Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.10 @ 16:27:49 Player: Molten Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (125) 625 Value Destroyed (4632) 4632 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1819) 1819 TOTAL SCORE: 10596 Bonus ------- High Alert Combat Kills 508 Follower Combat Kills 911 Entered Garrisons 400 Cogmind --------- Core Integrity 0/700 Matter 249/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit Visual Processing Unit Core Analyzer > --- WEAPON (3) ------- Spear > --- INVENTORY (18) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved EM Shotgun Heavy Laser Beamcaster Improved EM Pulse Cannon Ion Cannon Gauss Rifle Gauss Rifle Remote Datajack Spear Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer Improved Melee Analysis Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Great Axe > --- INVENTORY -------- Light Nuclear Core Medium Treads Medium Treads Medium Treads Medium Treads Improved Sensor Array Improved EM Shotgun Particle Gun Beamcaster EM Pulse Cannon Improved EM Pulse Cannon Ion Cannon Ion Cannon Advanced Assault Cannon Slug Cannon Slug Cannon Remote Datajack [Rating: 46] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Slots Evolved 6 | . . 2 2 . . 2 . . . . Power 1 | . . 1 . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 3 | . . 1 1 . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 114 | 6 15 16 2 7 14 2 2 1 . 49 Power 22 | 1 2 5 . . 3 . . 1 . 10 Engine 12 | 1 2 3 . . 1 . . 1 . 4 Core 10 | . . 2 . . 2 . . . . 6 Reactor . | . . . . . . . . . . . Propulsion 31 | 2 4 3 . 2 4 1 . . . 15 Treads 9 | 2 4 . . . . . . . . 3 Leg 16 | . . . . . 3 1 . . . 12 Wheel . | . . . . . . . . . . . Hover 6 | . . 3 . 2 1 . . . . . Flight . | . . . . . . . . . . . Utility 21 | 1 2 4 1 1 2 1 . . . 9 Device 7 | . . 4 1 . . . . . . 2 Storage 5 | 1 2 . . . . . . . . 2 Processor 5 | . . . . 1 1 . . . . 3 Hackware . | . . . . . . . . . . . Protection 4 | . . . . . 1 1 . . . 2 Artifact . | . . . . . . . . . . . Weapon 40 | 2 7 4 1 4 5 . 2 . . 15 Energy Gun 13 | 1 2 4 1 3 1 . 1 . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 17 | 1 5 . . . 3 . 1 . . 7 Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 1 . . . . 4 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Parts Lost 33 | . . 1 . 5 3 . . . . 24 Power 8 | . . 1 . . 1 . . . . 6 Propulsion 9 | . . . . 1 1 . . . . 7 Utility 7 | . . . . 1 . . . . . 6 Weapon 9 | . . . . 3 1 . . . . 5 Highest Loss Streak 9 | . . 1 . 4 2 . . . . 9 Average Slot Usage (%) 95 | . 99 99 99 97 99 92 92 92 92 92 Engine 6 | . 14 9 . . 1 7 7 7 7 6 Core 8 | . . 11 18 18 15 7 7 7 7 6 Treads 6 | . 28 7 . . . . . . . 4 Leg 10 | . . . . . 6 23 23 23 23 16 Hover 5 | . . 14 18 17 11 . . . . . Device 3 | . . 10 17 13 . . . . . 1 Storage 18 | . 27 22 18 18 18 15 15 15 15 14 Processor 6 | . . . . 3 9 7 7 7 7 11 Protection 3 | . . . . . 8 7 7 7 7 4 Energy Gun 9 | . 11 16 27 25 13 . 4 7 7 1 Ballistic Gun 9 | . 16 5 . . 6 15 15 15 15 11 Slashing Weapon 2 | . . . . . 6 7 2 . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 91 | 13 56 70 74 74 76 85 87 90 90 91 Greatest Support 84 | 40 46 46 16 16 30 45 45 45 45 84 Greatest Overweight (x) 25 | . 1 4 4 4 4 1 1 1 1 25 Average Overweight (x) 1 | . . 2 4 4 3 1 1 1 1 1 Largest Inventory Capacity 18 | 6 18 18 18 18 18 18 18 18 18 18 Average Capacity 17 | 5 12 18 18 18 18 18 18 18 18 17 Most Carried 18 | 4 14 18 18 18 18 18 18 18 18 18 Average Carried 15 | 2 10 16 17 16 17 16 16 17 17 16 Final Capacity 18 | 6 18 18 18 18 18 18 18 18 18 18 Final Carried 18 | 4 14 18 18 15 18 17 16 18 18 14 Class Distribution -------------------- 43% | Mutant 24% | Scavenger-Mutant 19% | Scavenger-Gunner 5% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Matter Collected 2414 | 232 448 286 . 70 195 . 82 31 56 1014 Remotely . | . . . . . . . . . . . Salvage Created 5094 | . 