Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.14 @ 13:19:13 Player: sasha Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (200) 1000 Value Destroyed (6013) 6013 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (931) 931 TOTAL SCORE: 10724 Bonus ------- High Alert Combat Kills 904 Follower Combat Kills 58 Friendly Fire -31 Cogmind --------- Core Integrity 0/700 Matter 162/300 Energy 290/290 System Corruption 24% Temperature Danger (403) Movement Rolling (180) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (6) ------ Huge Storage Unit Kinecellerator Hardened Heavy Armor Plating Improved Medium Armor Plating Insulated Plating > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Cannon > --- INVENTORY (25) --- Armored Treads Armored Treads Armored Wheel VTOL Module Compact Matter Pod (0) Experimental Sensor Array Improved Propulsion Shielding Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Insulated Plating High-powered Tractor Beam Autogun Improved Assault Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Active Sensor Suite Improved Medium Armor Plating > --- WEAPON ----------- Autogun Minigun Flak Gun Katana > --- INVENTORY -------- Reinforced Deuterium Engine Micro Nuclear Core Armored Treads Armored Treads Advanced Treads Armored Huge Wheel Compact Matter Pod Improved Signal Interpreter Advanced Terrain Scan Processor Improved Propulsion Shielding Hardened Heavy Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Insulated Plating Insulated Plating High-powered Tractor Beam Autogun Autogun Gauss Rifle Missile Launcher [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Shotgun Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 2 2 Weapon 2 | . . . 2 . . . Parts Attached 140 | 7 . 1 28 5 31 68 Power 16 | 1 . . 4 1 4 6 Engine 6 | 1 . . 2 . 1 2 Core 10 | . . . 2 1 3 4 Reactor . | . . . . . . . Propulsion 19 | 2 . . 4 2 6 5 Treads 13 | . . . 4 2 5 2 Leg 2 | 2 . . . . . . Wheel 4 | . . . . . 1 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 32 | 2 . . 2 1 8 19 Device 6 | 1 . . . 1 . 4 Storage 4 | 1 . . 1 . 2 . Processor 4 | . . . 1 . . 3 Hackware 2 | . . . . . . 2 Protection 16 | . . . . . 6 10 Artifact . | . . . . . . . Weapon 73 | 2 . 1 18 1 13 38 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 55 | 2 . 1 15 1 11 25 Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 14 | . . . 3 . 1 10 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 2 Parts Lost 36 | . . . 5 1 11 19 Power 5 | . . . 1 . 1 3 Propulsion 6 | . . . 2 1 1 2 Utility 11 | . . . . . 4 7 Weapon 14 | . . . 2 . 5 7 Highest Loss Streak 7 | . . . 1 1 7 7 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 89 | . 100 100 99 99 87 76 Engine 2 | . 14 14 3 . 2 1 Core 6 | . . . 7 11 6 5 Treads 10 | . . . 21 21 8 . Leg 2 | . 28 28 . . . . Wheel 3 | . . . . . 4 7 Device 6 | . 14 14 1 8 9 5 Storage 9 | . 14 14 11 11 8 7 Processor 3 | . . . 9 2 . 3 Protection 6 | . . . . . 11 12 Ballistic Gun 34 | . 28 28 42 44 35 27 Naked Turns . | . . . . . . . Heaviest Build 142 | 14 14 14 59 60 120 142 Greatest Support 46 | 20 20 20 40 40 46 40 Greatest Overweight (x) 5 | . . . 1 1 4 5 Average Overweight (x) 1 | . . . . 