Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.30 @ 00:06:02 Player: Raragi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (1800) 1800 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 3869 Bonus ------- High Alert Combat Kills 39 Cogmind --------- Core Integrity 0/550 Matter 63/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Medium Storage Unit Large Storage Unit Improved Targeting Computer EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Improved Heat Sink Large Storage Unit Improved Targeting Computer Shock Rifle EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Mini Grenade Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Improved Targeting Computer Storage Medium Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 73 | 6 22 27 18 Power 10 | 1 4 2 3 Engine 9 | 1 4 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 26 | 2 7 11 6 Treads 5 | . . 5 . Leg 18 | 2 7 6 3 Wheel . | . . . . Hover 3 | . . . 3 Flight . | . . . . Utility 10 | 1 6 1 2 Device . | . . . . Storage 6 | 1 4 . 1 Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 27 | 2 5 13 7 Energy Gun 11 | . 2 8 1 Energy Cannon 8 | . 1 2 5 Ballistic Gun 5 | 2 2 1 . Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 4 1 Corrupted Parts 2 | . 1 1 . System Corruption 5 | . 3 2 . Parts Lost 23 | . 3 6 14 Power 4 | . 1 . 3 Propulsion 9 | . 1 3 5 Utility 1 | . . . 1 Weapon 9 | . 1 3 5 Highest Loss Streak 6 | . 2 4 6 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 96 73 Engine 11 | . 13 11 2 Treads 3 | . . 8 . Leg 23 | . 27 22 14 Storage 12 | . 14 11 11 Processor 11 | . . 21 18 Protection 6 | . 12 . 5 Energy Gun 8 | . 1 20 . Energy Cannon 3 | . 4 . 11 Ballistic Gun 10 | . 22 . . Naked Turns . | . . . . Heaviest Build 42 | 12 30 26 42 Greatest Support 40 | 20 20 40 30 Greatest Overweight (x) 12 | 1 1 2 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 10 15 Average Capacity 9 | 7 8 10 11 Most Carried 10 | 2 10 10 10 Average Carried 8 | 1 7 9 8 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 2 10 10 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1012 | 193 468 268 83 Remotely . | . . . . Salvage Created 2305 | . 730 1176 399 Parts 142 | . 42 74 26 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 6 | . 6 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 46 | . 14 21 11 Guns 25 | . 11 14 . Cannons 2 | . 2 . . AOE 18 | . 1 6 11 Classes Destroyed 11 | . 5 5 1 Worker 2 | . . 2 . Builder 4 | . . 2 2 Hauler 4 | . 2 2 . Recycler 2 | . 1 . 1 Operator 2 | . . 2 . Watcher 6 | . 2 3 1 Swarmer 8 | . 2 3 3 Grunt 27 | . 12 10 5 Brawler 2 | . . . 2 Duelist 1 | . . 1 . Sentry 8 | . . 7 1 Best Kill Streak 10 | . 4 8 10 Combat Bots Only 9 | . 3 4 9 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging 1 | . . 1 . Exploded 3 | . 1 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3643 | . 810 951 1882 Core 810 | . 155 93 562 Absorbed by Shields . | . . . . Redirected to Shielding 31 | . 31 . . Core Remaining (%) 71 | 100 38 76 . Volleys Fired 169 | . 89 61 19 Largest 2 | . 2 2 2 Hottest 126 | . 90 100 126 Shots Fired 316 | . 178 116 22 Gun 260 | . 148 110 2 Cannon 38 | . 30 . 8 Launcher 18 | . . 6 12 Special . | . . . . Kinetic 146 | . 146 . . Thermal 30 | . 30 . . Explosive 18 | . . 6 12 Electromagnetic 122 | . 2 110 10 Robot Hit Streak 30 | . 7 30 9 Robot Miss Streak 3 | . 3 3 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 202 | . 111 79 12 Core Hits 129 | . 44 53 32 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Destroy 1 | . 1 . . Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4821 | . 1368 2010 1443 Guns 2241 | . 903 1318 20 Cannons 449 | . 313 . 136 Explosions 2128 | . 152 689 1287 Melee . | . . . . Ramming 3 | . . 3 . Kinetic 885 | . 885 . . Thermal 667 | . 313 204 150 Explosive 1622 | . . 485 1137 Electromagnetic 1644 | . 170 1318 156 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 2 . Average Corruption 2 | . 3 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . 9 7 . Message Errors 4 | . 4 . . Matter Fused 3 | . 2 1 . Heat Flow Errors 3 | . 1 2 . Parts Fused 1 | . . 1 . Data Loss (minor) 2 | . 2 . . Data Loss (major) 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 44 | . 