Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 21:16:42 Player: LightKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (108) 540 Value Destroyed (5005) 5005 Prototype IDs (60) 1200 Alien Tech Used (1) 200 Bonus (21149) 21149 TOTAL SCORE: 36994 Bonus ------- High Alert Combat Kills 281 Follower Combat Kills 365 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -597 Cogmind --------- Core Integrity 384/1600 Matter 93/300 Energy 217/240 System Corruption 0% Temperature Cool (11) Movement Treading (143) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY (15) ----- Enhanced Optical Array Spectral Analyzer Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Graphene Brace Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield Experimental System Purifier > --- WEAPON (3) ------- Heavy Quantum Rifle Heavy Hardcell Cannon > --- INVENTORY (5) ---- Heavy Quantum Rifle Enhanced Nova Cannon Graviton Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Spectral Analyzer Experimental Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Experimental Phase Shifter Graphene Brace Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield Experimental System Purifier > --- WEAPON ----------- Heavy Quantum Rifle Graviton Cannon Graviton Cannon > --- INVENTORY -------- Heavy Quantum Rifle Enhanced Nova Cannon Heavy Hardcell Cannon [Rating: 199] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Diametric Drive Treads Light Treads Leg Improved Aluminum Leg Flight Unit Diametric Drive Utility Improved Melee Analysis Suite Device Microactuators Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Longsword +1 Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Graviton Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . 2 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . 1 1 . . Utility 13 | . . . . . 3 1 . . . . 2 . 2 2 . . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 199 | . 13 5 . 3 17 48 9 2 . 3 9 4 4 9 2 3 5 1 16 12 9 25 Power 21 | . 2 . . 2 3 2 . . . . . . 1 1 1 . 2 . 3 2 . 2 Engine 12 | . 2 . . 2 3 2 . . . . . . . 1 1 . 1 . . . . . Core 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Reactor 7 | . . . . . . . . . . . . . . . . . 1 . 2 2 . 2 Propulsion 43 | . 2 . . . 2 15 1 1 . . 1 3 . 5 . . . . 3 2 3 5 Treads 18 | . . . . . . 8 1 1 . . 1 3 . 1 . . . . . . . 3 Leg 11 | . 2 . . . 2 7 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . . . . . . 4 . . . . 3 2 3 2 Utility 90 | . 2 2 . 1 7 20 2 1 . 3 5 1 3 2 1 3 2 1 8 8 6 12 Device 47 | . . 2 . . 2 12 1 . . 3 1 1 1 . 1 1 2 . 5 5 2 8 Storage 4 | . 1 . . . . . . 1 . . 1 . . . . 1 . . . . . . Processor 24 | . 1 . . 1 2 3 1 . . . 3 . 2 2 . 1 . 1 2 2 1 2 Hackware 5 | . . . . . . . . . . . . . . . . . . . 1 . 2 2 Protection 10 | . . . . . 3 5 . . . . . . . . . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | . 7 3 . . 5 11 6 . . . 3 . . 1 . . 1 . 2 . . 6 Energy Gun 9 | . . . . . 2 . 5 . . . 1 . . . . . . . . . . 1 Energy Cannon 16 | . 5 2 . . 1 7 . . . . 1 . . . . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Launcher 6 | . 2 1 . . . 2 1 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . 1 . . 1 . . 1 . 2 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 . . . . 1 . . . . . . 1 . . 3 . . 3 . 11 Parts Lost 45 | . . 1 . . 1 20 . . . . . . . . . . 1 . . . . 22 Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 Propulsion 15 | . . . . . . 8 . . . . . . . . . . . . . . . 7 Utility 20 | . . . . . . 8 . . . . . . . . . . 1 . . . . 11 Weapon 7 | . . 1 . . 1 3 . . . . . . . . . . . . . . . 2 Highest Loss Streak 14 | . . 1 . . 1 7 . . . . . . . . . . 1 . . . . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 100 100 87 95 90 92 92 91 91 93 100 80 80 83 84 84 94 90 90 77 Engine 6 | . 14 14 14 14 9 6 7 7 7 7 6 6 3 1 5 5 5 5 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 6 7 5 Treads 10 | . . . . . . 8 29 28 28 28 25 25 22 3 . . . . . . . 4 Leg 10 | . 28 28 28 28 27 20 . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . 14 20 20 20 20 21 25 22 9 Device 12 | . . 5 14 12 9 13 11 7 7 12 12 17 22 20 15 15 14 10 13 19 15 13 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 5 1 . . . . . . . . Processor 17 | . 12 8 . 1 10 13 10 14 14 8 18 18 27 27 35 38 40 44 37 32 30 20 Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . 5 12 Protection 3 | . . . . . 4 6 7 7 7 7 6 . . . . . . . . . 3 1 Energy Gun 4 | . . . . . 7 3 5 14 14 14 6 . . . . . . . . . . 