Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 03:02:28 Player: Jezoensis Result: Destroyed by Fortress with Enhanced Nova Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (203) 1015 Value Destroyed (7862) 7862 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (3542) 3542 TOTAL SCORE: 20239 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 224 Follower Combat Kills 118 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 199/300 Energy 98/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY (11) ----- Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Matter Compressor (300) Trap Scanner Advanced Shield Generator High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Fission Core Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Advanced Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Machine Analyzer Enhanced Optical Array Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Improved Focal Shield Advanced Hardlight Generator Relay Coupler [NC] > --- WEAPON ----------- Hardcell Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Neutrino Core Armored Heavy Treads Armored Heavy Treads Experimental Cooling System Advanced Coolant Injector Matter Compressor Matter Compressor Improved Matter Compressor Trap Scanner Improved Signal Interpreter Long-range Terrain Scanner Long-range Terrain Scanner Advanced Shield Generator Advanced Shield Generator Force Field High-powered Tractor Beam Improved Field Recycling Unit Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Phase Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Proton Missile Launcher [Rating: 132] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Utility Terrain Scan Processor Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Relay Coupler [NC] Protection Insulated Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Fac Res Qua Slots Evolved 14 | . . . 2 . . . 2 . . 2 . . 2 . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . 1 . . 1 . . . . . 1 . . Utility 9 | . . . 1 . . . 1 . . 1 . . 2 . 1 1 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Parts Attached 406 | 7 18 7 20 8 . 5 33 12 25 2 14 27 2 18 105 32 65 6 Power 16 | 1 2 1 1 . . . . . 2 . . . . 1 5 . 3 . Engine 6 | 1 2 1 1 . . . . . 1 . . . . . . . . . Core 8 | . . . . . . . . . 1 . . . . 1 5 . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . 2 . Propulsion 51 | 2 1 1 6 1 . 1 3 1 . 1 4 4 . 4 7 4 10 1 Treads 51 | 2 1 1 6 1 . 1 3 1 . 1 4 4 . 4 7 4 10 1 Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 200 | 2 7 3 8 4 . 2 14 7 7 1 6 14 2 8 63 18 31 3 Device 168 | 2 4 2 5 4 . 2 10 7 5 . 5 13 1 7 59 14 26 2 Storage 8 | . 2 1 1 . . . 1 . . . . . . . 3 . . . Processor 14 | . . . 1 . . . 1 . . 1 . 1 . . . 4 5 1 Hackware 9 | . 1 . 1 . . . 2 . 2 . 1 . 1 . 1 . . . Protection 1 | . . . . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 139 | 2 8 2 5 3 . 2 16 4 16 . 4 9 . 5 30 10 21 2 Energy Gun 19 | . . . . . . 1 6 2 5 . 2 2 . 1 . . . . Energy Cannon 31 | . . . . . . . . . . . . . . 1 17 5 8 . Ballistic Gun 34 | 2 5 1 4 2 . 1 5 . 5 . 2 4 . 2 1 . . . Ballistic Cannon 30 | . . . . . . . . . 1 . . 1 . . 11 4 11 2 Launcher 10 | . . . . 1 . . 2 2 1 . . . . 1 . 1 2 . Special Weapon 5 | . 3 1 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 3 . 4 . . 2 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 1 . . . . 1 . . 2 2 1 . Corrupted Parts 3 | . . . . . . . . . . . . . . . 2 1 . . System Corruption 20 | . . . . . . . . . . . . . . . 19 1 . . Parts Lost 44 | . . . . 1 . 2 1 . . . 4 2 . 6 7 3 17 1 Power 5 | . . . . . . . . . . . . . . . 