Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.05 @ 05:20:56 Player: woegarden Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (29) 145 Value Destroyed (969) 969 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (570) 570 TOTAL SCORE: 5504 Bonus ------- Follower Combat Kills 70 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 98/300 Energy 80/100 System Corruption 20% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Advanced Signal Interpreter Improved Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Insulated Plating Long-range Tractor Beam > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Compact Battery Advanced Signal Interpreter Actuator Array Actuator Array Transmission Jammer ECM Suite Hardened Medium Armor Plating Shield Generator Shock Rifle High-powered Shotgun Flak Cannon Improved Grenade Launcher Missile Launcher Katana Katana Katana Katana [Rating: 64] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Protection Insulated Plating Weapon XL Autogun Array Energy Gun Medium Laser Ballistic Gun XL Autogun Array Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . 1 . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . . . . 1 2 . . . Weapon 2 | . . . . . 2 . . . . Parts Attached 33 | . 1 5 5 . 6 10 3 2 1 Power 5 | . . . . . 3 . 1 1 . Engine 3 | . . . . . 1 . 1 1 . Core 2 | . . . . . 2 . . . . Reactor . | . . . . . . . . . . Propulsion 10 | . . 2 . . . 7 1 . . Treads 7 | . . 2 . . . 5 . . . Leg 1 | . . . . . . 1 . . . Wheel 2 | . . . . . . 1 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 14 | . 1 . 5 . 2 3 1 1 1 Device 3 | . . . . . 1 1 1 . . Storage 9 | . 1 . 5 . . 1 . 1 1 Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . 1 1 . . . Artifact . | . . . . . . . . . . Weapon 4 | . . 3 . . 1 . . . . Energy Gun 1 | . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 11 | . . 1 . . 1 1 7 . 1 Power 4 | . . . . . . . 3 . 1 Propulsion 1 | . . . . . . 1 . . . Utility 4 | . . . . . 1 . 3 . . Weapon 2 | . . 1 . . . . 1 . . Highest Loss Streak 4 | . . 1 . . 1 1 4 . 1 Average Slot Usage (%) 78 | . 91 99 99 100 68 75 43 1 7 Engine 8 | . 14 14 14 14 9 . . 1 7 Core 5 | . . . . . 5 15 5 . . Treads 16 | . . 7 28 28 18 10 5 . . Leg 3 | . 28 20 . . . 2 . . . Device 4 | . . . . . 7 7 4 . . Storage 21 | . 19 28 27 28 18 23 16 . . Protection 2 | . . . . . 1 7 2 . . Energy Gun 1 | . 14 9 . . . . . . . Ballistic Gun 6 | . 14 9 . . 9 7 5 . . Launcher 7 | . . 8 28 28 . . . . . Naked Turns 130 | . . . . . . . 30 95 5 Heaviest Build 106 | 12 16 22 78 78 96 106 106 8 8 Greatest Support 40 | 20 20 40 40 40 40 40 40 3 3 Greatest Overweight (x) 5 | . . 1 1 1 2 5 3 2 2 Average Overweight (x) 1 | . . . . 1 2 3 1 . 1 Largest Inventory Capacity 24 | 6 8 8 24 20 20 20 20 12 4 Average Capacity 17 | 6 6 8 15 20 20 20 16 4 4 Most Carried 20 | 6 6 8 15 15 17 20 20 4 4 Average Carried 13 | 6 5 7 10 15 13 19 14 3 4 Final Capacity 20 | 6 8 8 20 20 20 20 4 4 12 Final Carried 20 | 6 6 8 15 15 17 20 4 4 3 Class Distribution -------------------- 61% | Hauler-Skirmisher 21% | Mutant 17% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Matter Collected 1169 | 200 . 20 90 . 236 571 . 52 . Remotely 462 | . . . . . . 462 . . . Salvage Created 1056 | . . 46 . . 439 571 . . . Parts 54 | . . 2 . . 29 23 . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Combat Hostiles Destroyed 21 | . . 3 . . 9 9 . . . Guns 21 | . . 3 . . 9 9 . . . Classes Destroyed 9 | . . 1 . . 7 1 . . . Worker 2 | . . . . . 2 . . . . Builder 4 | . . . . . 1 3 . . . Operator 1 | . . . . . 1 . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 6 | . . 3 . . 3 . . . . Grunt 7 | . . . . . 4 3 . . . Brawler 1 | . . . . . 1 . . . . Sentry 5 | . . . . . 