Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.20 @ 18:00:25 Player: Kersh Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (140) 700 Value Destroyed (5653) 5653 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2099) 2099 TOTAL SCORE: 13552 Bonus ------- High Alert Combat Kills 440 Follower Combat Kills 1459 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 81/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Improved Weapon Cycler Relay Coupler [Sentry] (23) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Target Analyzer Improved Transmission Jammer Improved Medium Armor Plating Remote Shield Advanced System Restoration Module > --- WEAPON ----------- Wave Gun Heavy Gatling Laser Matter Neutralizer > --- INVENTORY -------- Neutrino Core Power Amplifier Advanced Heat Sink Improved Weapon Cycler Relay Coupler [Sentry] Heavy Beamcaster Heavy Beamcaster Heavy Rocket Launcher Axe [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 . 2 Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . 2 . . . . . . . 1 Utility 7 | . . . 2 1 . . 1 2 . 1 Weapon 1 | . . . . 1 . . . . . . Parts Attached 192 | 7 1 17 58 10 14 10 26 13 13 23 Power 15 | 1 . 2 1 1 2 1 1 1 1 4 Engine 6 | 1 . 1 . 1 . 1 1 . . 1 Core 9 | . . 1 1 . 2 . . 1 1 3 Reactor . | . . . . . . . . . . . Propulsion 53 | 2 . 6 25 3 2 3 3 . 6 3 Treads 14 | . . 4 10 . . . . . . . Leg 38 | 2 . 2 15 3 2 3 3 . 6 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 46 | 1 1 5 6 5 3 3 8 5 4 5 Device 22 | . . . 1 2 3 1 4 4 2 5 Storage 4 | 1 . 2 . . . 1 . . . . Processor 9 | . . . 3 1 . 1 3 . 1 . Hackware 1 | . . . . 1 . . . . . . Protection 10 | . 1 3 2 1 . . 1 1 1 . Artifact . | . . . . . . . . . . . Weapon 78 | 3 . 4 26 1 7 3 14 7 2 11 Energy Gun 37 | 1 . . 8 1 4 2 8 5 2 6 Energy Cannon 3 | . . . . . . . 2 . . 1 Ballistic Gun 17 | 2 . 3 11 . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 12 | . . . 2 . 2 . 4 2 . 2 Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . 1 5 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . 1 Parts Lost 60 | . . 3 11 . 6 . 6 2 1 31 Power 9 | . . . 1 . 1 . 1 . . 6 Propulsion 24 | . . 2 7 . 3 . 3 1 1 7 Utility 14 | . . 1 1 . . . 1 1 . 10 Weapon 13 | . . . 2 . 2 . 1 . . 8 Highest Loss Streak 20 | . . 2 3 . 3 . 2 1 1 20 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 92 94 95 94 98 88 92 98 75 Engine 4 | . 14 7 . 2 3 4 6 5 5 4 Core 4 | . . 3 8 4 3 2 . 2 5 3 Treads 6 | . . 27 11 3 . . . . . . Leg 20 | . 28 9 20 25 25 29 22 21 21 13 Device 8 | . . . 1 5 6 7 6 20 23 19 Storage 7 | . 14 11 9 7 7 6 6 5 5 4 Processor 14 | . . . 18 23 23 23 24 11 11 9 Protection 4 | . 10 10 7 . . . . 5 5 3 Energy Gun 11 | . 14 1 6 18 22 23 13 15 17 7 Ballistic Gun 5 | . 14 19 9 . . . . . . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 78 | 14 17 30 28 28 32 32 53 65 66 78 Greatest Support 77 | 20 20 60 66 69 69 77 77 65 75 75 Greatest Overweight (x) 6 | . . 2 2 . . . 1 1 2 6 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 9 10 10 10 9 Most Carried 10 | 3 6 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 3 8 9 9 9 8 9 8 9 7 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 6 10 10 10 8 9 8 9 10 3 Class Distribution -------------------- 22% | Scavenger-Mutant 21% | Mutant 17% | Gunner 13% | Scavenger-Tank 9% | Skirmisher 5% | Scavenger-Gunner 4% | Scavenger-Skirmisher 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Fac Matter Collected 2964 | 231 70 535 622 57 426 110 273 146 155 339 Remotely . | . . . . . . . . . . . Salvage Created 4907 | . 101 674 1066 36 633 202 703 146 182 1164 Parts 212 | . 