1 . 4 . Propulsion 18 | . . . . . . 1 1 . . . 4 1 . 4 3 . 4 . Utility 10 | . . . . . . . . . . . . 1 . 1 2 2 3 1 Weapon 11 | . . . . 1 . 1 . . . . . . . 1 1 1 6 . Highest Loss Streak 17 | . . . . 1 . 2 1 . . . 2 2 . 4 2 1 17 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 1 . Average Slot Usage (%) 96 | . 99 100 99 100 100 99 99 100 99 100 98 99 100 95 99 96 87 15 Engine 5 | . 14 14 11 11 11 11 9 9 1 7 7 7 6 4 . . . . Core 3 | . . . . . . . . . 7 . . . . 1 11 10 5 . Treads 23 | . 28 28 22 22 22 21 26 27 27 30 28 30 26 22 23 23 13 7 Device 10 | . 8 14 7 11 11 11 6 9 5 7 7 6 13 10 13 12 13 3 Storage 7 | . 13 14 11 11 11 11 9 9 9 7 7 7 6 6 5 5 3 . Processor 16 | . . . 11 11 11 11 18 18 18 23 23 23 20 20 17 22 26 2 Hackware 3 | . 6 . 3 . . . 2 . 3 . . . 6 6 8 5 3 . Energy Gun 5 | . . . . . . 8 16 17 16 15 19 6 6 5 . . . . Energy Cannon 3 | . . . . . . . . . . . . . . 2 9 12 8 . Ballistic Gun 9 | . 23 28 32 33 33 24 8 9 7 . 3 13 13 10 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 5 2 3 1 Naked Turns 24 | . . . . . . . . . . . . . . . . . 24 . Heaviest Build 157 | 9 30 54 38 38 38 38 58 62 60 57 60 60 61 70 139 138 157 11 Greatest Support 180 | 40 40 40 40 40 40 40 60 60 60 80 80 86 80 86 111 155 180 3 Greatest Overweight (x) 3 | . . 1 . . . . . 1 . . . . . 1 1 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 20 20 15 15 15 20 20 20 20 20 20 20 20 25 25 25 5 Average Capacity 18 | 5 13 15 15 15 15 15 16 20 20 20 20 20 20 20 20 25 24 5 Most Carried 25 | 5 15 17 16 15 15 15 20 20 20 20 20 20 19 20 25 25 25 5 Average Carried 18 | 3 12 14 14 14 14 14 15 20 19 18 19 19 18 19 19 24 23 4 Final Capacity 25 | 5 15 20 15 15 15 15 20 20 20 20 20 20 20 20 25 25 5 5 Final Carried 25 | 5 14 17 15 15 15 15 20 20 20 20 20 20 19 20 25 25 5 4 Class Distribution -------------------- 37% | Scavenger-Skirmisher 26% | Mutant 12% | Scavenger-Mutant 10% | Skirmisher 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/DSF Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Fac Res Qua Matter Collected 8049 | 330 450 96 450 202 327 150 518 263 241 . 368 431 . 459 1658 438 1668 . Remotely 2674 | . . . . . . . . 169 181 . 134 97 . 297 847 395 554 . Salvage Created 9467 | 125 504 80 590 265 . 169 1068 276 317 . 621 551 . 725 1637 790 1749 . Parts 452 | 8 51 9 39 10 . 6 46 16 18 . 21 24 . 37 50 34 83 . Haulers Intercepted 10 | . 2 . 2 . . . 3 . . . . 1 . . 1 . 1 . Recyclers Shooed 10 | . . . . . . . 1 . . . . . . . 6 2 1 . Parts Field Recycled 57 | . . . . . . . . . . . . . . . 48 . 9 . Retrieved Matter 937 | . . . . . . . . . . . . . . . 790 . 147 . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Fac Res Qua Combat Hostiles Destroyed 134 | . 12 1 8 5 . 3 11 14 7 . 12 3 . 10 15 6 27 . Guns 67 | . 12 1 8 5 . 3 8 4 5 . 10 3 . 6 2 . . . Cannons 29 | . . . . . . . . . . . . . . . 9 2 18 . AOE 27 | . . . . . . . 3 10 2 . . . . 4 1 . 7 . Classes Destroyed 20 | 2 7 1 1 2 . . 1 . 1 . 1 . . 2 . 1 1 . Worker 10 | . 3 . . . . . . . 2 . . 1 . . . . 4 . Builder 5 | . 1 1 . . . . . . 1 . . . . . . . 2 . Tunneler 6 | 2 . . . . . . 1 . 1 . . 1 . . . . 1 . Hauler 10 | . 2 . 2 . . . 3 . . . . 1 . . 1 . 1 . Recycler 21 | 1 . . 1 . . . 6 . . . . 3 . . 5 2 3 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . Operator 5 | . 1 . 2 . . . 1 . . . . . . . . . 1 . Watcher 11 | . 3 . 1 . . . 1 . . . . 1 . . 3 2 . . Swarmer 31 | . 9 . . . . . . 8 2 . 3 . . 4 . . 5 . Grunt 42 | . 3 . 6 3 . 3 7 5 2 . 2 . . 3 4 . 4 . Brawler 3 | . . . . . . . 1 . . . 2 . . . . . . . Duelist 3 | . . . . 1 . . 1 . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . Sentry 14 | . . 1 2 . . . 2 1 . . 4 1 . . 2 1 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . 2 . . 2 . Hunter 13 | . . . . . . . . . 2 . . . . . 4 2 5 . Programmer 20 | . . . . . . . . . . . 1 2 . . 5 2 10 . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | 2 7 1 5 2 . 3 7 9 5 . 3 2 . 4 3 4 12 . Combat Bots Only 9 | . 5 1 3 2 . 3 3 9 3 . 3 1 . 4 3 2 9 . Max Kills in Single Turn 6 | 1 2 1 1 1 . 1 3 4 4 . 1 2 . 3 1 1 6 . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . Exploded 4 | . . . . . . . 1 4 2 . . . . 3 1 . 3 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Fac Res Qua Damage Taken 14726 | . 291 29 170 276 . 418 497 296 172 . 914 442 . 1007 1710 724 7039 741 Core 1986 | . 23 14 15 15 . 68 59 15 30 . 85 34 . 122 163 15 1238 90 Absorbed by Shields 3634 | . . . . . . . . . . . . . . . 77 220 3337 . Reduced by Siege Mode 745 | . . . . . . . . . . . . . . . . 12 733 . Regen/Repaired (Parts) 18 | . . . . . . . . . . . . . . . 18 . . . Core Remaining (%) 86 | 100 . 85 . . . 75 . . 81 . . 83 . 85 83 98 . . Volleys Fired 518 | 10 48 6 25 19 . 10 37 16 17 . 41 21 . 33 97 41 94 3 Largest 3 | 2 2 2 3 3 . 3 3 3 3 . 3 3 . 3 3 3 3 1 Hottest 220 | 40 100 100 100 69 . 69 177 133 138 . 165 111 . 108 159 220 212 57 Shots Fired 1175 | 20 84 11 71 57 . 30 106 40 45 . 106 63 . 95 186 70 188 3 Gun 723 | 20 72 10 70 57 . 30 102 34 42 . 106 63 . 91 26 . . . Cannon 417 | . . . . . . . . . 2 . . . . 1 160 70 181 3 Launcher 21 | . . . . . . . 4 6 1 . . . . 3 . . 7 . Special 14 | . 12 1 1 . . . . . . . . . . . . . . . Kinetic 671 | 20 72 10 70 57 . 30 46 14 19 . 16 44 . 62 82 10 116 3 Thermal 358 | . 12 1 1 . . . 56 20 25 . 90 19 . 30 47 22 35 . Explosive 14 | . . . . . . . 4 6 1 . . . . 3 . . . . Electromagnetic 132 | . . . . . . . . . . . . . . . 57 38 37 . Robot Hit Streak 42 | 4 7 9 8 7 . 22 25 11 5 . 18 14 . 23 13 20 42 . Robot Miss Streak 5 | 2 3 . 2 2 . 3 4 5 2 . 3 2 . 4 4 2 3 . Penetration Max 1 | . . . . . . . . . 1 . 1 1 . 1 . . 1 . Secondary Targets 11 | . 2 . 1 1 . . 1 1 1 . 2 . . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 1 . 1 . . 1 . . . . Shots Hit Robots 713 | 12 32 8 43 35 . 26 61 22 22 . 68 48 . 58 104 44 130 . Core Hits 342 | 4 24 3 20 16 . 7 36 19 17 . 26 15 . 31 42 14 68 . Critical Kills 2 | . . . 1 . . . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . Critical Strikes 44 | . 1 . 1 . . . 4 . 3 . 4 . . . 6 1 24 . Burn 11 | . . . . . . . 4 . 3 . 3 . . . 1 . . . Destroy 3 | . 1 . 1 . . . . . . . 1 . . . . . . . Blast 27 | . . . . . . . . . . . . . . . 4 . 23 . Corrupt 3 | . . . . . . . . . . . . . . . 1 1 1 . Melee Attacks 31 | . . . . . . . 10 . 11 3 . 4 . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . . . . . 10 . 11 3 . 4 . . 3 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 21925 | 156 582 140 665 547 . 405 1754 1311 752 . 1469 1017 . 1596 3257 1234 7040 . Guns 8513 | 156 568 130 665 547 . 405 1119 376 521 . 1469 1014 . 1181 362 . . . Cannons 8899 | . . . . . . . . . . . . . . . 2701 1209 4989 . Explosions 4237 | . . . . . . . 635 935 230 . . . . 415 . . 2022 . Melee 164 | . . . . . . . . . . . . . . . 164 . . . Ramming 112 | . 14 10 . . . . . . 1 . . 3 . . 30 25 29 . Kinetic 10380 | 156 568 130 665 547 . 405 398 119 232 . 235 718 . 759 1406 234 3808 . Thermal 4353 | . . . . . . . 721 257 289 . 1234 296 . 422 283 82 769 . Explosive 2932 | . . . . . . . 635 935 230 . . . . 415 . . 717 . Electromagnetic 3984 | . . . . . . . . . . . . . . . 