Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 17:58:55 Player: CaramelizedRodent Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (2950) 2950 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (822) 822 TOTAL SCORE: 8142 Bonus ------- High Alert Combat Kills 22 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 184/300 Energy 230/230 System Corruption 0% Temperature Cool (12) Movement Treading (163) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Antimatter Reactor > --- PROPULSION (4) --- Light Treads Armored Treads Improved Medium Treads Combat Airjet > --- UTILITY (3) ------ Advanced Heat Sink Encrypted Comm Array Makeshift Light Armor Plating > --- WEAPON (6) ------- Field Laser Plasma Cannon Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun Makeshift Spear > --- INVENTORY (5) ---- Light Nuclear Core Fusion Compressor Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Light Treads Armored Treads Improved Medium Treads Combat Airjet > --- UTILITY ---------- Advanced Heat Sink Encrypted Comm Array Makeshift Light Armor Plating > --- WEAPON ----------- Field Laser Plasma Cannon Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun Makeshift Spear > --- INVENTORY -------- Light Nuclear Core Fusion Compressor [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Slots Evolved 8 | . . . 2 2 . 2 . 2 . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . 1 . Utility 1 | . . . . . . 1 . . . Weapon 4 | . . . 1 2 . . . 1 . Parts Attached 78 | 6 4 . 7 9 19 2 7 15 9 Power 11 | 1 1 . . 1 3 . 1 3 1 Engine 6 | 1 1 . . 1 3 . . . . Core 4 | . . . . . . . 1 3 . Reactor 1 | . . . . . . . . . 1 Propulsion 14 | 2 . . 4 1 2 . 1 2 2 Treads 13 | 2 . . 4 1 2 . 1 1 2 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Utility 17 | 1 1 . 1 3 4 1 1 2 3 Device 8 | . 1 . . 1 2 . . 2 2 Storage 3 | 1 . . . 1 . 1 . . . Processor 1 | . . . 1 . . . . . . Hackware . | . . . . . . . . . . Protection 5 | . . . . 1 2 . 1 . 1 Artifact . | . . . . . . . . . . Weapon 36 | 2 2 . 2 4 10 1 4 8 3 Energy Gun 10 | 2 . . . 1 2 . 1 3 1 Energy Cannon 8 | . 1 . 1 1 1 1 2 1 . Ballistic Gun 12 | . . . 1 2 3 . 1 4 1 Ballistic Cannon 4 | . 1 . . . 3 . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 6 . . 1 . Parts Lost 31 | . . . 2 1 5 1 7 13 2 Power 4 | . . . 1 . . . 1 2 . Propulsion 7 | . . . . . 3 . 2 2 . Utility 6 | . . . 1 1 . . 1 2 1 Weapon 14 | . . . . . 2 1 3 7 1 Highest Loss Streak 12 | . . . 2 1 3 1 3 12 1 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 3 7 7 7 6 4 3 3 4 2 Power 1 | . 1 2 1 1 1 1 1 1 1 Propulsion 1 | 1 3 3 2 2 1 1 1 . . Utility . | . . . . . 1 . . . . Weapon 1 | . 2 2 3 2 . . . 1 . Tool/Special . | . . . . . . . . . . Unused Backups 14 | . 5 . 3 1 3 . 1 1 . Power 3 | . 1 . 1 . 1 . . . . Propulsion 6 | . 3 . 2 . . . 1 . . Utility . | . . . . . . . . . . Weapon 5 | . 1 . . 1 2 . . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 96 100 97 98 92 91 90 40 80 Engine 9 | . 14 14 10 9 8 15 9 1 . Core 1 | . . . . . . . 3 3 8 Treads 23 | . 28 28 33 27 26 23 20 5 16 Device 8 | . 10 14 6 3 9 7 7 4 11 Storage 5 | . 14 14 11 5 . 6 3 . . Protection 3 | . . . . 6 7 7 6 2 . Energy Gun 3 | . 3 . . 5 2 7 5 7 3 Energy Cannon 13 | . 11 14 21 12 13 7 22 7 6 Ballistic Gun 4 | . . . 3 17 8 . 1 4 16 Ballistic Cannon 9 | . 13 14 7 9 14 14 5 . . Peak Build Rating 63 | 6 10 10 19 26 32 35 40 41 63 Average Rating 23 | 3 9 10 17 24 28 34 35 23 52 On Entrance 20 | . 6 10 10 19 24 31 33 36 35 Naked Turns 36 | . . . . . . . . 