Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 10:49:10 Player: Jimothy Jimone Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (143) 143 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1078 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 179/300 Energy 100/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Aluminum Leg Improved Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter Backup Plating I > --- WEAPON ----------- Light Cannon Mining Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Improved Aluminum Leg Small Storage Unit Improved Targeting Computer Light Cannon Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Backup Plating I Weapon Mining Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 16 | 6 2 8 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 1 | . . 1 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 . 4 Device 2 | . . 2 Storage 2 | 1 . 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 2 | . 1 1 Launcher 1 | . 1 . Special Weapon 1 | 1 . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . . 15 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 6 | . . 6 Weapon 4 | . . 4 Highest Loss Streak 14 | . . 14 To Critical Strikes . | . . . Average Backups 5 | 1 6 5 Power 1 | . 2 . Propulsion 1 | . 1 1 Utility 1 | . 1 1 Weapon 1 | . 2 1 Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 74 | . 85 71 Engine 8 | . 14 7 Leg 17 | . 28 14 Device 6 | . . 8 Storage 10 | . 14 9 Processor 5 | . . 7 Protection 6 | . 3 7 Ballistic Cannon 7 | . 7 7 Special Weapon 8 | . 14 7 Peak Build Rating 10 | 6 7 10 Average Rating 6 | 4 5 6 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) 30 | . . 30 Naked Turns 69 | . . 69 Heaviest Build 16 | 12 15 16 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 7 Most Carried 8 | 4 8 8 Average Carried 5 | 1 6 5 Final Capacity 8 | 8 8 5 Final Carried 8 | 4 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 294 | 267 23 4 Remotely . | . . . Salvage Created 171 | 110 21 40 Parts 6 | 3 2 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | . 3 2 Cannons 1 | . . 1 AOE 3 | . 3 . Classes Destroyed 4 | 2 1 1 Tunneler 1 | 1 . . Recycler 1 | 1 . . Swarmer 3 | . 3 . Sentry 2 | . . 2 Best Kill Streak 3 | 2 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 47 | . 15 32 Missed 12 | . 2 10 Hits 35 | . 13 22 Projectile 35 | . 13 22 Damage Taken 1839 | . 106 1733 Core 435 | . 22 413 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 91 . Volleys Fired 41 | 7 5 29 Largest 1 | 1 1 1 Hottest 100 | 20 100 100 Shots Fired 41 | 7 5 29 Gun 7 | 7 . . Cannon 12 | . 2 10 Launcher 3 | . 1 2 Special 19 | . 2 17 Kinetic 19 | 7 2 10 Thermal 19 | . 2 17 Explosive 3 | . 1 2 Electromagnetic . | . . . Robot Hit Streak 7 | 7 1 6 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 14 | 7 1 6 Core Hits 9 | 4 3 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 324 | 55 138 131 Guns 55 | 55 . . Cannons 122 | . 17 105 Explosions 121 | . 121 . Melee . | . . . Ramming 26 | . . 26 Kinetic 177 | 55 17 105 Thermal . | . . . Explosive 121 | . 121 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 35 | . . 35 Average Corruption 29 | . . 29 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . . 11 Message Errors 4 | . . 4 Matter Fused 3 | . . 3 Heat Flow Errors 2 | . . 2 Data Loss (minor) 2 | . . 2 Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles . | . . . Explosions 2 | . . 2 Melee . | . . . Knockbacks 1 | . 1 . Impact . | . . . Kinetic 1 | . 1 . Secondary . | . . . Self-Inflicted Damage 103 | . . 103 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 240 | . 24 240 Average Temperature 33 | . 11 36 Received Heat Transfer 90 | . . 90 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 80 | 10 80 40 Initial 25 | . . 25 Average 8 | 1 32 3 Influence Increases 206 | 10 102 94 Destroy 0b10 Robot/C 100 | . 60 40 Destroy 0b10 Robot/NC 10 | 10 . . Destroy Leader 30 | . 10 20 Successful Hack 13 | . 6 7 Disable Machine 15 | . 15 . Destroy Structure 23 | . 11 12 Lose Combat Pursuer 15 | . . 15 Influence Decreases 206 | 10 41 155 Entered New Map 36 | . . 36 Time Decay 120 | 10 41 69 Lost Part 50 | . . 50 Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 6 | . 3 3 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 1 1 Successful 2 | . 1 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . . 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 418 | . . 418 Sensors 418 | . . 418 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 865 | 96 165 604 Spaces Moved 456 | 63 109 284 Core 24 | 7 . 17 Treads . | . . . Legs 432 | 56 109 267 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 117 | 112 120 117 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 20 | . . 20 Cave-ins Triggered 15 | . . 15 Exploration Rate (%) 16 | 3 19 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 41 | . 1 40 Terrain Destroyed 51 | . 11 40 Melee . | . . . Projectile 18 | . 1 17 AOE 33 | . 10 23 Terrain Rammed 8 | . . 8 Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 702 | 79 136 487 Wait 163 | . 9 154 Move 454 | 62 108 284 Hop . | . . . Pick Up 12 | 4 6 2 Fast Attach 7 | 6 . 1 Attach 11 | . 3 8 Detach 3 | . 3 . Swap . | . . . Drop 3 | . 2 1 Fire 41 | 7 5 29 Melee . | . . . Ram 8 | . . 8 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 8) 262 | -10/Materials | Entered another Materials area 262 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 660 | -9/Materials | Crushed by falling debris 660 | -9/Materials | System corruption reached 10% 677 | -9/Materials | Crushed by falling debris 679 | -9/Materials | Crushed by falling debris 684 | -9/Materials | Crushed by falling debris 688 | -9/Materials | Crushed by falling debris 692 | -9/Materials | Core integrity fell below 50% 695 | -9/Materials | Crushed by falling debris 696 | -9/Materials | Crushed by falling debris 703 | -9/Materials | Crushed by falling debris 706 | -9/Materials | Crushed by falling debris 712 | -9/Materials | Crushed by falling debris 720 | -9/Materials | Crushed by falling debris 721 | -9/Materials | Crushed by falling debris 735 | -9/Materials | Crushed by falling debris 735 | -9/Materials | System corruption reached 30% 766 | -9/Materials | Lost 14 parts (2p3n5u4w) 798 | -9/Materials | Crushed by falling debris 798 | -9/Materials | Core integrity fell below 20% 867 | -9/Materials | Crushed by falling debris 867 | -9/Materials | Smashed by cave-in Last Messages --------------- Crushed by falling debris. Sml. Storage Unit destroyed. System corrupted by crushing effect (+2). Broken Lgt. Treads destroyed. System corrupted by crushing effect (+3). System corrupted: Heat flow error (+278). The unstable cave ceiling collapses. &KK6JSAEKFC G1Z%MN%RUL/Y/YJFGMPG%G0NJB0=B6J#/GEY The unstable cave ceiling collapses. Crushed by falling debris. 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