1 1 3 Largest Inventory Capacity 25 | 8 8 8 20 20 25 25 Average Capacity 20 | 7 8 8 19 20 20 25 Most Carried 25 | 7 8 8 20 20 21 25 Average Carried 18 | 5 6 8 16 19 19 22 Final Capacity 25 | 8 8 8 20 20 25 25 Final Carried 21 | 5 8 8 20 20 21 18 Class Distribution -------------------- 34% | Scavenger-Skirmisher 18% | Skirmisher 13% | Scavenger-Tank 13% | Tank 9% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Skirmisher | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Matter Collected 6133 | 322 72 53 1040 162 1808 2676 Remotely . | . . . . . . . Salvage Created 7618 | 150 218 96 1780 180 1839 3355 Parts 446 | 9 17 8 112 15 123 162 Haulers Intercepted 9 | . . . 3 . 6 . Recyclers Shooed 5 | . 1 . . . 1 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 145 | . 7 6 35 5 34 58 Guns 137 | . 7 6 35 5 34 50 Cannons 1 | . . . . . . 1 AOE 7 | . . . . . . 7 Classes Destroyed 17 | 3 2 . 6 . 4 2 Worker 9 | 1 . . 2 . 1 5 Builder 10 | . . . 2 . 2 6 Tunneler 2 | 2 . . . . . . Hauler 9 | . . . 3 . 6 . Recycler 14 | 1 . . 1 1 . 11 Mechanic 3 | . . . 1 . . 2 Operator 1 | . . . . . 1 . Watcher 8 | . . . 3 . 4 1 Swarmer 41 | . 3 6 3 4 10 15 Grunt 62 | . 4 . 22 1 11 24 Brawler 1 | . . . . . . 1 Duelist 2 | . . . 1 . . 1 Sentry 23 | . . . 9 . 8 6 Specialist 2 | . . . . . 2 . Hunter 7 | . . . . . 1 6 Programmer 5 | . . . . . . 5 Heavy 2 | . . . . . 2 . Best Kill Streak 17 | 2 3 3 4 4 6 17 Combat Bots Only 7 | . 3 3 3 4 5 7 Max Kills in Single Turn 5 | 1 1 1 1 2 3 5 Gunslinging 1 | . . . . 1 1 1 Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Damage Taken 9659 | . 235 73 1225 89 2546 5491 Core 1236 | . 34 9 159 . 323 711 Absorbed by Shields . | . . . . . . . Redirected to Shielding 134 | . . . . . 62 72 Regen/Repaired (Parts) 1579 | . . . . . 876 703 Core Remaining (%) 70 | 100 . 82 . 60 41 . Volleys Fired 388 | 13 18 11 105 7 94 140 Largest 4 | 2 2 2 4 4 4 4 Hottest 132 | 40 40 40 92 94 104 132 Shots Fired 1372 | 26 36 22 414 28 360 486 Gun 1356 | 26 36 22 414 28 360 470 Cannon 4 | . . . . . . 4 Launcher 12 | . . . . . . 12 Special . | . . . . . . . Kinetic 1360 | 26 36 22 414 28 360 474 Thermal . | . . . . . . . Explosive 12 | . . . . . . 12 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 6 8 6 17 4 10 13 Robot Miss Streak 17 | 5 2 1 4 8 5 17 Penetration Max 1 | . . . . . 1 1 Secondary Targets 24 | . 1 . 2 1 6 14 Max Gunslinging Chain 2 | . 1 . 1 1 1 2 Shots Hit Robots 829 | 17 26 14 269 16 198 289 Core Hits 455 | 5 12 8 106 9 91 224 Critical Kills 8 | . 1 . 2 . 2 3 Critical Parts Destroyed 7 | . . . 2 . 2 3 Critical Strikes 16 | . 1 . 4 . 4 7 Destroy 15 | . 1 . 4 . 4 6 Blast 1 | . . . . . . 1 Melee Attacks 50 | . . . 11 . 3 36 Impact . | . . . . . . . Slashing 50 | . . . 11 . 3 36 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13798 | 188 265 152 2845 210 3570 6568 Guns 12985 | 188 265 146 2843 210 3570 5763 Cannons 111 | . . . . . . 111 Explosions 694 | . . . . . . 694 Melee . | . . . . . . . Ramming 8 | . . 6 2 . . . Kinetic 13096 | 188 265 146 2843 210 3570 5874 Thermal . | . . . . . . . Explosive 694 | . . . . . . 694 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 24 | . . . . . . 24 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 56 | . . . . . . 56 Message Errors 17 | . . . . . . 17 Matter Fused 13 | . . . . . . 13 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 4 | . . . . . . 4 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 7 | . . . . . . 7 Data Loss (major) 3 | . . . . . . 3 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Weapon Failures 6 | . . . . . . 6 Overload Shots . | . . . . . . . Overflow Damage 11 | . . . . . . 11 Projectiles . | . . . . . . . Explosions 11 | . . . . . . 