Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.29 @ 20:08:33 Player: H3-MLN Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (88) 440 Value Destroyed (1857) 1857 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1040) 1040 TOTAL SCORE: 10517 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -60 Cogmind --------- Core Integrity 0/1150 Matter 281/300 Energy 89/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Latent Energy Streamer Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Gravity Neutralizer Improved Trap Scanner Visual Processing Unit Improved Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Improved Datajack Katana > --- INVENTORY -------- Latent Energy Streamer Heavy Rocket Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Flight Unit Improved Flight Unit Utility Light Armor Plating Device Improved Trap Scanner Storage Medium Battery Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Slots Evolved 12 | . . . 2 . . . 2 2 . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . 1 . . . . 2 . . Utility 5 | . . . 1 . . . 1 1 . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 59 | 4 1 2 19 4 1 4 3 5 . 7 2 4 . . . 3 . Power 5 | . . . 3 . . . . 1 . 1 . . . . . . . Engine 5 | . . . 3 . . . . 1 . 1 . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 17 | 2 . 1 5 . . 1 1 1 . . 2 2 . . . 2 . Treads 6 | 2 . . 4 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 11 | . . 1 1 . . 1 1 1 . . 2 2 . . . 2 . Utility 22 | . . . 7 1 1 1 2 2 . 5 . 2 . . . 1 . Device 6 | . . . 1 . . . 1 1 . 2 . . . . . 1 . Storage 2 | . . . . . 1 1 . . . . . . . . . . . Processor 5 | . . . . 1 . . . 1 . 2 . 1 . . . . . Hackware 1 | . . . . . . . . . . 1 . . . . . . . Protection 8 | . . . 6 . . . 1 . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 15 | 2 1 1 4 3 . 2 . 1 . 1 . . . . . . . Energy Gun 3 | 1 . . 2 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . Ballistic Gun 3 | 1 . . 2 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 1 . 1 . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 5 | . . . 4 . . . . . . 1 . . . . . . . Parts Lost 10 | . . 2 4 . . . . . . . 1 . . . . 3 . Power 1 | . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . 1 1 . . . . . . . 1 . . . . 2 . Utility 2 | . . . 2 . . . . . . . . . . . . . . Weapon 2 | . . 1 . . . . . . . . . . . . . 1 . Highest Loss Streak 3 | . . 1 2 . . . . . . . 1 . . . . 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 3 | 1 4 4 4 4 5 2 4 2 2 2 3 3 5 3 4 3 2 Power . | . 1 1 . . . . . . . . . . . . . . . Propulsion 1 | . 2 2 1 2 1 . . . . . . . 2 . 1 . . Utility . | . . . . . . . 1 . . . . . . . . . . Weapon 2 | . 1 1 2 2 3 2 3 2 2 2 3 2 3 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 13 | . . . 3 . 1 . 2 2 . 1 1 . . . . 2 1 Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . 1 . 1 . . . . . 1 . . . . 2 . Utility 2 | . . . . . . . 1 . . 1 . . . . . . . Weapon 4 | . . . 1 . . . 1 1 . . . . . . . . 1 Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 32 | . 2 2 81 15 4 25 17 43 17 45 16 26 . 10 . 1 . Engine 2 | . . . 10 . . . . 4 . 2 . . . . . . . Treads 7 | . . . 31 . . . . . . . . . . . . . . Flight 4 | . . . . . . 5 14 21 14 12 16 19 . 10 . . . Device 1 | . . . 2 . . . 1 2 . 10 . . . . . . . Storage 1 | . . . . . 4 10 . . . . . . . . . . . Processor 1 | . . . . 10 . . . 2 . 6 . 1 . . . . . Protection 4 | . . . 17 . . . 1 . . . . 5 . . . . . Energy Cannon 1 | . . . . . . 8 . . . . . . . . . . . Ballistic Gun 3 | . . 1 16 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 4 . . . 