3 42 51 3 19 10 34 3 9 38 Haulers Intercepted 2 | . . . . . . . . . . 2 Recyclers Shooed 8 | . . 4 . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Fac Combat Hostiles Destroyed 113 | . 2 20 27 1 20 1 19 2 2 19 Melee 15 | . . . 12 . . . . . . 3 Guns 53 | . 2 20 9 1 9 1 4 1 1 5 Cannons 3 | . . . . . . . 3 . . . AOE 36 | . . . 6 . 7 . 12 . . 11 Classes Destroyed 15 | . 1 5 5 1 1 . . . . 2 Worker 6 | . . 1 . . . . 1 . . 4 Builder 6 | . . . 1 . . . . . 1 4 Tunneler 2 | . . . 1 . . . . . . 1 Hauler 2 | . . . . . . . . . . 2 Recycler 5 | . . 1 . . . 2 . . . 2 Operator 1 | . . . 1 . . . . . . . Watcher 5 | . . 1 . . . . 1 . 1 2 Swarmer 38 | . . 14 6 . 9 . 7 . . 2 Grunt 44 | . 2 . 15 . 7 . 7 . 1 12 Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . 1 Sentry 17 | . . 6 4 . 3 1 . 2 1 . Hunter 4 | . . . . . 1 . 3 . . . Programmer 7 | . . . . 1 . . 2 . . 4 Best Kill Streak 16 | . 2 6 4 1 6 2 5 1 1 16 Combat Bots Only 8 | . 2 4 4 1 6 1 4 1 1 8 Max Kills in Single Turn 5 | . 1 2 2 1 2 1 5 1 1 5 Gunslinging 1 | . . 1 . . . . . . . . Exploded 4 | . . . 1 . 2 . 4 . . 2 Melee 1 | . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Fac Damage Taken 10002 | . 150 1042 2083 42 1351 97 1403 88 317 3429 Core 2014 | . . 176 249 . 216 25 179 . 18 1151 Absorbed by Shields 314 | . . . . . . . . . 186 128 Regen/Repaired (Parts) 226 | . . . . . . 226 . . . . Core Remaining (%) 78 | 100 100 56 54 . . 65 78 . 98 . Volleys Fired 273 | . 7 61 52 1 48 4 34 21 8 37 Largest 3 | . 2 2 2 2 3 3 3 3 3 3 Hottest 286 | . 70 70 128 122 204 210 234 225 237 286 Shots Fired 589 | . 14 122 96 2 117 12 77 54 25 70 Gun 509 | . 14 122 88 2 111 12 44 51 25 40 Cannon 46 | . . . . . . . 28 . . 18 Launcher 34 | . . . 8 . 6 . 5 3 . 12 Special . | . . . . . . . . . . . Kinetic 183 | . 7 113 62 . . . . . . 1 Thermal 366 | . 7 9 26 2 111 12 66 51 25 57 Explosive 34 | . . . 8 . 6 . 5 3 . 12 Electromagnetic 6 | . . . . . . . 6 . . . Robot Hit Streak 39 | . 7 12 11 8 39 6 7 15 8 10 Robot Miss Streak 5 | . 1 4 3 . 5 2 2 3 4 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 1 1 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . Shots Hit Robots 395 | . 10 72 97 1 75 5 51 13 17 54 Core Hits 259 | . 5 29 47 1 40 6 37 6 10 78 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 28 | . 1 3 1 . 5 1 5 2 3 7 Burn 25 | . 1 2 . . 5 1 5 2 3 6 Destroy 1 | . . 1 . . . . . . . . Sever 2 | . . . 1 . . . . . . 1 Melee Attacks 49 | . . 2 36 . 2 . . . . 9 Impact . | . . . . . . . . . . . Slashing 47 | . . 2 36 . . . . . . 9 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . 1 . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14075 | . 124 1151 2468 25 2233 111 2644 307 413 4599 Guns 6088 | . 119 1035 960 25 1511 111 693 278 412 944 Cannons 982 | . . . . . . . 590 . . 392 Explosions 5674 | . . . 614 . 722 . 1354 29 . 2955 Melee 1285 | . . 101 883 . . . . . . 301 Ramming 46 | . 5 15 11 . . . 7 . 1 7 Kinetic 1664 | . 43 984 621 . . . . . . 16 Thermal 5349 | . 76 51 339 25 1511 111 1226 278 412 1320 Explosive 5674 | . . . 614 . 722 . 1354 29 . 2955 Electromagnetic 57 | . . . . . . . 57 . . . Impact . | . . . . . . . . . . . Slashing 1285 | . . 101 883 . . . . . . 301 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . 2 1 . . . . . 1 7 Average Corruption 1 | . . 2 1 . . . . . 1 1 Corruption Purged 6 | . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . Effects 15 | . . 5 2 . . . . . 5 3 Message Errors 3 | . . 1 . . . . . . 1 1 Matter Fused 2 | . . . 1 . . . . . . 1 Heat Flow Errors 2 | . . 2 . . . . . . . . Energy Discharges 3 | . . . . . . . . . 2 1 Data Loss (minor) 2 | . . 