11 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 310 | . . . . . . 310 Shots 6 | . . . . . . 6 Rammed 2 | . . . 1 1 . . Targets Rammed 3 | . . 1 1 1 . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 812 | . 43 . 207 78 525 812 Average Temperature 107 | . 14 . 61 34 131 121 Received Heat Transfer 2379 | . 132 . 474 18 477 1278 Effects 26 | . . . . . 6 20 Shutdowns 2 | . . . . . . 2 Energy Bleed 5 | . . . . . 2 3 Matter Decay 2 | . . . . . . 2 Short Circuit 2 | . . . . . 1 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 12 | . . . . . 3 9 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Peak Influence 1392 | 20 213 247 379 228 366 1392 Initial 161 | . 13 82 26 133 . 161 Average 286 | 5 102 99 213 77 170 543 Maximum Alert Level 4 | . 1 1 1 1 1 4 Low Security (%) 46 | 100 85 93 41 77 66 14 Level 1 38 | . 14 6 58 22 33 38 Level 2 5 | . . . . . . 16 Level 3 5 | . . . . . . 17 Level 4 4 | . . . . . . 13 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 40 | . 1 . 7 . 8 24 Investigation 13 | . . . 3 . 2 8 Extermination 5 | . . . . . . 5 Reinforcement 10 | . 1 . 4 . 3 2 Assault 3 | . . . . . . 3 Garrison 9 | . . . . . 3 6 Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses 4 | . . . . . . 4 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Distress Signals 4 | . . . 3 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 192 | . 9 9 50 6 45 73 Peak Tracking Total 7 | . 4 3 3 4 4 7 Tactical Retreats 7 | . . 2 3 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Traps Triggered 7 | . . . 1 1 . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Machines Disabled 7 | . . . . . 1 6 Max in Single Turn 1 | . . . . . 1 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Machines Accessed 34 | . 1 . 8 2 9 14 Terminals 22 | . 1 . 8 1 6 6 Fabricators . | . . . . . . . Repair Stations 5 | . . . . . 2 3 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access 4 | . . . . . 1 3 Total Hacks 89 | . 1 . 18 2 30 38 Successful 36 | . . . 6 2 13 15 Failed 52 | . 1 . 12 . 17 22 Catastrophic 11 | . . . 3 . 1 7 Database Lockouts 1 | . . . . . . 1 Manual 38 | . 1 . 16 . 13 8 Terminals 50 | . 1 . 18 1 16 14 Fabricators . | . . . . . . . Repair Stations 22 | . . . . . 12 10 Recycling Units . | . . . . . . . Scanalyzers 7 | . . . . . . 7 Garrison Access 9 | . . . . . 2 7 Terminal Hacks 19 | . . . 6 2 6 5 Record 2 | . . . . . . 2 Part Schematic 1 | . . . . . . 1 Robot Analysis 7 | . . . 4 . 3 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . . . 1 Unreport Threat 5 | . . . 2 . 2 1 Dispatch Records 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . . . . . 6 6 Scan Component 7 | . . . . . 4 3 Repair 5 | . . . . . 2 3 Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . . 3 Insert Component 1 | . . . . . . 1 Analyze 2 | . . . . . . 2 Garrison Access Hacks 2 | . . . . . 1 1 Unlock Access 2 | . . . . . 1 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 24 | . . . 6 . 6 12 Full Trace Events 9 | . . . 2 . 3 4 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . . . . 2 3 Time 266 | . . . . . 70 196 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 15 | . . . . 8 7 . Total Damage 163 | . . . . 75 88 . Kills 2 | . . . . 1 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Robot Analysis Total 7 | . . . 4 . 3 . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Turns Passed 11540 | 111 245 605 2946 1318 2523 3792 Spaces Moved 4336 | 57 152 414 937 499 1055 1222 Core 15 | 15 . . . . . . Treads 1798 | . . . 