Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 18:49:23 Player: aliser Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (91) 455 Value Destroyed (3754) 3754 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (741) 741 TOTAL SCORE: 9510 Bonus ------- High Alert Combat Kills 41 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 110/300 Energy 91/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Relay Coupler [NC] (29) Relay Coupler [Grunt] (30) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (17) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Hybrid Fission Core > --- PROPULSION ------- Light Treads Improved Treads Medium Treads Medium Treads Medium Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Transmission Jammer > --- WEAPON ----------- Advanced Assault Cannon Enhanced Gauss Cannon Ionic Axe > --- INVENTORY -------- Fission Core Heat Sink Improved Matter Compressor IFF Parser Seismic Detector Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Focal Shield Improved Focal Shield Improved Hardlight Generator Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Improved Arc Projector Heavy Particle Gun Plasma Rifle Improved EM Pulse Cannon Phase Cannon Heavy Plasma Cannon Advanced Assault Cannon Advanced Assault Cannon Remote Datajack Katana [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Katana Energy Gun Thermic Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 . . 2 2 Power 1 | . . . . . 1 . . . . Propulsion 4 | . . . . 2 1 . . 1 . Utility 4 | . . . 2 . . . . 1 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 100 | 5 4 . 3 24 3 7 13 4 37 Power 12 | 1 . . . 4 1 2 2 . 2 Engine 5 | 1 . . . 1 . 2 1 . . Core 7 | . . . . 3 1 . 1 . 2 Reactor . | . . . . . . . . . . Propulsion 25 | 1 1 . . 11 . 1 6 . 5 Treads 13 | 1 1 . . 4 . . 5 . 2 Leg 8 | . . . . 7 . 1 . . . Wheel 3 | . . . . . . . . . 3 Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 34 | 1 3 . 1 4 1 1 3 4 16 Device 15 | 1 . . 1 2 . . . 2 9 Storage 5 | . 2 . . 1 . . . 1 1 Processor 5 | . . . . . 1 . 1 . 3 Hackware 3 | . . . . 1 . . . . 2 Protection 6 | . 1 . . . . 1 2 1 1 Artifact . | . . . . . . . . . . Weapon 29 | 2 . . 2 5 1 3 2 . 14 Energy Gun 10 | . . . 1 4 1 1 1 . 2 Energy Cannon 7 | . . . 1 . . . 1 . 5 Ballistic Gun 3 | 2 . . . . . 1 . . . Ballistic Cannon 5 | . . . . . . . . . 5 Launcher 1 | . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . . 2 . . 3 . 4 Corrupted Parts 5 | . . . . 1 . 1 . . 3 System Corruption 23 | . . . . 2 . 2 . . 19 Parts Lost 40 | . . . . 5 . 4 1 . 30 Power 6 | . . . . 2 . 1 . . 3 Propulsion 13 | . . . . 1 . 1 1 . 10 Utility 10 | . . . . 1 . 2 . . 7 Weapon 11 | . . . . 1 . . . . 10 Highest Loss Streak 22 | . . . . 3 . 2 1 . 22 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 3 4 6 6 13 14 14 14 17 23 Power . | . 1 1 1 2 1 1 . . . Propulsion . | . . . . . . . . . . Utility 9 | . 2 4 3 6 8 8 10 10 12 Weapon 5 | 1 1 1 2 3 5 4 3 5 8 Tool/Special . | . . . . . . . . . . Unused Backups 28 | . . . . 1 5 6 5 . 11 Power 4 | . . . . . 2 1 . . 1 Propulsion 1 | . . . . . . 1 . . . Utility 14 | . . . . . . 4 3 . 7 Weapon 8 | . . . . 1 3 . 1 . 3 Tool/Special 1 | . . . . . . . 1 . . Average Slot Usage (%) 92 | . 87 100 87 89 98 97 96 92 88 Engine 4 | . 14 14 11 2 . 5 6 6 2 Core 7 | . . . . 6 14 8 7 6 7 Treads 18 | . 18 28 22 10 . . 26 33 22 Leg 10 | . . . . 19 36 37 8 . . Wheel 1 | . . . . . . . . . 3 Device 9 | . 2 . 