1374 893 1717 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 164 | . . . . . . . . . . . . . . . 164 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . 2 2 . . . . . . . . 2 2 . 2 19 4 23 25 Average Corruption 4 | . 2 2 . . . . . . . . 1 1 . 1 5 2 9 23 Corruption Purged 7 | . . . . . . . . . . . . 2 . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 88 | . 9 2 . . . . . . . . 4 3 . 8 11 7 34 10 Message Errors 19 | . 2 1 . . . . . . . . 2 1 . 2 3 2 5 1 Matter Fused 17 | . 1 . . . . . . . . . . . . 2 4 3 5 2 Heat Flow Errors 8 | . 2 . . . . . . . . . . . . 2 1 . 3 . Energy Discharges 7 | . 3 1 . . . . . . . . 1 . . . 1 . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 11 | . 1 . . . . . . . . . 1 2 . . 1 1 3 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . 2 1 Misfires 5 | . . . . . . . . . . . . . . 1 . . 4 . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . 3 2 Weapon Failures 10 | . . . . . . . . . . . . . . 1 1 1 7 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 505 | . . . . . . . . 51 . . . . . . 75 64 315 . Projectiles 420 | . . . . . . . . . . . . . . . 68 64 288 . Explosions 78 | . . . . . . . . 51 . . . . . . . . 27 . Melee 7 | . . . . . . . . . . . . . . . 7 . . . Knockbacks 53 | . . . . . . . . . . . . . . . 11 4 38 . Impact 2 | . . . . . . . . . . . . . . . 1 . 1 . Kinetic 44 | . . . . . . . . . . . . . . . 9 4 31 . Secondary 7 | . . . . . . . . . . . . . . . 1 . 6 . Self-Inflicted Damage 203 | . . . . . . . 23 37 . . . . . 1 . . 142 . Shots 7 | . . . . . . . 1 1 . . . . . 1 . . 4 . Rammed 18 | . 4 3 . . . . . . 1 . . 1 . . 2 5 2 . Targets Rammed 20 | . 5 3 . . . . . . 1 . . 1 . . 3 5 2 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . . . . . . 1 . . . Highest Temperature 305 | . 247 24 54 24 . 48 282 81 190 . 225 27 . 230 174 88 305 . Average Temperature 50 | . 25 8 15 9 . 18 73 30 74 . 88 13 . 51 50 30 59 . Received Heat Transfer 2730 | . 42 9 39 24 . 270 243 117 36 . 201 54 . 180 162 42 1203 108 Effects 3 | . . . . . . . . . . . 3 . . . . . . . Interference 3 | . . . . . . . . . . . 3 . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . 1 4 . Total Turns 134 | . . . . . . . . . . . . . . . . 15 119 . Longest Duration 57 | . . . . . . . . . . . . . . . . 15 57 . Robots Corrupted 12 | . . . . . . . . . . . . . . . 5 5 2 . Combat Hostiles 9 | . . . . . . . . . . . . . . . 3 4 2 . Parts Fried 42 | . . . . 1 . . . . . . . . . . 23 10 8 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . Robots Melted 2 | . . . . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . Parts Melted 17 | . . . . . . . 6 . 1 . 10 . . . . . . . Heat Transferred 8046 | . . . . . . . 1665 481 777 . 2516 518 . 814 518 74 683 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Fac Res Qua Peak Influence 1639 | 15 298 28 408 159 . 50 246 522 397 31 396 212 52 251 344 311 584 1639 Initial 328 | . 9 . 10 24 . . 19 92 254 28 21 207 52 39 131 110 129 328 Average 192 | 7 130 19 194 127 . 45 130 333 238 29 219 96 52 152 183 164 241 1606 Maximum Alert Level 5 | . 1 . 2 . . . 1 2 1 . 1 1 . 1 1 1 2 5 Low Security (%) 58 | 100 77 100 69 100 . 100 82 13 26 100 41 87 100 52 39 68 41 . Level 1 36 | . 22 . 21 . . . 17 41 73 . 58 12 . 47 60 31 44 . Level 2 4 | . . . 9 . . . . 44 . . . . . . . . 14 . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . 99 Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . Squads Dispatched 30 | . 2 . 1 1 . . 2 . 1 . . 1 . 2 6 2 6 6 Investigation 3 | . . . . 1 . . . . . . . . . . 1 1 . . Extermination 7 | . . . . . . . . . . . . 1 . . 3 1 2 . Reinforcement 13 | . 