Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.23 @ 13:18:20 Player: Demise Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (113) 565 Value Destroyed (2288) 2288 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (218) 218 TOTAL SCORE: 4551 Bonus ------- High Alert Combat Kills 193 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 264/280 System Corruption 2% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (28) --- Cooled Ion Engine Medium Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Recalibrator Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Scythe Blade Trap Blade Trap Blade Trap Blade Trap Blade Trap Blade Trap Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Cooled Ion Engine Light Treads Medium Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Recalibrator Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Scythe Scythe Blade Trap Blade Trap Blade Trap Blade Trap Blade Trap [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 94 | 6 26 3 53 6 Power 13 | 1 2 2 8 . Engine 11 | 1 2 1 7 . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 19 | 2 3 1 12 1 Treads 19 | 2 3 1 12 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | 1 8 . 12 . Device 2 | . 1 . 1 . Storage 11 | 1 6 . 4 . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 6 | . . . 6 . Artifact . | . . . . . Weapon 41 | 2 13 . 21 5 Energy Gun 5 | 1 . . 3 1 Energy Cannon . | . . . . . Ballistic Gun 26 | 1 8 . 15 2 Ballistic Cannon . | . . . . . Launcher 4 | . . . 2 2 Special Weapon 4 | . 4 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 16 | . . 1 13 2 Power 3 | . . . 3 . Propulsion 4 | . . 1 3 . Utility 2 | . . . 2 . Weapon 7 | . . . 5 2 Highest Loss Streak 5 | . . 1 5 2 Average Slot Usage (%) 99 | . 99 99 98 99 Engine 10 | . 14 7 9 11 Core 1 | . . 6 . . Treads 24 | . 28 27 21 22 Storage 31 | . 27 28 34 44 Protection 3 | . . . 7 . Energy Gun 2 | . 4 . . 8 Ballistic Gun 22 | . 22 28 21 11 Naked Turns . | . . . . . Heaviest Build 78 | 12 41 41 78 78 Greatest Support 43 | 40 40 40 43 40 Greatest Overweight (x) 3 | 3 1 1 2 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 28 | 6 16 16 28 28 Average Capacity 19 | 5 14 16 22 28 Most Carried 28 | 6 16 16 28 28 Average Carried 17 | 3 13 15 21 27 Final Capacity 28 | 6 16 16 28 28 Final Carried 28 | 4 16 15 28 27 Class Distribution -------------------- 51% | Mutant 35% | Hauler-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 2811 | 388 614 296 1448 65 Remotely . | . . . . . Salvage Created 3344 | 208 631 290 2012 203 Parts 246 | 21 55 19 133 18 Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed 7 | 1 1 . 3 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 68 | . 16 10 38 4 Guns 60 | . 16 10 32 2 AOE 8 | . . . 6 2 Classes Destroyed 12 | 3 5 1 3 . Worker 7 | 2 . . 3 2 Builder 3 | . . 1 . 2 Tunneler 6 | 5 . 1 . . Hauler 7 | . 2 . 5 . Recycler 5 | 1 . . 2 2 Mechanic 2 | . . . 2 . Operator 7 | . 2 . 5 . Watcher 8 | . 3 . 5 . Swarmer 23 | . 6 6 7 4 Grunt 33 | . 10 4 19 . Brawler 3 | . . . 3 . Sentry 9 | . . . 9 . Best Kill Streak 8 | 6 3 3 8 3 Combat Bots Only 8 | . 3 3 8 2 Max Kills in Single Turn 4 | 2 1 1 4 3 Gunslinging . | . . . . . Exploded 4 | . . . 4 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3463 | . 490 387 1872 714 Core 500 | . 65 34 222 179 Absorbed by Shields 50 | . . . 50 . Core Remaining (%) 80 | 100 . 60 . . Volleys Fired 275 | 11 74 29 144 17 Largest 2 | 2 2 2 2 2 Hottest 100 | 60 100 40 90 90 Shots Fired 526 | 22 140 58 276 30 Gun 513 | 22 133 58 273 27 Cannon . | . . . . . Launcher 6 | . . . 3 3 Special 7 | . 7 . . . Kinetic 461 | 11 106 58 267 19 Thermal 45 | 11 34 . . . Explosive 6 | . . . 3 3 Electromagnetic 14 | . . . 6 8 Robot Hit Streak 20 | 11 17 17 20 5 Robot Miss Streak 4 | 1 3 2 4 3 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 365 | 14 95 42 197 17 Core Hits 180 | 9 41 18 96 16 Critical Hits 4 | . 1 . 3 . Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 2 | . . . 2 . Melee Attacks 2 | . . . 2 . Impact . | . . . . . Slashing 2 | . . . 2 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5591 | 179 951 538 3552 371 Guns 4859 | 179 927 538 2998 217 Cannons . | . . . . . Explosions 670 | . . . 528 142 Melee . | . . . . . Ramming 38 | . . . 26 12 Kinetic 4391 | 93 704 538 2928 128 Thermal 371 | 86 247 . 38 . Explosive 632 | . . . 490 142 Electromagnetic 159 | . . . 70 89 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 2 2 Average Corruption 1 | . 1 1 1 2 Corruption Purged . | . . . . . Effects 39 | . 