1 Energy Cannon 5 | . 26 27 28 28 6 5 . . . . 2 6 5 1 . . . . . . . . Slashing Weapon 3 | . . . . . 2 2 7 7 7 7 6 6 5 5 5 5 5 5 4 4 3 1 Peak Build Rating 199 | . 13 20 14 16 35 50 58 61 61 61 69 72 86 96 104 99 106 97 141 153 160 199 Average Rating 67 | . 12 13 14 14 28 43 51 60 61 59 64 70 84 85 92 95 97 96 128 141 156 155 On Entrance 66 | 6 6 13 14 14 16 34 39 58 61 61 60 68 72 86 96 92 97 93 97 141 150 160 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 12 25 26 26 26 56 59 72 72 72 74 75 72 54 53 28 28 30 27 33 33 29 71 Greatest Support 250 | 20 26 26 26 26 41 80 80 88 88 88 98 120 120 120 28 28 28 28 35 35 30 250 Greatest Overweight (x) 3 | . . . . . 1 1 . . . . . . . 3 . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | . 10 10 10 10 10 10 10 10 10 10 15 15 15 15 5 35 5 5 5 5 5 5 Average Capacity 8 | . 9 10 10 10 10 10 10 10 10 10 12 15 15 7 5 5 5 5 5 5 5 5 Most Carried 15 | . 10 10 10 10 10 10 10 10 10 10 13 15 14 15 5 5 5 5 5 5 5 5 Average Carried 8 | . 9 9 9 10 9 9 8 9 10 9 9 14 12 6 4 5 4 5 4 4 4 4 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 10 9 10 10 10 8 10 10 10 10 12 15 13 4 5 5 5 5 5 5 5 3 Class Distribution -------------------- 30% | Scavenger-Mutant 27% | Mutant 15% | Ninja 6% | Skirmisher 3% | Scout 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Gladiator | -6/DSF Gladiator | -5/Factory Gladiator | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Ninja | -4/Warlord Scout | -3/Proximity Caves Scout | -3/Research Ninja | -2/Research Hacker-Ninja | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Com Matter Collected 2496 | 200 146 57 14 30 165 539 181 20 . 46 . . 139 . 65 106 50 10 . 260 100 368 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5252 | . 493 246 . 93 348 1677 203 118 . 459 . . 189 . . . 43 . 32 345 91 915 Parts 222 | . 27 13 . 6 23 82 4 . . 17 . . 1 . . . 1 . 1 20 5 22 Haulers Intercepted 3 | . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 6 4 . 18 . . . . . 4 . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 77 | . 13 6 . 2 6 30 4 . . 7 . . 3 . . . . . . 2 . 4 Melee 30 | . . . . . 2 13 2 . . 7 . . 3 . . . . . . 2 . 1 Guns 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Cannons 25 | . 8 3 . 1 4 6 . . . . . . . . . . . . . . . 3 AOE 15 | . 5 1 . 1 . 6 2 . . . . . . . . . . . . . . . Classes Destroyed 18 | . 4 1 . 1 2 6 2 . . . . . . . . . . . . 1 . 1 Worker 3 | . . 1 . . . . . . . . . . . . . . . . . 2 . . Builder 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Hauler 3 | . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Recycler 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 17 | . 3 . . . . 2 . . . . . . . . . . . . 1 3 2 6 Swarmer 12 | . 5 2 . . . 3 . . . . . . . . . . . . . 2 . . Grunt 33 | . 8 4 . 1 4 7 2 . . 5 . . 2 . . . . . . . . . Brawler 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 6 | . . . . . 1 4 . . . . . . 1 . . . . . . . . . Specialist 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . 5 1 . . 1 . . . . . . . . . . . . Programmer 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Heavy 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Enhanced Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Surgeon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | . 9 3 . 1 2 7 3 . . 3 . . 2 . . . . . 1 4 1 2 Combat Bots Only 8 | . 8 2 . 1 2 6 3 . . 3 . . 2 . . . . . . 1 . 1 Max Kills in Single Turn 3 | . 2 2 . 1 1 3 1 . . 1 . . 1 . . . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 1 . 1 . 2 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . . 1 . . 1 . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 811 | . 35 26 . 4 13 375 20 . . 44 . 36 10 2 1 . 7 3 . 7 . 228 Missed 290 | . 9 12 . 1 4 149 8 . . 9 . 9 3 1 . . 4 1 . 6 . 74 Damage Taken 10146 | . 238 147 . 32 389 2845 202 . . 663 . 554 151 25 15 . 46 52 . 42 . 4745 Core 1920 | . 43 38 . 10 75 275 35 . . 56 . 115 20 . . . 19 . . 18 . 1216 Absorbed by Shields 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Reduced by Siege Mode 250 | . . . . . . . . . . . . . . . . . . . . . . 250 Redirected to Shielding 78 | . . . . . 78 . . . . . . . . . . . . . . . . . Ignored by Resistances 24 | . . . . . . 24 . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 63 86 . . . . 47 . 86 98 . . . . 98 100 98 . 24 Volleys Fired 157 | . 25 15 . 6 18 47 4 12 . 4 . . . . . . . . . . . 26 Largest 3 | . 2 2 . 2 2 2 1 1 . 1 . . . . . . . . . . . 