves 6828 | -6/Proximity Caves | Escorted by Enhanced Grunt 6936 | -6/Proximity Caves | Build established: Derelict-Skirmisher 7605 | -6/Proximity Caves | Learned Factory terminal intel 8207 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8340 | -6/Proximity Caves | Discovered new exit (range 5) 8390 | -6/Proximity Caves | Identified exit to Factory 8393 | -6/Proximity Caves | Entered Factory 8393 | -6/Factory | Evolved 2 slots: Utility x2 8394 | -6/Factory | Loaded intel: 114 trap records 8395 | -6/Factory | Loaded intel: 26 terminal locations 9157 | -6/Factory | Identified exit to Lower Caves 9185 | -6/Factory | Incoming investigation squad redirected 9753 | -6/Factory | Entered Lower Caves 9824 | -6/Lower Caves | Learned Factory emergency access door positions 9902 | -6/Lower Caves | Identified exit to Lower Caves 10004 | -6/Lower Caves | Build established: Scavenger-Mutant 10254 | -6/Lower Caves | Entered another Lower Caves area 10255 | -6/Lower Caves | Encountered a Warlord checkpoint 10326 | -6/Lower Caves | Discovered new exit (range 16) 10800 | -6/Lower Caves | Lost 4 parts (1p2n1w) 11113 | -6/Lower Caves | Build established: Scavenger-Skirmisher 11179 | -6/Lower Caves | Discovered new exit (range 19) 11222 | -6/Lower Caves | Identified exit to Zion 11224 | -6/Lower Caves | Entered Zion 11304 | -6/Zion | System corruption cleaned by Quarantine Array 11372 | -6/Zion | Discovered new exit (range 19) 11417 | -6/Zion | Build established: Scavenger-Mutant 11547 | -6/Zion | Learned Factory terminal intel 11596 | -6/Zion | Learned 4 Factory zone layouts 11803 | -6/Zion | Learned location of Warlord (-4) 12023 | -6/Zion | Discovered new exit (range 14) 12076 | -6/Zion | Found CR-A16's Pointy Stick 12141 | -6/Zion | Given the Hacking Drone Bay 12142 | -6/Zion | Found Prototype Device 12171 | -6/Zion | Learned Factory emergency access door positions 12209 | -6/Zion | Received a visual enhancement algorithm 12258 | -6/Zion | Gained Derelict followers 12452 | -6/Zion | Identified exit to Proximity Caves 12475 | -6/Zion | Entered Proximity Caves 12475 | -5/Proximity Caves | Accompanied by 5 allies 12914 | -5/Proximity Caves | Discovered new exit (range 15) 12935 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 12982 | -5/Proximity Caves | Identified exit to Factory 12987 | -5/Proximity Caves | Entered Factory 12987 | -5/Factory | Accompanied by 2 allies 12987 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12988 | -5/Factory | Identified exit to Upper Caves 12988 | -5/Factory | Identified Hacking Drone Bay 12990 | -5/Factory | Loaded intel: 26 terminal locations 13338 | -5/Factory | Identified exit to Factory 13590 | -5/Factory | Lost 15 parts (1p1n8u5w) 13668 | -5/Factory | Lost 3 parts (1n1u1w) 13723 | -5/Factory | Sucked down chute 13723 | -5/Factory | Entered Waste 13738 | -5/Waste | EMP discharged 13765 | -5/Waste | Spotted C-40 Crusher 13765 | -5/Waste | Spotted C-40 Crusher 13770 | -5/Waste | Spotted C-40 Crusher 13773 | -5/Waste | Spotted C-40 Crusher 13779 | -5/Waste | Spotted C-40 Crusher 13783 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13784 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13786 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13787 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13803 | -5/Waste | Discovered new exit (range 16) 13804 | -5/Waste | Spotted C-40 Crusher 13818 | -5/Waste | Lost 7 parts (1n4u2w) 13822 | -5/Waste | Entered Factory 13867 | -5/Factory | Identified exit to Extension 13905 | -5/Factory | Found Powered Armor 13972 | -5/Factory | Garrison activated, responded to threat 14024 | -5/Factory | Incoming investigation squad redirected 14033 | -5/Factory | Entered Extension 14116 | -5/Extension | Rescued a captive Derelict 14116 | -5/Extension | Rescued a captive Derelict 14125 | -5/Extension | Rescued A7 14217 | -5/Extension | Energy Cycler disabled 14217 | -5/Extension | Rescued a captive Derelict 14219 | -5/Extension | Rescued a captive Derelict 14226 | -5/Extension | Rescued a captive Derelict 14278 | -5/Extension | Spotted B-75 Beast 14281 | -5/Extension | Spotted B-75 Beast 14283 | -5/Extension | Disrupted transfer network 14286 | -5/Extension | Discovered exit to Factory (range 16) 14288 | -5/Extension | Core integrity fell below 50% 14294 | -5/Extension | System corruption reached 10% 14303 | -5/Extension | Entered Factory 14303 | -4/Factory | Accompanied by 1 ally (A7) 14303 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14649 | -4/Factory | Identified exit to Research 14712 | -4/Factory | Fabricated Cmb. Linear Gravjet? 