2 . 1 . . . 2 . 1 . . . . 2 1 . 4 . Assault 6 | . . . . . . . . . . . . . . . . . . 6 Garrison 1 | . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . 1 . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Fac Res Qua Distress Signals 9 | . 3 . 3 . . . 1 . . . . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 249 | . 21 2 17 8 . 3 14 10 10 . 13 7 . 10 26 13 60 35 Peak Tracking Total 28 | . 5 2 7 4 . 3 5 7 4 . 4 3 . 4 3 3 15 28 Tactical Retreats 8 | . 1 . . . . . 1 . . . . 1 . . . . 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Fac Res Qua Traps Triggered 3 | . 1 . . . . . . . . . . 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Fac Res Qua Machines Disabled 14 | . 2 . . 3 . . 1 . 3 . 3 . . . . . 2 . Max in Single Turn 2 | . 1 . . 2 . . 1 . 1 . 1 . . . . . 1 . Garrison Access 4 | . . . . . . . . . . . . . . . 2 . 2 . Garrison Relay 3 | . . . . . . . . . . . 3 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Fac Res Qua Machines Accessed 48 | . 7 . 4 . 1 . 5 . 5 1 . 5 1 . 13 3 3 . Terminals 37 | . 6 . 3 . . . 4 . 5 . . 4 1 . 10 3 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . 1 . . . . 2 . 2 . Total Hacks 130 | . 23 . 12 . 1 . 13 . 17 1 . 12 1 . 37 10 3 . Successful 76 | . 16 . 7 . 1 . 8 . 9 1 . 7 1 . 19 5 2 . Failed 53 | . 6 . 5 . . . 5 . 8 . . 5 . . 18 5 1 . Catastrophic 3 | . . . . . . . 1 . 1 . . . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 93 | . 21 . 8 . 1 . 11 . 16 . . 9 . . 17 9 1 . Terminals 115 | . 22 . 10 . . . 11 . 17 . . 10 1 . 33 10 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . Recycling Units 3 | . 1 . . . . . . . . . . 2 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 . . 1 . . . . 2 . 2 . Terminal Hacks 42 | . 12 . 4 . 1 . 3 . 4 . . 4 1 . 10 3 . . Part Schematic 3 | . 2 . . . . . . . . . . . . . 1 . . . Robot Analysis 9 | . 5 . 1 . . . 2 . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . . . . . 1 1 . . . . . Level Access Points 3 | . . . . . . . . . 1 . . . . . 1 1 . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . 1 . . . Terminal Index 6 | . 1 . 1 . . . 1 . . . . 1 . . 1 1 . . Unreport Threat 7 | . 2 . 1 . . . . . 2 . . 1 . . 1 . . . Locate Traps 2 | . . . . . . . . . . . . 1 . . 1 . . . Registered Components 2 | . . . . . . . . . . . . . . . 1 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . 1 . . . . 2 . 2 . Unlock Access 2 | . . . . . . . 1 . . 1 . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . 2 . 2 . Unauthorized Hacks 24 | . 4 . 1 . . . 4 . 5 . . 3 . . 5 2 . . Terminals 23 | . 3 . 1 . . . 4 . 5 . . 3 . . 5 2 . . Track 2 | . . . . . . . 1 . . . . . . . 1 . . . Assimilate 3 | . 1 . . . . . . . 2 . . . . . . . . . Botnet 13 | . 2 . 1 . . . 2 . 2 . . 2 . . 3 1 . . Operators 5 | . . . . . . . 1 . 1 . . 1 . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . . . . . . . . . 1 . Used 2 | . . . 1 . . . 1 . . . . . . . . . . . Hacking Detections 39 | . 6 . 4 . . . 5 . 5 1 . 5 . . 9 3 1 . Full Trace Events 2 | . 1 . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 2 . 1 . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . Time 78 | . . . . . . . . . . . . . . . 78 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Fac Res Qua Used RIF Installer 2 | . . . . . . . . 1 . . 1 . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . 12 . . . . . . . Machine Destruction 12 | . . . . . . . . . . . 12 . . . . . . . Attached 2 | . . . . . . . . . . . 1 . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Fac Res Qua Total Allies 6 | . 1 3 . . . . . . 2 . . . . . . . . . Largest Group 4 | . 