1 4 . . . Programmer 2 | . . . . . . 2 . . . Best Kill Streak 5 | . . 3 . . 5 4 . . . Combat Bots Only 3 | . . 3 . . 3 3 . . . Max Kills in Single Turn 2 | . . 2 . . 2 2 . . . Gunslinging 1 | . . 1 . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Damage Taken 2871 | . 127 93 . . 461 874 697 13 606 Core 800 | . . 9 . . 80 39 191 . 481 Absorbed by Shields 84 | . . . . . 84 . . . . Core Remaining (%) 93 | 100 . . . 96 85 . . . . Volleys Fired 66 | . . 5 . . 25 36 . . . Largest 2 | . . 2 . . 1 1 . . . Hottest 70 | . . 70 . . 60 60 . . . Shots Fired 71 | . . 10 . . 25 36 . . . Gun 71 | . . 10 . . 25 36 . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 66 | . . 5 . . 25 36 . . . Thermal 5 | . . 5 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | . . 2 . . 8 9 . . . Robot Miss Streak 4 | . . 2 . . 3 4 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 65 | . . 5 . . 24 36 . . . Core Hits 45 | . . 3 . . 19 21 2 . . Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3059 | . . 67 . . 1092 1896 4 . . Guns 2701 | . . 67 . . 1065 1569 . . . Cannons . | . . . . . . . . . . Explosions 354 | . . . . . 27 327 . . . Melee . | . . . . . . . . . . Ramming 4 | . . . . . . . 4 . . Kinetic 2650 | . . 16 . . 1065 1569 . . . Thermal 51 | . . 51 . . . . . . . Explosive 327 | . . . . . . 327 . . . Electromagnetic 27 | . . . . . 27 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . 2 2 2 2 . 1 20 20 20 Average Corruption 3 | . 2 2 2 2 . 1 10 20 20 Corruption Purged . | . . . . . . . . . . Effects 36 | . 4 2 11 1 . . 5 10 3 Message Errors 10 | . 1 . 5 1 . . . 3 . Matter Fused 8 | . . . . . . . 3 4 1 Heat Flow Errors 5 | . 2 . 2 . . . . 1 . Energy Discharges 4 | . 1 2 1 . . . . . . Parts Rejected 2 | . . . . . . . 2 . . Data Loss (minor) 3 | . . . 3 . . . . . . Misdirections 4 | . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . Overflow Damage 150 | . . . . . . 150 . . . Projectiles . | . . . . . . . . . . Explosions 150 | . . . . . . 150 . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 414 | . . . . . 45 368 1 . . Shots 6 | . . . . . 2 4 . . . Rammed 2 | . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . 2 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 445 | . 127 90 210 . 302 445 . 164 . Average Temperature 121 | . 68 40 94 . 99 154 . 96 . Received Heat Transfer 460 | . 72 . . . 205 138 . 9 36 Effects 4 | . . . . . 1 3 . . . Shutdowns 1 | . . . . . . 1 . . . Interference 2 | . . . . . . 2 . . . Matter Decay 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 148 | . . 148 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Peak Influence 299 | . 60 83 . . 299 210 73 82 57 Initial 119 | . . 23 . . . 119 73 2 57 Average 52 | . 15 79 . . 47 63 42 24 43 Maximum Alert Level 1 | . . . . . 1 1 . . . Low Security (%) 92 | 100 100 100 . 100 84 99 100 100 100 Level 1 7 | . . . . . 15 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 2 1 . . . 5 . 1 . Investigation 3 | . 1 1 . . . . . 1 . Extermination 3 | . . . . . . 3 . . . Reinforcement 2 | . 1 . . . . 1 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Distress Signals 6 | . 3 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 69 | . 6 3 . . 24 11 5 3 17 Peak Tracking Total 17 | . 5 3 . . 4 4 5 2 17 Tactical Retreats 1 | . 1 . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Traps Triggered 3 | . 1 . . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Machines Disabled 10 | . . . . . 5 5 . . . Max in Single Turn 4 | . . . . . 2 4 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Machines Accessed 6 | . 1 1 1 . 1 . . 2 . Terminals 2 | . 1 . . . 1 . . . . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 15 | . 5 1 1 . 2 . . 