6 2 5 . . . . . . . Peak Build Rating 35 | 4 1 4 19 10 12 14 14 22 11 35 16 25 2 6 2 11 5 Average Rating 10 | 1 . . 15 4 5 11 7 17 9 26 9 16 2 5 1 2 2 On Entrance 1 | . . . . 1 1 2 2 2 2 2 2 2 2 2 2 2 1 Avg Prop Armor Cover (%) 15 | 33 . 22 . . . . . 7 23 . 10 . . . . . . Naked Turns 975 | . 39 233 15 8 119 28 . . . . 1 1 41 11 57 333 89 Heaviest Build 24 | 3 . 2 24 4 4 12 10 9 2 9 . 10 . . . 2 . Greatest Support 69 | 3 3 4 69 3 3 5 10 16 11 11 19 21 3 9 3 12 3 Greatest Overweight (x) 3 | . . . . 1 1 3 . . . . . . . . . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 4 Average Carried 3 | 1 4 4 4 4 5 2 4 2 2 2 3 2 5 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 2 3 Class Distribution -------------------- 83% | Mutant 8% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Matter Collected 1739 | 233 . 82 590 55 . 209 . 91 . 64 116 148 . 20 . 97 34 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2309 | . 107 48 1039 85 . 634 . 91 . 64 58 . . . . 157 26 Parts 160 | . 8 9 55 13 . 32 . 8 . 10 3 . . . . 20 2 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 1 . . . . . 1 Prevented 8 | . . . . . . . . . . . . 6 . . . . 2 Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Combat Hostiles Destroyed 59 | . 3 4 24 8 . 9 . . . . 4 . . . . 6 1 Melee 4 | . . . . 1 . 1 . . . . . . . . . 1 1 Guns 18 | . . 1 17 . . . . . . . . . . . . . . AOE 35 | . 3 3 7 7 . 7 . . . . 4 . . . . 4 . Classes Destroyed 13 | . 4 1 4 1 . 1 . . . 1 . . . . . 1 . Worker 7 | . 3 . 1 1 . 2 . . . . . . . . . . . Builder 8 | . . . . 1 . 4 . 1 . . . . . . . 2 . Tunneler 3 | . 1 . . . . 1 . . . 1 . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . . . Recycler 4 | . 1 . 1 . . 1 . 1 . . . . . . . . . Operator 2 | . . . . . . . . . . 1 . . . . . 1 . Watcher 2 | . . . 1 . . . . . . 1 . . . . . . . Swarmer 32 | . 3 3 7 8 . 3 . . . . 4 . . . . 3 1 Cutter 3 | . . . . . . . . . . . . . . . . 3 . Grunt 17 | . . 1 11 . . 5 . . . . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . . . . . Sentry 5 | . . . 5 . . . . . . . . . . . . . . Zionite 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | . 8 3 7 5 . 4 . 1 . 2 4 . . . . 4 1 Combat Bots Only 6 | . 3 3 6 4 . 3 . . . . 4 . . . . 5 1 Max Kills in Single Turn 7 | . 7 1 3 5 . 4 . 1 . 1 4 . . . . 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 3 4 . 3 . . . . 4 . . . . 4 . Melee 1 | . . . . 1 . 1 . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Hostile Shots Fired 328 | . 9 18 93 18 . 8 8 . 2 12 22 9 . 6 . 89 34 Missed 126 | . 3 5 34 3 . 3 2 . . 7 12 4 . 3 . 36 14 Hits 202 | . 6 13 59 15 . 5 6 . 2 5 10 5 . 3 . 53 20 Melee 7 | . . . . . . . . . . . . . . . . 7 . Projectile 195 | . 6 13 59 15 . 5 6 . 2 5 10 5 . 3 . 46 20 AOE 1 | . . . . . . . . . . . . . . . . 1 . Critical Strikes 6 | . . . . . . 1 . . . . . . . . . 5 . Damage Taken 3170 | . 50 214 759 160 . 84 79 . 87 59 131 94 . 56 . 1071 326 Core 1843 | . 30 58 85 133 . 37 67 . 87 25 98 57 . . . 856 310 Absorbed by Shields 17 | . . . . . . . 17 . . . . . . . . . . Core Remaining (%) 78 | 100 . 64 . . . 36 87 . 87 . . . . 78 100 . . Volleys Fired 92 | . 2 4 69 3 . 9 . 2 . . 1 . . . . 2 . Largest 2 | . 1 1 2 1 . 1 . 1 . . 1 . . . . 1 . Hottest 76 | . 30 33 76 39 . 60 . 5 . . 39 . . . . 39 . Shots Fired 153 | . 2 4 130 3 . 9 . 2 . . 1 . . . . 2 . Gun 128 | . . 1 127 . . . . . . . . . . . . . . Cannon 8 | . . . . . . 8 . . . . . . . . . . . Launcher 15 | . 2 3 3 3 . 1 . . . . 1 . . . . 2 . Special 2 | . . . . . . . . 2 . . . . . . . . . Kinetic 100 | . . 