36 . Heaviest Build 66 | 13 18 18 21 66 44 49 59 59 49 Greatest Support 70 | 40 40 40 66 66 66 62 62 40 70 Greatest Overweight (x) 4 | . . . . . . . 1 4 . Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 8 8 8 20 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 10 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 5 4 5 5 5 Average Carried 5 | 3 7 7 7 6 4 3 3 4 1 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 4 5 4 5 3 2 Class Distribution -------------------- 36% | Mutant 34% | Tank 10% | Gunner 7% | Scavenger-Tank 7% | Scavenger-Executioner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Scavenger-Tank | -7/DSF Mutant | -6/Factory Scavenger-Executioner | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Matter Collected 2416 | 228 152 16 166 247 823 43 294 116 331 Remotely . | . . . . . . . . . . Salvage Created 2750 | . 235 46 458 273 937 43 378 137 243 Parts 138 | . 7 3 31 6 56 2 18 4 11 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 Prevented 2 | . . . . . . . . . 2 Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Combat Hostiles Destroyed 68 | . 8 3 10 6 26 1 9 1 4 Melee 2 | . . . . . . . . . 2 Guns 6 | . . . . 3 1 . . 1 1 Cannons 54 | . 8 2 9 3 21 1 9 . 1 AOE 4 | . . . . . 4 . . . . Classes Destroyed 11 | . 3 . 4 . 2 1 1 . . Worker 2 | . . . . . 2 . . . . Builder 5 | . . . 1 . 4 . . . . Recycler 2 | . . . 1 . 1 . . . . Watcher 9 | . 3 . 1 1 2 . . 2 . Swarmer 19 | . 3 3 3 . 7 . 3 . . Grunt 31 | . 5 . 4 3 11 . 5 . 3 Brawler 1 | . . . . . 1 . . . . Duelist 3 | . . . 1 1 1 . . . . Sentry 11 | . . . 2 2 6 . . . 1 Hunter 2 | . . . . . . 1 . 1 . Heavy 1 | . . . . . . . 1 . . Best Kill Streak 15 | . 5 3 6 3 15 1 3 1 3 Combat Bots Only 6 | . 5 3 3 3 6 1 3 1 3 Max Kills in Single Turn 6 | . 1 1 2 1 6 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Hostile Shots Fired 536 | . 31 10 49 49 134 2 71 90 100 Missed 145 | . 6 1 13 9 42 1 20 27 26 Hits 391 | . 25 9 36 40 92 1 51 63 74 Melee 7 | . . . 2 2 3 . . . . Projectile 384 | . 25 9 34 38 89 1 51 63 74 Critical Strikes 20 | . . . 1 5 3 . 2 4 5 Damage Taken 6452 | . 274 73 423 650 1511 20 1230 1496 775 Core 1321 | . 51 17 33 40 121 . 208 706 145 Absorbed by Shields 92 | . . . . . . . . 15 77 Core Remaining (%) 80 | 100 . 72 91 . 70 . 70 . . Volleys Fired 157 | . 20 4 24 13 51 1 17 17 10 Largest 6 | . 2 2 3 5 5 4 5 6 1 Hottest 368 | . 93 93 153 218 218 234 303 368 80 Shots Fired 531 | . 40 8 72 65 204 4 76 52 10 Gun 136 | . . . 3 31 49 1 14 32 6 Cannon 395 | . 40 8 69 34 155 3 62 20 4 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 241 | . 20 4 24 39 127 1 15 7 4 Thermal 252 | . 20 4 48 21 77 3 42 31 6 Explosive . | . . . . . . . . . . Electromagnetic 38 | . . . . 5 . . 19 14 . Robot Hit Streak 19 | . 11 4 10 8 16 3 9 10 19 Robot Miss Streak 9 | . 2 2 6 5 6 5 9 3 . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 287 | . 29 4 33 31 99 2 38 39 12 Core Hits 158 | . 13 2 16 15 64 4 24 11 9 Critical Kills 2 | . . . 1 . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 11 | . 1 1 1 . 4 . 2 . 2 Burn 2 | . . . . . . . 2 . . Meltdown 1 | . . . 1 . . . . . . Destroy 2 | . . . . . . . . . 2 Blast 6 | . 1 1 . . 4 . . . . Melee Attacks 3 | . . . . . . . . . 3 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 3 | . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7329 | . 576 72 657 753 3448 38 741 797 247 Guns 1210 | . . . 13 314 225 . 148 441 69 Cannons 5622 | . 576 72 644 439 2802 38 593 356 102 Explosions 411 | . . . . . 