Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.18 @ 23:10:19 Player: Mr.Manatee Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (200) 1000 Value Destroyed (8635) 8635 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (6191) 6191 TOTAL SCORE: 22406 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 77 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4136 Friendly Fire -87 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 21/100 System Corruption 17% Temperature Hot (242) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Zionite Metafield Generator Experimental Optical Array Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Myomer Leg Myomer Leg Energy Well (350) Phasing AFG Peak State ------------ > --- POWER ------------ Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Experimental Core Analyzer Wardrone Bay > --- WEAPON ----------- Plasma Rifle Railgun Railgun Vortex Lance > --- INVENTORY -------- Energy Well Zionite Metafield Generator Heavy Plasma Cannon Vortex Catalyst Activator [Rating: 185] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Improved Titanium Leg Treads Armored Medium Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Heavy Plasma Cannon Energy Gun Heavy Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 2 . . . . . 2 2 . . . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . Utility 7 | . . 2 . 2 . . . . . . 1 2 . . . Weapon 2 | . . . 1 . . . . . . . 1 . . . . Parts Attached 232 | . 5 9 22 14 21 4 1 8 40 5 31 1 5 7 59 Power 32 | . 1 1 2 4 5 . . . 7 1 1 . 2 1 7 Engine 3 | . . 1 . 1 1 . . . . . . . . . . Core 16 | . 1 . 2 3 4 . . . 2 1 1 . . . 2 Reactor 13 | . . . . . . . . . 5 . . . 2 1 5 Propulsion 49 | . 2 1 5 3 6 1 . . 2 2 10 . . 2 15 Treads 15 | . 2 1 5 . . 1 . . . . 6 . . . . Leg 34 | . . . . 3 6 . . . 2 2 4 . . 2 15 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 94 | . . 5 6 4 7 1 1 8 26 2 13 1 2 1 17 Device 43 | . . 1 3 2 6 1 1 3 8 . 8 . 1 . 9 Storage 7 | . . 1 1 . . . . . 1 . . . 1 1 2 Processor 11 | . . 3 . . . . . 5 . . . . . . 3 Hackware 3 | . . . . 2 . . . . . 1 . . . . . Protection 30 | . . . 2 . 1 . . . 17 1 5 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 57 | . 2 2 9 3 3 2 . . 5 . 7 . 1 3 20 Energy Gun 24 | . . . 6 2 . . . . 5 . 6 . . 2 3 Energy Cannon 8 | . . . . . 3 2 . . . . 1 . 1 . 1 Ballistic Gun 11 | . . 1 2 . . . . . . . . . . . 8 Ballistic Cannon 5 | . 2 1 . . . . . . . . . . . . 2 Launcher 4 | . . . . . . . . . . . . . . 1 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 2 . . . . 5 13 . 1 . . . 6 Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 System Corruption 15 | . . . . . . . . . . . . . . . 15 Parts Lost 65 | . . 2 4 2 3 1 . . 9 2 4 . 5 13 20 Power 12 | . . 1 . . . . . . 2 . . . 2 3 4 Propulsion 13 | . . . 2 . 2 1 . . . 1 1 . 1 1 4 Utility 23 | . . . 1 1 1 . . . 6 1 1 . 2 6 4 Weapon 17 | . . 1 1 1 . . . . 1 . 2 . . 3 8 Highest Loss Streak 9 | . . 1 2 2 2 1 . . 5 2 1 . 3 4 9 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 90 | . 85 69 96 94 99 99 100 99 98 94 94 84 83 69 57 Core 8 | . 5 4 6 6 12 13 13 13 7 6 10 10 5 . 1 Reactor 1 | . . . . . . . . . 4 6 . . 4 7 3 Treads 7 | . 24 22 24 4 . 1 6 6 1 . 7 15 13 5 2 Leg 15 | . 3 . . 18 25 24 20 20 24 26 10 . . 9 15 Device 16 | . . 1 11 19 23 25 26 22 16 13 19 21 20 11 6 Storage 6 | . 14 11 9 7 6 6 6 6 6 6 5 5 6 9 6 Processor 4 | . . 4 9 . . . . 7 7 6 5 5 5 5 6 Hackware 2 | . . . . 13 7 6 6 2 . . . . . . . Protection 3 | . . . 5 . 1 . . . 7 7 8 10 10 . . Energy Gun 10 | . . . 15 19 1 . . . 17 20 22 15 15 17 6 Energy Cannon 6 | . . . . . 16 19 20 20 2 . . . . . . Ballistic Gun 1 | . 15 1 10 . . . . . . . . . . . 4 Ballistic Cannon 1 | . 