14811 | -4/Factory | Lost 6 parts (4u2w) 15057 | -4/Factory | Spotted Executioner 15058 | -4/Factory | Cargo convoy interrupted 15061 | -4/Factory | Lost 15 parts (2p2n6u5w) 15068 | -4/Factory | System corruption reached 10% 15082 | -4/Factory | Core integrity fell below 50% 15085 | -4/Factory | Entered Research 15085 | -3/Research | Evolved 2 slots: Propulsion x2 15114 | -3/Research | Lost 6 parts (1p1n3u1w) 15173 | -3/Research | Spotted B-86 Titan 15318 | -3/Research | Spotted B-86 Titan 15399 | -3/Research | Build established: Mutant 15406 | -3/Research | System corruption reached 10% 15412 | -3/Research | Core integrity fell below 50% 15443 | -3/Research | Lost 6 parts (2n2u2w) 15566 | -3/Research | Core integrity fell below 20% 15600 | -3/Research | Incoming assault squad redirected 15606 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 15577_ C-30 ARC bursts open, deploying its payload. 15577_ G-73 Enforcer unfolds itself. 15577_ B-74 Champion unfolds itself. 15577_ G-67 Veteran unfolds itself. 15577_ I-47 Archangel unfolds itself. 15582_ W-44 Eye sends out distress signal. 15590_ Dropped Hvy. Machine Gun. 15591_ Acquired Lance. 15591_ Slug penetrates Potential Refractor. 15596_ R-10 Processor collects Hvy. Machine Gun. 15596_ Lgt. Antimatter Reactor destroyed. 15600_ ALERT: Higher priority target reported, redirecting assault. 15600_ ALERT: Security rotation in progress. 15603_ Slug penetrates Wall. 15603_ Xenon Bombardment Thruster destroyed. 15603_ Slug penetrates Wall. 15604_ Penetrated by Slug. 15604_ Xenon Bombardment Thruster destroyed. 15606_ K-01 Serf cleans the Particle Synthesizer. 15606_ Slug penetrates A-15 Conveyor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????? ????????????? | | ????????????????????????????????? ???????????? | | ????????????#??????????????????? ???????????? | | ####???????? ###+############## ????????????? | | ??????? Akhh kh k ""????????????? | | ????????? ""????????????? | | ????????????k ""????????????? | | #??????????????# ""????????????? | | #??????????????# """ ?????????? | | #??????????????# k k ????????? | | #??????????????# @ ! ????????? | | #####?????###### AgR ????????? | | g ????????? | | #???????########+#+######+###########?????????? | | #?????????# #??????????????????????? | | ########### #??????????????????????? | | + #??????????????????????? | | ########### #??????????????????????? | | #?????????# #??????????????????????? | | +###?????????# #??????????????????????? | | ??????????# #??????????????????????? | | #????????# #??????????????????????? | | #????????# #??????????????????????? | | #????????# !#??????????????????????? | | #????????# #??????????????????????? | | #????????# #??????????????????????? | | #####????????##############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 21 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 16 Armor Coverage 850 Resistance: KI 25 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 17 Target Analysis 6 Recoil Reduction 2 Particle Charging 25 Kinecelleration 40 Overload Regulation 40 Stasis Canceling 1 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Spear | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Biometal Heavy Treads | -4/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetConcussiveBoosters Manual? 0 Play Time 03:20:03 Cumulative 95.5 hours Start 2021.11.19 @ 13:49:45 End 2021.11.29 @ 17:33:04 Sessions 29 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 59 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 51d1ee17-7953-45ee-bfc5-68b0d619f34c