3 Hottest 220 | . 112 112 . 112 131 155 30 75 . 75 . . . . . . . . . . . 220 Shots Fired 298 | . 50 30 . 12 32 83 4 12 . 4 . . . . . . . . . . . 71 Gun 79 | . . . . . 15 22 . 12 . 4 . . . . . . . . . . . 26 Cannon 197 | . 47 28 . 12 17 48 . . . . . . . . . . . . . . . 45 Launcher 20 | . 3 2 . . . 11 4 . . . . . . . . . . . . . . . Special 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Kinetic 45 | . . . . . . . . . . . . . . . . . . . . . . 45 Thermal 96 | . . . . . 3 51 . 12 . 4 . . . . . . . . . . . 26 Explosive 20 | . 3 2 . . . 11 4 . . . . . . . . . . . . . . . Electromagnetic 135 | . 47 28 . 12 29 19 . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 6 6 . 6 9 16 4 . . . . . . . . . . . . . . 16 Robot Miss Streak 4 | . 4 3 . 2 2 3 . . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 336 | . 24 18 . 7 23 93 15 2 . 22 . . 16 . . . 2 . 2 14 5 93 Core Hits 162 | . 19 7 . 2 9 61 9 1 . 11 . . 5 . . . . . 1 8 2 27 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . . . . . 6 1 . . 4 . . 5 . . . . . . 1 . . Burn 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Sever 14 | . . . . . . 4 1 . . 4 . . 4 . . . . . . 1 . . Impale 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 214 | . . . . . 2 41 13 6 1 26 . . 16 1 4 . 2 . 10 24 16 52 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 185 | . . . . . 2 41 13 6 1 26 . . 14 1 4 . 2 . 7 24 16 28 Piercing 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Entropic 27 | . . . . . . . . . . . . . . . . . . . 3 . . 24 Sneak Attacks 12 | . . . . . . . 3 . . . . . . . . . 2 . . 7 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . 2 . . . . . . . . 6 Damage Inflicted 17264 | . 886 524 . 247 538 4391 1009 165 . 1007 . . 746 . . . 202 . 140 1298 333 5778 Guns 1094 | . . . . . 167 346 . . . . . . . . . . . . . . . 581 Cannons 4161 | . 525 405 . 146 277 1030 . . . . . . . . . . . . . . . 1778 Explosions 2331 | . 355 91 . 101 . 1443 341 . . . . . . . . . . . . . . . Melee 9623 | . . . . . 94 1551 668 165 . 1007 . . 746 . . . 202 . 140 1298 333 3419 Ramming 55 | . 6 28 . . . 21 . . . . . . . . . . . . . . . . Kinetic 1778 | . . . . . . . . . . . . . . . . . . . . . . 1778 Thermal 1807 | . 40 55 . 101 62 968 . . . . . . . . . . . . . . . 581 Explosive 2063 | . 315 36 . . . 1371 341 . . . . . . . . . . . . . . . Electromagnetic 1938 | . 525 405 . 146 382 480 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 7463 | . . . . . 94 1551 668 165 . 1007 . . 684 . . . 202 . 140 1298 333 1321 Piercing 62 | . . . . . . . . . . . . . 62 . . . . . . . . . Entropic 2098 | . . . . . . . . . . . . . . . . . . . . . . 2098 Highest Corruption 9 | . . . . . . 4 2 2 . 2 . . . . . . . . . . . 9 Average Corruption 2 | . . . . . . 2 2 2 . 2 . . . . . . . . . . . 5 Corruption Purged 20 | . . . . . . 4 . . . . . . . . . . . . . . . 16 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . 8 10 1 . 10 . . . . . . . . . . . 10 Message Errors 11 | . . . . . . 1 3 . . 4 . . . . . . . . . . . 3 Matter Fused 9 | . . . . . . 2 3 1 . 1 . . . . . . . . . . . 2 Heat Flow Errors 6 | . . . . . . 1 1 . . 4 . . . . . . . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 8 | . . . . . . 4 3 . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 976 | . 45 . . . 18 97 128 71 . 31 . . 4 . . . 122 . . 280 81 99 Projectiles 82 | . 6 . . . 18 41 . . . . . . . . . . . . . . . 17 Explosions 101 | . 39 . . . . 56 6 . . . . . . . . . . . . . . . Melee 793 | . . . . . . . 122 71 . 31 . . 4 . . . 122 . . 280 81 82 Knockbacks 13 | . . 1 . . . 1 . . . . . . . . . . . . . . . 11 Impact 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 1 3 . . . 2 . . . . . . . . . . . . . . . . Kicked 6 | . 1 3 . . . 2 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 677 | . 236 288 . 54 280 204 114 296 . 249 . . . 1 . . . . 95 18 . 677 Average Temperature 82 | . 85 100 . 29 85 54 41 120 . 100 . . . 1 . . . . 23 6 . 167 Received Heat Transfer 1410 | . 63 72 . 18 36 441 36 . . 270 . 72 45 . . . . 9 . . . 348 Effects 27 | . . . . . . . . 3 . . . . . . . . . . . . . 24 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Interference 8 | . . . . . . . . 3 . . . . . . . . . . . . . 5 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 64 | . . . . . . . . . . . . . . . . . . . . . . 64 Longest Duration 32 | . . . . . . . . . . . . . . . . . . . . . . 32 Robots Corrupted 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . 6 2 . . . 2 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . 1 . 7 . . . . . . . . . . . . . . . . Heat Transferred 2590 | . 50 50 . 150 111 1674 . . . . . . . . . . . . . . . 555 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Com Peak Influence 795 | . 491 329 . 149 329 795 . . . . 23 16 108 59 . . . . 67 329 118 257 Initial 124 | . . 124 . . 57 119 . . . . . 16 8 . . . . . 9 27 19 75 Average 188 | . 219 204 . 61 189 299 . . . . 13 16 24 14 . . . . 26 108 66 131 Maximum Alert Level 3 | . 2 1 . . 1 3 . . . . . . . . . . . . . 1 . 1 Low Security (%) 65 | . 38 51 . 100 38 51 . . . . 100 100 100 100 . . . . 100 86 100 77 Level 1 20 | . 57 48 . . 61 9 . . . . . . . . . . . . . 13 . 22 Level 2 7 | . 4 . . . . 21 . . . . . . . . . . . . . . . . Level 3 5 | . . . . . . 16 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . . 1 1 12 . . . . 2 2 . . . . . . 3 3 . . Investigation 5 | . . . . . . . . . . . 1 . . . . . . . 3 1 . . Extermination 6 | . . . . . . 5 . . . . 1 . . . . . . . . . . . Reinforcement 12 | . 3 . . . 1 4 . . . . . 2 . . . . . . . 2 . . Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Com Distress Signals 22 | . 2 . . . 1 2 . . . . . . . . . . 1 . . 5 3 8 Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . 20 . 5 Distress Signals 25 | . . . . . . . . . . . . . . . . . . . . 20 . 5 Times Spotted 223 | . 21 8 . 6 12 50 8 . . 8 . 4 3 2 5 . 36 5 2 24 7 22 Peak Tracking Total 15 | . 5 2 . 3 3 10 3 . . 4 1 4 2 2 5 . 15 4 1 5 3 4 Tactical Retreats 23 | . 2 2 . . 3 4 1 . . . . . 1 . . . 5 1 . 2 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 6 | . . . . . . 2 . . . . . . . . . . . . 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . 3 . . . . . 6 10 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 10 | . 2 . . . . 6 . . . . . . . . . . . . 1 . . 1 Max in Single Turn 2 | . 1 . . . . 2 . . . . . . . . . . . . 1 . . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 71 | . 5 2 1 1 5 12 2 . 4 . 5 . 2 2 . . 8 . 5 4 7 6 Terminals 44 | . 5 1 . 1 5 9 . . . . 2 . 2 2 . . . . 4 3 4 6 Fabricators 6 | . . . . . . 2 . . . . 2 . . . . . . . . 1 1 . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . Total Hacks 151 | . 10 2 1 3 9 19 5 . 33 . 11 . 3 2 . . 11 . 9 10 14 9 Successful 91 | . 5 1 1 1 7 8 5 . 33 . 5 . 2 2 . . 11 . . 2 4 4 Failed 60 | . 5 1 . 2 2 11 . . . . 6 . 1 . . . . . 9 8 10 5 Catastrophic 16 | . 1 1 . . 1 3 . . . . . . . . . . . . 2 3 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 7 1 5 3 6 7 . . . . 1 . 1 . . . 1 . 1 . 3 4 Terminals 81 | . 10 1 . 3 9 15 . . . . 5 . 3 2 . . . . 7 8 9 9 Fabricators 9 | . . . . . . 3 . . . . 2 . . . . . . . . 2 2 . Repair Stations 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . 2 . 3 . Terminal Hacks 75 | . 2 1 1 1 5 4 5 . 33 . 2 . 1 2 . . 11 . . 2 2 3 Record 24 | . . . . . . . 4 . 11 . . . . . . . 9 . . . . . Part Schematic 13 | . . . . . . . . . 13 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . 1 1 1 . . 3 . . . . . . . . . . . . . Open Door 5 | . . 1 . . . . 1 . . . . . . . . . 2 . . . . 1 Open DSF 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . Level Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Branch Access Points 6 | . . . . . 2 1 . . . . . . . 1 . . . . . 1 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Locate Traps 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 . . . 2 2 . . . . 1 . 1 . . . . . . . 2 1 Terminals 12 | . 3 . . . 2 2 . . . . 1 . 1 . . . . . . . 2 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 11 | . 3 . . . 2 2 . . . . 1 . 1 . . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 1 . 1 2 10 . . . . 4 . 1 1 . . . . 5 4 7 5 Full Trace Events 4 | . . . . . . . . . . . 1 . . . . . . . 2 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . 53 . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Com Total Allies 7 | . . . . 6 . . . . . . . . . . . . . . . . 1 . Largest Group 6 | . . . . 6 4 1 . . . . . . . . . . . . . . 1 . Highest-Rated Group 121 | . . . . 121 94 16 . . . . . . . . . . . . . . 45 . Highest-Rated Ally 45 | . . . . 31 31 16 . . . . . . . . . . . . . . 45 . Total Orders 7 | . . . . . . 2 1 . . 1 . . . . . . 2 . . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . RETURN 6 | . . . . . . 2 1 . . 1 . . . . . . 2 . . . . . Ally Attacks 91 | . . . . 15 72 4 . . . . . . . . . . . . . . . . Total Damage 1094 | . . . . 