11 12 7 13 7 12 10 Storage 7 | . 11 14 11 9 7 7 7 6 4 Processor 6 | . . . . . 6 . 6 6 16 Hackware 1 | . . . . 3 7 . . . . Protection 4 | . 12 14 11 6 . 6 7 5 . Energy Gun 5 | . . . 7 13 7 8 7 4 1 Energy Cannon 2 | . . . 6 3 . . 1 3 3 Ballistic Gun 2 | . 28 28 7 . . 3 . . . Ballistic Cannon 1 | . . . . . . . . . 6 Slashing Weapon 3 | . . . . 1 7 1 5 4 2 Peak Build Rating 72 | 5 7 7 11 33 39 42 45 50 72 Average Rating 39 | 2 6 7 9 22 34 39 41 45 60 On Entrance 22 | . 5 7 7 11 33 36 36 40 49 Avg Prop Armor Cover (%) 3 | . . . . 7 . . 3 . 2 Naked Turns 53 | . . . . . . . . . 53 Heaviest Build 131 | 9 31 31 37 55 40 55 58 117 131 Greatest Support 147 | 20 40 40 40 80 58 61 116 116 147 Greatest Overweight (x) 9 | . . . . 4 . 1 . 1 9 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 15 25 25 Average Capacity 17 | 5 8 15 15 15 15 15 15 20 24 Most Carried 25 | 5 7 6 8 15 15 15 15 22 25 Average Carried 15 | 4 4 6 6 13 14 14 14 17 23 Final Capacity 25 | 5 15 15 15 15 15 15 15 25 5 Final Carried 22 | 4 6 6 7 15 15 15 15 22 5 Class Distribution -------------------- 32% | Bothacker-Mutant 25% | Scavenger-Mutant 20% | Mutant 12% | Bothacker-Assassin 6% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Bothacker-Assassin | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Matter Collected 2684 | 258 . 89 86 327 140 259 300 29 1196 Remotely . | . . . . . . . . . . Salvage Created 4004 | 110 . 41 109 827 44 676 357 42 1798 Parts 165 | 4 . 5 6 43 4 23 16 4 60 Haulers Intercepted 5 | . . . . 1 1 . 1 . 2 Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Combat Hostiles Destroyed 59 | . . 3 2 16 . 13 7 . 18 Melee 2 | . . . . . . . 1 . 1 Guns 26 | . . 3 . 10 . 8 4 . 1 Cannons 14 | . . . 2 3 . . 1 . 8 AOE 9 | . . . . 2 . 1 1 . 5 Classes Destroyed 15 | 2 . 1 2 5 . 1 1 1 2 Worker 4 | . . . . 1 . . . . 3 Builder 5 | . . . . . . . . . 5 Tunneler 2 | 1 . . . . . . . 1 . Hauler 5 | . . . . 1 1 . 1 . 2 Recycler 5 | 1 . . . 1 . . . . 3 Operator 2 | . . . . . . . . 1 1 Watcher 9 | . . . 1 2 . . 1 . 5 Swarmer 18 | . . 3 . 4 . 3 3 . 5 Grunt 21 | . . . 2 9 . 5 1 . 4 Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 7 | . . . . 1 . 3 1 . 2 Specialist 1 | . . . . . . . . . 1 Hunter 3 | . . . . . . 2 . . 1 Programmer 7 | . . . . . . . 2 . 5 Best Kill Streak 6 | 2 . 3 2 6 1 4 2 1 6 Combat Bots Only 5 | . . 3 2 5 . 4 2 . 5 Max Kills in Single Turn 6 | 1 . 1 1 3 1 2 1 1 6 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 . 1 1 . 2 Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Hostile Shots Fired 647 | . 1 32 2 88 . 129 49 . 346 Missed 171 | . 1 7 2 16 . 45 12 . 88 Hits 476 | . . 25 . 72 . 84 37 . 258 Melee 3 | . . . . 3 . . . . . Projectile 473 | . . 25 . 69 . 84 37 . 258 Critical Strikes 13 | . . . . 2 . 1 . . 10 Part Disruptions 3 | . . . . . . . . . 3 Damage Taken 7620 | . . 207 . 1129 . 726 588 . 4970 Core 1413 | . . 17 . 221 . 93 72 . 1010 Absorbed by Shields 218 | . . . . . . 200 . . 18 Regen/Repaired (Parts) 234 | . . . . . 114 . 120 . . Core Remaining (%) 88 | 100 . 93 100 59 . . 76 100 . Volleys Fired 240 | 9 1 10 8 67 . 37 18 4 86 Largest 3 | 2 2 2 2 2 . 2 2 2 3 Hottest 215 | 40 40 40 124 124 . 140 140 124 215 Shots Fired 441 | 12 2 20 16 126 . 63 23 7 172 Gun 234 | 12 2 20 10 92 . 55 13 4 26 Cannon 192 | . . . 6 34 . . 8 3 141 Launcher 14 | . . . . . . 8 2 . 4 Special 1 | . . . . . . . . . 1 Kinetic 114 | 12 2 20 4 . . 12 . . 64 Thermal 205 | . . . 12 101 . 