2 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . 1 . Alerts 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 228 | . . . 36 . 16 . 7 . . 169 Projectiles 62 | . . . . . . . . . . 62 Explosions 109 | . . . 23 . 16 . 7 . . 63 Melee 57 | . . . 13 . . . . . . 44 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 293 | . . . 41 . 89 . 98 . . 65 Shots 9 | . . . 2 . 3 . 3 . . 1 Rammed 6 | . . 3 1 . . . . . . 2 Targets Rammed 13 | . 2 4 3 . . . 1 . 1 2 Kicked 7 | . 2 1 2 . . . 1 . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 514 | . 174 139 354 39 325 99 438 486 241 514 Average Temperature 105 | . 96 21 137 23 112 43 140 139 98 141 Received Heat Transfer 1921 | . 102 189 648 . 309 30 162 9 66 406 Effects 6 | . . . 2 . 1 . 2 . . 1 Energy Bleed 1 | . . . 1 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . 2 . . . Damage (minor) 2 | . . . 1 . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 6 | . . . . . 4 . . 1 1 . Combat Hostiles 6 | . . . . . 4 . . 1 1 . Parts Melted 43 | . 1 . 1 . 13 1 16 2 7 2 Heat Transferred 11866 | . 296 296 740 37 3456 297 2723 720 1029 2272 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Fac Peak Influence 998 | . 101 382 276 163 683 403 259 246 998 747 Initial 488 | . . 42 8 109 9 358 42 126 120 488 Average 248 | . 40 139 118 99 356 271 119 180 446 573 Maximum Alert Level 3 | . . 1 1 . 2 2 1 1 3 3 Low Security (%) 53 | 100 100 73 82 100 33 12 81 63 10 . Level 1 22 | . . 26 17 . 16 81 18 36 39 2 Level 2 18 | . . . . . 49 5 . . 31 78 Level 3 4 | . . . . . . . . . 18 19 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 2 . 8 3 . . 5 1 1 5 Investigation 5 | . 1 . 1 1 . . 1 . 1 . Extermination 5 | . . . . 1 . . 2 . . 2 Reinforcement 11 | . 1 . 4 1 . . 2 1 . 2 Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Fac Distress Signals 10 | . 1 1 4 . . . . . 2 2 Communications Jammed 60 | . . . . . . . . . . 60 Distress Signals 59 | . . . . . . . . . . 59 Times Spotted 198 | . 7 30 40 5 22 2 23 2 28 39 Peak Tracking Total 12 | . 4 6 5 2 6 1 4 1 9 12 Tactical Retreats 14 | . . 3 6 . . . 1 . 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Fac Traps Triggered 11 | . 1 1 . . 2 . 1 1 4 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Fac Machines Disabled 8 | . . 1 2 . 3 . 2 . . . Max in Single Turn 1 | . . 1 1 . 1 . 1 . . . Garrison Relay 3 | . . . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Fac Machines Accessed 39 | . 2 10 4 6 . 2 2 . 10 3 Terminals 35 | . 2 9 4 4 . 1 2 . 10 3 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 92 | . 5 28 12 12 . 4 6 . 19 6 Successful 42 | . 3 18 3 4 . 4 2 . 7 1 Failed 50 | . 2 10 9 8 . . 4 . 12 5 Catastrophic 13 | . 1 2 3 2 . . 1 . 3 1 Database Lockouts . | . . . . . . . . . . . Manual 56 | . 4 19 8 10 . 2 6 . 3 4 Terminals 83 | . 5 25 12 8 . 2 6 . 19 6 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . Terminal Hacks 28 | . 3 10 3 . . 2 2 . 7 1 Record 1 | . . . . . . . . . 1 . Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open Door 6 | . . . . . . . . . 6 . Open DSF 1 | . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . Recycling Unit Index 2 | . 1 1 . . . . . . . . Alert Level 4 | . . 4 . . . . . . . . Unreport Threat 5 | . . 2 1 . . 1 1 . . . Locate Traps 1 | . . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 2 | . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 8 | . . 5 . 3 . . . . . . Terminals 7 | . . 5 . 2 . . . . . . Assimilate 7 | . . 5 . 2 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Reject 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 2 7 4 6 . 2 2 . 8 3 Full Trace Events 6 | . . . 3 1 . . 1 . 