Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.30 @ 06:45:49 Player: onura46 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (117) 585 Value Destroyed (4376) 4376 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (901) 901 TOTAL SCORE: 9802 Bonus ------- High Alert Combat Kills 365 Follower Combat Kills 336 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 97/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Seismic Detector Force Booster Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Weapon Shielding Light Armor Plating Decoy Drone Bay > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Improved Heat Sink Utility Shielding Improved Light Armor Plating Tractor Beam Enhanced Autogun [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Transmission Jammer Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Reactive Plating Weapon Mini Assault Cannon Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Gar Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . . 1 Utility 4 | . . . 2 . 1 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 106 | 4 3 6 7 5 14 28 14 6 19 Power 11 | 1 . 1 . . 1 4 1 . 3 Engine 6 | 1 . 1 . . 1 1 . . 2 Core 5 | . . . . . . 3 1 . 1 Reactor . | . . . . . . . . . . Propulsion 28 | 2 . 2 2 . 3 7 4 2 6 Treads 7 | 2 . . 2 . 1 2 . . . Leg 15 | . . . . . 2 5 4 2 2 Wheel 5 | . . 1 . . . . . . 4 Hover . | . . . . . . . . . . Flight 1 | . . 1 . . . . . . . Utility 37 | 1 1 . 2 4 5 12 6 2 4 Device 15 | . . . 1 1 2 6 3 1 1 Storage 5 | 1 1 . . 1 1 . . 1 . Processor 4 | . . . . 1 1 . 1 . 1 Hackware . | . . . . . . . . . . Protection 13 | . . . 1 1 1 6 2 . 2 Artifact . | . . . . . . . . . . Weapon 30 | . 2 3 3 1 5 5 3 2 6 Energy Gun 4 | . . 2 1 . 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 15 | . 2 . 1 1 3 3 1 1 3 Ballistic Cannon 5 | . . . . . . 2 2 . 1 Launcher 3 | . . 1 1 . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 3 2 . . . Parts Lost 72 | . . 5 1 1 11 22 4 5 23 Power 7 | . . 1 . . 1 1 . 1 3 Propulsion 21 | . . 2 . . 2 6 1 3 7 Utility 22 | . . . . 1 4 9 2 . 6 Weapon 22 | . . 2 1 . 4 6 1 1 7 Highest Loss Streak 13 | . . 3 1 1 6 11 1 3 13 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 88 | . 98 88 93 99 81 83 95 95 72 Engine 5 | . 14 13 11 11 8 1 . . 3 Core 3 | . . . . . . 5 7 6 1 Treads 7 | . 28 9 10 22 9 4 . . . Leg 8 | . . . . . 3 14 21 19 5 Wheel 1 | . . 4 5 . . . . . 5 Device 12 | . . . 10 6 9 16 27 15 10 Storage 11 | . 27 28 22 22 11 5 . 6 1 Processor 7 | . . . . 3 8 7 8 15 17 Protection 7 | . . . 11 11 7 9 6 7 4 Energy Gun 1 | . . 12 1 . 6 . . . . Ballistic Gun 10 | . 26 8 9 11 14 13 1 7 9 Ballistic Cannon 4 | . . . . . . 3 20 9 5 Launcher 3 | . . 8 10 11 2 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 49 | 10 16 18 22 22 38 41 48 49 49 Greatest Support 52 | 40 40 40 40 40 40 50 30 30 52 Greatest Overweight (x) 7 | . . 5 1 . 3 1 1 4 7 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 8 7 7 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 5 5 5 Average Carried 5 | 4 7 7 7 7 6 6 3 4 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 6 8 8 8 7 8 5 4 5 3 Class Distribution -------------------- 32% | Mutant 25% | Scavenger-Mutant 10% | Infiltrator-Mutant 8% | Infiltrator-Tank 8% | Scavenger-Tank 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Infiltrator-Tank | -7/Storage Scavenger-Mutant | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Sto Gar Fac Matter Collected 4254 | 240 136 154 121 424 390 1425 657 363 344 Remotely 325 | . . . . . . 325 . . . Salvage Created 3780 | . 