28 13 4 47 Explosive . | . . . . . . . . . . Electromagnetic 121 | . . . . 25 . 23 10 3 60 Robot Hit Streak 11 | 4 . 3 3 10 . 11 8 5 8 Robot Miss Streak 5 | 2 2 4 3 5 . 5 3 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 277 | 8 . 9 8 87 2 40 14 6 103 Core Hits 128 | 3 . 4 4 35 1 19 11 2 49 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 16 | . . . . 3 . 10 2 . 1 Burn 13 | . . . . 3 . 8 2 . . Destroy 1 | . . . . . . 1 . . . Corrupt 1 | . . . . . . 1 . . . Sever 1 | . . . . . . . . . 1 Melee Attacks 95 | . . . . 1 11 6 39 14 24 Impact . | . . . . . . . . . . Slashing 95 | . . . . 1 11 6 39 14 24 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 . . 1 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7930 | 81 8 88 123 1866 87 1111 449 147 3970 Guns 2444 | 81 8 88 62 1160 . 647 132 36 230 Cannons 3132 | . . . 61 412 . . 106 37 2516 Explosions 1728 | . . . . 294 . 464 148 . 822 Melee 626 | . . . . . 87 . 63 74 402 Ramming . | . . . . . . . . . . Kinetic 1252 | 81 8 88 19 . . 94 . . 962 Thermal 3740 | . . . 104 1450 . 342 274 36 1534 Explosive . | . . . . . . . . . . Electromagnetic 2312 | . . . . 416 . 675 112 37 1072 Impact . | . . . . . . . . . . Slashing 626 | . . . . . 87 . 63 74 402 Piercing . | . . . . . . . . . . Highest Corruption 24 | . . . . 3 . 2 2 . 24 Average Corruption 5 | . . . . 2 . 2 2 . 10 Corruption Purged 15 | . . . . . . . . . 15 Corruption Blocked . | . . . . . . . . . . Effects 72 | . . . . 4 . 5 15 . 48 Message Errors 16 | . . . . 1 . 3 4 . 8 Matter Fused 22 | . . . . 1 . 1 4 . 16 Heat Flow Errors 7 | . . . . . . 1 3 . 3 Energy Discharges 8 | . . . . 1 . . 2 . 5 Data Loss (minor) 5 | . . . . 1 . . . . 4 Data Loss (major) 5 | . . . . . . . 1 . 4 Misdirections 4 | . . . . . . . . . 4 Weapon Failures 5 | . . . . . . . 1 . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 430 | . . . . 3 . 13 87 . 327 Projectiles 57 | . . . . . . . . . 57 Explosions 297 | . . . . 3 . 13 87 . 194 Melee 76 | . . . . . . . . . 76 Knockbacks 8 | . . . . . . . . . 8 Impact . | . . . . . . . . . . Kinetic 8 | . . . . . . . . . 8 Secondary . | . . . . . . . . . . Self-Inflicted Damage 254 | . . . . 30 . 64 6 . 154 Shots 11 | . . . . 1 . 4 1 . 5 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 572 | . 6 12 214 275 . 393 250 175 572 Average Temperature 110 | . 4 5 104 82 . 125 97 88 143 Received Heat Transfer 1630 | . . . . 540 . 175 39 . 876 Effects 15 | . . . . 2 . 3 2 . 8 Shutdowns 3 | . . . . . . 2 . . 1 Interference 6 | . . . . 2 . . 2 . 2 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . . . Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 8 | . . . . . . 4 . . 4 Combat Hostiles 7 | . . . . . . 4 . . 3 Parts Fried 14 | . . . . 1 . 5 . . 8 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 23 | . . . . 6 . 9 2 . 6 Heat Transferred 7184 | . . . 222 2729 . 1750 548 74 1861 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . 1 . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Maximum Alert Level 2 | . . . . 1 . 2 1 . 2 Low Security (%) 79 | 100 100 100 100 70 100 45 90 100 64 Level 1 17 | . . . . 29 . 41 9 . 28 Level 2 2 | . . . . . . 12 . . 6 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 482 | 10 5 60 50 251 88 482 252 50 480 Initial 252 | . . . 19 12 88 . 252 49 . Average 106 | . . 7 9 104 31 236 106 5 169 Influence Increases 2836 | 10 5 70 57 540 92 522 334 22 1184 Destroy 0b10 Robot/C 1180 | . . 