Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.02 @ 15:22:30 Player: ZEROAFFEX Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (83) 415 Value Destroyed (2076) 2076 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (451) 451 TOTAL SCORE: 4262 Bonus ------- High Alert Combat Kills 293 Follower Combat Kills 158 Cogmind --------- Core Integrity 0/400 Matter 147/300 Energy 140/140 System Corruption 2% Temperature Cool (0) Movement Treading (200) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Medium Treads Armored Wheel > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Autogun Autogun > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Improved Treads Improved Treads Medium Treads Compact Wheel Compact Wheel Long-range Sensor Array Transport Network Coupler Weapon Cycler Weapon Shielding Hardened Heavy Armor Plating Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Light Cannon Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Medium Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Autogun Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Improved Treads Improved Treads Improved Treads Compact Wheel Compact Wheel Transport Network Coupler Weapon Shielding Hardened Heavy Armor Plating Autogun Improved Assault Rifle Improved Assault Rifle Light Cannon Rocket Launcher Mining Laser Heavy Flail [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 62 | 6 8 13 31 4 Power 6 | 1 1 1 2 1 Engine 4 | 1 1 . 1 1 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 17 | 2 2 5 7 1 Treads 9 | 1 1 2 4 1 Leg . | . . . . . Wheel 8 | 1 1 3 3 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 . 5 . Device 1 | . . . 1 . Storage 4 | 1 2 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 31 | 2 3 7 17 2 Energy Gun 3 | 2 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 22 | . 3 6 12 1 Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . . 1 1 Special Weapon 2 | . . 1 1 . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 25 | . 3 9 11 2 Power 4 | . . 1 2 1 Propulsion 7 | . 1 4 2 . Utility 3 | . . . 3 . Weapon 11 | . 2 4 4 1 Highest Loss Streak 7 | . 3 5 7 1 Average Slot Usage (%) 99 | . 99 98 98 99 Engine 6 | . 14 8 . 10 Core 5 | . . 5 10 . Treads 13 | . 18 14 10 11 Wheel 11 | . 9 13 10 11 Device 1 | . . . . 11 Storage 24 | . 27 28 22 22 Protection 4 | . . . 10 . Ballistic Gun 27 | . 25 26 29 32 Naked Turns . | . . . . . Heaviest Build 81 | 13 73 71 81 79 Greatest Support 46 | 16 40 16 46 28 Greatest Overweight (x) 7 | . 7 7 6 3 Average Overweight (x) 4 | . 4 4 5 2 Largest Inventory Capacity 20 | 6 20 20 20 20 Average Capacity 19 | 5 19 20 20 20 Most Carried 20 | 4 15 19 20 20 Average Carried 16 | 1 12 16 19 19 Final Capacity 20 | 6 20 20 20 20 Final Carried 19 | 4 15 17 17 19 Class Distribution -------------------- 51% | Hauler-Mutant 36% | Hauler-Tank 11% | Hauler-Gunner Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Tank | -9/Materials Hauler-Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1760 | 258 148 177 1085 92 Remotely . | . . . . . Salvage Created 2771 | . 422 295 1825 229 Parts 179 | . 27 16 126 10 Haulers Intercepted 4 | . . . 4 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 79 | . 13 11 42 13 Guns 68 | . 13 11 38 6 AOE 11 | . . . 4 7 Classes Destroyed 13 | . 3 1 8 1 Worker 5 | . 2 . 3 . Hauler 4 | . . . 4 . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 23 | . 6 6 10 1 Grunt 35 | . 7 4 22 2 Brawler 2 | . . . 1 1 Duelist 2 | . . . 2 . Protector 1 | . . . 1 . Sentry 6 | . . . 6 . Demolisher 1 | . . . . 1 Assembled 9 | . . 1 . 8 Best Kill Streak 10 | . 6 3 10 7 Combat Bots Only 7 | . 5 3 7 7 Max Kills in Single Turn 4 | . 2 1 4 2 Gunslinging 1 | . 1 . 1 1 Exploded 3 | . . . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 4089 | . 645 746 1900 798 Core 625 | . 109 106 228 182 Absorbed by Shields . | . . . . . Core Remaining (%) 57 | 100 . 14 . . Volleys Fired 226 | . 