203 829 62 . . . . . . . . . . . . . . . . Kills 14 | . . . . 4 8 2 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . 2 1 . 1 . . . . . 3 . . . . . . Drone Launches 36 | . . . . . . 2 7 . . 5 . . . . 3 3 12 4 . . . . Drone Recoveries 27 | . . . . . . 2 4 1 . 4 . . . . . 2 13 1 . . . . Decoded 0b10 Intel 111 | . . . . . . . . . . . . . . . . . . . 23 62 21 5 Items 111 | . . . . . . . . . . . . . . . . . . . 23 62 21 5 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Com Turns Passed 14609 | . 753 742 357 369 702 3342 1394 842 252 1002 285 200 274 92 210 208 539 168 339 1174 268 1097 Spaces Moved 13413 | 1 503 568 297 193 491 2160 809 470 152 567 165 115 143 200 343 350 933 325 972 1666 856 1134 Core 61 | . . . . . . . . . . . . . . . . . . . . . . 61 Treads 3244 | . . . . . . 646 809 470 152 567 165 115 143 7 . . . . . . . 170 Legs 3567 | 1 503 568 297 193 491 1514 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 6541 | . . . . . . . . . . . . . . 193 343 350 933 325 972 1666 856 903 Fastest Speed 16 | 120 120 120 120 120 120 120 165 165 165 165 165 160 160 21 21 21 21 21 18 18 23 16 Average Speed 82 | 120 120 120 120 120 125 132 165 165 165 165 165 161 160 27 21 21 21 21 20 22 23 43 Slowest Speed 270 | 120 120 120 120 120 190 240 165 165 165 165 165 165 160 270 21 21 101 21 24 23 104 143 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . . . . 1 1 . 2 . 13 4 7 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 1 98 94 70 35 37 50 92 65 79 70 9 87 4 8 69 74 97 56 31 42 27 45 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 3 | . . 1 . . . . . . 1 . . . . . . 1 . . . . . . Known Exits Taken 11 | . . . . . . 1 1 1 1 1 1 . . 1 . 1 . . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . . 1 . 1 . 1 1 . . . . Scrap Searched 24 | . . 2 . 1 . . 2 11 . 1 . . . . 1 4 . 2 . . . . Spaces Dug 50 | . . . . . . 1 1 6 1 3 . . . 1 4 . . . 4 10 10 9 Terrain Destroyed 141 | . 13 15 . 9 . 14 23 14 1 6 . . . 1 4 . . . 4 10 10 17 Melee 43 | . . . . . . 1 1 4 1 2 . . . 1 4 . . . 4 10 10 5 Projectile 26 | . . . . . . . . 10 . 4 . . . . . . . . . . . 12 AOE 72 | . 13 15 . 9 . 13 22 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Res Res Acc Com Total 16492 | . 602 597 297 318 545 2530 855 520 152 624 176 136 185 241 478 483 1272 423 1091 2437 896 1634 Wait 2350 | . 39 5 . 115 . 196 10 27 . 19 . 2 24 7 124 128 321 98 96 724 21 394 Move 13320 | . 502 567 296 192 490 2159 808 469 151 566 164 114 142 197 340 349 929 324 946 1659 841 1115 Hop 32 | . . . . . . . . . . . . . . 1 1 . 1 . 12 2 7 8 Pick Up 67 | . 10 . 1 . 5 14 4 1 . 3 1 8 . 2 1 . 3 . 5 3 1 5 Fast Attach 96 | . 3 1 . 1 8 19 5 . . . 1 . 1 7 . 3 3 1 11 5 8 19 Attach 44 | . . 2 . . 3 13 3 . . 1 3 1 3 1 2 . . . 4 2 . 6 Detach 49 | . . 2 . . 5 9 2 . . 1 2 . 1 6 4 1 1 . 4 5 . 6 Swap 60 | . 10 2 . 2 6 16 2 2 . 2 5 3 . 1 . . 2 . 1 5 1 . Drop 108 | . 12 . . 2 8 14 4 3 . 2 . 8 . 18 2 2 10 . 5 8 1 9 Fire 157 | . 25 15 . 6 18 47 4 12 . 4 . . . . . . . . . . . 26 Melee 203 | . . . . . 2 41 13 6 1 26 . . 14 1 4 . 2 . 7 24 16 46 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . 1 3 . . . 2 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / Low / DSF) -6/DSF -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 418 | -10/Materials | Destroyed 8 combat bots 421 | -10/Materials | Discovered new exit (range 16) 576 | -10/Materials | Discovered new exit (range 15) 641 | -10/Materials | Discovered new exit (range 15) 754 | -10/Materials | Entered Mines 760 | -10/Mines | Discovered new exit (range 5) 1112 | -10/Mines | Learned location of Zion (-6) 1197 | -10/Mines | Found the Drone Emporium 1203 | -10/Mines | Found Prototype Device 1203 | -10/Mines | Identified Sensor Drone Bay 1242 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1243 | -10/Mines | Discovered new exit (range 5) 1273 | -10/Mines | Discovered new exit (range 7) 1496 | -10/Mines | Entered Exiles 1526 | -10/Exiles | Met 8R-AWN 1543 | -10/Exiles | Met EX-HEX 1582 | -10/Exiles | Met EX-BIN 1602 | -10/Exiles | Aligned with FarCom system 1603 | -10/Exiles | Given EX-Vault access code 1655 | -10/Exiles | Opened EX-Vault 1660 | -10/Exiles | Found Longsword +1 1686 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1721 | -10/Exiles | Met EX-DEC 1843 | -10/Exiles | Discovered new exit (range 10) 1853 | -10/Exiles | Left Exiles lab with Longsword +1 1853 | -10/Exiles | Entered Mines 1856 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1940 | -9/Mines | Learned Materials terminal intel 1992 | -9/Mines | Met a Derelict testing a Signal Generator 2003 | -9/Mines | Learned Materials security intel 2204 | -9/Mines | Discovered new exit (range 11) 2222 | -9/Mines | Entered Materials 2222 | -8/Materials | Accompanied by 4 allies 2222 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2224 | -8/Materials | Loaded intel: 12 terminal locations 2227 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2731 | -8/Materials | Discovered new exit (range 5) 2924 | -8/Materials | Entered Factory 2924 | -7/Factory | Accompanied by 1 ally 2924 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3215 | -7/Factory | Build established: Skirmisher 3964 | -7/Factory | Build established: Mutant 3992 | -7/Factory | Discovered new exit (range 16) 4038 | -7/Factory | Identified exit to Factory 4216 | -7/Factory | Discovered exit to Factory (range 19) 4586 | -7/Factory | Cargo convoy interrupted 4977 | -7/Factory | Fabricated Enh. Gauss Cannon? 5072 | -7/Factory | Lost 6 parts (3n1u2w) 5488 | -7/Factory | Identified exit to Lower Caves 5517 | -7/Factory | Build established: Scavenger-Assassin 5853 | -7/Factory | Build established: Scavenger-Mutant 5924 | -7/Factory | Garrison activated, responded to threat 6252 | -7/Factory | Lost 7 parts (1p2n3u1w) 6266 | -7/Factory | Entered Lower Caves 6312 | -7/Lower Caves | Learned 4 Factory zone layouts 6964 | -7/Lower Caves | Found Alien Artifact 6964 | -7/Lower Caves | Identified Core Expander 6964 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 7127 | -7/Lower Caves | Learned location of 1 exit from Factory 7127 | -7/Lower Caves | Learned Extension emergency access door positions 7127 | -7/Lower Caves | Learned Research security intel 7548 | -7/Lower Caves | Discovered new exit (range 9) 7613 | -7/Lower Caves | Identified exit to Lower Caves 7660 | -7/Lower Caves | Entered another Lower Caves area 7660 | -7/Lower Caves | Accompanied by 2 allies 7718 | -7/Lower Caves | Learned Factory emergency access door positions 7818 | -7/Lower Caves | Discovered exit to Factory (range 20) 8299 | -7/Lower Caves | Discovered new exit (range 5) 8312 | -7/Lower Caves | Identified exit to Data Miner 8502 | -7/Lower Caves | Entered Data Miner 8502 | -7/Data Miner | Accompanied by 1 ally 8502 | -7/Data Miner | Discovered new exit (range 6) 8521 | -7/Data Miner | Identified exit to Proximity Caves 8527 | -7/Data Miner | Met Data Miner 8585 | -7/Data Miner | Learned location of Section 7 (-3) 8585 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8600 | -7/Data Miner | Received God Mode back door access code from Data Miner 8754 | -7/Data Miner | Entered Proximity Caves 8754 | -6/Proximity Caves | Accompanied by 1 ally 9262 | -6/Proximity Caves | Learned 4 Factory zone layouts 9304 | -6/Proximity Caves | Discovered exit to Factory (range 13) 9468 | -6/Proximity Caves | Core integrity fell below 50% 9756 | -6/Proximity Caves | Entered Factory 9756 | -6/Factory | Accompanied by 2 allies 9756 | -6/Factory | Evolved 2 slots: Utility x2 9757 | -6/Factory | Identified exit to Lower Caves 9786 | -6/Factory | Identified exit to Factory 10006 | -6/Factory | Incoming investigation squad redirected 10041 | -6/Factory | Identified exit to DSF 10041 | -6/Factory | Entered DSF 10093 | -6/DSF | Additional patrols routed to DSF 10206 | -6/DSF | Discovered exit to Factory (range 19) 10241 | -6/DSF | Entered Factory 10241 | -5/Factory | Evolved 2 slots: Utility x2 10242 | -5/Factory | Identified exit to Upper Caves 10378 | -5/Factory | Build established: Gladiator 10444 | -5/Factory | Discovered new exit (range 19) 10515 | -5/Factory | Entered another Factory area 10515 | -4/Factory | Evolved 2 slots: Utility x2 10555 | -4/Factory | Identified exit to DSF 10580 | -4/Factory | Identified exit to Upper Caves 10580 | -4/Factory | Identified exit to Extension 10607 | -4/Factory | Entered Upper Caves 10727 | -4/Upper Caves | Discovered new exit (range 20) 10817 | -4/Upper Caves | Entered another Upper Caves area 10817 | -4/Upper Caves | Accompanied by 1 ally 10818 | -4/Upper Caves | Learned Research security intel 10821 | -4/Upper Caves | Discovered new exit (range 16) 10823 | -4/Upper Caves | Build established: Ninja 10873 | -4/Upper Caves | Learned location of 2 exits from Research 10991 | -4/Upper Caves | Learned location of Quarantine (-3) 11003 | -4/Upper