60 40 320 . 260 140 . 360 Destroy 0b10 Robot/NC 160 | 10 . . 5 25 5 . 10 10 95 Destroy Leader 238 | . . 10 12 56 2 10 44 . 104 Allied During Kill 6 | . . . . . . . . . 6 Successful Hack 51 | . 5 . . . 17 14 9 . 6 Disable Machine 375 | . . . . 105 . 30 60 . 180 Anti-Garrison Action 150 | . . . . . . 150 . . . Destroy Structure 316 | . . . . 34 8 28 56 12 178 Partial Spotted 30 | . . . . . . . . . 30 Lose Combat Pursuer 330 | . . . . . 60 30 15 . 225 Influence Decreases 2372 | 10 5 20 77 374 288 40 714 124 720 Entered New Map 440 | . . . 31 18 108 . 230 53 . Time Decay 1512 | 10 5 20 46 306 180 . 474 71 400 Lost Part 400 | . . . . 50 . 40 10 . 300 Lost Ally 20 | . . . . . . . . . 20 Squads Dispatched 20 | . 3 . 1 3 . . 3 2 8 Investigation 4 | . 2 . 1 . . . . . 1 Extermination 6 | . . . . . . . 2 1 3 Reinforcement 10 | . 1 . . 3 . . 1 1 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Distress Signals 6 | . . . 1 1 . . . . 4 Communications Jammed 4 | . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . 4 Times Spotted 123 | . 3 3 5 34 3 16 11 1 47 Peak Tracking Total 13 | . 3 3 4 6 4 4 3 . 13 Tactical Retreats 13 | . . . . . 2 2 1 . 8 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Traps Triggered 8 | . 1 . 1 1 2 1 1 . 1 Indirectly 1 | . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Machines Disabled 28 | . . . . 7 . 5 4 . 12 Max in Single Turn 7 | . . . . 7 . 2 3 . 5 Garrison Access 1 | . . . . . . . 1 . . Garrison Relay 3 | . . . . . . 3 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Machines Accessed 17 | . 2 . . 2 4 1 6 . 2 Terminals 10 | . 2 . . 2 . 1 3 . 2 Fabricators 1 | . . . . . 1 . . . . Repair Stations 3 | . . . . . 1 . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 47 | . 7 . . 6 16 1 13 . 4 Successful 23 | . 2 . . 4 10 1 5 . 1 Failed 23 | . 5 . . 2 5 . 8 . 3 Catastrophic 4 | . 2 . . 1 . . . . 1 Database Lockouts 1 | . . . . . 1 . . . . Manual 10 | . 3 . . 4 . . 1 . 2 Terminals 26 | . 7 . . 6 . 1 8 . 4 Fabricators 1 | . . . . . 1 . . . . Repair Stations 14 | . . . . . 10 . 4 . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 4 | . . . . . 3 . 1 . . Terminal Hacks 9 | . 2 . . 3 . 1 2 . 1 Prototype ID Bank 2 | . 1 . . 1 . . . . . Terminal Index 1 | . . . . . . . . . 1 Locate Traps 2 | . 1 . . . . . 1 . . Recall Reinforcements 1 | . . . . 1 . . . . . Zone Layout 2 | . . . . 1 . . 1 . . Garrison Registry 1 | . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 9 | . . . . . 7 . 2 . . Scan Component 5 | . . . . . 4 . 1 . . Repair 4 | . . . . . 3 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . Retrieve Study 1 | . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . 1 . . . . . Terminals 1 | . . . . 1 . . . . . Botnet 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 14 | . 2 . . 2 3 . 5 . 2 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 47 | . . . . . 47 . . . . Total Part Build Rating 10 | . . . . . 10 . . . . Part Studies Acquired 1 | . . . . . 1 . . . . Parts Repaired 4 | . . . . . 3 . 1 . . Time 158 | . . . . . 114 . 44 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . 1 Relay Couplers Released 15 | . . . . . . 12 3 . . Machine Destruction 15 | . . . . . . 12 3 . . Attached 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 142 | . . . . . . . . . 142 Highest-Rated Ally 142 | . . . . . . . . . 142 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Active Infowar (turns) 3910 | 10 23 . 