Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.23 @ 17:40:19 Player: kiul Result: Destroyed self with EMP Blaster Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (439) 439 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1819 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 247/300 Energy 47/125 System Corruption 1% Temperature Cool (0) Movement Core (600) Ox11 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Drone Bay (2/2) > --- WEAPON (2) ------- EMP Blaster Heavy Hammer > --- INVENTORY (15) --- Drone Bay (2/2) Drone Bay (2/2) Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Drone Bay > --- WEAPON ----------- EMP Blaster Heavy Hammer > --- INVENTORY -------- Drone Bay Drone Bay Drone Bay Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Flail [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Drone Bay Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 17 | 5 1 7 4 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads . | . . . . Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 1 2 2 Device 2 | . . . 2 Storage 1 | . . 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 3 1 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 8 2 Power 2 | . . 2 . Propulsion 3 | . . 2 1 Utility 1 | . . 1 . Weapon 4 | . . 3 1 Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Backups 3 | . 2 2 4 Power 1 | . 1 1 . Propulsion . | . . . . Utility . | . . . 1 Weapon 1 | . 1 1 3 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 61 | . 83 53 70 Engine 6 | . 14 2 10 Leg 11 | . 28 9 10 Device 1 | . . . 6 Storage 9 | . . 10 11 Processor 10 | . 12 10 11 Energy Gun 5 | . 14 6 1 Ballistic Gun 9 | . 14 12 . Launcher 2 | . . . 9 Impact Weapon 4 | . . 1 11 Peak Build Rating 17 | 5 6 10 17 Average Rating 7 | 3 5 5 13 On Entrance 5 | . 5 6 9 Naked Turns . | . . . . Heaviest Build 36 | 6 6 29 36 Greatest Support 20 | 20 20 20 13 Greatest Overweight (x) 11 | . . 8 11 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 15 | 5 5 15 15 Average Capacity 13 | 5 5 14 15 Most Carried 8 | 2 3 4 8 Average Carried 3 | 1 2 2 4 Final Capacity 15 | 5 5 15 15 Final Carried 6 | 2 3 3 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 332 | 153 . 164 15 Remotely . | . . . . Salvage Created 519 | . . 282 237 Parts 27 | . . 13 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 15 | . . 10 5 Melee 2 | . . 2 . Guns 6 | . . 6 . AOE 5 | . . 1 4 Classes Destroyed 4 | . . 3 1 Builder 1 | . . . 1 Swarmer 6 | . . 6 . Grunt 7 | . . 2 5 Sentry 2 | . . 2 . Best Kill Streak 5 | . . 3 5 Combat Bots Only 4 | . . 3 4 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 186 | . . 172 14 Missed 65 | . . 62 3 Hits 121 | . . 110 11 Projectile 121 | . . 110 11 Critical Strikes 1 | . . 1 . Damage Taken 1414 | . . 1169 245 Core 403 | . . 333 70 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 47 | . 1 39 7 Largest 2 | . 2 2 1 Hottest 60 | . 60 60 33 Shots Fired 70 | . 2 61 7 Gun 63 | . 2 61 . Cannon . | . . . . Launcher 7 | . . . 7 Special . | . . . . Kinetic 32 | . 1 31 . Thermal 15 | . . 15 . Explosive . | . . . . Electromagnetic 23 | . 1 15 7 Robot Hit Streak 17 | . . 17 1 Robot Miss Streak 5 | . 2 5 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 46 | . . 42 4 Core Hits 25 | . . 17 8 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 4 | . . 3 1 Burn 1 | . . 1 . Corrupt 1 | . . 1 . Smash 2 | . . 1 1 Melee Attacks 12 | . . 9 3 Impact 12 | . . 9 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 986 | . . 685 301 Guns 380 | . . 380 . Cannons . | . . . . Explosions 379 | . . 100 279 Melee 221 | . . 199 22 Ramming 6 | . . 6 . Kinetic 173 | . . 173 . Thermal 278 | . . 186 92 Explosive . | . . . . Electromagnetic 308 | . . 121 187 Impact 221 | . . 199 22 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 95 | . . 73 22 Projectiles . | . . . . Explosions . | . . . . Melee 95 | . . 