49 56 100 21 Largest 3 | . 2 2 3 3 Hottest 105 | . 100 100 105 69 Shots Fired 527 | . 96 98 280 53 Gun 499 | . 96 87 267 49 Cannon 11 | . . . 11 . Launcher 6 | . . . 2 4 Special 11 | . . 11 . . Kinetic 489 | . 76 87 277 49 Thermal 32 | . 20 11 1 . Explosive 6 | . . . 2 4 Electromagnetic . | . . . . . Robot Hit Streak 27 | . 27 9 19 9 Robot Miss Streak 6 | . 2 2 3 6 Penetration Max . | . . . . . Secondary Targets 12 | . 3 1 6 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 350 | . 77 57 192 24 Core Hits 164 | . 28 26 88 22 Critical Hits 5 | . 1 . 3 1 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 3 | . . . 2 1 Melee Attacks 1 | . . . 1 . Impact 1 | . . . 1 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5217 | . 652 440 3334 791 Guns 4138 | . 652 440 2659 387 Cannons 73 | . . . 73 . Explosions 998 | . . . 594 404 Melee . | . . . . . Ramming 8 | . . . 8 . Kinetic 4049 | . 503 440 2719 387 Thermal 162 | . 149 . 13 . Explosive 998 | . . . 594 404 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 2 Average Corruption 2 | . . 2 2 2 Corruption Purged . | . . . . . Effects 12 | . . 3 4 5 Message Errors 3 | . . 1 1 1 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 1 | . . 1 . . Data Loss (minor) 2 | . . 1 . 1 Targeting Errors 4 | . . . 2 2 Overload Shots . | . . . . . Overflow Damage 5 | . . . 5 . Projectiles . | . . . . . Explosions 5 | . . . 5 . Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 32 | . . . 3 29 Shots 1 | . . . . 1 Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 339 | . 339 70 197 146 Average Temperature 51 | . 127 22 41 74 Received Heat Transfer 1210 | . 192 330 597 91 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 481 | . 444 . 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 778 | . 205 202 778 393 Initial 303 | . . 1 23 303 Average 210 | . 46 68 362 349 Maximum Alert Level 3 | . 1 1 3 1 Low Security (%) 65 | 100 90 99 41 17 Level 1 13 | . 9 . 9 82 Level 2 15 | . . . 37 . Level 3 4 | . . . 11 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 3 . 10 1 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 10 | . 3 . 7 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 136 | . 28 16 72 20 Peak Tracking Total 10 | . 5 3 8 10 Tactical Retreats 4 | . 2 1 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 12 | . 5 . 6 1 Terminals 9 | . 5 . 4 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 19 . 18 1 Successful 30 | . 15 . 14 1 Failed 8 | . 4 . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 29 | . 19 . 10 . Terminals 30 | . 19 . 11 . Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 6 . 4 1 Part Schematic 1 | . 1 . . . Robot Analysis 1 | . . . 1 . Open Door 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Unreport Threat 3 | . 2 . 1 . Locate Traps 2 | . 1 . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 9 . 4 . Terminals 13 | . 9 . 4 . Track 7 | . 5 . 2 . Botnet 6 | . 4 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 11 | . 5 . 6 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 115 | . . . 115 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 5 | . . 4 . 1 Largest Group 3 | . . 3 3 1 Highest-Rated Group 40 | . . 40 40 31 Highest-Rated Ally 31 | . . 31 16 31 Total Orders 5 | . . . 5 . STAY 2 | . . . 2 . FOLLOW 3 | . . . 3 . Ally Attacks 82 | . . 10 54 18 Total Damage 768 | . . 120 476 172 Kills 16 | . . 4 10 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 5317 | 42 1411 1154 2224 486 Spaces Moved 2693 | 31 745 630 1081 206 Core 2 | 2 . . . . Treads 471 | . 227 . 38 206 Legs . | . . . . . Wheels 2220 | 29 518 630 1043 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 140 140 200 Average Speed 154 | 96 157 141 151 202 Slowest Speed 220 | 100 180 150 220 220 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 67 | 3 97 94 88 54 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 59 | . . 