1 99 . . . . . . . . . . . . . . Thermal 24 | . . . 24 . . . . . . . . . . . . . . Explosive 15 | . 2 3 3 3 . 1 . . . . 1 . . . . 2 . Electromagnetic 12 | . . . 4 . . 8 . . . . . . . . . . . Robot Hit Streak 21 | . 1 2 21 . . 3 . 1 . . . . . . . 2 . Robot Miss Streak 4 | . . 1 4 . . 1 . 1 . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 123 | . 1 2 95 3 . 5 . 3 . 6 . . . . . 6 2 Core Hits 103 | . 10 3 42 10 . 21 . 2 . 2 4 . . . . 7 2 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . 3 . . . . . . . . . . . . . 1 Burn 3 | . . . 3 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 49 | . . . . 5 . 1 . 10 11 7 . 3 . . . 9 3 Impact . | . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . 5 . 1 . 10 11 6 . 3 . . . 9 3 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . 2 . . . 2 . 2 . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6046 | . 465 238 1876 661 . 1399 . 115 . 242 276 . . . . 705 69 Guns 1462 | . . 13 1449 . . . . . . . . . . . . . . Cannons 39 | . . . . . . 39 . . . . . . . . . . . Explosions 3664 | . 465 225 424 481 . 1326 . . . . 276 . . . . 467 . Melee 876 | . . . . 180 . 34 . 115 . 242 . . . . . 236 69 Ramming 5 | . . . 3 . . . . . . . . . . . . 2 . Kinetic 1159 | . . 13 1146 . . . . . . . . . . . . . . Thermal 258 | . . . 258 . . . . . . . . . . . . . . Explosive 2524 | . 465 225 424 481 . 186 . . . . 276 . . . . 467 . Electromagnetic 1224 | . . . 45 . . 1179 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 876 | . . . . 180 . 34 . 115 . 242 . . . . . 236 69 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 19 . . . . . . . . 4 . . Average Corruption 11 | . . . . . . 11 . . . . . . . . 4 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . 22 . . . . . . . . . . . Message Errors 2 | . . . . . . 2 . . . . . . . . . . . Matter Fused 10 | . . . . . . 10 . . . . . . . . . . . Heat Flow Errors 3 | . . . . . . 3 . . . . . . . . . . . Energy Discharges 2 | . . . . . . 2 . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . 4 . . . . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 307 | . 5 54 32 77 . 14 . . . 30 13 . . . . 82 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 215 | . 5 54 32 29 . 14 . . . . 13 . . . . 68 . Melee 92 | . . . . 48 . . . . . 30 . . . . . 14 . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 195 | . . 74 . 39 . 18 . . . . . . . . . 64 . Shots 5 | . . 2 . 1 . 1 . . . . . . . . . 1 . Rammed 2 | . . . 1 . . . . . . . . . . . . 1 . Targets Rammed 2 | . . . 1 . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 165 | . . 5 95 . . 165 . . . . . . . . . . . Average Temperature 33 | . . 5 30 . . 45 . . . . . . . . . . . Received Heat Transfer 558 | . . 63 306 . . 45 . . . 24 15 45 . . . 30 30 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Fried 7 | . . . . . . 7 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . . . . . . . . . . Heat Transferred 777 | . . . 777 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . . . . . . . . 2 . Latent Energy Used 1110 | . . . . . . 1110 . . . . . . . . . . . LE Corruption 19 | . . . . . . 19 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Maximum Alert Level 1 | . . . 1 1 . 1 . . . . . . . . . 1 . Low Security (%) 78 | 100 100 100 80 87 . 36 100 100 100 100 . . . . 100 86 . Level 1 21 | . . . 19 12 . 63 . . . . . . . . . 13 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 312 | . 125 137 285 218 . 312 53 6 19 31 . . . . 28 281 . Initial 103 | . . 44 14 103 . . 53 . . 9 . . . . . 3 . Average 103 | . 38 72 114 146 . 