2 18 24 Projectiles 2 | . 2 . . Explosions 42 | . . 18 24 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 447 | . 78 99 270 Shots 13 | . 2 3 8 Rammed 1 | . . . 1 Targets Rammed 2 | . . 1 1 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 337 | . 337 220 186 Average Temperature 70 | . 64 69 93 Received Heat Transfer 1449 | . 387 189 873 Effects 1 | . 1 . . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 11 | . . 11 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1266 | . 666 350 250 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 4 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 483 | . 221 459 483 Initial 193 | . . 51 193 Average 176 | . 120 219 287 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 65 | 100 87 43 36 Level 1 26 | . 12 46 30 Level 2 8 | . . 9 32 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 4 5 1 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 7 | . 2 4 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 6 | . 1 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 27 33 22 Peak Tracking Total 11 | . 5 7 11 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 5 | . 3 2 . Max in Single Turn 3 | . 3 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 10 | . 5 4 1 Terminals 8 | . 4 3 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 7 9 2 Successful 11 | . 5 5 1 Failed 7 | . 2 4 1 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 16 | . 7 7 2 Terminals 16 | . 6 8 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 5 4 1 Terminals 8 | . 4 3 1 Botnet 8 | . 4 3 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Mechanics 1 | . . 1 . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 3 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2753 | 59 1319 1001 374 Spaces Moved 1437 | 39 690 491 217 Core 53 | 5 . . 48 Treads 104 | . . 104 . Legs 1254 | 34 690 387 143 Wheels . | . . . . Hover 26 | . . . 26 Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 135 | 114 134 139 132 Slowest Speed 650 | 120 190 260 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 3 91 51 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 115 | . . 62 53 Melee . | . . . . Projectile . | . . . . AOE 115 | . . 62 53 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1950 | 50 927 694 279 Wait 180 | 4 92 76 8 Move 1434 | 38 689 490 217 Hop . | . . . . Pick Up 31 | 2 13 13 3 Fast Attach 39 | 6 9 15 9 Attach 18 | . 2 8 8 Detach 12 | . 3 6 3 Swap 16 | . 11 4 1 Drop 49 | . 19 20 10 Fire 169 | . 89 61 19 Melee . | . . . . Ram 1 | . . . 1 Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 15) 60 | -11/Junkyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 16) 699 | -10/Materials | Discovered new exit (range 7) 824 | -10/Materials | Discovered new exit (range 15) 907 | -10/Materials | Core integrity fell below 50% 1379 | -10/Materials | Entered another Materials area 1379 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1902 | -9/Materials | Lost 4 parts (3n1w) 2303 | -9/Materials | Discovered new exit (range 16) 2380 | -9/Materials | Entered another Materials area 2380 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2653 | -8/Materials | Destroyed 9 combat bots 2661 | -8/Materials | Lost 6 parts (1p3n1u1w) 2711 | -8/Materials | Core integrity fell below 50% 2722 | -8/Materials | Lost 4 parts (1p1n2w) 2733 | -8/Materials | Core integrity fell below 20% 2735 | -8/Materials | Discovered new exit (range 14) 2754 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02728_ K-01 Serf collects debris. 02729_ U-05 Engineer lays Concrete. 02729_ Critical hit (Burn: +37). 02729_ W-25 Informer destroyed. 02730_ U-05 Engineer lays Concrete. 02730_ G-47 Trooper destroyed. 02730_ K-01 Serf collects debris. 02731_ U-05 Engineer lays Concrete. 02732_ Critical hit (Burn: +37). 02733_ U-05 Engineer lays Concrete. 02734_ Imp. Ion Engine destroyed. 02734_ K-01 Serf collects debris. 02734_ U-05 Engineer builds a Wall. 02735_ U-05 Engineer builds a Door. 02735_ Dropped EM Pulse Cannon. 02735_ EXIT=FOUND 02736_ The unstable cave ceiling collapses. 02737_ K-01 Serf collects debris. 02747_ G-47 Trooper destroyed. 02753_ K-01 Serf collects debris. 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