589 766 . 323 799 . . 75 170 2372 Parts 268 | . 34 39 . 18 37 . . 4 4 132 Haulers Intercepted 1 | . . . . . . . . . . 1 Recyclers Shooed 5 | . . . . . 2 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Combat Hostiles Destroyed 96 | . 12 17 . 9 12 . . 1 4 41 Melee 27 | . . . . . 6 . . . . 21 Guns 59 | . 12 16 . 8 6 . . 1 3 13 Cannons 5 | . . . . . . . . . . 5 AOE 4 | . . . . 1 . . . . 1 2 Classes Destroyed 11 | . 3 4 . . 2 . . . . 2 Worker 7 | . . 1 . . 2 . . . . 4 Builder 4 | . 1 . . . . . . . . 3 Hauler 1 | . . . . . . . . . . 1 Recycler 5 | . . . . . 2 . . . . 3 Watcher 12 | . 2 2 . . 3 . . . . 5 Swarmer 16 | . . 3 . 4 3 . . . . 6 Grunt 48 | . 12 7 . 5 3 . . . 4 17 Duelist 3 | . . 2 . . . . . . . 1 Sentry 15 | . . 5 . . 4 . . 1 . 5 Hunter 8 | . . . . . 2 . . . . 6 Programmer 6 | . . . . . . . . . . 6 Best Kill Streak 6 | . 3 6 . 4 4 . . 1 2 6 Combat Bots Only 6 | . 3 3 . 4 3 . . 1 2 6 Max Kills in Single Turn 3 | . 2 1 . 1 1 . . 1 2 3 Gunslinging 1 | . 1 . . . . . . . 1 . Exploded 1 | . . . . 1 . . . . 1 1 Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Damage Taken 7547 | . 513 607 . 436 721 . . 90 248 4932 Core 1040 | . 45 115 . 35 144 . . . 9 692 Absorbed by Shields 382 | . . 225 . 157 . . . . . . Core Remaining (%) 80 | 100 82 71 . . 67 . . . . . Volleys Fired 268 | . 44 56 . 16 32 . 6 4 8 102 Largest 3 | . 2 2 . 3 3 . 2 3 3 3 Hottest 169 | . 63 100 . 169 164 . 51 96 96 124 Shots Fired 525 | . 85 103 . 31 69 . 12 9 21 195 Gun 469 | . 85 103 . 31 69 . 12 9 21 139 Cannon 56 | . . . . . . . . . . 56 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 332 | . 52 47 . . 25 . 12 8 16 172 Thermal 101 | . 20 38 . 9 34 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 92 | . 13 18 . 22 10 . . 1 5 23 Robot Hit Streak 35 | . 23 35 . 20 29 . 19 8 12 14 Robot Miss Streak 3 | . 2 1 . 2 1 . 1 1 2 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 12 | . 2 2 . 2 1 . . . 3 2 Max Gunslinging Chain 2 | . 1 1 . 1 1 . . . 2 1 Shots Hit Robots 478 | . 68 86 . 25 65 . 11 6 16 201 Core Hits 195 | . 28 35 . 13 26 . 1 1 8 83 Critical Hits 7 | . . . . . 1 . . . . 6 Critical Kills 3 | . . . . . 1 . . . . 2 Critical Parts Destroyed 4 | . . . . . . . . . . 4 Melee Attacks 76 | . . . . . 15 . . . . 61 Impact . | . . . . . . . . . . . Slashing 76 | . . . . . 15 . . . . 61 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10314 | . 827 1003 . 482 1328 . 197 100 349 6028 Guns 5778 | . 779 1003 . 389 876 . 197 100 237 2197 Cannons 907 | . . . . . . . . . . 907 Explosions 888 | . 45 . . 93 . . . . 112 638 Melee 2732 | . . . . . 452 . . . . 2280 Ramming 9 | . 3 . . . . . . . . 6 Kinetic 4364 | . 497 421 . . 235 . 197 81 180 2753 Thermal 1992 | . 238 347 . 221 436 . . . 112 638 Explosive . | . . . . . . . . . . . Electromagnetic 1217 | . 89 235 . 261 205 . . 19 57 351 Impact . | . . . . . . . . . . . Slashing 2732 | . . . . . 452 . . . . 2280 Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . 2 . . 1 . . . 1 10 Average Corruption 3 | . . 1 . . 1 . . . 1 4 Corruption Purged . | . . . . . . . . . . . Effects 87 | . . 8 . . 2 . . . 4 73 Message Errors 17 | . . 3 . . 1 . . . 1 12 Matter Fused 7 | . . . . . . . . . . 7 Heat Flow Errors 7 | . . . . . . . . . . 7 Energy Discharges 15 | . . 3 . . . . . . 2 10 Data Loss (minor) 18 | . . 1 . . 1 . . . . 16 Data Loss (major) 4 | . . . . . . . . . . 4 Misfires 3 | . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 Targeting Errors 13 | . . . . . . . . . 1 12 Weapon Failures 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 408 | . . . . 3 . . . . 2 403 Projectiles 72 | . . . . . . . . . . 72 Explosions 175 | . . . . 3 . . . . 2 170 Melee 161 | . . . . . . . . . . 161 Knockbacks 6 | . . . . . . . . . . 6 Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 74 | . 11 . . . 34 . . . 28 1 Shots 3 | . 