Caves | Discovered new exit (range 16) 11011 | -4/Upper Caves | Identified exit to Warlord 11025 | -4/Upper Caves | Entered Warlord 11025 | -4/Warlord | Accompanied by 2 allies 11115 | -4/Warlord | Met Warlord 11117 | -4/Warlord | Opened Warlord's prototype stash 11140 | -4/Warlord | Warlord's base attacked by MAIN.C 11184 | -4/Warlord | Found Prototype Piercing Weapon 11184 | -4/Warlord | Identified Vortex Lance 11189 | -4/Warlord | Found Vortex Lance 11270 | -4/Warlord | Opened side exit 11400 | -4/Warlord | Warlord forces counterattacked 11466 | -4/Warlord | Lost 4 allies 11476 | -4/Warlord | Spotted Striker 11491 | -4/Warlord | Spotted Executioner 11549 | -4/Warlord | Spotted Executioner 11552 | -4/Warlord | Discovered new exit (range 13) 11564 | -4/Warlord | Entered Proximity Caves 11571 | -3/Proximity Caves | Lost 17 allies 11573 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11716 | -3/Proximity Caves | Discovered new exit (range 19) 11732 | -3/Proximity Caves | Entered Research 11732 | -3/Research | Accompanied by 2 allies 11732 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11733 | -3/Research | Identified exit to Research 11733 | -3/Research | Identified exit to Quarantine 11874 | -3/Research | Build established: Scout 12071 | -3/Research | Entered another Research area 12071 | -2/Research | Warlord forces began assault on 0b10 12071 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12112 | -2/Research | Discovered new exit (range 7) 12123 | -2/Research | Met up with Warlord 12126 | -2/Research | Identified exit to Testing 12130 | -2/Research | P-80 Master assimilated allied I4-58V(s) 12133 | -2/Research | P-80 Master assimilated allied I4-W7G(S) 12141 | -2/Research | P-80 Master assimilated allied 7T-U45(S) 12149 | -2/Research | Identified exit to Access 12181 | -2/Research | Research machine network offline 12339 | -2/Research | Spotted Striker 12372 | -2/Research | Build established: Ninja 12374 | -2/Research | Lost 6 allies 12467 | -2/Research | Lost 7 allies 12658 | -2/Research | Borebot progress halted 12829 | -2/Research | Borebot progress halted 12939 | -2/Research | Spotted Striker 12947 | -2/Research | Spotted Striker 12970 | -2/Research | Lost 7 allies 13020 | -2/Research | Spotted Striker 13071 | -2/Research | Warlord invited to help at Command 13091 | -2/Research | Spotted B-90 Cyclops 13150 | -2/Research | Met DD-05H 13209 | -2/Research | Spotted B-90 Cyclops 13245 | -2/Research | Entered Access 13245 | -1/Access | Evolved 2 slots: Utility x2 13437 | -1/Access | Identified exit to Command 13513 | -1/Access | Entered Command 13540 | -1/Command | Spotted B-99 Colossus 13597 | -1/Command | Disengaged cave seal 13597 | -1/Command | Derelicts emerged from the dark tunnel 13597 | -1/Command | Welcomed Warlord to Command 13645 | -1/Command | Spotted B-99 Colossus 13677 | -1/Command | Lost 3 allies 13798 | -1/Command | Spotted M Guard 13798 | -1/Command | Spotted M Guard 13853 | -1/Command | Warlord commented on Warlord statues 13858 | -1/Command | Build established: Hacker-Sprinter 13869 | -1/Command | Spotted Combat Programmer 13872 | -1/Command | Spotted Combat Programmer 13997 | -1/Command | 0b10 Conduit disabled 13997 | -1/Command | Met MAIN.C 14033 | -1/Command | Destroyed MAIN.C Shell 14035 | -1/Command | Surrendered to MAIN.C 14035 | -1/Command | Loaded intel: 56 machine locations 14035 | -1/Command | Loaded intel: 112 trap records 14035 | -1/Command | Identified exit to Surface 14035 | -1/Command | Discovered exit to Surface (range 31) 14035 | -1/Command | Discovered exit to Surface (range 102) 14064 | -1/Command | Lost 14 parts (1p5n6u2w) 14123 | -1/Command | MAIN.C activated Command garrisons 14137 | -1/Command | Found Prototype Reactor 14137 | -1/Command | Identified Zero-point Reactor 14140 | -1/Command | Found Zero-point Reactor 14143 | -1/Command | Found Prototype Device 14143 | -1/Command | Identified Exp. Phase Shifter 14146 | -1/Command | Found Prototype Processor 14146 | -1/Command | Identified Spectral Analyzer 14149 | -1/Command | Found Prototype Processor 14149 | -1/Command | Identified Exp. Targeting Computer 14151 | -1/Command | Found Prototype Device 14151 | -1/Command | Identified Exp. ECM Suite 14155 | -1/Command | Found Exp. ECM Suite 14158 | -1/Command | Found Prototype Device 14158 | -1/Command | Identified Exp. System Purifier 14159 | -1/Command | Unknown forces