Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 22:15:32 Player: Olafz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (1) 5 Value Destroyed (44) 44 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1849 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 401/550 Matter 16/300 Energy 158/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (6) ------ Small Storage Unit ECM Suite > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (8) ---- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Targeting Computer Improved Targeting Computer ECM Suite Autogun Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Targeting Computer Improved Targeting Computer ECM Suite Autogun Heavy Hammer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 10 | 4 . 4 2 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 . . 1 Device 1 | . . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | . . 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 5 | . . 7 8 Power . | . . . . Propulsion 2 | . . 4 3 Utility 1 | . . 2 3 Weapon . | . . . 2 Tool/Special . | . . . . Unused Backups 9 | . . 1 8 Power . | . . . . Propulsion 4 | . . 1 3 Utility 3 | . . . 3 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 55 | . 57 61 45 Engine 9 | . 14 11 4 Leg 22 | . 28 22 18 Storage 11 | . 14 11 9 Ballistic Gun 11 | . . 17 12 Peak Build Rating 11 | 4 4 9 11 Average Rating 7 | 2 4 8 8 On Entrance 4 | . 4 4 9 Naked Turns . | . . . . Heaviest Build 14 | 10 10 14 14 Greatest Support 26 | 20 20 26 26 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | . 2 8 8 Average Carried 5 | . . 7 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | . 2 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 38 | 38 . . . Remotely . | . . . . Salvage Created 46 | . . 46 . Parts 1 | . . 1 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 1 | . . 1 . Guns 1 | . . 1 . Classes Destroyed 1 | . . 1 . Grunt 1 | . . 1 . Best Kill Streak 1 | . . 1 . Combat Bots Only 1 | . . 1 . Max Kills in Single Turn 1 | . . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 90 | . . 56 34 Missed 34 | . . 22 12 Hits 56 | . . 34 22 Projectile 56 | . . 34 22 Critical Strikes 4 | . . 2 2 Damage Taken 730 | . . 407 323 Core 232 | . . 83 149 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 100 79 . Volleys Fired 13 | . . 9 4 Largest 2 | . . 2 1 Hottest 40 | . . 40 20 Shots Fired 22 | . . 18 4 Gun 22 | . . 18 4 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 22 | . . 18 4 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 2 | . . 2 1 Robot Miss Streak 4 | . . 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 9 | . . 7 2 Core Hits 2 | . . 2 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 123 | . . 87 36 Guns 108 | . . 87 21 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 15 | . . . 15 Kinetic 108 | . . 87 21 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 10 | . . . 10 Kicked 10 | . . . 10 Crushed . | . . . . Highest Temperature 15 | . . 15 5 Average Temperature 7 | . . 15 4 Received Heat Transfer 285 | . . 141 144 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 35 | . 5 35 . Initial . | . . . . Average 2 | . . 6 . Influence Increases 50 | . 5 45 . Destroy 0b10 Robot/C 20 | . . 20 . Destroy Leader 10 | . . 10 . Successful Hack 5 | . 5 . . Disable Machine 15 | . . 15 . Influence Decreases 50 | . 5 45 . Time Decay 50 | . 5 45 . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 11 | . 1 9 1 Peak Tracking Total 7 | . 1 7 1 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 1 | . 1 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2 | . . . 2 ECM 2 | . . . 2 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 526 | 38 115 230 143 Spaces Moved 368 | 31 91 155 91 Core 7 | 7 . . . Treads . | . . . . Legs 361 | 24 91 155 91 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 118 | 104 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 3 22 21 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 428 | 34 97 180 117 Wait 18 | . 5 3 10 Move 365 | 30 90 154 91 Hop . | . . . . Pick Up 9 | . 2 7 . Fast Attach 8 | 4 . 2 2 Attach . | . . . . Detach . | . . . . Swap 2 | . . 2 . Drop 3 | . . 3 . Fire 13 | . . 9 4 Melee . | . . . . Ram . | . . . . Kick 10 | . . . 10 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 3) 154 | -10/Materials | Entered another Materials area 154 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 381 | -9/Materials | Discovered new exit (range 3) 384 | -9/Materials | Entered another Materials area 384 | -8/Materials | Evolved 2 slots: Utility x2 527 | -8/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE Assault Rifle destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Ion Engine destroyed. K-01 Serf collects debris. Kicked Y-45 Defender. Kicked Y-45 Defender out of the way. K-01 Serf collects debris. Acquired Lgt. Nuclear Core. K-01 Serf collects debris. K-01 Serf cleans the Neutrino Reactor. Kicked K-01 Serf out of the way. Kicked Y-45 Defender out of the way. Kicked Y-45 Defender. Kicked Y-45 Defender out of the way. Critical hit (Burn: +37). K-01 Serf cleans the Neutrino Reactor. Acquired ECM Suite. Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?#######???????????????????????????????? | | ?# ?????????##???????????????????? | | ?# ?????????? ##??????????????????? | | ?# ?????????? ???????????????????? | | ?# ????????? ????????????????????? | | ?# ????????? #????????????????????? | | ?# ##########;#????????????????????? | | ## ## #????????????????????? | | # # *!/#????????????????????? | | # # !/#????????????????????? | | # "" # @!/#????????????????????? | | # T Y k #????????????????????? | | # # """ #????????????????????? | | # # """ #????????????????????? | | # # """ ! #????????????????????? | | ### #############????????????????????? | | ??# #?# #?????????????????????? | | ??# #?# #########?????????????? | | ??# #?# # #?????????????? | | ?## ### # ""#?????????????? | | ?# #######+### T"#?????????????? | | ?# # ""#?????????????? | | ?# + #?????????????? | | ?# # """ #?????????????? | | ?# ### ##### # """ #?????????????? | | ?### ###?# #???# # """ #?????????????? | | ???# #???# #???# # #?????????????? | | ???# ?##?#+#???# # #?????????????? | | ???# ???????# # #?????????????? | | ???# ???????# #########?????????????? | | ???# ? ???????# #?????????????????????? | | ???# ? ???????# #?????????????????????? | | ???? ? ???????# #?????????????????????? | | ???? ? #??????# #?????????????????????? | | ?????? #??????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 118 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorGravitonSplitter Manual? 0 Play Time 00:05:46 Cumulative 268.3 hours Start 2025.06.05 @ 21:08:12 End 2025.06.05 @ 22:15:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 510 Rogue 508 Adventurer 2 Explorer 0 Win Type - Total 16 Types 11/0/1/3/1/0/0/0/0/0 Lore% 74 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f123eff-27a7-4b91-a08c-bc1f0526bcb8