1 . Feedback Events 2 | . . . 1 . . . . . 1 . Corruption 2 | . . . 1 . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 26 | . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 14 | . . . . . 14 . . . . . Machine Destruction 14 | . . . . . 14 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . 18 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Fac Total Allies 32 | . . . . 1 . . . 3 28 . Largest Group 17 | . . . . 1 . . . 3 17 10 Highest-Rated Group 603 | . . . . 26 . . . 93 603 412 Highest-Rated Ally 159 | . . . . 26 . . . 31 159 153 Total Orders 17 | . . . . 1 . . . 2 14 . ROAM 5 | . . . . . . . . . 5 . FOLLOW 1 | . . . . 1 . . . . . . AID 9 | . . . . . . . . . 9 . EXPLORE 1 | . . . . . . . . 1 . . RETURN 1 | . . . . . . . . 1 . . Ally Attacks 241 | . . . . . . . . . 209 32 Total Damage 5678 | . . . . . . . . . 5186 492 Kills 39 | . . . . . . . . . 35 4 Allies Corrupted 3 | . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Fac Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Fac Turns Passed 8207 | 57 245 1325 1398 521 902 459 980 302 1147 871 Spaces Moved 4266 | 38 170 693 658 344 503 306 566 148 515 325 Core 12 | 2 . . . . . . . . . 10 Treads 792 | . . 546 246 . . . . . . . Legs 3419 | 36 170 147 412 344 503 306 566 148 515 272 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 43 | . . . . . . . . . . 43 Fastest Speed 50 | 50 120 120 120 123 123 123 122 122 120 50 Average Speed 144 | 116 120 152 151 124 125 129 128 139 149 213 Slowest Speed 355 | 120 120 260 260 127 127 130 195 190 260 355 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 4 29 54 58 10 68 10 17 6 73 10 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 65 | . . . . . 20 . 7 38 . . Terrain Destroyed 298 | . . . 68 . 41 . 72 38 . 79 Melee . | . . . . . . . . . . . Projectile 13 | . . . . . . . 10 . . 3 AOE 285 | . . . 68 . 41 . 62 38 . 76 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Fac Total 5671 | 47 196 844 892 435 670 358 744 194 873 418 Wait 497 | . 14 47 46 72 98 26 104 8 67 15 Move 4256 | 37 170 692 657 344 500 305 565 147 514 325 Hop . | . . . . . . . . . . . Pick Up 50 | 3 3 9 15 2 1 7 5 2 1 2 Fast Attach 54 | 6 1 3 10 3 2 2 8 4 5 10 Attach 32 | . . 3 11 1 3 1 4 1 . 8 Detach 4 | . . 1 1 1 . . . . . 1 Swap 106 | 1 . 11 37 6 9 7 14 8 8 5 Drop 73 | . . 11 24 5 1 6 9 3 10 4 Fire 273 | . 7 61 52 1 48 4 34 21 8 37 Melee 49 | . . 2 36 . 2 . . . . 9 Ram 2 | . . . . . . . . . . 2 Kick 6 | . 1 1 2 . . . 1 . 1 . Crush 4 | . . 3 1 . . . . . . . Escape Stasis 16 | . . . . . 6 . . . 10 . Rewire 249 | . . . . . . . . . 249 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Entered another Materials area 303 | -9/Materials | Evolved 2 slots: Propulsion x2 325 | -9/Materials | Build established: Mutant 771 | -9/Materials | Build established: Scavenger-Mutant 869 | -9/Materials | Discovered new exit (range 11) 1325 | -9/Materials | Discovered new exit (range 12) 1447 | -9/Materials | Build established: Mutant 1628 | -9/Materials | Entered another Materials area 1628 | -8/Materials | Evolved 2 slots: Utility x2 1680 | -8/Materials | Garrison activated, responded to threat 1940 | -8/Materials | Build established: Scavenger-Mutant 2064 | -8/Materials | Lost 3 parts (1p1n1w) 2642 | -8/Materials | Lost 3 parts (3n) 2905 | -8/Materials | Build established: Mutant 3024 | -8/Materials | Discovered new exit (range 3) 3026 | -8/Materials | Entered Factory 3026 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3316 | -7/Factory | Build established: Skirmisher 3547 | -7/Factory | Identified exit to Garrison 3547 | -7/Factory | Entered