6 . Successful 10 | . 4 1 1 . 2 . . 2 . Failed 5 | . 1 . . . . . . 4 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . 1 1 . . . . . . Terminals 7 | . 5 . . . 2 . . . . Fabricators 4 | . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 8 | . 4 1 1 . 2 . . . . Record 1 | . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Assault Status 1 | . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 1 1 . . . . . 1 . Full Trace Events 2 | . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . Matter 219 | . . . . . . . . 219 . Time 58 | . . . . . . . . 58 . Total Robot Build Rating 9 | . . . . . . . . 9 . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Total Allies 3 | . . . . . . . . 3 . Largest Group 3 | . . . . . . . . 3 3 Highest-Rated Group 48 | . . . . . . . . 48 48 Highest-Rated Ally 16 | . . . . . . . . 16 16 Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . . . . . . . 9 7 Total Damage 201 | . . . . . . . . 129 72 Kills 2 | . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Turns Passed 5458 | 3 220 338 1251 80 1811 1440 136 124 55 Spaces Moved 2492 | 3 180 240 715 45 450 614 116 89 40 Core 179 | . . . . . . . 50 89 40 Treads 1801 | . . 51 715 45 450 512 28 . . Legs 447 | 3 180 189 . . . 75 . . . Wheels 65 | . . . . . . 27 38 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 160 180 200 130 50 50 50 Average Speed 174 | 120 120 128 172 180 200 222 108 69 135 Slowest Speed 280 | 120 120 160 180 180 200 280 200 150 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 2 39 49 90 11 36 17 73 4 26 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 56 | . . . . . 9 47 . . . Melee . | . . . . . . . . . . Projectile 17 | . . . . . 9 8 . . . AOE 39 | . . . . . . 39 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Total 3594 | 2 184 261 732 44 1364 694 121 151 41 Wait 927 | . . . . . 868 . . 59 . Move 2485 | 2 179 239 714 44 449 614 115 89 40 Hop . | . . . . . . . . . . Pick Up 43 | . 2 7 8 . 10 16 . . . Fast Attach 10 | . 1 1 3 . 1 3 . 1 . Attach 16 | . . 2 . . 5 4 3 1 1 Detach 3 | . . . . . 2 . . 1 . Swap 7 | . . 2 2 . . 3 . . . Drop 33 | . 2 5 5 . 4 16 1 . . Fire 66 | . . 5 . . 25 36 . . . Melee . | . . . . . . . . . . Ram 2 | . . . . . . . 2 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 4 | -10/Materials | Discovered new exit (range 8) 224 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 336 | -10/Mines | Learned location of Mines (-9) 461 | -10/Mines | Met a Derelict shopkeep closing up shop 554 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 556 | -10/Mines | Discovered new exit (range 5) 562 | -10/Mines | Entered Exiles 588 | -10/Exiles | Discovered new exit (range 15) 617 | -10/Exiles | Met 8R-AWN 641 | -10/Exiles | Met EX-HEX 687 | -10/Exiles | Met EX-BIN 710 | -10/Exiles | Aligned with FarCom system 711 | -10/Exiles | Given EX-Vault access code 748 | -10/Exiles | Opened EX-Vault 760 | -10/Exiles | Found Lightpack 2.0 822 | -10/Exiles | Warned to stay clear of 0b10 Research branches 921 | -10/Exiles | Met EX-DEC 1232 | -10/Exiles | Visited The Gauntlet 1282 | -10/Exiles | Build established: Hauler-Mutant 1497 | -10/Exiles | Found XL Autogun Array 1788 | -10/Exiles | Discovered new exit (range 10) 1813 | -10/Exiles | Left Exiles lab with XL Autogun Array 1813 | -10/Exiles | Entered Mines 1880 | -9/Mines | Discovered new exit (range 6) 1893 | -9/Mines | Entered Materials 1893 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 2203 | -8/Materials | Build established: Hauler-Skirmisher 3603 | -8/Materials | Discovered new exit (range 16) 3704 | -8/Materials | Entered Factory 3704 | -7/Factory | Evolved 2 slots: Utility x2 5045 | -7/Factory | Garrison activated, responded