899 499 371 29 Legs 646 | 42 152 414 38 . . . Wheels 1877 | . . . . . 684 1193 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 240 115 145 Average Speed 181 | 101 120 120 232 240 170 160 Slowest Speed 410 | 120 120 120 240 240 240 410 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 57 | 5 31 80 76 90 88 35 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug 63 | . . . 11 . 3 49 Terrain Destroyed 120 | . . . 11 . 3 106 Melee 46 | . . . 11 . 3 32 Projectile 13 | . . . . . . 13 AOE 60 | . . . . . . 60 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Total 7123 | 84 182 502 1489 604 1580 2682 Wait 2031 | . 10 75 367 86 335 1158 Move 4330 | 56 151 413 936 498 1054 1222 Hop . | . . . . . . . Pick Up 121 | 8 3 . 28 3 42 37 Fast Attach 10 | 4 . . 1 1 2 2 Attach 60 | 3 . . 11 2 18 26 Detach 3 | . . . . . . 3 Swap 70 | . . 1 16 2 11 40 Drop 57 | . . 1 13 4 21 18 Fire 388 | 13 18 11 105 7 94 140 Melee 50 | . . . 11 . 3 36 Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush 2 | . . . 1 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -7/Factory (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 112 | -11/Junkyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 15) 357 | -10/Materials | Entered Mines 666 | -10/Mines | Discovered new exit (range 9) 916 | -10/Mines | Assembled infested the area 962 | -10/Mines | Entered Materials 962 | -9/Materials | Evolved 2 slots: Weapon x2 1340 | -9/Materials | Build established: Scavenger-Skirmisher 2050 | -9/Materials | Discovered new exit (range 8) 2348 | -9/Materials | Discovered new exit (range 10) 2783 | -9/Materials | Discovered new exit (range 2) 3253 | -9/Materials | Discovered new exit (range 9) 3706 | -9/Materials | Build established: Skirmisher 3908 | -9/Materials | Entered Mines 3928 | -9/Mines | Met a Derelict bent on vengeance 3972 | -9/Mines | Discovered new exit (range 10) 4224 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4229 | -9/Mines | Found Prototype Device 4229 | -9/Mines | Identified Exp. Sensor Array 4360 | -9/Mines | Discovered new exit (range 10) 4392 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4620 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5226 | -9/Mines | Entered Materials 5226 | -8/Materials | Accompanied by 3 allies 5226 | -8/Materials | Evolved 2 slots: Utility x2 5227 | -8/Materials | Identified exit to Storage 5726 | -8/Materials | Build established: Tank 5997 | -8/Materials | Lost 7 parts (1p3u3w) 6057 | -8/Materials | Found Prototype Device 6218 | -8/Materials | Discovered new exit (range 4) 6528 | -8/Materials | Identified exit to Garrison 6567 | -8/Materials | Core integrity fell below 50% 6620 | -8/Materials | Discovered new exit (range 10) 6657 | -8/Materials | Repaired Hcp. Storage Unit 6746 | -8/Materials | Repaired Hrd. Heavy Armor Plating 7338 | -8/Materials | Build established: Scavenger-Tank 7646 | -8/Materials | Discovered new exit (range 5) 7749 | -8/Materials | Entered Factory 7749 | -7/Factory | Evolved 2 slots: Utility x2 7750 | -7/Factory | Identified Active Sensor Suite 8059 | -7/Factory | Build established: Scavenger-Skirmisher 8131 | -7/Factory | Garrison activated, responded to threat 8373 | -7/Factory | Repaired Hrd. Heavy Armor Plating 8482 | -7/Factory | Repaired Exp. Sensor Array 8927 | -7/Factory | Repaired Gauss Rifle 9349 | -7/Factory | Search