10 5 21 3 Message Errors 11 | . 3 . 7 1 Heat Flow Errors 4 | . . . 4 . Energy Discharges 7 | . 1 1 4 1 Data Loss (minor) 8 | . 4 1 2 1 Targeting Errors 8 | . 2 3 3 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 4 | . . . 4 . Projectiles . | . . . . . Explosions 4 | . . . 4 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 33 | . . . . 33 Shots 1 | . . . . 1 Rammed 6 | . . . 3 3 Targets Rammed 7 | . . . 4 3 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 277 | . 40 10 277 60 Average Temperature 47 | . 16 3 71 31 Received Heat Transfer 923 | . 201 132 570 20 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 825 | 200 575 . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 604 | 40 299 195 604 370 Initial 235 | . 26 43 19 235 Average 284 | 22 146 131 446 325 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 49 | 100 88 100 6 . Level 1 14 | . 11 . 12 100 Level 2 36 | . . . 81 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 5 . 8 . Investigation 7 | . 3 . 4 . Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 136 | . 36 16 62 22 Peak Tracking Total 15 | . 3 3 10 15 Tactical Retreats 7 | . 3 3 . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts 34 | . 34 . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed 5 | . 5 . . . Reused . | . . . . . Traps Extracted 5 | . 5 . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 22 | . 9 . 13 . Terminals 14 | . 6 . 8 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 4 | . 2 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 79 | . 31 . 48 . Successful 51 | . 18 . 33 . Failed 28 | . 13 . 15 . Catastrophic 4 | . 1 . 3 . Database Lockouts . | . . . . . Manual 54 | . 24 . 30 . Terminals 49 | . 22 . 27 . Fabricators . | . . . . . Repair Stations 9 | . 2 . 7 . Recycling Units 17 | . 7 . 10 . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 15 | . 6 . 9 . Part Schematic 3 | . 2 . 1 . Robot Analysis 3 | . 2 . 1 . Prototype ID Bank 4 | . 1 . 3 . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Locate Traps 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 2 . 6 . Scan Component 4 | . 1 . 3 . Repair 4 | . 1 . 3 . Recycling Unit Hacks 3 | . 1 . 2 . Retrieve Components 3 | . 1 . 2 . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 21 | . 9 . 12 . Terminals 12 | . 6 . 6 . Assimilate 2 | . 2 . . . Botnet 9 | . 3 . 6 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . 3 . 6 . Reject 2 | . . . 2 . Recyclers 4 | . 2 . 2 . Mask 2 | . . . 2 . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 21 | . 8 . 13 . Full Trace Events 9 | . 5 . 4 . Feedback Events 3 | . 1 . 2 . Corruption 3 | . 1 . 2 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . 2 . 3 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 . 3 . Time 135 | . 26 . 109 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . 10 . 3 . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 4 | . 2 2 . . Largest Group 2 | . 2 2 . . Highest-Rated Group 47 | . 20 47 . . Highest-Rated Ally 31 | . 10 31 . . Total Orders . | . . . . . Ally Attacks 8 | . . 8 . . Total Damage 155 | . . 155 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered 4 | . . 3 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 6492 | 131 2066 1056 2892 347 Spaces Moved 2978 | 64 1012 526 1224 152 Core 46 | 46 . . . . Treads 2932 | 18 1012 526 1224 152 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 180 180 180 Average Speed 172 | 99 163 180 180 180 Slowest Speed 200 | 200 180 180 200 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 65 | 3 98 98 84 44 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 1 1 . 1 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug 8 | . 6 . 2 . Terrain Destroyed 66 | . 6 . 30 30 Melee 2 | . . . 2 . Projectile 6 | . 6 . . . AOE 58 | . . . 28 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3798 | 110 1284 579 1632 193 Wait 234 | 15 66 16 130 7 Move 2974 | 63 1011 525 1223 152 Hop . | . . . . . Pick Up 99 | 11 43 2 39 4 Fast Attach 23 | 3 4 1 15 . Attach 23 | 3 3 1 15 1 Detach 8 | . 3 1 4 . Swap 48 | . 19 1 23 5 Drop 71 | 4 27 3 33 4 Fire 275 | 11 74 29 144 17 Melee 2 | . . . 2 . Ram . | . . . . . Kick . | . . . . . Crush 7 | . . . 4 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap 34 | . 