1 4 4 2 . . . . 2 . . . . . . . . . Highest-Rated Group 50 | . 10 50 50 26 . . . . 20 . . . . . . . . . Highest-Rated Ally 16 | . 10 16 16 16 . . . . 10 . . . . . . . . . Total Orders 2 | . . 2 . . . . . . . . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . . . . Ally Attacks 29 | . . . 26 3 . . . . . . . . . . . . . . Total Damage 376 | . . . 326 50 . . . . . . . . . . . . . . Kills 4 | . . . 4 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Fac Res Qua Robot Analysis Total 9 | . 5 . 1 . . . 2 . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Fac Res Qua Turns Passed 11004 | 117 905 344 415 292 402 179 1023 495 612 194 676 635 91 369 2119 778 1191 167 Spaces Moved 5394 | 57 441 176 189 140 249 89 483 269 297 111 326 313 56 132 948 359 520 239 Core 306 | 19 . . . . . . . . . . . . . . . . 48 239 Treads 5088 | 38 441 176 189 140 249 89 483 269 297 111 326 313 56 132 948 359 472 . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 160 162 162 50 50 Average Speed 156 | 123 160 162 160 160 160 160 160 161 160 160 160 160 160 168 169 162 150 63 Slowest Speed 250 | 160 160 240 160 160 160 160 160 240 160 160 160 160 160 240 245 162 250 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 37 | 6 88 36 25 44 65 39 37 50 35 4 47 10 3 96 42 20 27 33 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . . 1 . 1 1 . 1 1 . 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . Spaces Dug 131 | . 12 1 1 . . . 10 6 12 3 . 4 . . 33 19 28 2 Terrain Destroyed 337 | . 12 1 1 . . . 78 28 33 3 1 5 . 32 55 21 65 2 Melee 29 | . . . . . . . 10 . 11 3 . 4 . . 1 . . . Projectile 147 | . 12 1 1 . . . 1 . 1 . 1 1 . . 54 21 52 2 AOE 161 | . . . . . . . 67 28 21 . . . . 32 . . 13 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac DSF Fac Fac Res Qua Total 6878 | 82 543 222 257 170 254 107 644 298 376 124 396 395 58 216 1253 487 745 251 Wait 217 | . 4 20 1 1 . . 42 . 9 5 8 7 . 13 54 13 40 . Move 5375 | 56 440 175 188 139 248 88 482 267 296 110 324 312 55 131 947 359 519 239 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 157 | 8 15 6 8 2 3 2 23 1 8 3 5 10 1 12 24 17 8 1 Fast Attach 48 | 5 2 . 2 . . 1 3 . 2 . 3 2 . 3 7 4 11 3 Attach 80 | 2 3 . 2 2 . 2 7 . 1 2 5 7 2 7 13 7 15 3 Detach 18 | . 2 . 1 . . 1 . . . . 1 3 . 1 3 2 3 1 Swap 278 | . 13 7 16 6 . 2 23 12 22 . 6 18 . 8 85 21 39 . Drop 137 | 1 11 5 14 1 3 1 17 2 9 1 3 10 . 8 17 19 14 1 Fire 518 | 10 48 6 25 19 . 10 37 16 17 . 41 21 . 33 97 41 94 3 Melee 31 | . . . . . . . 10 . 11 3 . 4 . . 3 . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 19 | . 5 3 . . . . . . 1 . . 1 . . 3 4 2 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 750 | -10/Materials | Discovered new exit (range 10) 899 | -10/Materials | Discovered new exit (range 7) 915 | -10/Materials | Central database locked down 1023 | -10/Materials | Entered Mines 1023 | -10/Mines | Accompanied by 1 ally 1027 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1095 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1269 | -10/Mines | Discovered new exit (range 7) 1367 | -10/Mines | Entered Materials 1367 | -9/Materials | Accompanied by 4 allies 1367 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1552 | -9/Materials | Discovered new exit (range 16) 1704 | -9/Materials | Discovered new exit (range 15) 1748 | -9/Materials | Identified exit to Mines 1782 | -9/Materials | Entered Mines 1782 | -9/Mines | Accompanied by 2 allies 1800 | -9/Mines | Met a Derelict bent on vengeance 1901 | -9/Mines | Learned location of 1 exit from Materials 1928 | -9/Mines | Assembled infested the area 1982 | -9/Mines | Met 8R-AWN 1996 | -9/Mines | Met a Derelict shopkeep closing up shop 2067 | -9/Mines | Discovered new exit (range 5) 2074 | -9/Mines | Entered Exiles 2115 | -9/Exiles | Welcomed by 8R-AWN 2141 | -9/Exiles | Met EX-HEX 2260 | -9/Exiles | Met EX-BIN 2277 | -9/Exiles | Aligned with FarCom system 2279 | -9/Exiles | Given EX-Vault access code 2312 | -9/Exiles | Build established: Scavenger-Skirmisher 2316 | -9/Exiles | Opened EX-Vault 2324 | -9/Exiles | Found Chronowheel 2357 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2404 | -9/Exiles | Met EX-DEC 2463 | -9/Exiles | Discovered new exit (range 10) 2476 | -9/Exiles | Left Exiles lab with Chronowheel 2476 | -9/Exiles | Entered Mines 2649 | -8/Mines | Discovered new exit (range 4) 2655 | -8/Mines | Entered Materials 2655 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2656 | -8/Materials | Identified exit to Storage 3361 | -8/Materials | Discovered new exit (range 15) 3667 | -8/Materials | Identified exit to Garrison 3678 | -8/Materials | Entered Garrison 3745 | -8/Garrison | Triggered checkpoint 3852 | -8/Garrison | Discovered new exit (range 10) 3908 | -8/Garrison | Triggered checkpoint 3938 | -8/Garrison | Triggered checkpoint 3973 | -8/Garrison | Destroyed 9 combat bots 4011 | -8/Garrison | Discovered new exit (range 11) 4143 | -8/Garrison | Discovered new exit (range 10) 4165 | -8/Garrison | Installed Relay Interface Framework 4173 | -8/Garrison | Entered Materials 4524 | -8/Materials | Identified exit to Factory 4785 | -8/Materials | Entered Factory 4785 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4823 | -7/Factory | Identified exit to Garrison 4979 | -7/Factory | Entered Garrison 4981 | -7/Garrison | Activated Chronowheel 4981 | -7/Garrison | Spacetime reconverged on an earlier point 4987 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 5062 | -7/Garrison | Triggered checkpoint 5089 | -7/Garrison | Garrison Relay disabled 5170 | -7/Garrison | Triggered checkpoint 5262 | -7/Garrison | Garrison Relay disabled 5327 | -7/Garrison | Discovered new exit (range 12) 5402 | -7/Garrison | Triggered checkpoint 5468 | -7/Garrison | Discovered new exit (range 8) 5594 | -7/Garrison | Garrison Relay disabled 5655 | -7/Garrison | Entered Factory 6237 | -7/Factory | Discovered new exit (range 10) 6262 | -7/Factory | Identified exit to Factory 6290 | -7/Factory | Entered another Factory area 6290 | -6/Factory | Evolved 2 slots: Utility x2 6381 | -6/Factory | Identified exit to DSF 6381 | -6/Factory | Entered DSF 6413 | -6/DSF | Additional patrols routed to DSF 6425 | -6/DSF | Discovered new exit (range 20) 6501 | -6/DSF | Lost 4 parts (3n1u) 6582 | -6/DSF | Sterilization system engaged 6602 | -6/DSF | Ambient heat levels rising (+10) 6617 | -6/DSF | Ambient heat levels rising (+10) 6632 | -6/DSF | Ambient heat levels rising (+10) 6647 | -6/DSF | Ambient heat levels rising (+10) 6662 | -6/DSF | Ambient heat levels rising (+10) 6677 | -6/DSF | Ambient heat levels rising (+10) 6692 | -6/DSF | Ambient heat levels rising (+10) 6707 | -6/DSF | Ambient heat levels rising (+10) 6722 | -6/DSF | Ambient heat levels rising (+10) 6737 | -6/DSF | Ambient heat levels rising (+10) 6750 | -6/DSF | Entered Factory 6750 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7115 | -5/Factory | Discovered new exit (range 30) 7197 | -5/Factory | Identified exit to Upper Caves 7197 | -5/Factory | Identified exit to Extension 7862 | -5/Factory | Garrison activated, responded to threat 