172 129 189 32 789 1300 348 412 409 Parts 226 | . 15 6 18 6 40 75 17 19 30 Haulers Intercepted 2 | . . . . . 1 1 . . . Recyclers Shooed 5 | . . . . . 1 3 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Gar Fac Combat Hostiles Destroyed 102 | . 3 11 7 4 17 30 11 13 6 Melee 3 | . . . . . 1 1 . . 1 Guns 49 | . 3 8 4 3 7 21 . 2 1 Cannons 31 | . . . . . . 6 11 11 3 AOE 16 | . . 3 2 1 8 2 . . . Classes Destroyed 18 | . 3 3 1 . 5 5 . . 1 Worker 6 | . . . . . 1 4 . . 1 Builder 5 | . . . . . 3 1 . . 1 Tunneler 1 | . . . . . . . . . 1 Hauler 2 | . . . . . 1 1 . . . Recycler 3 | . . . . . 1 1 . . 1 Operator 2 | . 1 . . . . . 1 . . Watcher 2 | . 1 . 1 . . . . . . Swarmer 23 | . . 3 4 4 . 8 . 4 . Grunt 46 | . 3 . 1 . 16 13 6 7 . Brawler 1 | . . . . . 1 . . . . Duelist 2 | . . . . . . 2 . . . Sentry 7 | . . . 2 . . 1 3 . 1 Demolisher 2 | . . 2 . . . . . . . Specialist 4 | . . . . . . 2 . 1 1 Hunter 2 | . . . . . . 1 . . 1 Programmer 8 | . . . . . . 2 2 1 3 Heavy 1 | . . . . . . 1 . . . Assembled 6 | . . 6 . . . . . . . Best Kill Streak 7 | . 2 4 3 4 7 6 5 4 3 Combat Bots Only 5 | . 1 4 3 4 5 5 5 4 2 Max Kills in Single Turn 3 | . 1 1 1 1 2 3 1 1 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 2 | . . 1 1 1 1 2 . . . Melee 1 | . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Gar Fac Damage Taken 10849 | . 256 630 137 189 1568 3606 936 627 2900 Core 1998 | . 75 91 16 18 264 538 104 40 852 Absorbed by Shields 128 | . . . . . . . . 128 . Redirected to Shielding 380 | . . . 3 4 . 222 151 . . Core Remaining (%) 55 | 100 . 33 . 91 52 . . 2 . Volleys Fired 351 | . 24 26 23 11 52 120 36 32 27 Largest 3 | . 2 2 2 2 3 3 3 3 3 Hottest 144 | . 40 100 53 53 115 101 144 124 106 Shots Fired 717 | . 48 43 29 13 93 273 92 70 56 Gun 477 | . 48 39 23 11 74 219 . 30 33 Cannon 209 | . . . . . . 54 92 40 23 Launcher 31 | . . 4 6 2 19 . . . . Special . | . . . . . . . . . . Kinetic 640 | . 48 7 19 11 64 273 92 70 56 Thermal 46 | . . 32 4 . 10 . . . . Explosive 31 | . . 4 6 2 19 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | . 6 6 6 3 10 10 7 6 7 Robot Miss Streak 12 | . 7 2 3 1 3 8 2 12 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 6 | . . 1 . . 2 3 . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . Shots Hit Robots 453 | . 29 28 20 8 62 168 51 45 42 Core Hits 265 | . 14 17 9 5 51 95 20 37 17 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 18 | . . 4 2 . . 1 5 2 4 Burn 6 | . . 4 2 . . . . . . Blast 9 | . . . . . . 1 5 2 1 Smash 2 | . . . . . . . . . 2 Sever 1 | . . . . . . . . . 1 Melee Attacks 14 | . . . . . . . . . 14 Impact 6 | . . . . . . . . . 6 Slashing 8 | . . . . . . . . . 8 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 11017 | . 226 525 460 235 2224 3516 1423 1030 1378 Guns 4907 | . 226 297 240 125 897 2375 . 404 343 Cannons 3193 | . . . . . . 746 1405 626 416 Explosions 2231 | . . 228 220 110 1311 362 . . . Melee 618 | . . . . . . . . . 618 Ramming 68 | . . . . . 16 33 18 . 1 Kinetic 7679 | . 226 21 190 125 802 3121 1405 1030 759 Thermal 421 | . . 276 50 . 95 . . . . Explosive 2231 | . . 228 220 110 1311 362 . . . Electromagnetic . | . . . . . . . . . . Impact 216 | . . . . . . . . . 216 Slashing 402 | . . . . . . . . . 402 Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 5 2 3 . 6 Average Corruption 3 | . . . . . 4 1 2 . 3 Corruption Purged 4 | . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . Effects 53 | . . . . . 15 14 9 . 15 Message Errors 12 | . . . . . 2 2 2 . 6 Matter Fused 12 | . . . . . 5 1 2 . 4 Heat Flow Errors 5 | . . . . . 2 1 1 . 