attacked Command 14186 | -1/Command | Spotted EQ-000 14207 | -1/Command | Destroyed EQ-000 14254 | -1/Command | Core integrity fell below 50% 14254 | -1/Command | Spotted EQ-033 14254 | -1/Command | Spotted EQ-019 14257 | -1/Command | Spotted EQ-025 14298 | -1/Command | Spotted EQ-028 14307 | -1/Command | Spotted EQ-034 14337 | -1/Command | Lost 10 allies 14357 | -1/Command | Destroyed EQ-034 14383 | -1/Command | Spotted EQ-059 14461 | -1/Command | Destroyed EQ-059 14486 | -1/Command | Lost 5 allies 14542 | -1/Command | Lost 3 allies 14600 | -1/Command | All MAIN.C guards destroyed 14606 | -1/Command | Spotted EQ-094 14610 | *** | Escaped! Last Messages --------------- 14448_ Hvy. Quantum Rifle temporarily disabled. 14449_ Exp. System Purifier broken. 14449_ Overheating: Short circuit. 14449_ Penetrated by Slug. 14451_ Slug penetrates Reinforced Barrier. 14452_ Acquired 5 matter. 14455_ Penetrated by Slug. 14457_ Slug penetrates Reinforced Barrier. 14460_ Zero-point Reactor destroyed. 14460_ Slug penetrates Reinforced Barrier. 14460_ Penetrated by Slug. 14460_ Slug penetrates Reinforced Barrier. 14460_ Penetrated by Slug. 14460_ Slug penetrates Reinforced Barrier. 14461_ EQ-059 destroyed. 14469_ Ended siege mode. 14471_ Acquired 28 matter. 14502_ Acquired 4 matter. 14539_ Dropped Graviton Cannon. 14539_ Identified Hvy. Hardcell Cannon. Map ----- +----------------------------------------------------+ | # """" #???# ##! #????????????? | | ###### # """" #???# #????????????? | | ?????### ### "" ######## #????????????? | | ???????# #?# ## ### ##????????????? | | ???????# #?# + "T #?# #?????????????? | | ######## #?# ## "" ### ##????????????? | | #^^#?# ## ## #????????????? | | + #?# ### ### #????????????? | | # #?# #?# #?# #????????????? | | "" # #?# #?# #?## ######????????? | | """" # #?# #?# #??# # #????????? | | """" # #######;#/######## #### # #????????? | | "" + # #????????? | | # [*% + #????????? | | ##########%= # #????????? | | ################= # #????????? | | % # """T""" #%= [ #!! #????????? | | ## """ """ #%*% #!! #?######## | | ## #[[ % #! #?#??????? | | %%# [ #%= % ######## #######?#?###### | | # % #[%* % #??????# #???????#?#""""" | | # = % ##?????# #???????#?#"" | | ## # = ;; #?????# #???????#?#""""" | | ####+#### ##### =%*## ###????# #???????#?#""""" | | #?# ########### [ ## %#????# #???????#?#" " | | #?# ## @ #????# #???????#?#"" " | | !#?# ## % ]#????# #???????#?#"" " | | %#?# #######?####+###?????#?# " " | | ### ######### ############# #?????#?# " | | = #???????# ## #?????#?# " | | *%=% ##???????# ] ## #?????#?#""""" | | #### #????????# # #?????#?#"" | | ## #????????# !!= ## !%!#?????#?# | | ## #????????# !*## %==!#?????#?# | | ## #????????##### * =%#=##*!/]########## | | ## ######## # =*= % [==%=!=!=% %% % ! | | # ^^ % ! %=%=%=%![ [%= | | # ######### %!=[ ! !%[h!|![!=% %" [% [= | | " # #?#########/### !!=###########/###### "" | | ""# #?# =%# !!=*!M #????# #?#?# " | | T"## ##?# ] ![# !!!* ###### #?#?# | | ""## #??# *# !%[ + ! #?#?###### | | " ## #??# ! # " = ###### !! #?#??????? | | ## #??# ]=[ # " #????# #?######## | | ## #??# ! =* # #????# #????????? | | #### #??# /[[# #############????????? | | ???# #??# %%= ## "" #????????? | | ???# #??##### = !|! ## """" #????????? | | ???# #?????# % #####% ### """" #????????? | | ???# #?????# !% [ !![=## "" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 120 Energy Generation 61 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 410 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Corruption Containment 8 Armor Coverage 600 Resistance: EM 15 Propulsion Shielding 66 Weapon Cycling 15 Melee Speed Boost 40 Phase Shifting 20 Evasion (%) 80 Targeting Accuracy 12 Melee Accuracy 28 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Particle Charging 15 Force Boost 20 Salvage Targeting 6 Offensive Hacking 28 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Lrn. Missile Launcher | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Enh. Gauss Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- Party Time Challenges ------------ None Game ------ Seed CoilInsulationUnit Manual? 0 Play Time 02:58:58 Cumulative 232.6 hours Start 2025.04.11 @ 18:14:36 End 2025.04.11 @ 21:16:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type 0 Total 18 Types 15/0/1/2/0/0/0/0/0 Lore% 83 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6d0f445-5241-45fd-8492-d520d677ca94