200 147 401 64 1069 578 1418 Optics 1418 | . . . . . . . . . 1418 Sensors 709 | . . . . . . . . . 709 IFF 1 | . . . . . . . . 1 . Seismic 2560 | 10 23 . 200 147 401 64 1069 578 68 T.N.C. 408 | . . . . . 398 10 . . . Jamming 1930 | . . . . . . . . 555 1375 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Turns Passed 5635 | 114 147 195 200 757 439 521 1210 578 1474 Spaces Moved 2824 | 55 85 105 103 315 239 329 597 319 677 Core 99 | 4 . . . . . . . . 95 Treads 1883 | 51 85 105 103 147 . . 588 319 485 Legs 745 | . . . . 168 239 329 9 . . Wheels 97 | . . . . . . . . . 97 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 90 84 84 93 160 50 Average Speed 143 | 152 160 160 160 147 93 89 158 161 153 Slowest Speed 450 | 160 160 160 160 450 97 181 160 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 19 | 4 16 21 15 32 7 43 22 9 21 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 123 | . . . . 1 8 1 33 12 68 Terrain Destroyed 247 | . . . . 43 8 11 57 12 116 Melee 65 | . . . . 1 8 1 33 12 10 Projectile 27 | . . . . . . 1 . . 26 AOE 155 | . . . . 42 . 9 24 . 80 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Total 3842 | 73 93 114 123 478 437 478 770 352 924 Wait 354 | . . . 6 35 161 71 57 1 23 Move 2816 | 54 84 104 102 314 239 328 596 318 677 Hop . | . . . . . . . . . . Pick Up 78 | 5 3 . 1 14 9 9 9 7 21 Fast Attach 57 | 4 1 . 2 15 6 4 10 1 14 Attach 45 | 1 1 . 2 4 2 5 2 1 27 Detach 21 | . . . 2 3 . 2 . 1 13 Swap 63 | . 2 . . 7 2 9 21 4 18 Drop 73 | . 1 . . 18 7 7 18 1 21 Fire 240 | 9 1 10 8 67 . 37 18 4 86 Melee 95 | . . . . 1 11 6 39 14 24 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 8) 262 | -10/Materials | Entered Mines 302 | -10/Mines | Met a Derelict bent on vengeance 303 | -10/Mines | Build established: Mutant 442 | -10/Mines | Discovered new exit (range 5) 457 | -10/Mines | Entered Materials 457 | -9/Materials | Evolved 2 slots: Utility x2 629 | -9/Materials | Discovered new exit (range 14) 657 | -9/Materials | Entered another Materials area 657 | -8/Materials | Evolved 2 slots: Propulsion x2 1278 | -8/Materials | Lost 3 parts (2p1w) 1352 | -8/Materials | Discovered new exit (range 16) 1414 | -8/Materials | Entered Factory 1414 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1519 | -7/Factory | Repaired Lgt. Nuclear Core 1558 | -7/Factory | Repaired VSS Leg 1598 | -7/Factory | Repaired Imp. Heat Sink 1732 | -7/Factory | Build established: Scavenger-Mutant 1788 | -7/Factory | Fabricated Thermic Laser (x2) 1807 | -7/Factory | Central database locked down 1853 | -7/Factory | Identified exit to Garrison 1853 | -7/Factory | Entered Garrison 1883 | -7/Garrison | Triggered checkpoint 2014 | -7/Garrison | Discovered new exit (range 57) 2014 | -7/Garrison | Discovered new exit (range 75) 2014 | -7/Garrison | Discovered new exit (range 52) 2017 | -7/Garrison | Garrison Relay disabled 2034 | -7/Garrison | Garrison Relay disabled 2092 | -7/Garrison | Triggered checkpoint 2279 | -7/Garrison | Installed Relay Interface Framework 2301 | -7/Garrison | Triggered checkpoint 2329 | -7/Garrison | Garrison Relay disabled 2374 | -7/Garrison | Entered Factory 2815 | -7/Factory | Build established: Bothacker-Mutant 3483 | -7/Factory | Repaired Med. Treads 3547 | -7/Factory | Discovered new exit (range 8) 3584 | -7/Factory | Entered another Factory area 3584 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4123 | -6/Factory | Discovered new exit (range 12) 4162 | -6/Factory | Entered another Factory area 4162 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4559 | -5/Factory | System corruption reached 10% 5243 | -5/Factory | Build established: Bothacker-Assassin 5366 | -5/Factory | Lost 4 parts (4n) 5555 | -5/Factory | Core integrity fell below 50% 5583 | -5/Factory | Released all parts (6) 5584 | -5/Factory | Core integrity fell below 20% 5614 | -5/Factory | Lost 22 parts (3p3n7u9w) 5636 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05583_ Released Hrd. Light Armor Plating. 05583_ Released Imp. Focal Shield. 05583_ Released Imp. Hardlight Generator. 05583_ U-05 Engineer lays Concrete. 05583_ U-05 Engineer destroyed. 05583_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05583_ U-05 Engineer lays Concrete. 05584_ Knocked back. 05585_ K-01 Serf collects debris. 05586_ ALERT: Cargo convoy en route, clear transfer corridor. 05588_ System corrupted: Matter fused (-10). 05588_ U-05 Engineer builds a Wall. 05599_ W-25 Informer sends out distress signal. 05604_ O-24 Administrator sends out distress signal. 05611_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2C. 05620_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 05627_ System corrupted: Energy discharge (-35). 05632_ K-01 Serf cleans the Neutrino Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????+ ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# +??????????????????????? | | ??????????????????# R #??????????????????????? | | ??????????????????# k #??????????????????????? | | ??????????????????# @#??????????????????????? | | ???????????## ##### #??????????????????????? | | ?????????? ###########????????????? | | ?????????? s# #????????????? | | ?????????? s# """ """ #????????????? | | ?????????? + """ """ #????????????? | | ?????????? # """ """ #????????????? | | ??????????? # #????????????? | | ??????????? # """ """ #????????????? | | ???????????? ####+##### """ """ #????????????? | | ???????????? ??????????# """ """ / ???????????? | | ???????????? ???????????# # ??????????? | | ??????????????????????????# ![! + ????????? | | ??????????????????????????# [[ # ??""???????? | | ??????????????????????????# [! #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# #??""??""????? | | ??????????????????????????# #??""" ""????? | | ??????????????????????????# ! #? """ """ ??? | | ??????????????????????????########+##? ? | | ?????????????????????????????????# #? ???? | | ????????????????????????????????## ## #???????? | | ????????????????????????????????# #???????? | | ????????????????????????????????# +???????? | | ????????????????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 28 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 58 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Thermic Laser | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Nuclear Core | 18% | -7/Factory VSS Leg | 35% | -7/Factory Imp. Heat Sink | 62% | -7/Factory Med. Treads | 35% | -7/Factory Studied --------- VSS Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Sprinter Challenges ------------ None Game ------ Seed AdvancedBlastNanoactuators Manual? 0 Play Time 01:15:43 Cumulative 103.4 hours Start 2025.10.26 @ 17:31:33 End 2025.10.26 @ 18:49:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 54 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ece2449e-02f8-4e8a-8f7d-9d941255d8e8