212 24 1 10 6 . . . . 9 62 . Influence Increases 2443 | . 125 134 649 225 . 439 . 18 19 56 120 60 . . 28 460 110 Destroy 0b10 Robot/C 1180 | . 60 80 480 160 . 180 . . . . 80 . . . . 120 20 Destroy 0b10 Robot/NC 140 | . 25 . 25 10 . 40 . 10 . 15 . . . . . 15 . Destroy Leader 218 | . 10 10 116 20 . 30 . . . 2 10 . . . . 20 . Allied During Kill 9 | . . . . 9 . . . . . . . . . . . . . Successful Hack 74 | . . . . . . . . . . 24 . . . . 28 22 . Select Force Hacks 100 | . . . . . . . . . . . . . . . . 100 . Disable Machine 180 | . 15 15 . . . 135 . . . . . . . . . 15 . Destroy Structure 197 | . 15 29 28 26 . 39 . 8 4 . . . . . . 48 . Partial Spotted 30 | . . . . . . . . . . 15 . . . . . 15 . Lose Combat Pursuer 315 | . . . . . . 15 . . 15 . 30 60 . . . 105 90 Influence Decreases 2197 | . 10 211 420 294 198 302 137 18 . 59 41 109 46 . 20 187 145 Entered New Map 733 | . . 71 24 164 198 . 84 . . 10 7 19 46 . . 5 105 Time Decay 1374 | . 10 120 356 130 . 302 53 18 . 49 34 90 . . 20 152 40 Lost Part 90 | . . 20 40 . . . . . . . . . . . . 30 . Squads Dispatched 15 | . . . 1 1 . . 1 1 1 2 . . . . . 8 . Investigation 5 | . . . . 1 . . 1 . . 1 . . . . . 2 . Extermination 3 | . . . . . . . . 1 . 1 . . . . . 1 . Reinforcement 7 | . . . 1 . . . . . 1 . . . . . . 5 . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Distress Signals 4 | . 1 . 2 . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 130 | . 5 10 34 9 . 10 1 1 2 8 7 5 . 3 . 23 12 Peak Tracking Total 12 | . 6 6 6 4 . 3 1 1 1 4 5 5 . 3 . 11 12 Tactical Retreats 12 | . . . . . . 1 . . 1 . 2 1 . . . 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Traps Triggered 5 | . . . . . . . . 3 . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Machines Disabled 15 | . 1 1 2 . . 9 . . . . . . . . . 1 1 Max in Single Turn 3 | . 1 1 1 . . 3 . . . . . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Machines Accessed 30 | . . . 4 1 2 . 3 3 . 3 . . 4 . 2 8 . Terminals 14 | . . . 2 . . . 2 3 . 2 . . . . 1 4 . Fabricators 3 | . . . . . . . . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . 1 1 . Total Hacks 88 | . . . 16 1 5 . 8 5 . 6 . . 29 . 3 15 . Successful 54 | . . . 5 1 5 . 4 1 . 1 . . 29 . 2 6 . Failed 33 | . . . 10 . . . 4 4 . 5 . . . . 1 9 . Catastrophic 6 | . . . . . . . 1 1 . 3 . . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 20 | . . . 4 . 1 . . . . 3 . . . . . 11 1 Terminals 33 | . . . 7 . . . 5 5 . 4 . . . . 2 10 . Fabricators 4 | . . . . . . . . . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 9 . . . 3 . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 2 . . . . 1 1 . Terminal Hacks 43 | . . . . 1 5 . 2 1 . 1 . . 29 . 2 2 . Record 15 | . . . . . 4 . . . . . . . 11 . . . . Part Schematic 9 | . . . . . . . . . . . . . 9 . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . . . . 1 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 5 . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Study 5 | . . . 5 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . . 2 . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . Overload 2 | . . . . . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . 3 . . . 2 2 . 3 . . . . 2 5 . Full Trace Events 2 | . . . 1 . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 . . . . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 5 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . 1 . . . . . . . Non-combat 2 | . . . . . . . . 1 . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 1 . 1 . . . . . . . find_chute 2 | . . . . . . . . 1 . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Total Allies 1 | . . . . 1 . . . . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . . . . . . . . . . Total Damage 21 | . . . . 21 . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Active Infowar (turns) 447 | . . . . 259 . . . 73 . 114 . . . . . 1 . Optics 335 | . . . . 259 . . . . . 76 . . . . . . . Terrain 73 | . . . . . . . . 73 . . . . . . . . . Structural 1 | . . . . . . . . . . . . . . . . 1 . Traps 112 | . . . . . . . . . . 112 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . 2 1 . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Turns Passed 3980 | 36 44 257 936 268 205 662 134 180 76 214 106 180 41 92 57 396 96 Spaces Moved 5087 | 54 70 378 441 353 283 407 335 342 90 379 272 407 82 252 109 664 169 Core 2301 | 54 70 377 25 353 283 149 1 1 9 1 1 2 82 19 109 596 169 Treads 416 | . . . 416 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2370 | . . 1 . . . 258 334 341 81 378 271 405 . 233 . 68 . Fastest Speed 21 | 50 50 40 50 50 50 40 34 32 37 37 28 29 50 34 50 21 50 Average Speed 58 | 50 50 49 153 53 65 114 36 32 38 37 34 31 50 35 50 47 50 Slowest Speed 200 | 50 50 50 160 100 100 200 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves 11 | . . . . . . . . . . . . . . . . 11 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . 1 . Robots Hopped 17 | . . . . . . 1 4 2 1 3 1 3 . 1 . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 21 78 42 61 69 83 39 11 85 9 50 55 70 51 4 26 37 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 3 | . . . . . 1 . . . . . . . 1 . . . 1 Known Exits Taken 5 | . . 1 . . . . . 1 . 1 . . . . 1 1 . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 1 . . . 1 1 1 1 . . . Scrap Searched 14 | . . 1 . 3 . 1 . . . . 1 5 . 2 . . 1 Spaces Dug 16 | . . . . . . . . 8 4 . . 3 . . . 1 . Terrain Destroyed 216 | . 14 31 25 51 . 45 . 8 4 . 10 3 . . . 25 . Melee 16 | . . . . . . . . 8 4 . . 3 . . . 1 . Projectile . | . . . . . . . . . . . . . . . . . . AOE 200 | . 14 31 25 51 . 45 . . . . 10 . . . . 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Total 5858 | 62 77 444 570 426 304 595 345 394 116 440 282 448 81 254 111 731 178 Wait 408 | . 2 50 4 50 16 166 . 6 7 40 . 32 . . . 33 2 Move 5039 | 53 69 377 440 352 282 404 326 338 87 373 269 401 81 249 108 661 169 Hop 14 | . . . . . . 1 4 1 1 2 1 2 . 1 . 1 . Pick Up 28 | 1 1 2 8 3 2 . 2 2 . 1 1 . . . 1 3 1 Fast Attach 47 | 4 . . 16 2 1 . 3 5 . 7 2 4 . . . 3 . Attach 53 | . 1 6 4 3 . 7 2 3 5 3 3 3 . 2 . 9 2 Detach 51 | 4 1 4 2 3 . 7 3 3 5 4 3 3 . 2 . 6 1 Swap 5 | . . . 5 . . . . . . . . . . . . . . Drop 50 | . 1 1 21 5 3 . 5 4 . 3 2 . . . 2 3 . Fire 92 | . 2 4 69 3 . 9 . 2 . . 1 . . . . 2 . Melee 49 | . . . . 5 . 1 . 10 11 7 . 3 . . . 9 3 Ram 1 | . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 20 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 6) 81 | -10/Materials | Entered Mines 133 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 204 | -10/Mines | Identified exit to Materials 307 | -10/Mines | Build established: Mutant 338 | -10/Mines | Entered Materials 338 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1050 | -9/Materials | Central database locked down 1156 | -9/Materials | Discovered new exit (range 15) 1274 | -9/Materials | Entered Mines 1277 | -9/Mines | Received a Mining Laser from a helpful Derelict 1339 | -9/Mines | Discovered new exit (range 5) 1373 | -9/Mines | Met a Derelict shopkeep closing up shop 1406 | -9/Mines | Discovered new exit (range 5) 1485 