12 20 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 110 | 12 16 26 39 42 83 81 74 93 73 67 85 87 92 73 110 Greatest Support 124 | 20 40 40 60 60 80 80 60 60 88 92 124 124 124 97 108 Greatest Overweight (x) 1 | . . . . 1 1 1 1 1 1 . 1 . . 1 1 Average Overweight (x) . | . . . . . . . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 9 14 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 8 9 15 15 15 15 15 15 15 15 15 14 14 12 15 Average Carried 13 | 6 6 8 11 13 14 14 14 14 14 14 14 14 12 8 11 Final Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 7 14 14 13 14 14 15 14 15 15 14 12 8 5 Class Distribution -------------------- 22% | Scavenger-Tank 21% | Scavenger-Gunner 17% | Gunner 15% | Skirmisher 11% | Mutant 5% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Warlord Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Matter Collected 3577 | 200 75 388 552 130 164 122 62 54 406 50 329 40 50 115 840 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8328 | . 89 579 1027 202 807 185 136 . 648 522 1486 45 466 626 1510 Parts 420 | . 9 33 60 4 37 17 8 . 41 28 93 . 21 23 46 Haulers Intercepted 5 | . . 2 1 1 1 . . . . . . . . . . Recyclers Shooed 4 | . . 3 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . 16 7 . . 26 . . 21 22 . Prevented 1 | . . . . . . 1 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 180 | . 5 16 24 3 11 8 2 . 13 8 30 1 14 17 28 Melee 13 | . . . 1 . . . . . . . . . . . 12 Guns 102 | . . . 22 3 . . . . 11 8 30 . 13 13 2 Cannons 46 | . 5 16 . . 11 8 2 . 2 . . . . . 2 AOE 16 | . . . . . . . . . . . . . . 4 12 Classes Destroyed 22 | . 2 3 3 1 4 1 1 . 2 1 . . . . 4 Worker 4 | . . . 2 . 1 . . . . . 1 . . . . Builder 4 | . . . . . 1 . . . . . 3 . . . . Hauler 5 | . . 2 1 1 1 . . . . . . . . . . Recycler 4 | . . 1 . . 2 . . . . . 1 . . . . Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 5 | . . . . . 2 . . . . . 3 . . . . Swarmer 60 | . 3 4 10 . 7 7 . . . . 12 . 8 8 1 Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 60 | . 2 10 10 2 2 . 1 . . 6 2 . 3 5 17 Brawler 5 | . . . 1 . . . . . . . 1 . . 3 . Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 12 | . . 2 3 . . . . . . 1 3 1 1 1 . Specialist 3 | . . . . . . . . . . . . . . . 3 Hunter 6 | . . . . . . . . . . 1 2 . 2 . 1 Programmer 11 | . . . . . 1 . . . . . 9 . . . 1 Heavy 2 | . . . . . 1 . . . . . 1 . . . . Striker 1 | . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . 3 Z-Light 10 | . . . . . . . . . 10 . . . . . . Thief 1 | . . . . . . 1 . . . . . . . . . Assembled 3 | . . . . . . . . . 3 . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 14 | . 3 14 6 2 8 4 1 . 4 5 9 1 4 6 9 Combat Bots Only 10 | . 3 10 6 2 4 4 1 . 4 5 6 1 4 6 9 Max Kills in Single Turn 8 | . 1 1 1 1 5 1 1 . 1 1 2 1 1 2 8 Gunslinging 1 | . . . . . . . . . . . 1 . . 1 . Exploded 8 | . . . . . . . . . . . . . . 2 8 Melee 1 | . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Damage Taken 14842 | . 67 522 1088 345 775 403 119 . 2037 586 1269 58 968 1691 4914 Core 2123 | . . 102 162 38 144 18 35 . 336 103 15 . 104 237 829 Absorbed by Shields 549 | . . . . . . . . . . . 464 22 63 . . Reduced by Siege Mode 11 | . . . . . . . . . . . . . . 11 . Redirected to Shielding 778 | . . . . . . . . . 531 61 186 . . . . Regen/Repaired (Parts) 956 | . . 31 . 64 . . . 663 . . 198 . . . . Core Remaining (%) 80 | 100 100 74 70 94 . . . . . 25 98 . . . . Volleys Fired 366 | . 8 41 62 13 18 13 5 1 39 33 53 3 36 19 22 Largest 4 | . 2 2 3 3 3 3 3 1 3 3 4 3 3 4 3 Hottest 388 | . 70 70 195 185 270 270 270 90 270 193 360 300 300 388 208 Shots Fired 1018 | . 16 82 186 32 54 32 15 1 114 99 204 9 80 55 39 Gun 754 | . . 3 185 32 . . . . 78 99 204 9 66 51 27 Cannon 257 | . 