411 . . . . Melee 61 | . . . . . . . . . 61 Ramming 25 | . . . . . 10 . . . 15 Kinetic 3214 | . 313 20 167 352 2088 17 170 61 26 Thermal 3083 | . 263 52 490 357 939 21 345 471 145 Explosive 411 | . . . . . 411 . . . . Electromagnetic 535 | . . . . 44 . . 226 265 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 61 | . . . . . . . . . 61 Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 118 | . 2 . . . 116 . . . . Projectiles 86 | . 2 . . . 84 . . . . Explosions 32 | . . . . . 32 . . . . Melee . | . . . . . . . . . . Knockbacks 29 | . 4 2 1 2 13 . 7 . . Impact . | . . . . . . . . . . Kinetic 25 | . 4 1 1 2 12 . 5 . . Secondary 4 | . . 1 . . 1 . 2 . . Self-Inflicted Damage 90 | . . . . 21 69 . . . . Shots 2 | . . . . 1 1 . . . . Rammed 8 | . . . . . 2 . . . 6 Targets Rammed 8 | . . . . . 2 . . . 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1019 | . 139 . 388 426 451 141 683 1019 173 Average Temperature 179 | . 46 . 139 166 129 79 279 327 66 Received Heat Transfer 2767 | . 117 . 120 342 684 . 225 1007 272 Effects 78 | . . . 4 3 6 . 24 41 . Shutdowns 12 | . . . . 1 2 . 6 3 . Energy Bleed 7 | . . . . 2 . . 2 3 . Interference 13 | . . . 4 . 4 . 3 2 . Matter Decay 5 | . . . . . . . 1 4 . Short Circuit 4 | . . . . . . . 1 3 . Damage (minor) 5 | . . . . . . . 2 3 . Damage (major) 27 | . . . . . . . 7 20 . Damage (core) 5 | . . . . . . . 2 3 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . 1 . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried 3 | . . 3 . . . . . . . Impact Corruptions 2 | . . 1 . . 1 . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 7 | . 1 . 1 1 . . 2 2 . Heat Transferred 5991 | . 555 111 1036 629 1628 37 777 918 300 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Maximum Alert Level 2 | . . . . . 2 . 1 . . Low Security (%) 86 | 100 100 100 100 100 48 100 89 100 . Level 1 8 | . . . . . 30 . 10 . . Level 2 5 | . . . . . 21 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Peak Influence 431 | . 144 60 176 167 431 167 258 135 . Initial 167 | . . . . 54 70 167 8 135 . Average 93 | . 61 5 80 56 220 84 78 44 . Influence Increases 2349 | . 257 70 320 263 847 35 320 147 90 Destroy 0b10 Robot/C 1360 | . 160 60 200 120 520 20 180 20 80 Destroy 0b10 Robot/NC 90 | . 15 . 15 5 45 . . 10 . Destroy Leader 308 | . 46 10 52 32 114 10 20 14 10 Successful Hack 37 | . 19 . 4 . 9 5 . . . Disable Machine 315 | . . . 30 105 105 . . 75 . Destroy Structure 44 | . 2 . 4 1 24 . . 13 . Lose Combat Pursuer 195 | . 15 . 15 . 30 . 120 15 . Influence Decreases 2349 | . 256 71 190 226 645 392 74 405 90 Entered New Map 503 | . . 1 . 76 97 202 4 123 . Time Decay 1609 | . 256 70 170 140 478 180 . 235 80 Lost Part 217 | . . . 20 10 50 10 70 47 10 Lost Ally 20 | . . . . . 20 . . . . Squads Dispatched 7 | . 1 . . . 4 . 1 1 . Investigation 1 | . 1 . . . . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 2 | . . . . . 1 . 1 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Distress Signals 5 | . . . 2 1 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 13 3 18 9 37 1 19 4 5 Peak Tracking Total 8 | . 3 3 4 4 7 1 8 1 3 Tactical Retreats 10 | . 1 . 1 . 2 . 5 1 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Traps Triggered 3 | . 1 . . . 1 . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . . . . . 3 . . . . Reprogrammed 6 | . 6 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Machines Disabled 21 | . . . 2 7 7 . . 5 . Max in Single Turn 4 | . . . 1 3 1 . . 4 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Machines Accessed 17 | . 