1 Energy Discharges 11 | . . . . . 2 7 . . 2 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . 1 2 1 . 1 Data Loss (major) 2 | . . . . . 1 . 1 . . Misfires 5 | . . . . . 2 1 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 377 | . . 27 8 4 52 110 51 10 115 Projectiles 112 | . . . . . . 13 51 10 38 Explosions 188 | . . 27 8 4 52 97 . . . Melee 77 | . . . . . . . . . 77 Knockbacks 43 | . . . . . . 13 19 5 6 Impact 5 | . . . . . . 1 1 . 3 Kinetic 36 | . . . . . . 11 17 5 3 Secondary 2 | . . . . . . 1 1 . . Self-Inflicted Damage 259 | . . . 8 19 232 . . . . Shots 6 | . . . 1 1 4 . . . . Rammed 22 | . . . . . 9 12 . . 1 Targets Rammed 33 | . . . . . 9 14 9 . 1 Kicked 9 | . . . . . . . 9 . . Crushed 2 | . . . . . . 2 . . . Highest Temperature 495 | . 25 169 34 . 333 495 222 314 193 Average Temperature 81 | . 9 49 18 . 98 98 36 94 49 Received Heat Transfer 2149 | . 135 40 42 . 630 666 249 198 189 Effects 8 | . . . . . . 7 . 1 . Shutdowns 2 | . . . . . . 2 . . . Energy Bleed 1 | . . . . . . 1 . . . Interference 2 | . . . . . . 2 . . . Matter Decay 2 | . . . . . . 1 . 1 . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 2 | . . . 1 . 1 . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . Parts Melted 7 | . . 2 3 . 1 . . . 1 Heat Transferred 1628 | . . 1110 296 . 222 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Gar Fac Peak Influence 939 | . 95 182 205 202 315 556 628 939 522 Initial 492 | . . . . 41 . 86 183 319 492 Average 278 | . 29 59 78 109 178 315 368 674 409 Maximum Alert Level 3 | . . . 1 1 1 2 2 3 2 Low Security (%) 40 | 100 100 100 78 48 59 30 6 . 1 Level 1 32 | . . . 21 51 40 30 59 20 51 Level 2 18 | . . . . . . 39 34 15 47 Level 3 7 | . . . . . . . . 63 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 2 . . . 1 8 7 . 3 Investigation 3 | . 1 . . . . 1 1 . . Extermination 6 | . . . . . . 2 1 . 3 Reinforcement 8 | . 1 . . . 1 4 2 . . Assault 1 | . . . . . . 1 . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Gar Fac Distress Signals 4 | . . . 1 . 2 . . . 1 Communications Jammed 68 | . . . . . . 21 47 . . Distress Signals 62 | . . . . . . 15 47 . . Times Spotted 180 | . 6 11 15 4 28 45 27 20 24 Peak Tracking Total 12 | . 2 4 4 4 7 7 4 9 12 Tactical Retreats 14 | . . . 1 . 2 5 . 5 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Gar Fac Traps Triggered 5 | . . . . . . 1 . 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Sto Gar Fac Machines Disabled 18 | . . . 1 3 3 5 4 . 2 Max in Single Turn 3 | . . . 1 3 2 2 1 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Gar Fac Machines Accessed 16 | . 3 1 4 1 1 2 2 . 2 Terminals 10 | . 2 1 3 . 1 . 1 . 2 Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 38 | . 11 1 9 1 3 7 4 . 2 Successful 26 | . 9 1 6 1 2 3 2 . 2 Failed 12 | . 2 . 3 . 1 4 2 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 2 . . . 1 . . Terminals 20 | . 4 1 7 . 3 . 3 . 2 Fabricators 4 | . . . . . . 4 . . . Repair Stations . | . . . . . . . . . . Recycling Units 10 | . 7 . . . . 3 . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 14 | . 3 1 4 1 2 . 1 . 2 Record 5 | . 1 . 2 . . . 1 . 1 Open Door 1 | . . . . 1 . . . . . Locate Traps 2 | . . . 1 . . . . . 1 Dispatch Records 3 | . . 1 1 . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 9 | . 6 . . . . 3 . . . Recycle Component 2 | . 2 . . . . . . . . Process 2 | . 1 . . . . 1 . . . Report Inventory 2 | . 1 . . . . 1 . . . Retrieve Matter 3 | . 2 . . . . 1 . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 2 1 2 . 1 1 2 . . Full Trace Events 4 | . 1 . 1 . . 1 1 . . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 2 | . 2 . . . . . . . . Recycled Matter 220 | . 70 . . . . 150 . . . Retrieved Matter 376 | . 70 . . . . 306 . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Sto Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Gar Fac Total Allies 10 | . . . . . . . 10 . . Largest Group 10 | . . . . . . . 10 . . Highest-Rated Group 173 | . . . . . . . 173 . . Highest-Rated Ally 29 | . . . . . . . 29 . . Total Orders 3 | . . . . . . . . 3 . EXPLORE 3 | . . . . . . . . 3 . Ally Attacks 62 | . . . . . . . 62 . . Total Damage 1547 | . . . . . . . 1547 . . Kills 15 | . . . . . . . 15 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches 9 | . . . . . . . 2 7 . Drone Recoveries 5 | . . . . . . . . 5 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Sto Gar Fac Turns Passed 8125 | 119 449 489 966 722 926 1617 962 1020 855 Spaces Moved 3816 | 66 227 268 499 429 340 910 344 333 400 Core 51 | 4 . 2 . . 4 . . . 41 Treads 1635 | 62 227 94 252 429 258 313 . . . Legs 1516 | . . . . . 78 597 344 333 164 Wheels 587 | . . 145 247 . . . . . 195 Hover . | . . . . . . . . . . Flight 27 | . . 27 . . . . . . . Fastest Speed 50 | 50 160 95 95 160 100 110 120 190 50 Average Speed 157 | 153 160 145 127 160 206 130 170 219 159 Slowest Speed 400 | 160 160 360 160 160 250 225 190 400 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 36 | 6 42 67 34 75 22 18 36 54 8 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 263 | . . 31 28 12 96 62 31 . 3 Melee . | . . . . . . . . . . Projectile 47 | . . . . . . 13 31 . 3 AOE 216 | . . 31 28 12 96 49 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Gar Fac Total 5380 | 84 276 325 804 455 503 1182 639 566 546 Wait 843 | 5 10 19 250 1 56 61 215 167 59 Move 3807 | 65 226 267 498 428 339 909 343 332 400 Hop . | . . . . . . . . . . Pick Up 143 | 10 10 5 14 4 24 32 15 8 21 Fast Attach . | . . . . . . . . . . Attach 107 | 4 3 6 8 5 14 28 14 6 19 Detach 11 | . . 1 1 2 1 4 2 . . Swap . | . . . . . . . . . . Drop 55 | . 3 1 10 4 8 14 5 4 6 Fire 351 | . 24 26 23 11 52 120 36 32 27 Melee 13 | . . . . . . . . . 13 Ram 10 | . . . . . 9 . . . 1 Kick 9 | . . . . . . . 9 . . Crush 14 | . . . . . . 14 . . . Escape Stasis 15 | . . . . . . . . 15 . Rewire 2 | . . . . . . . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -7/Garrison -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 15) 569 | -10/Materials | Entered Mines 643 | -10/Mines | Assembled infested the area 751 | -10/Mines | Core integrity fell below 50% 801 | -10/Mines | Lost 3 parts (1p1n1w) 1049 | -10/Mines | Discovered new exit (range 7) 1058 | -10/Mines | Entered Materials 1058 | -9/Materials | Evolved 2 slots: Utility x2 1482 | -9/Materials | Build established: Scavenger-Mutant 1648 | -9/Materials | Discovered new exit (range 13) 2024 | -9/Materials | Entered Mines 2175 | -9/Mines | Found the Drone Emporium 2188 | -9/Mines | Found Prototype Device 2299 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2304 | -9/Mines | Found Prototype Device 2596 | -9/Mines | Discovered new exit (range 10) 2719 | -9/Mines | Learned Materials security intel 2746 | -9/Mines | Entered Materials 2746 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2747 | -8/Materials | Identified Exp. Sensor Array 2807 | -8/Materials | Build established: Mutant 3051 | -8/Materials | Lost 6 parts (1p2n1u2w) 3054 | -8/Materials | Crushed by falling debris 3054 | -8/Materials | Identified Decoy Drone Bay 3197 | -8/Materials | Discovered new exit (range 13) 3672 | -8/Materials | Entered