34 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 9) 690 | -10/Materials | Repaired Lgt. Treads 1079 | -10/Materials | Identified exit to Materials 1174 | -10/Materials | Discovered new exit (range 8) 1565 | -10/Materials | Discovered exit to Materials (range 6) 1944 | -10/Materials | Discovered exit to Materials (range 10) 2198 | -10/Materials | Entered Mines 2198 | -10/Mines | Accompanied by 1 ally 2402 | -10/Mines | Learned Materials emergency access door positions 2484 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2670 | -10/Mines | Learned location of Storage (-8) 2882 | -10/Mines | Discovered exit to Materials (range 6) 3114 | -10/Mines | Discovered exit to Materials (range 10) 3254 | -10/Mines | Entered Materials 3254 | -9/Materials | Evolved 2 slots: Utility x2 3503 | -9/Materials | Discovered new exit (range 12) 3595 | -9/Materials | Destroyed 8 combat bots 3600 | -9/Materials | Build established: Hauler-Mutant 3604 | -9/Materials | Lost 5 parts (1p2n1u1w) 3981 | -9/Materials | Build established: Scavenger-Mutant 4230 | -9/Materials | Discovered new exit (range 6) 4511 | -9/Materials | Identified exit to Mines 4672 | -9/Materials | Repaired Hvy. Assault Rifle? 4833 | -9/Materials | Build established: Hauler-Mutant 5022 | -9/Materials | Discovered new exit (range 4) 5036 | -9/Materials | Identified exit to Materials 5244 | -9/Materials | Repaired Lgt. Treads 5296 | -9/Materials | Repaired Hvy. Ion Engine 5984 | -9/Materials | Core integrity fell below 50% 6054 | -9/Materials | First assault squad dispatched 6146 | -9/Materials | Entered Mines 6191 | -9/Mines | Learned Materials security intel 6261 | -9/Mines | Discovered exit to Materials (range 6) 6369 | -9/Mines | Found a hidden stash of uninstalled traps 6425 | -9/Mines | Discovered exit to Materials (range 6) 6426 | -9/Mines | Assembled infested the area 6431 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6488 | -9/Mines | Core integrity fell below 20% 6493 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 06455_ S-10 Pest destroyed. 06455_ R-06 Scavenger collects Lgt. Assault Rifle. 06456_ K-01 Serf destroyed. 06461_ C-30 ARC bursts open, deploying its payload. 06461_ D-53 Grenadier unfolds itself. 06466_ The unstable cave ceiling collapses. 06471_ K-01 Serf collects debris. 06480_ System corrupted: Component data lost. 06481_ K-01 Serf collects debris. 06482_ Assault Rifle destroyed. 06485_ U-05 Engineer builds a Wall. 06487_ K-01 Serf collects debris. 06488_ D-53 Grenadier destroyed. 06489_ Assault Rifle destroyed. 06489_ K-01 Serf collects debris. 06490_ The unstable cave ceiling collapses. 06490_ U-05 Engineer destroyed. 06490_ R-06 Scavenger destroyed. 06491_ K-01 Serf collects debris. 06492_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????? ??????????????????###?????????# | | ????????????????# ?????????????#### ##????????# | | ????????????????# ???????##### #????????# | | ????????????????# ??????## ###??##?? | | ????????????????# #?????# #?# ## ? | | ?????????????????# ????## #??? | | ??????????????????# #??## #?????? " | | ???????????????????# ### #????????# " | | ????????????#???????# #??????????# " | | ???????????## ???????# #######?????# | | ???????????# ?????## ## ######## | | ???????????? ????# # #?# | | ????????????? #???# # #### #?# | | ?????????????? #???# @ # #??# ### | | ??????????????? ### d ## ##??# | | ????????????????? # # # ########## | | ???????????????# # ###?# #### #??? | | ???????????????#### ###???## #??# ### | | ???? ##### ####???###???# | | ???? $ *%%== k [ #?????????# | | ???????# ### *%! #?????????# ## ## | | ???????## ????????# !=%*!** ##?####???# ???# #? | | ??????????????????# k!!%%% % ### =#### #?# #? | | ?????????????????# #!### / #?# #? | | ?????????????????# ##?# ## ##?#[#? | | ?????????????????##! < ???## ##?#########%#? | | ??????????????????### | #???## #???????## =## | | ????????????????????## ##???# #??????## % # | | ??????????????????????###????# ##????### # | | ?????????????????????????????# ###????## ## | | ?????????????????????????????# #??????# ####? | | ?????????????????????????????# #####?## ##???? | | ????????????????????????????## ### ## #????? | | ????????????????????????????# ## ##???? | | ????????????????????????????## ## #???? | | ????????????????????????????## ### #???? | | ???????????????????????####### #### ##???? | | ??????????????????????## ## #??## ###????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralThiefScythe Manual? 0 Play Time 00:45:23 Cumulative 320.7 hours Start 2021.06.23 @ 11:42:39 End 2021.06.23 @ 13:18:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 276 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48b4587d-d0b9-45e4-ad9d-88f6172fd68d