16 79 1 . 54 32 15 1 36 . . . 14 . 9 Launcher 7 | . . . . . . . . . . . . . . 4 3 Special . | . . . . . . . . . . . . . . . . Kinetic 229 | . 16 82 99 . . . . . . . . . . . 32 Thermal 696 | . . . 87 32 54 32 15 1 113 66 152 9 80 51 4 Explosive 4 | . . . . . . . . . . . . . . 4 . Electromagnetic . | . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . 3 Phasic 86 | . . . . . . . . . 1 33 52 . . . . Robot Hit Streak 21 | . 4 9 15 6 7 4 7 . 4 12 21 12 15 12 6 Robot Miss Streak 6 | . 1 3 3 3 3 3 1 . 6 6 5 2 4 5 3 Penetration Max 2 | . . . . . . . . . . . . . . . 2 Secondary Targets 20 | . . . 3 . . . . . 4 2 5 . 2 3 1 Max Gunslinging Chain 1 | . . . 1 . . . . . 1 1 1 . 1 1 1 Shots Hit Robots 618 | . 9 47 124 20 30 14 9 . 49 32 134 7 58 42 43 Core Hits 376 | . 5 23 44 9 21 8 5 . 26 16 82 4 43 46 44 Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . Critical Strikes 16 | . 2 3 3 1 1 . . . . . 1 . . . 5 Burn 3 | . . . 2 1 . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . Blast 6 | . 2 3 . . . . . . . . . . . . 1 Sunder 4 | . . . . . . . . . . . . . . . 4 Intensify 1 | . . . . . . . . . . . 1 . . . . Melee Attacks 41 | . . . 4 2 1 . . . . . . . . . 34 Impact 3 | . . . . 2 1 . . . . . . . . . . Slashing 4 | . . . 4 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 34 | . . . . . . . . . . . . . . . 34 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21845 | . 156 852 1946 353 1580 458 288 . 1717 1049 3888 225 1413 1693 6227 Guns 11570 | . . 10 1827 353 . . . . 1295 1049 3888 225 1413 990 520 Cannons 3902 | . 156 842 17 . 1201 458 288 . 422 . . . . . 518 Explosions 4663 | . . . . . 372 . . . . . . . . 703 3588 Melee 1668 | . . . 67 . . . . . . . . . . . 1601 Ramming 42 | . . . 35 . 7 . . . . . . . . . . Kinetic 2714 | . 156 852 781 . . . . . . . . . . . 925 Thermal 11810 | . . . 1063 353 1573 458 288 . 1717 653 2964 225 1413 990 113 Explosive 703 | . . . . . . . . . . . . . . 703 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 67 | . . . 67 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 5189 | . . . . . . . . . . . . . . . 5189 Phasic 1320 | . . . . . . . . . . 396 924 . . . . Highest Corruption 17 | . . . . . 3 3 3 3 . . 7 . . 2 17 Average Corruption 4 | . . . . . 2 3 3 3 . . 3 . . 2 13 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . 2 Effects 106 | . . . . . 8 12 20 7 . . 22 . . 4 33 Message Errors 23 | . . . . . 2 1 6 3 . . 5 . . 1 5 Matter Fused 33 | . . . . . 5 2 6 2 . . 9 . . 1 8 Heat Flow Errors 11 | . . . . . . 1 1 1 . . 2 . . 1 5 Energy Discharges 13 | . . . . . 1 1 3 . . . 4 . . 1 3 Parts Rejected 3 | . . . . . . 1 . . . . . . . . 2 Data Loss (minor) 10 | . . . . . . 3 1 1 . . 1 . . . 4 Data Loss (major) 4 | . . . . . . 2 1 . . . 1 . . . . Misfires 3 | . . . . . . . 2 . . . . . . . 1 Alerts 1 | . . . . . . 1 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 277 | . . . . . 54 21 3 . . . . . . . 199 Projectiles 112 | . . . . . 36 21 3 . . . . . . . 52 Explosions 59 | . . . . . 18 . . . . . . . . . 41 Melee 106 | . . . . . . . . . . . . . . . 106 Knockbacks 14 | . 3 9 . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . Kinetic 12 | . 3 7 . . . . . . . . . . . . 2 Secondary 2 | . . 2 . . . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . . . . . . . . . 16 . Shots 2 | . . . . . . . . . . . . . . 2 . Rammed 7 | . . 1 6 . . . . . . . . . . . . Targets Rammed 8 | . . 1 6 . 1 . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 361 | . 45 144 203 44 300 223 72 37 337 140 361 144 72 236 242 Average Temperature 74 | . 17 52 52 14 98 56 34 37 126 30 99 87 35 82 63 Received Heat Transfer 2776 | . 9 210 369 54 72 . . . 519 219 116 12 72 340 784 Effects 3 | . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . 3 Siege Activations 1 | . . . . . . . . . . . . . . 1 . Total Turns 6 | . . . . . . . . . . . . . . 6 . Longest Duration 6 | . . . . . . . . . . . . . . 6 . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 5 | . . . 1 1 1 . . . . . . 1 1 . . Combat Hostiles 3 | . . . 1 . . . . . . . . 1 1 . . Parts Melted 43 | . . . 7 3 6 1 1 . 9 . 11 . 3 1 1 Heat Transferred 17756 | . . . 2553 814 1950 700 450 . 1830 777 4200 375 2375 1584 148 Parts Sabotaged 8 | . . . . . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Peak Influence 505 | . 216 456 431 269 377 . . . . . 505 162 . . . Initial 193 | . . 6 11 193 56 . . . . . 31 117 . . . Average 155 | . 87 203 257 161 63 . . . . . 151 126 . . . Maximum Alert Level 2 | . 1 2 2 1 1 . . . . . 2 . . . . Low Security (%) 66 | 100 86 38 33 74 97 . . . . . 67 100 . . . Level 1 28 | . 13 56 53 25 2 . . . . . 26 . . . . Level 2 4 | . . 4 13 . . . . . . . 5 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . 3 4 . 2 . . . . . 9 . . 1 . Investigation 3 | . . . 2 . . . . . . . 1 . . . . Extermination 5 | . . . . . 1 . . . . . 4 . . . . Reinforcement 7 | . . 3 2 . 1 . . . . . 1 . . . . Assault 1 | . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Distress Signals 7 | . 3 1 2 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 261 | . 12 18 29 6 14 8 2 . 17 8 40 1 15 24 67 Peak Tracking Total 18 | . 3 6 7 3 4 4 1 . 5 5 7 1 4 5 18 Tactical Retreats 18 | . 3 . 3 2 . . . . 1 . 1 . 1 3 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Traps Triggered 6 | . . 1 . . 3 . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 24 | . . . . . . 1 . . . . . . . . 23 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Machines Disabled 19 | . . . 1 . 8 . . . 2 . 5 . . 1 2 Max in Single Turn 8 | . . . 1 . 8 . . . 1 . 2 . . 1 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Machines Accessed 44 | . 3 5 8 3 6 1 1 . . . 10 3 . . 4 Terminals 26 | . 3 4 7 1 2 . 1 . . . 7 1 . . . Fabricators 3 | . . . . . 1 . . . . . 1 1 . . . Repair Stations 5 | . . 1 . 1 1 . . . . . 1 1 . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . 1 . . . . Total Hacks 116 | . 8 20 31 9 17 1 1 . . . 20 4 . . 5 Successful 61 | . 4 12 15 5 9 1 1 . . . 7 2 . . 5 Failed 55 | . 4 8 16 4 8 . . . . . 13 2 . . . Catastrophic 9 | . . 1 2 . 2 . . . . . 3 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 57 | . 6 12 18 2 2 . . 5 . . 11 1 . . . Terminals 74 | . 8 18 24 3 4 . 1 . . . 15 1 . . . Fabricators 5 | . . . . . 3 . . . . . 1 1 . . . Repair Stations 13 | . . 2 . 4 3 . . . . . 2 2 . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . Scanalyzers 7 | . . . 7 . . . . . . . . . . . . Garrison Access 7 | . . . . 2 3 . . . . . 2 . . . . Terminal Hacks 22 | . 1 5 5 1 1 1 1 . . . 2 . . . 5 Record 6 | . . . . . . 1 1 . . . . . . . 4 Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Terminal Index 4 | . 1 1 2 . . . . . . . . . . . . Repair Station Index 1 | . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 4 | . . 2 . . . . . . . . 2 . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . . 1 1 . . . Network Status 3 | . . . . . 1 . . . . . 1 1 . . . Build 1 | . . . . . 1 . . . . . . . . . . Repair Station Hacks 10 | . . 2 . 4 1 . . . . . 2 1 . . . Scan Component 6 | . . 1 . 2 1 . . . . . 1 1 . . . Repair 4 | . . 1 . 2 . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . . . . Retrieve Matter 2 | . . . . . 2 . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 15 | . 3 5 4 . 1 . . . . . 2 . . . . Terminals 14 | . 3 5 3 . 1 . . . . . 2 . . . . Track 3 | . 1 1 . . . . . . . . 1 . . . . Botnet 10 | . 2 3 3 . 1 . . . . . 1 . . . . Operators 1 | . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 5 7 3 4 . . . . . 10 3 . . . Full Trace Events 2 | . . . 1 . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 134 | . . . . . 134 . . . . . . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . . . . . . Part Schematics Acquired 20 | . . . 5 . . . . 15 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . 1 . 2 . . . . . . 1 . . . . Time 174 | . . 26 . 98 . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Total Allies 5 | . . . . . 3 . . 2 . . . . . . . Largest Group 3 | . . . . . 3 . . 2 2 . . . . . . Highest-Rated Group 192 | . . . . . 60 . . 192 192 . . . . . . Highest-Rated Ally 96 | . . . . . 20 . . 96 96 . . . . . . Total Orders 2 | . . . . . . . . . . . 1 . . . 1 EXPLORE 2 | . . . . . . . . . . . 1 . . . 1 Ally Attacks 22 | . . . . . 4 . . . 16 . . . . . 2 Total Damage 809 | . . . . . 81 . . . 435 . . . . . 293 Kills 7 | . . . . . . . . . 5 . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 . 1 . 2 . . 1 . . Drone Launches 3 | . . . . . . . . . . . 2 . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Turns Passed 15373 | 3 407 702 1001 671 1052 614 1015 2050 1739 1086 1967 191 881 711 1283 Spaces Moved 8238 | 3 167 224 414 345 677 375 500 1011 1140 793 836 108 457 355 833 Core 57 | . . . . . . . . . . . . . . . 57 Treads 1956 | . 138 224 414 84 . . . . . . 517 108 457 14 . Legs 6225 | 3 29 . . 261 677 375 500 1011 1140 793 319 . . 341 776 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 25 | 120 120 160 152 130 130 130 200 200 125 120 120 166 165 120 25 Average Speed 152 | 120 153 160 156 135 137 146 200 200 132 120 161 166 165 177 113 Slowest Speed 200 | 120 160 160 160 200 200 200 200 200 200 125 200 166 166 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 28 22 42 9 20 54 77 86 85 87 28 4 60 65 62 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . 2 . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 12 | . . . . . . 2 2 2 . 5 . . . 1 . Spaces Dug 75 | . . . . 2 1 . . . . 50 10 . 10 . 2 Terrain Destroyed 300 | . . . . 2 21 18 6 . 32 62 58 . 11 48 42 Melee 5 | . . . . 2 1 . . . . . . . . . 2 Projectile 191 | . . . . . 15 18 6 . 32 62 33 . 11 11 3 AOE 104 | . . . . . 5 . . . . . 25 . . 37 37 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Total 10180 | 2 302 483 624 518 754 410 506 1039 1294 846 1304 111 505 387 1095 Wait 1037 | . 115 206 76 126 5 16 . 10 8 15 351 . 5 6 98 Move 8223 | 2 166 223 413 344 676 374 499 1010 1139 792 835 107 456 354 833 Hop . | . . . . . . . . . . . . . . . . Pick Up 102 | . 5 1 22 9 13 2 . 3 19 . 9 . 2 1 16 Fast Attach 114 | . . 7 5 7 3 1 . 5 25 2 19 . . 1 39 Attach 58 | . . 2 8 5 6 1 . 1 6 1 5 1 5 5 12 Detach 31 | . . 1 4 1 1 . . 4 6 1 1 . 1 . 11 Swap 60 | . 5 . 9 2 12 2 1 2 9 2 7 . . 1 8 Drop 135 | . 3 1 15 9 13 1 1 3 43 . 24 . . . 22 Fire 366 | . 8 41 62 13 18 13 5 1 39 33 53 3 36 19 22 Melee 41 | . . . 4 2 1 . . . . . . . . . 34 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . Crush 7 | . . 1 6 . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 15) 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Utility x2 452 | -9/Materials | Repaired Lgt. Cannon 688 | -9/Materials | Destroyed 10 combat bots 1101 | -9/Materials | Discovered new exit (range 7) 1113 | -9/Materials | Entered another Materials area 1113 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2065 | -8/Materials | Discovered new exit (range 16) 2114 | -8/Materials | Entered Factory 2114 | -7/Factory | Evolved 2 slots: Utility x2 2442 | -7/Factory | Build established: Scavenger-Gunner 2534 | -7/Factory | Identified exit to Storage 2534 | -7/Factory | Identified exit to Lower Caves 2617 | -7/Factory | Repaired Hvy. Particle Gun 2657 | -7/Factory | Repaired Lgt. Nuclear Core 2743 | -7/Factory | Discovered new exit (range 12) 2785 | -7/Factory | Entered another Factory area 2785 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2826 | -6/Factory | Build established: Hacker-Mutant 3219 | -6/Factory | Build established: Gunner 3337 | -6/Factory | Fabricated B-48 Gladiator? 