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1485 | -9/Mines | Discovered new exit (range 5) 1500 | -9/Mines | Core integrity fell below 50% 1542 | -9/Mines | Entered Exiles 1542 | -9/Exiles | Accompanied by 1 ally 1549 | -9/Exiles | Discovered new exit (range 15) 1556 | -9/Exiles | Met 8R-AWN 1563 | -9/Exiles | Met EX-HEX 1582 | -9/Exiles | Met EX-DEC 1592 | -9/Exiles | Learned location of Zion (-7) 1601 | -9/Exiles | Met EX-BIN 1608 | -9/Exiles | Aligned with FarCom system 1609 | -9/Exiles | Given EX-Vault access code 1621 | -9/Exiles | Opened EX-Vault 1625 | -9/Exiles | Found Latent Energy Streamer 1627 | -9/Exiles | Found Superbattery 1650 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1661 | -9/Exiles | Exiles lab attacked by MAIN.C 1724 | -9/Exiles | Discovered new exit (range 14) 1747 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1747 | -9/Exiles | Entered Mines 1769 | -8/Mines | Discovered new exit (range 16) 2013 | -8/Mines | System corruption reached 10% 2409 | -8/Mines | Entered Materials 2409 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2527 | -8/Materials | Found Powered Armor 2530 | -8/Materials | Found Powered Armor 2537 | -8/Materials | Discovered new exit (range 10) 2543 | -8/Materials | Entered Factory 2543 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2613 | -7/Factory | Identified exit to DSF 2723 | -7/Factory | Released all parts (3) 2723 | -7/Factory | Entered DSF 2754 | -7/DSF | Additional patrols routed to DSF 2788 | -7/DSF | Discovered new exit (range 15) 2799 | -7/DSF | Entered Factory 2799 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2949 | -6/Factory | Identified exit to Lower Caves 3013 | -6/Factory | Released all parts (5) 3013 | -6/Factory | Entered Lower Caves 3040 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3047 | -6/Lower Caves | Learned Factory terminal intel 3058 | -6/Lower Caves | Encountered a Warlord checkpoint 3088 | -6/Lower Caves | Spotted B-75 Beast 3112 | -6/Lower Caves | Learned Factory trap positions 3113 | -6/Lower Caves | Discovered new exit (range 6) 3119 | -6/Lower Caves | Entered another Lower Caves area 3142 | -6/Lower Caves | Spotted B-75 Beast 3228 | -6/Lower Caves | Learned 8 Factory zone layouts 3283 | -6/Lower Caves | Discovered new exit (range 7) 3299 | -6/Lower Caves | Released all parts (4) 3299 | -6/Lower Caves | Entered Data Miner 3299 | -6/Data Miner | Discovered new exit (range 6) 3310 | -6/Data Miner | Met Data Miner 3319 | -6/Data Miner | Learned location of Section 7 (-2) 3319 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3327 | -6/Data Miner | Received God Mode back door access code from Data Miner 3340 | -6/Data Miner | Entered Proximity Caves 3355 | -5/Proximity Caves | Spotted B-75 Beast 3394 | -5/Proximity Caves | Discovered new exit (range 14) 3432 | -5/Proximity Caves | Entered Factory 3432 | -5/Factory | Evolved 2 slots: Propulsion x2 3433 | -5/Factory | Identified exit to Upper Caves 3433 | -5/Factory | Identified exit to Factory 3434 | -5/Factory | Loaded intel: 87 trap records 3435 | -5/Factory | Loaded intel: 28 terminal locations 3489 | -5/Factory | Entered another Factory area 3489 | -4/Factory | Evolved 2 slots: Utility x2 3799 | -4/Factory | Identified exit to Upper Caves 3823 | -4/Factory | Core integrity fell below 50% 3845 | -4/Factory | Lost 3 parts (2n1w) 3885 | -4/Factory | Entered Upper Caves 3904 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 3909 | -4/Upper Caves | Found Prototype Special Weapon 3935 | -4/Upper Caves | Spotted B-86 Titan 3948 | -4/Upper Caves | Attracted the attention of an 0b10 base 3948 | -4/Upper Caves | Core integrity fell below 20% 3981 | -4/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 03924_ Found Recalibrator. 