8244 | -5/Factory | Identified exit to Factory 8332 | -5/Factory | Repaired Corrupted Neutrino Core 8868 | -5/Factory | System corruption reached 10% 8869 | -5/Factory | Entered another Factory area 8869 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9045 | -4/Factory | Build established: Mutant 9164 | -4/Factory | Spotted B-86 Titan 9184 | -4/Factory | Destroyed B-86 Titan 9452 | -4/Factory | Identified exit to Research 9647 | -4/Factory | Entered Research 9647 | -3/Research | Evolved 2 slots: Utility x2 10156 | -3/Research | Destroyed 7 combat bots 10521 | -3/Research | Discovered new exit (range 22) 10570 | -3/Research | System corruption reached 10% 10654 | -3/Research | Cargo convoy interrupted 10671 | -3/Research | Spotted Striker 10742 | -3/Research | Destroyed 9 combat bots 10798 | -3/Research | Found Prototype Processor 10798 | -3/Research | Identified Exp. Melee Analysis Suite 10808 | -3/Research | Released all parts (14) 10817 | -3/Research | Spotted B-86 Titan 10822 | -3/Research | Core integrity fell below 50% 10828 | -3/Research | Core integrity fell below 20% 10838 | -3/Research | Lost 17 parts (4p4n3u6w) 10838 | -3/Research | Entered Quarantine 10839 | -3/Quarantine | Maximum security lockdown engaged 10970 | -3/Quarantine | Spotted Executioner 11001 | -3/Quarantine | Spotted Fortress 11005 | -3/Quarantine | Destroyed by Fortress with Enhanced Nova Cannon Last Messages --------------- 10965_ C-30 ARC bursts open, deploying its payload. 10965_ G-73 Enforcer unfolds itself. 10965_ G-67 Veteran unfolds itself. 10965_ M-36 Artificer unfolds itself. 10967_ E-15 Imp destroyed. 10969_ C-30 ARC bursts open, deploying its payload. 10969_ Executioner unfolds itself. 10969_ P-80 Master unfolds itself. 10969_ I-47 Archangel unfolds itself. 10969_ Lrn. Terrain Scanner destroyed. 10971_ Penetrated by Slug. 10971_ Slug penetrates Wall. 10973_ G-73 Enforcer misfires. 10973_ E-15 Imp destroyed. 10973_ Dropped Enh. Gauss Cannon. 10975_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 10979_ System corrupted: Substantial component data lost. 10979_ Slug penetrates G-73 Enforcer. 10979_ Slug penetrates L-61 Swordsman. 10999_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##????????????????????????????????? | | ################;######################??????????? | | # ?????????? | | / ?????????? | | / ????????? | | / ????????? | | / gpp @ ????????? | | # ????????? | | #######################; FFF #######???????????? | | ??????????????????????##" FFF""#?????????????????? | | ???????????????????????#""FFF""#?????????????????? | | ???????????????????????#"" ""#?????????????????? | | ???????????????????????#"" ""#?????????????????? | | ???????????????????????#"""""""#?????????????????? | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 100 Energy Generation 36 Energy Capacity 560 Matter Stores 600 Matter Capacity 600 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Corruption Block 15 Armor Coverage 150 Resistance: KI 25 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Matter Pod | -10/Materials | Hacked Machine Analyzer | -9/Materials | Scanalyzed Com. Mass Driver | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketEnhancedLog Manual? 0 Play Time 03:28:21 Cumulative 542.5 hours Start 2022.03.26 @ 22:10:58 End 2022.03.27 @ 03:02:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 133 Adventurer 125 Explorer 2 Win Type - Total 47 Types 40/3/2/0/1/0/0/0/1 Lore% 65 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29aa6ceb-a843-46a9-b724-a2ba9f4a2e56