1 . . . 1 . . . 1 . Rammed 2 | . 1 . . . . . . . . 1 Targets Rammed 3 | . 1 . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 508 | . 117 276 . 495 508 . 18 51 144 450 Average Temperature 103 | . 43 60 . 252 161 . 6 14 57 77 Received Heat Transfer 2705 | . 336 212 . 228 225 . . 36 90 1578 Effects 23 | . . 1 . 10 8 . . . . 4 Shutdowns 9 | . . . . 4 3 . . . . 2 Energy Bleed 5 | . . . . 2 1 . . . . 2 Interference 4 | . . 1 . 1 2 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 3 | . . . . 2 1 . . . . . Damage (major) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Fried 3 | . . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . 1 . 2 3 . . . . . Heat Transferred 3232 | . 475 775 . 396 1036 . . . 50 500 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . 1 1 . . . 2 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Peak Influence 885 | . 171 293 10 309 317 57 40 323 816 885 Initial 371 | . . 21 10 5 129 57 16 22 198 371 Average 276 | . 71 112 10 156 172 57 20 154 569 507 Maximum Alert Level 3 | . . 1 . 1 1 . . 1 3 3 Low Security (%) 45 | 100 100 68 100 48 58 100 100 66 9 . Level 1 20 | . . 31 . 51 41 . . 33 2 16 Level 2 31 | . . . . . . . . . 68 77 Level 3 3 | . . . . . . . . . 18 6 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 3 2 . . . . . . . 22 Investigation 17 | . 3 1 . . . . . . . 13 Extermination 6 | . . . . . . . . . . 6 Reinforcement 3 | . . 1 . . . . . . . 2 Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Distress Signals 8 | . 1 1 . . 1 . . . . 5 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 163 | . 19 22 . 9 16 . 5 5 16 71 Peak Tracking Total 10 | . 3 5 . 10 4 . 1 2 4 6 Tactical Retreats 6 | . . . . 1 . . . . . 5 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Traps Triggered 15 | . 3 1 . 3 1 1 . . 3 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Machines Disabled 23 | . . . . . . . . 11 . 12 Max in Single Turn 11 | . . . . . . . . 1 . 11 Garrison Access 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Machines Accessed 30 | . 7 5 1 . 1 . . 1 . 15 Terminals 11 | . 4 1 . . . . . . . 6 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 6 | . 1 2 . . . . . . . 3 Recycling Units 7 | . 2 1 . . 1 . . . . 3 Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 4 | . . . 1 . . . . 1 . 2 Total Hacks 93 | . 21 15 2 . 2 . . 2 . 51 Successful 53 | . 17 13 1 . 1 . . 1 . 20 Failed 40 | . 4 2 1 . 1 . . 1 . 31 Catastrophic 2 | . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 36 | . 12 3 . . . . . . . 21 Fabricators 3 | . . . . . . . . . . 3 Repair Stations 19 | . 3 6 . . . . . . . 10 Recycling Units 18 | . 6 1 . . 2 . . . . 9 Scanalyzers 5 | . . 5 . . . . . . . . Garrison Access 12 | . . . 2 . . . . 2 . 8 Terminal Hacks 24 | . 12 3 . . . . . . . 9 Record 20 | . 10 3 . . . . . . . 7 Emergency Access Points 1 | . . . . . . . . . . 1 Alert Level 2 | . 1 . . . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks 9 | . 1 4 . . . . . . . 4 Scan Component 5 | . 1 2 . . . . . . . 2 Repair 4 | . . 2 . . . . . . . 2 Recycling Unit Hacks 11 | . 4 1 . . 1 . . . . 5 Process 1 | . 1 . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . 2 Retrieve Components 8 | . 3 1 . . 1 . . . . 3 Scanalyzer 5 | . . 5 . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . Analyze 3 | . . 3 . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . 1 . . Unlock Access 2 | . . . 1 . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 4 4 1 . 1 . . . . 14 Full Trace Events 16 | . 2 2 . . . . . . . 12 Feedback Events 2 | . . 2 . . . . . . . . Corruption 2 | . . 2 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . 2 . . . . . . . 2 Time 74 | . . 48 . . . . . . . 26 Parts Recycled . | . . . . . . . . . . . Recycled Matter 248 | . 248 . . . . . . . . . Retrieved Matter 237 | . . . . . . . . . . 237 Retrieved Components 37 | . 