Factory 3672 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4398 | -7/Factory | Discovered new exit (range 7) 4721 | -7/Factory | Core integrity fell below 50% 4750 | -7/Factory | Lost 11 parts (1p4n2u4w) 4878 | -7/Factory | Cargo convoy interrupted 5001 | -7/Factory | Build established: Infiltrator-Mutant 5272 | -7/Factory | First assault squad dispatched 5289 | -7/Factory | Entered Storage 5627 | -7/Storage | Build established: Infiltrator-Tank 5748 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5834 | -7/Storage | Garrison activated, responded to threat 5914 | -7/Storage | Core integrity fell below 20% 6249 | -7/Storage | Identified exit to Garrison 6251 | -7/Storage | Entered Garrison 6330 | -7/Garrison | Triggered checkpoint 6443 | -7/Garrison | Build established: Scavenger-Tank 6558 | -7/Garrison | Lost 3 parts (2n1w) 6578 | -7/Garrison | Triggered checkpoint 6582 | -7/Garrison | Triggered checkpoint 6686 | -7/Garrison | Triggered checkpoint 6802 | -7/Garrison | Build established: Scavenger-Mutant 7223 | -7/Garrison | Spotted B-75 Beast 7228 | -7/Garrison | Discovered new exit (range 14) 7268 | -7/Garrison | Identified exit to Factory 7271 | -7/Garrison | Entered Factory 7271 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7604 | -6/Factory | Lost 9 parts (1p2n3u3w) 7891 | -6/Factory | Build established: Mutant 8086 | -6/Factory | Cargo convoy interrupted 8100 | -6/Factory | Core integrity fell below 50% 8119 | -6/Factory | Core integrity fell below 20% 8126 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- M-28 Smith repairs Lgt. Fission Core. P-60 Hacker resets X-67 Chaingunner, system corruption cleaned. X-67 Chaingunner suffers critical hit (Smash). Kinecellerator melted. X-67 Chaingunner destroyed. Falx destroyed. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. P-60 Hacker destroyed. Penetrated by Slug. K-01 Serf collects debris. Wall collapses. K-01 Serf collects debris. Penetrated by Slug. X-72 Disruptor knocked back. R-10 Processor collects Weapon Cycler. Map ----- +----------------------------------------------------+ | #????????????????# ]]#??????????????? #?? #? | | ##????????????????# #??????????????? #? #? | | ??????????????????# #?????????????? ?# #? | | ???????????????####+##### ############??#+## # | | ???????????????# # ## # #?? " # | | ???????????????# """ # T # #?? 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"?"h#?????# #??????????????? | | ????????????????????? m #??####/##########?????? | | ????????????????????###k#;#??# | *= #?????? | | ????????????????????# i=h%#??# """ """ """ #?????? | | ????????????????????# "%k%#### """ """ """ #?????? | | ????????????????????# ""k@= R/ """ """ """ #?????? | | ????????????????????#!=%!u#### #?????? | | ????????????????????# =x*=#??# ! #?????? | | ????????????????????###!###??###############?????? | | ??????????????????????# ???????###???????????????? | | ??????????????????????# ?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 455 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 300 Resistance: KI 30 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Fearless Fist Fight Hey, That's Mine! Safety First Significant Disruption Total Silence Unlikely Earthworm Challenges ------------ None Game ------ Seed ForceMakeshiftLog Manual? 0 Play Time 01:57:40 Cumulative 10.8 hours Start 2023.01.30 @ 04:41:29 End 2023.01.30 @ 06:45:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 2 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 63c9949f-3827-4e45-a756-44e49ab13148