2 14 43 Melee 1 | . . . 1 . Projectile 2 | . . 2 . . AOE 56 | . . . 13 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3436 | 40 898 790 1468 240 Wait 384 | . 85 83 216 . Move 2689 | 30 744 629 1080 206 Hop . | . . . . . Pick Up 51 | 4 12 9 21 5 Fast Attach 13 | 6 1 . 6 . Attach 27 | . 3 9 13 2 Detach 1 | . . . 1 . Swap 22 | . 4 4 12 2 Drop 20 | . . . 16 4 Fire 226 | . 49 56 100 21 Melee 1 | . . . 1 . Ram 2 | . . . 2 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Lost 3 parts (1n2w) 350 | -10/Materials | Build established: Hauler-Mutant 530 | -10/Materials | Discovered new exit (range 18) 797 | -10/Materials | Discovered new exit (range 12) 900 | -10/Materials | Discovered new exit (range 16) 1382 | -10/Materials | Discovered new exit (range 5) 1454 | -10/Materials | Entered Mines 1600 | -10/Mines | Discovered new exit (range 14) 1639 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1639 | -10/Mines | Discovered new exit (range 5) 1685 | -10/Mines | Received a Mining Laser from a helpful Derelict 1980 | -10/Mines | Learned 8 Materials zone layouts 1993 | -10/Mines | Core integrity fell below 50% 2002 | -10/Mines | Discovered new exit (range 3) 2171 | -10/Mines | Lost 5 parts (1p2n2w) 2194 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2245 | -10/Mines | Excavation squad dispatched 2245 | -10/Mines | A large section of the Mines collapsed 2307 | -10/Mines | Core integrity fell below 20% 2345 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2608 | -10/Mines | Entered Materials 2608 | -9/Materials | Accompanied by 3 allies 2608 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2609 | -9/Materials | Identified exit to Materials 2609 | -9/Materials | Identified exit to Storage 2906 | -9/Materials | Build established: Hauler-Tank 3836 | -9/Materials | Destroyed 7 combat bots 3836 | -9/Materials | Lost 4 parts (1p1u2w) 3948 | -9/Materials | Discovered exit to Materials (range 4) 4190 | -9/Materials | Repaired Imp. Treads 4577 | -9/Materials | Discovered new exit (range 7) 4608 | -9/Materials | First assault squad dispatched 4650 | -9/Materials | Repaired Imp. Assault Rifle 4684 | -9/Materials | Repaired Arm. Wheel 4719 | -9/Materials | Core integrity fell below 50% 4764 | -9/Materials | Destroyed 7 combat bots 4764 | -9/Materials | Lost 7 parts (1p2n2u2w) 4832 | -9/Materials | Entered Mines 4890 | -9/Mines | Met a Derelict shopkeep closing up shop 4962 | -9/Mines | Escorted by a lone wolf Derelict 4982 | -9/Mines | Learned location of Storage (-9) 5028 | -9/Mines | Discovered exit to Materials (range 5) 5033 | -9/Mines | Build established: Hauler-Gunner 5235 | -9/Mines | Assembled infested the area 5283 | -9/Mines | Destroyed 7 combat bots 5304 | -9/Mines | Core integrity fell below 20% 5318 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 05284_ Acquired 7 matter. 05286_ as-95761 destroyed. 05290_ The unstable cave ceiling collapses. 05293_ Acquired 1 matter. 05303_ 8H-RGQ(g): "Mission, incomplete...*fzzt*" 05303_ 8H-RGQ(g) destroyed. 05304_ System corrupted: Hvy. Assault Rifle targeting data glitched. 05304_ Destroyed Shock Absorption System. 05304_ D-53 Grenadier suffers critical hit. 05304_ Destroyed Cmb. Airjet. 05306_ D-53 Grenadier destroyed. 05309_ K-01 Serf collects debris. 05310_ U-05 Engineer lays Concrete. 05313_ The unstable cave ceiling collapses. 05313_ U-05 Engineer lays Concrete. 05313_ K-01 Serf collects debris. 05314_ U-05 Engineer builds a Wall. 05315_ The unstable cave ceiling collapses. 05316_ Hvy. Assault Rifle destroyed. 05317_ K-01 Serf collects debris. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyAdvancedDerivative Manual? 0 Play Time 00:54:27 Cumulative 57.2 hours Start 2021.11.02 @ 14:28:45 End 2021.11.02 @ 15:22:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 43 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e62ac588-66e8-4ced-8b0e-9a9e5ab5678b