7 . 3 . 4 1 . 2 . Terminals 15 | . 7 . 3 . 3 1 . 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 37 | . 13 . 8 . 10 2 . 4 . Successful 20 | . 8 . 4 . 6 1 . 1 . Failed 17 | . 5 . 4 . 4 1 . 3 . Catastrophic 3 | . 1 . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 32 | . 13 . 8 . 8 2 . 1 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 8 . 4 . 5 1 . 1 . Record 3 | . 1 . 1 . 1 . . . . Open Door 2 | . . . . . 2 . . . . Open DSF 2 | . . . . . . 1 . 1 . Alert Level 1 | . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . . . Dispatch Records 3 | . 1 . 1 . 1 . . . . Reinforcement Status 1 | . 1 . . . . . . . . Zone Layout 4 | . 3 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 6 . 3 . 5 1 . 2 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 18 | . . . . . . . . 9 9 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Active Infowar (turns) 332 | . . . 128 50 . . . 154 . Optics 178 | . . . 128 50 . . . . . Traps 154 | . . . . . . . . 154 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 Drone Launches 2 | . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Turns Passed 5270 | 114 727 694 434 289 1229 375 420 695 293 Spaces Moved 2836 | 68 400 426 218 148 641 237 169 391 138 Core 219 | 11 . . . . . . . 208 . Treads 2565 | 57 400 426 218 148 641 237 169 131 138 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 52 | . . . . . . . . 52 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 145 155 155 50 160 Average Speed 154 | 142 160 160 146 145 148 155 175 151 162 Slowest Speed 250 | 160 160 160 160 145 155 155 245 250 163 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 4 65 85 17 17 73 5 87 8 16 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . . . . . . 1 Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . . . . . . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 40 | . 1 . 2 . 22 . . 15 . Melee . | . . . . . . . . . . Projectile 16 | . 1 . 2 . 13 . . . . AOE 24 | . . . . . 9 . . 15 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Total 3356 | 85 448 431 279 188 781 242 250 462 190 Wait 116 | . 11 . 14 3 20 . 45 10 13 Move 2827 | 67 399 425 217 147 640 236 168 390 138 Hop . | . . . . . . . . . . Pick Up 83 | 12 8 1 10 7 22 2 8 4 9 Fast Attach 14 | . 1 . . . 3 . 2 8 . Attach 48 | 6 . . 4 3 8 3 6 8 10 Detach 5 | . . . . . . . . 5 . Swap 36 | . 3 . 4 7 17 . 2 2 1 Drop 46 | . 6 1 6 8 18 . 2 5 . Fire 157 | . 20 4 24 13 51 1 17 17 10 Melee 3 | . . . . . . . . . 3 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 8 | . . . . . 2 . . . 6 Escape Stasis 13 | . . . . . . . . 13 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 10) 580 | -10/Materials | Discovered new exit (range 10) 632 | -10/Materials | Discovered new exit (range 10) 842 | -10/Materials | Entered Mines 952 | -10/Mines | Learned location of Zion (-7) 1019 | -10/Mines | Discovered new exit (range 14) 1030 | -10/Mines | Learned location of Storage (-8) 1491 | -10/Mines | Discovered new exit (range 5) 1536 | -10/Mines | Entered Materials 1536 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1827 | -9/Materials | Build established: Gunner 1957 | -9/Materials | Discovered new exit (range 7) 1970 | -9/Materials | Entered another Materials area 1970 | -8/Materials | Evolved 2 slots: Weapon x2 2176 | -8/Materials | Discovered new exit (range 7) 2259 | -8/Materials | Entered Storage 2734 | -8/Storage | Build established: Tank 2763 | -8/Storage | Garrison activated, responded to threat 