3793 | -6/Factory | Discovered new exit (range 14) 3837 | -6/Factory | Entered Lower Caves 4141 | -6/Lower Caves | Learned Factory garrison access intel 4375 | -6/Lower Caves | Build established: Skirmisher 4433 | -6/Lower Caves | Discovered new exit (range 8) 4451 | -6/Lower Caves | Entered another Lower Caves area 4693 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5414 | -6/Lower Caves | Discovered new exit (range 6) 5466 | -6/Lower Caves | Entered Zion 5558 | -6/Zion | Discovered new exit (range 13) 5652 | -6/Zion | System corruption cleaned by Quarantine Array 5912 | -6/Zion | Found Prototype Device 5913 | -6/Zion | Identified Phasing AFG 6296 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6331 | -6/Zion | Found Prototype Processor 6331 | -6/Zion | Identified Exp. Targeting Computer 6339 | -6/Zion | Found Prototype Processor 6339 | -6/Zion | Identified Exp. Core Analyzer 6343 | -6/Zion | Found Prototype Processor 6343 | -6/Zion | Identified Exp. Signal Interpreter 6347 | -6/Zion | Found Prototype Processor 6347 | -6/Zion | Identified Exp. Terrain Scan Processor 6351 | -6/Zion | Found Exp. Core Analyzer 6540 | -6/Zion | Learned location of Extension (-4) 6584 | -6/Zion | Visited the Megawrench Repair Shop 6584 | -6/Zion | Megawrench repaired 11 parts 6644 | -6/Zion | Build established: Gunner 6968 | -6/Zion | Found GAL Module 7106 | -6/Zion | Given A8's code to call for help 7150 | -6/Zion | Learned Factory fabricator intel 7194 | -6/Zion | Learned location of Warlord (-4) 7468 | -6/Zion | Opened final containment barrier to the Deep Caves 7494 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7499 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7502 | -6/Zion | Discovered new exit (range 5) 7506 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7516 | -6/Zion | Entered Deep Caves 7516 | -6/Deep Caves | Accompanied by 2 allies 7626 | -6/Deep Caves | Z-Facility disabled 7636 | -6/Deep Caves | Attacked by Z-Imprinter 7647 | -6/Deep Caves | Allies destroyed Z-Imprinter 7744 | -6/Deep Caves | Found Prototype Device 7744 | -6/Deep Caves | Identified Zio. Metafield Generator 7750 | -6/Deep Caves | Found Prototype Protection 7750 | -6/Deep Caves | Identified Zio. Weapon Casing 7792 | -6/Deep Caves | Found Zio. Weapon Casing 7859 | -6/Deep Caves | Found Prototype Device 7859 | -6/Deep Caves | Identified Exp. Thermal Shield 8040 | -6/Deep Caves | Build established: Scavenger-Gunner 8336 | -6/Deep Caves | Found Zio. Weapon Casing 8339 | -6/Deep Caves | Found Zio. Weapon Casing 8342 | -6/Deep Caves | Found Zio. Weapon Casing 8664 | -6/Deep Caves | Lost 5 parts (2p3u) 8702 | -6/Deep Caves | Found Zio. Weapon Casing 8705 | -6/Deep Caves | Found Zio. Weapon Casing 8743 | -6/Deep Caves | Found Prototype Protection 8743 | -6/Deep Caves | Identified Zio. Heavy Carapace 8747 | -6/Deep Caves | Found Zio. Weapon Casing 8840 | -6/Deep Caves | Found Zio. Weapon Casing 8843 | -6/Deep Caves | Found Zio. Weapon Casing 9041 | -6/Deep Caves | Discovered new exit (range 6) 9130 | -6/Deep Caves | Build established: Scavenger-Tank 9137 | -6/Deep Caves | Spotted as-11830 9138 | -6/Deep Caves | Core integrity fell below 50% 9255 | -6/Deep Caves | Entered Proximity Caves 9720 | -5/Proximity Caves | Build established: Scavenger-Gunner 9811 | -5/Proximity Caves | Spotted