Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 07:54:33 Player: The Overplayer Result: Destroyed by as-30126 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (122) 122 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 567 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Large Storage Unit Targeting Computer Targeting Computer Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Terrain Scanner > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Aluminum Leg Medium Storage Unit Large Storage Unit Targeting Computer Targeting Computer Targeting Computer Small Laser Small Laser Mining Laser Mining Claw [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 8 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | . 2 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 3 | . 3 . To Critical Strikes . | . . . Average Backups 5 | 1 5 11 Power . | . . . Propulsion 1 | . 2 1 Utility 1 | . . 6 Weapon 2 | . 2 4 Tool/Special . | . . . Unused Backups 12 | . 1 11 Power . | . . . Propulsion 1 | . . 1 Utility 6 | . . 6 Weapon 5 | . 1 4 Tool/Special . | . . . Average Slot Usage (%) 81 | . 82 75 Engine 8 | . 8 10 Treads 16 | . 15 21 Leg 11 | . 12 . Device 6 | . 5 10 Storage 13 | . 14 10 Energy Gun 19 | . 19 21 Ballistic Gun 5 | . 6 . Peak Build Rating 8 | 6 8 8 Average Rating 5 | 4 5 6 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns 6 | . . 6 Heaviest Build 29 | 14 29 29 Greatest Support 40 | 20 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 8 | 7 8 12 Most Carried 11 | 3 11 11 Average Carried 5 | 1 5 9 Final Capacity 15 | 8 15 5 Final Carried 11 | 3 11 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 365 | 260 105 . Remotely . | . . . Salvage Created 232 | . 232 . Parts 15 | . 15 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 7 | . 7 . Guns 7 | . 7 . Classes Destroyed 4 | . 4 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 1 | . 1 . Best Kill Streak 2 | . 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 99 | . 79 20 Missed 25 | . 21 4 Hits 74 | . 58 16 Melee 3 | . . 3 Projectile 71 | . 58 13 Critical Strikes 1 | . . 1 Damage Taken 743 | . 475 268 Core 267 | . 80 187 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 38 | . 38 . Largest 2 | . 2 . Hottest 90 | . 90 . Shots Fired 65 | . 65 . Gun 65 | . 65 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 30 | . 30 . Thermal 31 | . 31 . Explosive . | . . . Electromagnetic 4 | . 4 . Robot Hit Streak 7 | . 7 . Robot Miss Streak 7 | . 7 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 34 | . 34 . Core Hits 13 | . 13 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 3 . Burn 2 | . 2 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 364 | . 356 8 Guns 356 | . 356 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 8 | . . 8 Kinetic 127 | . 127 . Thermal 217 | . 217 . Explosive . | . . . Electromagnetic 12 | . 12 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots . | . . . Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 120 | . 120 40 Average Temperature 30 | . 31 17 Received Heat Transfer 176 | . 36 140 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 754 | . 754 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 75 | . 75 . Initial . | . . . Average 23 | . 28 . Influence Increases 199 | . 199 . Destroy 0b10 Robot/C 140 | . 140 . Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 34 | . 34 . Disable Machine 15 | . 15 . Influence Decreases 199 | . 199 . Time Decay 169 | . 169 . Lost Part 30 | . 30 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 10 13 Peak Tracking Total 16 | . 3 16 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 1 | . 1 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 232 | . 209 23 Terrain 232 | . 209 23 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 591 | 61 501 29 Spaces Moved 324 | 44 259 21 Core 11 | 4 . 7 Treads 162 | . 148 14 Legs 151 | 40 111 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 137 | 113 142 123 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 46 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 406 | 52 330 24 Wait 8 | . 8 . Move 322 | 43 258 21 Hop . | . . . Pick Up 15 | 3 12 . Fast Attach 10 | 6 4 . Attach 1 | . 1 . Detach . | . . . Swap 4 | . 4 . Drop 5 | . 5 . Fire 38 | . 38 . Melee . | . . . Ram 3 | . . 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Lost 3 parts (1p2w) 318 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 13) 563 | -10/Materials | Entered Mines 564 | -10/Mines | Assembled infested the area 586 | -10/Mines | Released all parts (7) 589 | -10/Mines | Core integrity fell below 50% 591 | -10/Mines | Core integrity fell below 20% 592 | -10/Mines | Destroyed by as-30126 with Assembled Heavy Rifle Last Messages --------------- "What are you doing alone down here?" 00564_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00566_ A0-L4I(g): "Well, at least you look like you can take care of yourself!" 00568_ A0-L4I(g): "I have the funny feeling that things are about to get a lot worse around here, see you around!" 00568_ A0-L4I(g) slips back into the shadows. 00582_ Critical hit (Burn: +80). 00586_ Released Lrg. Storage Unit. 00586_ Released Terrain Scanner. 00586_ Released Lgt. Treads. 00586_ Released Med. Laser. 00586_ Released Lgt. Treads. 00586_ Released Sml. Laser. 00586_ Released Ion Engine. 00589_ Slammed into as-98855. 00590_ Slammed into as-32012. 00591_ Slammed into as-30126. 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