03924_ Found Adv. Reaction Control System. 03924_ Found Adv. Thermal Generator. 03924_ Found 34 Matter. 03925_ Acquired 34 matter. 03939_ PUBLIC SERVICE ANNOUNCEMENT: Unaware incursion detected. Likely classification: Search and Destroy. And maybe Retrieve. Something like that, yeah. 03946_ Slug penetrates Wall. 03946_ Penetrated by Slug. 03948_ S-27 Virus springs to life. 03953_ S-27 Virus destroyed. 03954_ Penetrated by Slug. 03954_ Slug penetrates Wall. 03954_ Slug penetrates S-27 Virus. 03959_ S-27 Virus triggered Fire Trap. 03959_ Burning plasma bursts from the floor. 03961_ S-27 Virus overheating. 03969_ S-27 Virus destroyed. 03980_ P-70 Sage Hpw. Shock Rifle severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#? ????????? | | ????????????????????????"????????????# ##???????? | | ????????????????????????? ??????????? # ##??????? | | ????????????????????????? ??????????? ###????? | | ????????????????????????? ????????## ?#???? | | ???????????????????????### ??????### # ## ##?? | | ???????????????????????# #????? # # #?? | | ????????????????????????# # ???### # # ?#? | | ????????????????????????# #### # # ?? | | ????????????????????????# # # # # ???? | | ??????????????????????### # # # #?????? | | ??????????????????????# # # # #??????? | | ??????????????????????# # # #??????? | | ??????????????????????# # # # #???????? | | ??????????????????????# ## ### #???????? | | ?????????????????????## # ######?## ##??????? | | ????????????????# ### #???????## #??????? | | ????????????????# # ##???????# #??????? | | ??????????# @ps #???????# ##??????? | | ?????????????# [ #??????# #???????? | | ?????????? ## #?????## #???????? | | ?????????????? ### #??????#*%#???????? | | ????????????# #### #??########??????# #???????? | | ??????????????????###???????????????### #???????? | | ???????????????????????????????????## ###???### | | ???????????????????????????????????# ##?## # | | ???????????????????????????????????## ### | | ????????????????????????????????##?## | | ????????????????????????????????# "#" # | | ????????????????????????????????#""" # | | ????????????????????????????????## # | | ?????????????????????????????????##" ## ## | | ??????????????????????????????????##### #####? | | ?????????????????????????????????????# #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????## ###??? | | ?????????????????????????????????????## ####????? | | ??????????????????????????????????????####???????? | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 12 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 12 Armor Coverage 450 Evasion (%) 64 Melee Accuracy 6 Launcher Accuracy 20 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Katana | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Katana | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked EMP Blaster | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Blue Mage Challenges ------------ None Game ------ Seed ArmoredSiegeFilter Manual? 0 Play Time 00:57:07 Cumulative 1952.7 hours Start 2026.10.29 @ 19:11:03 End 2026.10.29 @ 20:08:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 582 Rogue 574 Adventurer 4 Explorer 4 Win Type - Total 87 Types 33/12/10/5/2/5/12/2/4/2 Lore% 98 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09db48ef-b3a8-4ad8-a972-45750527e43a