B-75 Beast 10114 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10154 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 10191 | -5/Proximity Caves | Learned Factory garrison access intel 10262 | -5/Proximity Caves | Discovered new exit (range 5) 10341 | -5/Proximity Caves | Entered Factory 10341 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10342 | -5/Factory | Loaded intel: 6 fabricator locations 10343 | -5/Factory | Loaded intel: 4 garrison access locations 10525 | -5/Factory | Build established: Scavenger-Tank 10700 | -5/Factory | Garrison activated, responded to threat 11405 | -5/Factory | Cargo convoy interrupted 11600 | -5/Factory | Repaired Lyr. Medium Armor Plating 12045 | -5/Factory | Build established: Tank 12266 | -5/Factory | Discovered new exit (range 15) 12308 | -5/Factory | Entered another Factory area 12308 | -4/Factory | Evolved 2 slots: Utility x2 12309 | -4/Factory | Loaded intel: 4 garrison access locations 12454 | -4/Factory | Discovered new exit (range 10) 12490 | -4/Factory | Discovered new exit (range 14) 12499 | -4/Factory | Entered Upper Caves 12500 | -4/Upper Caves | Identified exit to Upper Caves 12606 | -4/Upper Caves | Build established: Scavenger-Tank 12809 | -4/Upper Caves | Learned Research stockpile data 13043 | -4/Upper Caves | Spotted B-86 Titan 13077 | -4/Upper Caves | Lost 3 parts (2p1n) 13337 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13380 | -4/Upper Caves | Entered another Upper Caves area 13384 | -4/Upper Caves | Discovered new exit (range 6) 13459 | -4/Upper Caves | Lost 4 parts (1n2u1w) 13720 | -4/Upper Caves | Build established: Scavenger-Gunner 13870 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13909 | -4/Upper Caves | Lost 4 parts (1p2u1w) 14074 | -4/Upper Caves | Lost 3 parts (1p1u1w) 14082 | -4/Upper Caves | Encountered a Warlord checkpoint 14082 | -4/Upper Caves | Discovered new exit (range 7) 14091 | -4/Upper Caves | Entered Warlord 14160 | -4/Warlord | System corruption cleaned by Quarantine Array 14176 | -4/Warlord | Build established: Mutant 14289 | -4/Warlord | Warlord's base attacked by MAIN.C 14309 | -4/Warlord | Found Prototype Piercing Weapon 14309 | -4/Warlord | Identified Vortex Lance 14312 | -4/Warlord | Found Vortex Lance 14348 | -4/Warlord | Found Prototype Launcher 14348 | -4/Warlord | Identified Vortex Catalyst Activator 14516 | -4/Warlord | Learned Research trap positions 14628 | -4/Warlord | Spotted Striker 14639 | -4/Warlord | Warlord forces counterattacked 14639 | -4/Warlord | Spotted Striker 14642 | -4/Warlord | Spotted Executioner 14664 | -4/Warlord | Destroyed 9 combat bots 14680 | -4/Warlord | Lost 3 parts (1p2w) 14704 | -4/Warlord | Spotted Executioner 14705 | -4/Warlord | Spotted Striker 14707 | -4/Warlord | Found Prototype Ballistic Cannon 14707 | -4/Warlord | Identified Hvy. Autocannon 14782 | -4/Warlord | System corruption reached 10% 14789 | -4/Warlord | Spotted Striker 14792 | -4/Warlord | Spotted Executioner 14852 | -4/Warlord | Destroyed Striker 14939 | -4/Warlord | Destroyed Executioner 14964 | -4/Warlord | Warlord base infiltrated, sounded retreat 14974 | -4/Warlord | Core integrity fell below 50% 15060 | -4/Warlord | Met Warlord 15129 | -4/Warlord | Found Prototype Device 15129 | -4/Warlord | Identified Wardrone Bay 15146 | -4/Warlord | Spotted Executioner 15150 | -4/Warlord | Build established: Scavenger-Gunner 15221 | -4/Warlord | Destroyed Executioner 15294 | -4/Warlord | Found Exp. Core Analyzer 15295 | -4/Warlord | Lost 9 parts (2p2n1u4w) 15315 | -4/Warlord | Spotted Executioner 15334 | -4/Warlord | Spotted Executioner 15334 | -4/Warlord | Spotted Striker 15339 | -4/Warlord | Destroyed Executioner 15350 | -4/Warlord | Core integrity fell below 20% 15374 | -4/Warlord | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 15344_ Adv. Phase Shifter blown off. 15344_ Lgt. Quantum Reactor blown off. 15344_ Adv. VSS Leg blown off. 15344_ E-15 Imp destroyed. 