73 22 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 61 | . . 24 37 Shots 4 | . . 1 3 Rammed 1 | . . 1 . Targets Rammed 2 | . . 2 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 28 | . 20 28 2 Average Temperature 8 | . 15 8 2 Received Heat Transfer 339 | . . 264 75 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Fried 3 | . . . 3 Impact Corruptions 4 | . . 3 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 596 | . . 446 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 2 3 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 98 | . . 82 98 Initial 13 | . . . 13 Average 11 | . . 15 7 Influence Increases 446 | . . 279 167 Destroy 0b10 Robot/C 300 | . . 200 100 Destroy 0b10 Robot/NC 5 | . . . 5 Destroy Leader 70 | . . 40 30 Successful Hack 7 | . . . 7 Disable Machine 30 | . . 15 15 Destroy Structure 19 | . . 9 10 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 342 | . . 248 94 Entered New Map 18 | . . . 18 Time Decay 274 | . . 208 66 Lost Part 50 | . . 40 10 Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . . 31 6 Peak Tracking Total 6 | . 1 6 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . . 4 Successful 2 | . . . 2 Failed 2 | . . . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Open Door 1 | . . . 1 Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 2 | . . . 2 EXPLORE 2 | . . . 2 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 631 | . . 178 453 Optics 631 | . . 178 453 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches 7 | . . . 7 Drone Recoveries 5 | . . . 5 Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1673 | 82 170 968 453 Spaces Moved 633 | 65 138 320 110 Core 110 | 7 . 101 2 Treads . | . . . . Legs 523 | 58 138 219 108 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 213 | 112 120 259 255 Slowest Speed 600 | 120 120 450 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 26 30 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . 5 7 Melee . | . . . . Projectile . | . . . . AOE 12 | . . 5 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 866 | 71 140 383 272 Wait 141 | . . 3 138 Move 630 | 64 137 319 110 Hop . | . . . . Pick Up 13 | 2 1 4 6 Fast Attach 10 | 5 1 3 1 Attach 8 | . . 4 4 Detach 2 | . . . 2 Swap . | . . . . Drop 1 | . . . 1 Fire 47 | . 1 39 7 Melee 12 | . . 9 3 Ram 1 | . . 1 . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 15) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 537 | -9/Materials | Discovered new exit (range 7) 1000 | -9/Materials | Lost 3 parts (1u2w) 1102 | -9/Materials | Core integrity fell below 50% 1202 | -9/Materials | Discovered new exit (range 11) 1214 | -9/Materials | Core integrity fell below 20% 1221 | -9/Materials | Entered Storage 1362 | -9/Storage | Identified exit to Recycling 1674 | -9/Storage | Destroyed self with EMP Blaster Last Messages --------------- 01601_ Drone released from Drone Bay. 01607_ Drone retrieved by Drone Bay (no repairs). 01639_ G-34 Mercenary destroyed. 01639_ Door malfunctions. 01641_ G-34 Mercenary destroyed. 01641_ Chain reaction triggered in Corrupted Ion Engine. 01645_ U-05 Engineer lays Concrete. 01646_ Chain reaction triggered in Corrupted Ion Engine. 01647_ U-05 Engineer lays Concrete. 01648_ G-47 Trooper destroyed. 01657_ Imp. Aluminum Leg destroyed. 01661_ U-05 Engineer lays Concrete. 01662_ U-05 Engineer builds a Wall. 01664_ Door malfunctions. 01664_ G-34 Mercenary destroyed. 01666_ System corrupted: Energy discharge (-27). 01667_ U-05 Engineer lays Concrete. 01669_ U-05 Engineer builds a Door. 01673_ U-05 Engineer lays Concrete. 01674_ Chain reaction triggered in Corrupted Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????###########?########?????? | | ????????????????????# ## #?????? | | ????????????????????# """ ## """ #?????? | | ??????#####?????????# """ ## """ #?????? | | ??????# #?????????# """ ## """ #?????? 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