to threat 5144 | -7/Factory | Sucked down chute 5144 | -7/Factory | Entered Waste 5156 | -7/Waste | Spotted C-40 Crusher 5158 | -7/Waste | Spotted C-40 Crusher 5159 | -7/Waste | EMP discharged 5159 | -7/Waste | System corruption reached 10% 5190 | -7/Waste | Spotted C-40 Crusher 5195 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5199 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5204 | -7/Waste | Spotted C-40 Crusher 5217 | -7/Waste | Spotted C-40 Crusher 5236 | -7/Waste | Lost 4 parts (3p1u) 5246 | -7/Waste | Crushed by Compactor (1 part destroyed) 5247 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5250 | -7/Waste | Crushed by Compactor (1 part destroyed) 5259 | -7/Waste | EMP discharged 5275 | -7/Waste | Discovered new exit (range 10) 5280 | -7/Waste | Entered Factory 5281 | -7/Factory | Lost 3 parts (2u1w) 5357 | -7/Factory | Fabricated G-47 Trooper (x3) 5403 | -7/Factory | Identified exit to Garrison 5404 | -7/Factory | Entered Garrison 5404 | -7/Garrison | Accompanied by 3 allies 5444 | -7/Garrison | Triggered checkpoint 5449 | -7/Garrison | Triggered checkpoint 5454 | -7/Garrison | Core integrity fell below 50% 5458 | -7/Garrison | Core integrity fell below 20% 5459 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05403_ Connecting with Garrison Access... >>Unlock Access door unlocked. 05403_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 05404_ Receiving FarCom transmissions... 05424_ System corrupted: Matter fused (-7). 05441_ C-30 ARC bursts open, deploying its payload. 05441_ S-27 Virus unfolds itself. 05442_ Trooper 4c suffers critical hit. 05442_ Trooper 4c destroyed. 05444_ Beams of light sweep through the air. An alarm sounds. 05448_ Trooper 4b destroyed. 05449_ Trooper 4a destroyed. 05449_ Beams of light sweep through the air. An alarm sounds. 05450_ C-30 ARC bursts open, deploying its payload. 05450_ S-27 Virus unfolds itself. Garrison Door activated. 05454_ Hvy. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????s?s??????????####???????????????????????? | | ??????????s??????????? #???????????????????????? | | ?????????????????????? #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #??####?????????????????? | | ??????????????????????# #? #? #?????????????? | | ?????????????????????## ## ## ##????????????? | | ?????????????????????# s #????????????? | | ?????????????????????# @ ????????? | | ?????????????????????# ????????? | | ?????????????????????# s##s% ## ##???????????? | | ???????????????????### s## ## #????????????? | | ???????????????????#C sss g #??????????? | | ???????????????????#Cs g #??????????? | | ???????????????????#% s #??????????? | | ????????????????# C s " ???????????? | | ????????????????# #### g## ## #????????????? | | ???????????###########%g ## ## #????????????? | | ???????????# % gg ????????? | | ???????????# %g ????????? | | ???????????# ######## ##???????????? | | ???????????# #??????##+### ## ##????????????? | | ???????????# #???????# #?? #?? #?????????????? | | ???????????# #???????# #???####?????????????????? | | ??########## #???????# ?????????????????????????? | | ??# #??????? ?????????????????????????? | | ??# #???????##?????????????????????????? | | ??# ##### ###??????????????????????????????????? | | ??# #???# #????????????????????????????????????? | | ??#####???# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoGodNanoactuators Manual? 0 Play Time 00:32:45 Cumulative 71.2 hours Start 2022.03.05 @ 04:48:14 End 2022.03.05 @ 05:20:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 50 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 46 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 60c8719f-6428-4da0-8f8c-ac465f3b18fe