patrols dispatched 9643 | -7/Factory | Central database locked down 9919 | -7/Factory | Garrison activated, responded to threat 10461 | -7/Factory | Discovered new exit (range 16) 10541 | -7/Factory | Identified exit to Garrison 10549 | -7/Factory | First assault squad dispatched 10918 | -7/Factory | Core integrity fell below 50% 10972 | -7/Factory | Destroyed 7 combat bots 10982 | -7/Factory | Lost 4 parts (1p1n1u1w) 11042 | -7/Factory | Core integrity fell below 20% 11048 | -7/Factory | Crushed by falling debris 11059 | -7/Factory | Crushed by falling debris 11059 | -7/Factory | System corruption reached 10% 11090 | -7/Factory | Lost 7 parts (1n2u4w) 11473 | -7/Factory | Garrison activated, responded to threat 11511 | -7/Factory | Build established: Scavenger-Tank 11541 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11525_ Acquired Com. Matter Pod. 11529_ System corrupted: Gauss Rifle jammed. 11529_ Slug penetrates Wall. 11529_ Slug penetrates C-30 ARC. 11529_ C-30 ARC bursts open, deploying its payload. 11529_ G-50 Soldier unfolds itself. 11529_ L-41 Fighter unfolds itself. 11529_ G-47 Trooper unfolds itself. 11529_ M-28 Smith unfolds itself. 11529_ Imp. Light Armor Plating destroyed. 11533_ Slug penetrates L-41 Fighter. 11533_ L-41 Fighter destroyed. 11537_ System corrupted: Matter fused (-6). 11537_ System corrupted: Gauss Rifle jammed. 11537_ Slug penetrates Wall. 11537_ G-50 Soldier knocked back. 11540_ Slug penetrates G-47 Trooper. 11540_ G-47 Trooper destroyed. 11540_ Slug penetrates Door. 11540_ G-50 Soldier Carbon-fiber Leg blasted off. Map ----- +----------------------------------------------------+ | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ??????????????????###########+### #??????????? | | ??????????????????# * #??????????? | | ??????????????????# % #??????????? | | ??????????????????# +??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# ###########+###??????????? | | ??????????????????# # #???????????? | | ????############### # ! " #???????????? | | ????#" # + "G" #???????????? | | ????## # # = ">" #???????????? | | ###### # # #???????????? | | # # # #???????????? | | """ # # #! #???????????? | | """ # # # """"""" #???????????? | | " # ! # # """"""" #???????????? | | # | # # """"""" #???????????? | | """ # ! # + """"""" #???????????? | | "" # # # #???????????? | | " # # ##############???????????? | | [ # # # g = #???????????? | | ###############+### #! " """" #???????????? | | [%* #@ "S """" #???????????? | | [ %%%!" """" #???????????? | | =g#%% """" #???????????? | | #= #???????????? | | # """" """" #???????????? | | ###############+####;#### """"t"""" #???????????? | | #????????# #?# """" """" #???????????? | | #????????# #?# """" ""?" #???????????? | | #????????# #?# ? ????????????? | | #????????#! #?# ? [????????????? | | #????????# #?######?###??#????????????? | | #????????# #??????????????????????????? | | #????????# #??????????????????????????? | | #????????# #??????????????????????????? | | #????????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????##############??????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 1125 Resistance: EM 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed DispersionPowerDeconstructor Manual? 0 Play Time 01:25:41 Cumulative 78.4 hours Start 2024.01.13 @ 19:19:58 End 2024.01.14 @ 13:19:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3579d76-e840-49b8-a7e9-2be1d05af0b6