15344_ Acquired 36 matter. 15346_ Vortex Catalyst Activator destroyed. 15346_ Adv. Cooling System destroyed. 15347_ Biometal Leg destroyed. 15347_ Dropped Lrg. Storage Unit. 15348_ Enh. Biometal Leg blown off. 15348_ Hvy. Phase Cannon blown off. 15348_ E-15 Imp destroyed. 15351_ Acquired Zio. Metafield Generator. 15352_ Dropped Mic. Fission Core. 15352_ Penetrated by Slug. 15357_ OPC#>NIC8LCLRWRJFR4%B 15373_ System corrupted: Heat flow error (+285). 15374_ Overheating: System interference. 15374_ Exp. Optical Array temporarily disabled. 15374_ Imp. Armor Integrity Analyzer temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????#####???##??????????? | | """" #??????????????????????# #?## #??????????? | | """" #??????????????????????# ###"############# | | """" #??????????????????????# | | """" #??????????????????????# ##""+## ######### | | ##########?????????????#####"! # ##""""" | | ##+#### ########??????????#" + * + "" | | + # #?????????# # # % ##XXX"" | | ^ # # #?????????### ## ###""""" | | """ # # #???????????# ## #?###### | | """ # # #???????????# ## ##????## | | """ # # #??????????## # =[######" | | # # #??????????#" "% * | | # # #??????????## # = ####### | | ##### # # #???????????##########?????? | | ## #####/#### #?###????????############### | | # ### / #?# #????????#"""""""" + | | + #### ###;###??????#""""""" + | | # ## #### ## #??????#"" ## | | ###### # ## ## #??????#"" ## | | #????# "######/#### +??????#"" ## | | ####????# #??????#"" ## | | ????????# ### ##??????#"" "## | | ????????#] #"#########?#@ #???????#" "## | | ?####???#*!=" #??######## #???????#" X "## | | ?#""""??#]=/* #??# ## #???????#" " """"## | | ?#" X X?#%!%&#####""" ## #???????#""""" """"## | | ?#"X #*[*##?# " ! %[*! #???????#"""" """"## | | ?#" =#%=%#??###""" [;=p##??????#"""" """## | | ?#"X X!!!=#?????#"""##; %;#??????############# | | ?#### ##=/%##???###### # ####????????????###?# ^ | | ######+#[!%/ ##### ### =## ############## ### ^ | | # /==%/ =! %![! !^ | | " % *%= [ [%[=% | ^ | | # "#### ####### ### ^ ^ | | " #####??## ###########?# ####+###+##### | | #???????# #?# ??# # #???? | | # #???????# #?# # # """" #???# | | # "???????# #?# + + """" #???# | | # #???????#/#?# # # """" #???# | | # #??????? #?# # # """" #???# | | # #???????/ #?# ? ?# # #???# | | # #???????/ #?? ??+ # #???# | | #???????/ #?# ???##### #???# | | # /??????? #?#######???????# #???# | | # #??????? #???????????????##########???# | | + #??????? ?????????????????????????????? | | # #??????? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Coolant Potential 65 Energy Generation 49 Energy Capacity 885 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Resistance: TH 30 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 12 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 25 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Extracted Flail | -8/Materials | Extracted Angular Momentum Engine | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Spk. Heavy Treads | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Focal Shield | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Lance | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Challenges ------------ None Game ------ Seed SpliceStormChip Manual? 0 Play Time 02:35:19 Cumulative 128.3 hours Start 2022.11.18 @ 13:22:38 End 2022.11.18 @ 23:10:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb7efa5b-dd9a-4633-9e4d-aa01c40a6ab8