3066 | -8/Storage | Lost 3 parts (2n1w) 3400 | -8/Storage | Discovered new exit (range 16) 3488 | -8/Storage | Entered Factory 3488 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3509 | -7/Factory | Identified exit to DSF 3863 | -7/Factory | Entered DSF 3910 | -7/DSF | Additional patrols routed to DSF 4213 | -7/DSF | Discovered new exit (range 15) 4217 | -7/DSF | Lost 3 parts (1n2w) 4245 | -7/DSF | Sterilization system engaged 4265 | -7/DSF | Ambient heat levels rising (+10) 4280 | -7/DSF | Ambient heat levels rising (+10) 4283 | -7/DSF | Entered Factory 4283 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4464 | -6/Factory | Spotted B-75 Beast 4562 | -6/Factory | Core integrity fell below 50% 4610 | -6/Factory | Lost 12 parts (2p2n2u6w) 4764 | -6/Factory | Core integrity fell below 20% 4829 | -6/Factory | Build established: Mutant 4936 | -6/Factory | Discovered new exit (range 14) 4978 | -6/Factory | Entered Lower Caves 4980 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5011 | -6/Lower Caves | Met a Warlord Commander 5012 | -6/Lower Caves | Learned location of Warlord (-4) 5013 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5016 | -6/Lower Caves | Found Encrypted Comm Array 5226 | -6/Lower Caves | Identified exit to Lower Caves 5270 | -6/Lower Caves | Spotted B-75 Beast 5271 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Experienced players can activate Tactical HUD mode in the options menu, or press Ctrl-F7, for more detailed HUD info. Acquired Lgt. Antimatter Reactor. Lgt. Angular Momentum Engine fries itself beyond repair. Acquired Field Laser. Hvy. Laser fries itself beyond repair. Acquired Adv. Heat Sink. Acquired 51 matter. Carbon-fiber Leg fries itself beyond repair. Flexi-carbon Leg fries itself beyond repair. Acquired derelict log, extracted data. Loading 1 Lower Caves exit... Searching scrap... Found Mak. Light Armor Plating. Found 41 Matter. Acquired 41 matter. Acquired Mak. Light Armor Plating. Acquired 1 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????? #????## | | ??????????????????????????????????????? ##### | | ?????????????????????????????????????? ## | | ????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????????????? # | | ????????????????????????????????????????? #? | | ????????????????????????###??????????????## #? | | ????????????????????????# ???????????????## ## | | ????????????????????????# #???????????????## # | | ????????????????????????# #???????????##### # | | ????????????????????????# #???######### | | ????????????????????????# #???# | | ????????????????????????# #???# ####### | | ???????????????## ###### ##### #?????## # | | ???????????????#; !% @% #??????# ## | | ?????????? BB ## #?????# ### | | ?????????????????????# #########?????########?# | | ???????????????????? #???????????????????????# | | ?????????????????? #???????????????????????## | | ????????????????? ????????????????????????# | | ??????????????? ?????????????????????????## | | ??????????????## #???????????????????????????### | | ???????????????####??????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 445 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Oops Power Corrupts Serviceable Loadout Tourist Troublemaker Challenges ------------ None Game ------ Seed ImpactProjectileDetonator Manual? 0 Play Time 01:16:18 Cumulative 2.8 hours Start 2025.06.29 @ 11:24:26 End 2025.07.09 @ 17:58:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f029c295-e93e-440a-9ee5-9940231c3f3e