10 2 . . 3 . . . . 22 Parts Scanalyzed 2 | . . 2 . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Total Allies 20 | . . . . . . . 20 . . . Largest Group 20 | . . . . . . . 20 10 10 2 Highest-Rated Group 508 | . . . . . . . 508 320 317 67 Highest-Rated Ally 35 | . . . . . . . 35 35 35 35 Total Orders . | . . . . . . . . . . . Ally Attacks 167 | . . . . . . . 95 12 55 5 Total Damage 7216 | . . . . . . . 3831 1051 1899 435 Kills 44 | . . . . . . . 10 10 20 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Turns Passed 8474 | 113 973 1412 207 602 871 104 371 352 607 2862 Spaces Moved 3615 | 65 478 450 69 163 253 67 218 216 379 1257 Core 12 | 5 . . . . . . . . . 7 Treads 980 | 60 478 174 . . . . . . . 268 Legs 1989 | . . . . . 127 67 218 216 379 982 Wheels . | . . . . . . . . . . . Hover 634 | . . 276 69 163 126 . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 180 296 296 180 150 150 150 150 150 Average Speed 185 | 151 161 249 296 296 239 150 150 150 150 167 Slowest Speed 1300 | 160 180 296 296 296 296 150 150 150 150 1300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 4 61 43 7 41 22 2 84 6 74 28 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 41 | . 3 . . 4 7 . . . 6 21 Melee . | . . . . . . . . . . . Projectile 7 | . . . . . . . . . 2 5 AOE 34 | . 3 . . 4 7 . . . 4 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Total 4787 | 80 602 645 74 257 439 73 254 236 402 1725 Wait 401 | . 14 70 . 28 87 . 15 10 2 175 Move 3603 | 64 477 449 68 162 252 67 217 215 375 1257 Hop . | . . . . . . . . . . . Pick Up 149 | 10 29 30 3 3 20 2 6 4 1 41 Fast Attach 8 | . . . . . 1 . . . . 7 Attach 68 | 6 7 11 2 6 8 2 1 . . 25 Detach 20 | . 3 3 . 1 3 1 1 . . 8 Swap 38 | . 8 5 . 1 5 . 1 1 . 17 Drop 98 | . 19 21 1 1 16 1 7 2 1 29 Fire 268 | . 44 56 . 16 32 . 6 4 8 102 Melee 76 | . . . . . 15 . . . . 61 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 2 | . 1 . . . . . . . . 1 Escape Stasis 54 | . . . . 39 . . . . 15 . Rewire 1 | . . . . . . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -8/Garrison -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 329 | -10/Materials | Discovered new exit (range 15) 731 | -10/Materials | Discovered new exit (range 10) 932 | -10/Materials | Discovered new exit (range 15) 1087 | -10/Materials | Entered another Materials area 1087 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1524 | -9/Materials | Repaired Shield Generator 1919 | -9/Materials | Repaired Shield Generator 2472 | -9/Materials | Discovered new exit (range 7) 2499 | -9/Materials | Entered another Materials area 2499 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2703 | -8/Materials | Identified exit to Garrison 2706 | -8/Materials | Entered Garrison 2774 | -8/Garrison | Triggered checkpoint 2796 | -8/Garrison | Build established: Tank 3049 | -8/Garrison | Lost 4 parts (1n1u2w) 3272 | -8/Garrison | Discovered new exit (range 10) 3308 | -8/Garrison | Entered Materials 3429 | -8/Materials | Build established: Gunner 3826 | -8/Materials | Build established: Mutant 4074 | -8/Materials | Discovered new exit (range 16) 4155 | -8/Materials | Build established: Scavenger-Mutant 4179 | -8/Materials | Entered Factory 4179 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4283 | -7/Factory | Sucked down chute 4283 | -7/Factory | Entered Waste 4284 | -7/Waste | Met a frightened Derelict 4338 | -7/Waste | Warlord forces began an assault 4465 | -7/Waste | Spotted C-40 Crusher 4477 | -7/Waste | Allies destroyed C-40 Crusher 4529 | -7/Waste | Spotted C-40 Crusher 4534 | -7/Waste | Allies destroyed C-40 Crusher 4541 | -7/Waste | Spotted C-40 Crusher 4549 | -7/Waste | Allies destroyed C-40 Crusher 4557 | -7/Waste | Spotted C-40 Crusher 4563 | -7/Waste | Allies destroyed C-40 Crusher 4633 | -7/Waste | Discovered new exit (range 12) 4654 | -7/Waste | Entered Factory 4654 | -7/Factory | Accompanied by 10 allies 4685 | -7/Factory | Build established: Scavenger-Gunner 5001 | -7/Factory | Identified exit to Garrison 5006 | -7/Factory | Entered Garrison 5006 | -7/Garrison | Accompanied by 10 allies 5064 | -7/Garrison | Triggered checkpoint 5100 | -7/Garrison | Triggered checkpoint 5110 | -7/Garrison | Triggered checkpoint 5176 | -7/Garrison | Discovered new exit (range 10) 5197 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5252 | -7/Garrison | Triggered checkpoint 5366 | -7/Garrison | Triggered checkpoint 5444 | -7/Garrison | Discovered new exit (range 10) 5459 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5584 | -7/Garrison | Triggered checkpoint 5584 | -7/Garrison | Discovered new exit (range 15) 5613 | -7/Garrison | Entered Factory 5613 | -7/Factory | Accompanied by 2 allies 6479 | -7/Factory | Build established: Mutant 7306 | -7/Factory | Repaired Lrg. Storage Unit 7498 | -7/Factory | Build established: Scavenger-Mutant 7703 | -7/Factory | Lost 3 parts (1p1u1w) 7733 | -7/Factory | Core integrity fell below 50% 8073 | -7/Factory | Repaired Hcp. Storage Unit 8262 | -7/Factory | System corruption reached 10% 8453 | -7/Factory | Core integrity fell below 20% 8475 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08438_ K-01 Serf collects debris. 08439_ U-05 Engineer lays Concrete. 08441_ U-05 Engineer builds a Wall. 08442_ K-01 Serf collects debris. 08443_ Imp. Sensor Array destroyed. 08444_ System corrupted: IFF burst signal emitted. 08445_ Lgt. Nuclear Core destroyed. 08445_ U-05 Engineer builds a Wall. 08446_ K-01 Serf collects debris. 08449_ Great Axe destroyed. 08450_ K-01 Serf collects debris. 08453_ K-01 Serf cleans the Fusion Modulator. 08457_ K-01 Serf collects debris. 08465_ K-01 Serf cleans the Fusion Modulator. 08468_ Slammed into G-47 Trooper. 08469_ Adv. Assault Cannon destroyed. 08470_ K-01 Serf cleans the Fusion Modulator. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ###### #?? % ??????????????????? | | "" """ + %[[ #?? ?????????????????? | | "" """ ######= #?? ????????????????? | | "" """ #????#! ### ????????????????? | | #????# ????????????????? | | #????# ????????????????? | | #????# #???????????????? | | #????# ???????????????? | | ############# ???????????????? | | ^ ???????????????? | | ^ ???????????????? | | ^ ?????????????? | | * ??????????? | | %% ?????????? | | ############ ?????????? | | ???????????# ! ?????????? | | ###????????????# ????????? | | ???????????????# " % ????????? | | ???????????????# G ????????? | | ???????????????# "" ?????????? | | ???????????????# " ??????????? | | ???????????????# ???????????? | | ???????????????# [ ??????????????? | | ???????????????# ###########??????????????? | | ???????????????# gh#* #??????????????? | | ???????????????# i g@!! #??????????????? | | ???????????????# ## k #????????? | | ???????????????# ## """ """ # #????????? | | ???????????????+ ## """ """ #??????????????? | | ???????????????# ## """ """ #??????????????? | | ???????????????# ## #??????????????? | | ???????????????+ ## ! ! ???????????????? | | ???????????????####### ############??????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 6 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Crack Shot First Step to Greatness Hey, That's Mine! It Was An Accident, I Swear Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Party Time Please Form A Line Power Corrupts Risk Taker System Compromised The More The Merrier Uninvited Guest We Are Legion Challenges ------------ None Game ------ Seed DirtyWaveSource Manual? 0 Play Time 02:01:14 Cumulative 10.4 hours Start 2021.12.10 @ 11:37:10 End 2021.12.10 @ 16:27:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 7 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 9ad5b8a5-bd3d-4058-91cd-f983f3689f34