Garrison 3618 | -7/Garrison | Build established: Gunner 3846 | -7/Garrison | Triggered checkpoint 3875 | -7/Garrison | Garrison Relay disabled 4098 | -7/Garrison | Triggered checkpoint 4140 | -7/Garrison | Lost 3 parts (2n1w) 4176 | -7/Garrison | Garrison Relay disabled 4199 | -7/Garrison | Discovered new exit (range 14) 4217 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4272 | -7/Garrison | Triggered checkpoint 4344 | -7/Garrison | Triggered checkpoint 4365 | -7/Garrison | Garrison Relay disabled 4430 | -7/Garrison | Discovered new exit (range 17) 4449 | -7/Garrison | Entered Factory 4827 | -7/Factory | Repaired Med. Storage Unit 4874 | -7/Factory | Discovered new exit (range 9) 4908 | -7/Factory | Entered another Factory area 4908 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5599 | -6/Factory | Build established: Skirmisher 5672 | -6/Factory | Identified exit to Factory 5888 | -6/Factory | Entered another Factory area 5888 | -5/Factory | Evolved 2 slots: Utility x2 6065 | -5/Factory | Discovered new exit (range 18) 6128 | -5/Factory | Discovered new exit (range 15) 6169 | -5/Factory | Allied Derelicts emerged from ambush trap array 6190 | -5/Factory | Entered Extension 6190 | -5/Extension | Accompanied by 3 allies 6408 | -5/Extension | Build established: Scavenger-Tank 6437 | -5/Extension | Rescued A7 6487 | -5/Extension | Rescued a captive Derelict 6488 | -5/Extension | Rescued a captive Derelict 6551 | -5/Extension | Rescued a captive Derelict 6552 | -5/Extension | Rescued a captive Derelict 7085 | -5/Extension | Rescued a captive Derelict 7087 | -5/Extension | Rescued a captive Derelict 7102 | -5/Extension | Build established: Commander-Tank 7258 | -5/Extension | Rescued a captive Derelict 7279 | -5/Extension | Rescued a captive Derelict 7280 | -5/Extension | Rescued a captive Derelict 7307 | -5/Extension | Discovered new exit (range 10) 7309 | -5/Extension | Discovered new exit (range 6) 7337 | -5/Extension | Entered Factory 7337 | -4/Factory | Accompanied by 10 allies (A7) 7337 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7410 | -4/Factory | Spotted B-86 Titan 7626 | -4/Factory | First assault squad dispatched 7646 | -4/Factory | Build established: Scavenger-Tank 7791 | -4/Factory | Destroyed 8 combat bots 8025 | -4/Factory | Lost 20 parts (4p5n6u5w) 8196 | -4/Factory | Core integrity fell below 50% 8206 | -4/Factory | Core integrity fell below 20% 8208 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 08202_ Slug penetrates Wall. 08202_ Penetrated by Slug. 08203_ K-01 Serf collects debris. 08204_ Penetrated by Slug. 08204_ K-01 Serf collects debris. 08204_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08204_ P-70 Sage destroyed. 08204_ Slug penetrates K-01 Serf. 08204_ Slug penetrates Wall. 08204_ Slug penetrates P-70 Sage. 08204_ Slug penetrates Wall. 08205_ Penetrated by Slug. 08205_ Hvy. Beamcaster destroyed. 08206_ Acquired 5 matter. 08207_ Slammed into P-70 Sage. 08208_ K-01 Serf collects debris. 08208_ Slammed into P-70 Sage. 08208_ Destabilizing: System corrupted (+2). 08208_ R-10 Processor collects Imp. Target Analyzer. 08208_ Penetrated by Slug. 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Terrain Scan Processor | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break Significant Disruption The More The Merrier True Hacker Challenges ------------ None Game ------ Seed TachyonLegModule Manual? 0 Play Time 01:45:20 Cumulative 15.1 hours Start 2023.01.19 @ 19:37:49 End 2023.01.20 @ 18:00:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b3f7bcf-c6f6-4dba-98b7-c9c123f84e6a